Programming book suggestions for my 11 Year old nephew
Hello all,
My 11 year old nephew is seriously into video games. He likes to "design" them on paper but would like to learn how to program them into actual games. I've been trying to find him a book or website that would help him learn how but I'm not sure what would be best for someone that young. He's not stupid or anything but I don't want to overwhelm him either. Does anyone have a good suggestion for a beginner's guide to making games? Thanks in advance.
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Scratch from MIT has been around for a while. Most kid-oriented, free.
Tynker was Kickstarted recently. Similar approach to Scratch but with more complexity and therefore more potential power. $6/month.
Finally, there's Game Maker which is straight-up a tool for creating real publishable games.
Basically it's an rpg where you play using basic scripting. It's not as directly real world coding as other suggestions, but it's FUN and a good gateway.
As far as actual programming, Python is usually good starter language, but I don't know any books geared towards kids offhand.
gamertag:Maguano71
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K&R!
...yelled the old man at the cloud.
https://www.youtube.com/watch?v=-jRREn6ifEQ
http://www.amazon.com/gp/product/1250065003
I just took a stab at Codecombat because I heard praise about it before from an educator (On the Match3 Podcast), and it's pretty straightforward, and free to try the basic path (It costs $10/month to play the optional levels).
You have to program a hero walking around a dungeon efficiently.
Learn HTML or JavaScript before anything else, it's easy to learn and your nephew will be able to make his own web pages.
I played it while on a business trip for lack of entertainment, using the python version. I never really missed any paid options. It was pretty great for learning syntax and core concepts like looping, etc
http://www.amazon.co.uk/Coding-Beginners-Scratch-Jonathan-Melmoth/dp/1409599353/