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Mass Effect - 8 days until you already know what happens from the spoilers you read
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But what about the dialogue? Plotting? Credible spectrum of moral choices? Characterisation?
Graphics and combat really do not matter much to me, but I'd kill for a genuinely well-written RPG, and there hasn't been one in quite a while.
There are TONS of points where I wish I wasn't playing such a goody two-shoes Paragon, because the opportunities to be a real cock ass are plentiful and well-suited. Hell, even as a nice Paragon, I've had to pull my asshole card to put someone in their place. In fact, it's hard to avoid getting points in your opposing side from time to time. Its not all that common for the appropriate choice to be morally ambiguous. And there are times where you simply have to go against your grain in order to make things work the way you want them to.
Right now I'd say I'm 90/10 in the Paragon/Renegade scale.
These are big spoilers, so if you don't have the game, don't read it. So Taramoor, I just want to know why?
If so, can you whip out a pistol on random people to scare them?
Edit: Oh, and for the record in terms of side content, I explored every inch of the galaxy and the planets, as well as doing all of the side quests.
Wrex and Garrus.
Unless there's some awesome as fuck character that I don't know about yet, those two bastards are being dragged across the galaxy with me.
It's just that I love the look of the Krogan and Turlians and since Wrex and Garrus seem like they'll A) Have an animosity from the get-go over the whole genophage thing and B) Seem to have totally different personalities I'm expecting it to be like a Buddy Cop movie in space.
Indeed.
I have a feeling that Wrex may in fact be Getting Too Old for this Shit.
Shepard.
Humans are always getting fucked at the drive-through.
If you just jump straight for the main missions, you can beat it in five or six hours. It was an INCREDIBLE finish, though, and there is a lot of replayability with the choices you make. But still, short game for a Bioware game. I'm looking forward to the sequel now.
Also: awesome end credit music.
So uh, was it good?
I am the first person to make this connection.
I took my sweet, sweet time with it, too.
I will say this, though, there weren't that many morally ambiguous choices. I chose the Paragon route, and the "good" choices ended up with good consequences.
It's still one of my all time favorite games, and I'm pining for the sequels. The ending was incredible, and the end credit music? They definitely like to give homage to the 80's.
I made that joke in the last thread, actually.
SO MUCH FOR NEW JACK SWING
Dag ya'll.
I took 12 hours for Episode 2, and 22 or so for Bioshock. There were people getting like 3 hour playthroughs first time through for those.
I haven't played Jade empire or KOTOR II tho, a bulk of my bioware experience is in the infinity engine.
A: There is no bullshit filler to pad the game out
B: It isn't too short that it doesnt develop the gameplay fully
Portal perfected both. Certain other games fail on one or both of them.
bioshock is another game that got it nearly about right.
22 hours, 220 hours or 20 minutes i dont care. fun is fun.
I think you accidentally played Assassin's Creed!
I spent more than I told myself I would, but it wasn't as much as some of the auctions I saw go. It should get mailed tomorrow and I should have it midweek.
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Hey now guy, it's still going to be fantastic.
But here's the thing, it felt perfect. It didn't drag on and there wasn't any filler. And you're not going to see everything your first time through. You're going to play it again with different classes, genders, squads, and choices. And you'll do it all the side quests again to see how the choices you make, as well as your class, origin, and gender, effect them. I know I'm going to play it at least two more times.
Well, more like six, as I've said, but it's a FANTASTIC ride and you ARE going to do the side quests and you ARE going to want to play it over and over again. You can spend over 100 hours with this game and still feel pleased with it. It's in my top ten, and I can't wait to jump in again.
It's good.
the reason I am not upset about the length is
a. I don't necessarily believe that's the whole length.
b. I don't care if it is, because once I'm done playing it, I'm going to play it again. and again. and again. and again.
The catch is that I won't have a 360 until tomorrow.
I have never played a game I own more than once. Except for multiplayer, that is. It's just the lack of any real moral choices, technical problems and length really dampened my enthusiasm for the game.
I never get this. Maybe it's because I grew up gaming on a Mac, but what kind of person has the time and money to never revisit a game ever?
God, I played Deus Ex for the better part of a year.