Yessssss. YEEEESSSSS. 46 hours later i can put this in its new category.
That last chapter was the worst part of the game. Enemies that give you more trouble than the bosses? Fuuuuuck that. But damn the ending of the story was glorious.
Someone remind me what Portal 2 achievement we're talking about?
I believe we're referencing The Part Where He Kills You.
At this point in the game, you're flown through the air into a platform in the middle of the room surrounded by spikes. Glados goes "Oh no, this is the part where he kills us." Screen text pops up *Chapter 9: The Part Where He Kills You*. Wheatley says "Hello, this is the part where I kill you". And you get the achievement called "The Part Where He Kills You: This is that part".
The Escape Goatincorrigible ruminantthey/themRegistered Userregular
Achievement Hunting has always been pretty fun for me, primarily in TF2 and the various shades of Isaac. But the achievements that are literally just "completed x storyline" are pretty lame, especially when they're like, core story quests you HAVE to do to finish the game.
Last night our daughter was having some sort of ravenous feeding spree. She got us up every two hours or so to demand food. Once fed, she'd still fuss before going to sleep for an hour or so. The wife and I are super drained, but the kiddo is finally asleep (draped across my arms as I type this). In order to keep sanity, I told my wife to go back to sleep and I'll hold down the fort. It goes without saying, I'm super fucking drained.
Then I open my email to find this:
I should have joined the Steam thread a long, long time ago. Thanks to @LoveIsUnity for helping me get out of this sleepy-haze funk with a smile.
Oh, yeah....uh...*ahem*....
"Boy I really want a million dollars." I hope no one saw that.
Achievement Hunting has always been pretty fun for me, primarily in TF2 and the various shades of Isaac. But the achievements that are literally just "completed x storyline" are pretty lame, especially when they're like, core story quests you HAVE to do to finish the game.
Someone remind me what Portal 2 achievement we're talking about?
I believe we're referencing The Part Where He Kills You.
At this point in the game, you're flown through the air into a platform in the middle of the room surrounded by spikes. Glados goes "Oh no, this is the part where he kills us." Screen text pops up *Chapter 9: The Part Where He Kills You*. Wheatley says "Hello, this is the part where I kill you". And you get the achievement called "The Part Where He Kills You: This is that part".
Someone remind me what Portal 2 achievement we're talking about?
I believe we're referencing The Part Where He Kills You.
At this point in the game, you're flown through the air into a platform in the middle of the room surrounded by spikes. Glados goes "Oh no, this is the part where he kills us." Screen text pops up *Chapter 9: The Part Where He Kills You*. Wheatley says "Hello, this is the part where I kill you". And you get the achievement called "The Part Where He Kills You: This is that part".
Portal 2 is a masterpiece. Such a good game.
I thought it was referencing
the ending, the portal fired on the surface of the moon, and the achievement "Lunacy: That just happened."
Yes, so I play legend, than anniversary.. I guess I'm still missing a lot of tombs to raid. I'm not sure I want to go all the way back to the orginal 5 anymore though.
"Fixed an issue where Vault 81 residents would not dismember correctly"
Glad to see they're on top of the important stuff.
I hate it when I incorrectly dismember people. All that reading of the Massachusets Surgical Journal, too...
Since I roll with Codsworth, it's dismemberments everywhere.
+2
The Escape Goatincorrigible ruminantthey/themRegistered Userregular
Achievement Hunting has always been pretty fun for me, primarily in TF2 and the various shades of Isaac. But the achievements that are literally just "completed x storyline" are pretty lame, especially when they're like, core story quests you HAVE to do to finish the game.
"Fixed an issue where Vault 81 residents would not dismember correctly"
Glad to see they're on top of the important stuff.
I hate it when I incorrectly dismember people. All that reading of the Massachusets Surgical Journal, too...
Since I roll with Codsworth, it's dismemberments everywhere.
"Get back here! I've got a buzzsaw with your name on it!"
Achievement Hunting has always been pretty fun for me, primarily in TF2 and the various shades of Isaac. But the achievements that are literally just "completed x storyline" are pretty lame, especially when they're like, core story quests you HAVE to do to finish the game.
Speaking of FO4, I finally finished it. I may go back and try to get all the achievements, i think the bobblehead one would be the one that would be difficult.
Someone remind me what Portal 2 achievement we're talking about?
I believe we're referencing The Part Where He Kills You.
At this point in the game, you're flown through the air into a platform in the middle of the room surrounded by spikes. Glados goes "Oh no, this is the part where he kills us." Screen text pops up *Chapter 9: The Part Where He Kills You*. Wheatley says "Hello, this is the part where I kill you". And you get the achievement called "The Part Where He Kills You: This is that part".
So on the old Tomb Raider (don't think my computer can play fancy hair physics). Legends holds up great. Yes, it is odler graphics, but the movement wasn't that hard to catch on. I did pretty good right up front.
As for that, wasn't there a complaint that TR 2013 added killing on humans? Legends has it? I don't know lore well.
So on the old Tomb Raider (don't think my computer can play fancy hair physics). Legends holds up great. Yes, it is odler graphics, but the movement wasn't that hard to catch on. I did pretty good right up front.
As for that, wasn't there a complaint that TR 2013 added killing on humans? Legends has it? I don't know lore well.
In 2013 you kill a LOT of people, basically. The story portrays Lara as a terrified young girl who can barely keep it together but juxaposes that with gameplay that has you stabbing dudes with arrows or tearing their throats out with a climbing axe. Cutscene Lara doesn't catch up to Gameplay Lara in attitude until way later in the game.
Legend has you killing dudes, but way fewer and by that time in the (admittedly shaky) chronology Lara is already an established killer.
I forget PAX South is a thing. I keep thinking it's in Australia, but it's actually like an hour from where I work. I should go one of these years.
And this is why tickets are plentiful because everyone else forgets too. I'll be trying to head down there next time.
Yeah they had plenty of Friday and Sunday badges left. You guys should try to make it next year! Now I have a 5 hour flight back to Jersey. It's like 75 in TX now, it will be 36 when I land
From "too hot" to "just right"!
Cold weather best weather.
I don't think you could convince me to go to Texas for anything these days short of family, even though San Antonio is pretty nice.
So on the old Tomb Raider (don't think my computer can play fancy hair physics). Legends holds up great. Yes, it is odler graphics, but the movement wasn't that hard to catch on. I did pretty good right up front.
As for that, wasn't there a complaint that TR 2013 added killing on humans? Legends has it? I don't know lore well.
In 2013 you kill a LOT of people, basically. The story portrays Lara as a terrified young girl who can barely keep it together but juxaposes that with gameplay that has you stabbing dudes with arrows or tearing their throats out with a climbing axe. Cutscene Lara doesn't catch up to Gameplay Lara in attitude until way later in the game.
Legend has you killing dudes, but way fewer and by that time in the (admittedly shaky) chronology Lara is already an established killer.
I remember seeing a webcomic that had Lara doing a "Bloo bloo bloo bloo" crying thing in every single panel. Only in those panels she was being a bloodthirsty psychopath and killing/destroying everything in her path.
Welp it looks like high chaos is my preferred playstyle. I thought I was fairly low - choking dudes when I could, putting them to sleep when I could, only getting into open combat when I fucked the stealth up hard, but after one mission I've got a high chaos rating.
I did get all of the bone charms and runes in the first level though. And I'm not certain I'll be able to finish this - the first mission took me 2 hours or so, and I'm all stressed out over here.
Welp it looks like high chaos is my preferred playstyle. I thought I was fairly low - choking dudes when I could, putting them to sleep when I could, only getting into open combat when I fucked the stealth up hard, but after one mission I've got a high chaos rating.
I did get all of the bone charms and runes in the first level though. And I'm not certain I'll be able to finish this - the first mission took me 2 hours or so, and I'm all stressed out over here.
The chaos rating is an overall rating, not just for that level. Right now it's still affected by the murder spree when you were new and powerless in the escape mission. The chaos rating will even out as you do more missions and get more comfortable with the game's systems and more powers to let you avoid having to kill people. eg, slow time isn't as big a priority for a low chaos run as dark vision, but higher levels of slow time let you headshot a room full of guards with sleep bolts.
Not all the missions are as big as that first real mission but you certainly can up the play time by exploring every nook and cranny.
That said, if you do decide to just go high chaos, your play speed will likely get much, much faster.
My chaos rating was low after the escape. I guess I'm just going to have to accept that Dishonored and I have different opinions of "low chaos" because I knocked a bunch of dudes out. Maybe it's more of a "how many murders count" than a ratio of left alive and knocked out versus murdered in the face.
Also, I'm glad to hear that later missions aren't all as long. This one felt like about three missions with all the various side stuff.
And I still only found about 1/3 of the coins despite finding all of the bone charms and runes.
jclast on
0
HalfazedninjaAuthor of Jake Howard: Multiverse 101!Behind YouRegistered Userregular
My chaos rating was low after the escape. I guess I'm just going to have to accept that Dishonored and I have different opinions of "low chaos" because I knocked a bunch of dudes out. Maybe it's more of a "how many murders count" than a ratio of left alive and knocked out versus murdered in the face.
Also, I'm glad to hear that later missions aren't all as long. This one felt like about three missions with all the various side stuff.
And I still only found about 1/3 of the coins despite finding all of the bone charms and runes.
There are also certain side missions you can perform that may increase or decrease your Chaos rating (poisoning a brewery with rat guts comes to mind) so depending on how you play it and what rewards you want can affect chaos level. Overall though you should still be able to lower your chaos especially as you unlock new tools and upgrades. Also less murder sprees.
My chaos rating was low after the escape. I guess I'm just going to have to accept that Dishonored and I have different opinions of "low chaos" because I knocked a bunch of dudes out. Maybe it's more of a "how many murders count" than a ratio of left alive and knocked out versus murdered in the face.
If you didn't hide the bodies in a dumpster or something, rats could eat them. Also, completing morally dubious sidequests for shady people adds a large amount of chaos.
"Y'know I've been wondering what flares are useful for. I mean they light up an area and make stuff a little easier to hit, but they also light you up if you're close. It seems a stretch to call them 'essential.' Anyway, let's take this quest to this place that the locals claim is haunted."
*five minutes later*
i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am safe in the light i am sa
Someone remind me what Portal 2 achievement we're talking about?
I believe we're referencing The Part Where He Kills You.
At this point in the game, you're flown through the air into a platform in the middle of the room surrounded by spikes. Glados goes "Oh no, this is the part where he kills us." Screen text pops up *Chapter 9: The Part Where He Kills You*. Wheatley says "Hello, this is the part where I kill you". And you get the achievement called "The Part Where He Kills You: This is that part".
Someone remind me what Portal 2 achievement we're talking about?
I believe we're referencing The Part Where He Kills You.
At this point in the game, you're flown through the air into a platform in the middle of the room surrounded by spikes. Glados goes "Oh no, this is the part where he kills us." Screen text pops up *Chapter 9: The Part Where He Kills You*. Wheatley says "Hello, this is the part where I kill you". And you get the achievement called "The Part Where He Kills You: This is that part".
Posts
That last chapter was the worst part of the game. Enemies that give you more trouble than the bosses? Fuuuuuck that. But damn the ending of the story was glorious.
Go me!
STEAM: Quical
Check out my youtube channel, maybe subscribe?: NerdAndOrGeek
Paging @ReverseCreations, the target is still standing.
I believe we're referencing The Part Where He Kills You.
Portal 2 is a masterpiece. Such a good game.
The harder the rain, honey, the sweeter the sun.
Also Cougars give me Red Redemption Redemption flashbacks, that roar gives me heart attacks.
Then I open my email to find this:
I should have joined the Steam thread a long, long time ago. Thanks to @LoveIsUnity for helping me get out of this sleepy-haze funk with a smile.
Oh, yeah....uh...*ahem*....
"Boy I really want a million dollars." I hope no one saw that.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
I give you Civ V:
http://steamcommunity.com/stats/CivV/achievements/
Have fun with that. . .
Edit:
And how are these not near 100%?
Treasure Hunter
Discover an ancient ruin.
73.6%
Moving on Up
Earn a Unit Promotion.
71.6%
Second City
Found a second city.
67.4%
It's Super Effective
Destroy an enemy unit in just one hit.
67.2%
Peace and Prosperity
Begin a Golden Age.
66.8%
Engineer
Build a Wonder.
Edit 2:
Can someone post or point me to that post about tomb raider? I have
Tomb Raider I
Tomb Raider: Anniversary
Tomb Raider: Legend
I'm curious what order I should play?
Jaypalf is my fianceé. I have a category for 'her games' so she can easily find them. Stuff like baldurs gate, and pillars of eternity.
STEAM: Quical
Check out my youtube channel, maybe subscribe?: NerdAndOrGeek
1: how do you pronounce that?
2: is that her real name?
For those looking to relive the magic:
If you didn't play Portal 2, you're a terrible person, leave now, and don't come back until you've corrected your biggest life mistake.
I thought it was referencing
But they're both brilliant ones. Great game.
Steam | XBL
This post?
Steam | XBL
Yup, patch 1.3 I think.
"Fixed an issue where Vault 81 residents would not dismember correctly"
Glad to see they're on top of the important stuff.
Steam | XBL
Yes, so I play legend, than anniversary.. I guess I'm still missing a lot of tombs to raid. I'm not sure I want to go all the way back to the orginal 5 anymore though.
I hate it when I incorrectly dismember people. All that reading of the Massachusets Surgical Journal, too...
Since I roll with Codsworth, it's dismemberments everywhere.
Yeahnah. I'm at like 16% for Civ V, not really interested in going much further in it.
"Get back here! I've got a buzzsaw with your name on it!"
I
Hey, you said you wanted to hunt. . .just saying. I'm at 38% so come on, you can do better than that!
I am really bad at spatial reasoning stuff, so I didn't finish it.
As for that, wasn't there a complaint that TR 2013 added killing on humans? Legends has it? I don't know lore well.
In 2013 you kill a LOT of people, basically. The story portrays Lara as a terrified young girl who can barely keep it together but juxaposes that with gameplay that has you stabbing dudes with arrows or tearing their throats out with a climbing axe. Cutscene Lara doesn't catch up to Gameplay Lara in attitude until way later in the game.
Legend has you killing dudes, but way fewer and by that time in the (admittedly shaky) chronology Lara is already an established killer.
"jay-pal-fff"
And no just the name she uses for gamez and twitter. Her real name is Jemima (or Jay for short). #fiancee #videogames
STEAM: Quical
Check out my youtube channel, maybe subscribe?: NerdAndOrGeek
Wife game name: Kyl3333
Real Name: Kylee
She wasn't very original. Although her xbox name was funny. SquiffyDisc
I don't think you could convince me to go to Texas for anything these days short of family, even though San Antonio is pretty nice.
I remember seeing a webcomic that had Lara doing a "Bloo bloo bloo bloo" crying thing in every single panel. Only in those panels she was being a bloodthirsty psychopath and killing/destroying everything in her path.
I did get all of the bone charms and runes in the first level though. And I'm not certain I'll be able to finish this - the first mission took me 2 hours or so, and I'm all stressed out over here.
The chaos rating is an overall rating, not just for that level. Right now it's still affected by the murder spree when you were new and powerless in the escape mission. The chaos rating will even out as you do more missions and get more comfortable with the game's systems and more powers to let you avoid having to kill people. eg, slow time isn't as big a priority for a low chaos run as dark vision, but higher levels of slow time let you headshot a room full of guards with sleep bolts.
Not all the missions are as big as that first real mission but you certainly can up the play time by exploring every nook and cranny.
That said, if you do decide to just go high chaos, your play speed will likely get much, much faster.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Also, I'm glad to hear that later missions aren't all as long. This one felt like about three missions with all the various side stuff.
And I still only found about 1/3 of the coins despite finding all of the bone charms and runes.
Switch FC: SW-7588-7027-0113, Steam/PSN: Halfazedninja
There are also certain side missions you can perform that may increase or decrease your Chaos rating (poisoning a brewery with rat guts comes to mind) so depending on how you play it and what rewards you want can affect chaos level. Overall though you should still be able to lower your chaos especially as you unlock new tools and upgrades. Also less murder sprees.
If you didn't hide the bodies in a dumpster or something, rats could eat them. Also, completing morally dubious sidequests for shady people adds a large amount of chaos.
(High chaos final level is cooler.)
"Y'know I've been wondering what flares are useful for. I mean they light up an area and make stuff a little easier to hit, but they also light you up if you're close. It seems a stretch to call them 'essential.' Anyway, let's take this quest to this place that the locals claim is haunted."
*five minutes later*
OK, you get a pass. You're still cool.
Everyone else, though... On Notice
Yeah this. This is the one case where a giant Xbox-style achievement popup actually enhanced the game.
Man the writing in that game was so good. And to think I poked fun at people being worried about spoilers prerelease because it's a puzzle game man.