So last night I had a dream that Xeh was my Secret Shambler and he sent me a photo album (literal photographs) of significant WoW events and cute animal pictures.
Also Yuki I didn't recognize your avatar as not a blue cat person what's the dilly yo?!
So last night I had a dream that Xeh was my Secret Shambler and he sent me a photo album (literal photographs) of significant WoW events and cute animal pictures.
Also Yuki I didn't recognize your avatar as not a blue cat person what's the dilly yo?!
One should not ever have to explain a satsuki-sama avatar
I'm glad that my youtube video is still in the OP. My lasting Shambler Milk legacy.
"Smoke weed every day." - Higgins, 2011
Also Walt told me Fistweaving is live on the beta. Anyone know more about it?
There are two talents that are "fistweaving" on Beta, one is Spirit of the Crane which makes Tiger Palm give you a buff that causes your next Blackout Kick or Rising Sun Kick to restore 1% mana. Not much for healing, pretty much all for mana (and shares a talent line with the one that makes Soothing castable while moving which feels excellent). 2 GCDs for 1% mana.
The other is Rising Thunder which makes RSK reset the cooldown on Thunder Focus Tea. TFT also works differently, it empowers your next spell to do something different/better on a 30s cooldown. Makes your Envelop instant, increases Effuse by 150%, puts no CD on Renewing Mist, makes Essence Font castable while moving, and removes the mana cost on Vivify. Mutually exclusive with a 90s CD 50% mana cost reduction, and a second charge on TFT.
Guys I may be a Discipline Priest in beta and not Holy. Holy is probably better but Disc looks really fun. If it ends up being significantly worse than Holy I'll switch, but for the time being I believe I will be atoning for a lot of y'all's sins. Or something.
I'm glad that my youtube video is still in the OP. My lasting Shambler Milk legacy.
"Smoke weed every day." - Higgins, 2011
Also Walt told me Fistweaving is live on the beta. Anyone know more about it?
There are two talents that are "fistweaving" on Beta, one is Spirit of the Crane which makes Tiger Palm give you a buff that causes your next Blackout Kick or Rising Sun Kick to restore 1% mana. Not much for healing, pretty much all for mana (and shares a talent line with the one that makes Soothing castable while moving which feels excellent). 2 GCDs for 1% mana.
The other is Rising Thunder which makes RSK reset the cooldown on Thunder Focus Tea. TFT also works differently, it empowers your next spell to do something different/better on a 30s cooldown. Makes your Envelop instant, increases Effuse by 150%, puts no CD on Renewing Mist, makes Essence Font castable while moving, and removes the mana cost on Vivify. Mutually exclusive with a 90s CD 50% mana cost reduction, and a second charge on TFT.
To expand on this, there's also a legendary bracer that makes casting Renewing Mist lower the cooldown on Revival by 3 seconds. As long as the fight allows you to be in melee range, you can chuck out double ReM repeatedly, which is made much more affordable by the Spirit of the Crane talent, and get 3+ revivals per encounter which is very strong, as well as great blanket healing from ReM which also makes Vivify stronger. RT also scales very nicely with Haste, which none of the other 100 talents too.
It's definitely more along the lines of what Holy Paladins have now in Legion and not along the lines of old fistweaving or discipline, but it is a very good talent right now with the power of ReM as it is in Beta, and it scales better than the other 2 100 talents with gear. That said there is basically no reason to take it if you don't want to be near the boss for whatever reason, and gearing to optimize Rising Thunder may be mutually exclusive with Mana Tea and the 2 charge TFT talent because you don't necessarily want Haste. It's one of those "optimal talent under optimal conditions" talents and something raiders will probably hot swap if they ever figure out how talent switching should work in Legion.
AFAIK though, legendaries aren't going to be usable in raids (maybe only Mythic?) for a little while, maybe til after the race is over.
Maybe they've changed their minds on that one though. I bloody hope so, because those legendaries are rare as all hell and good luck getting the one you want.
That said, in addition to the overall unique-equipped limit, our current thinking is that there will be a suppression aura in effect on Mythic raids for the first X weeks after a given raid zone opens, disabling legendary items' special effects (they will still function normally as high-ilvl regular items). This will serve to limit any perceived unfairness in the progression "race," while also serving as a self-nerfing mechanism that can kick in once that race is done.
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It wasn't that big a deal if you had been playing the expansion from the start but I would hate to do it if I hit 100 today.
it still takes a minimum of like 3 weeks of grinding every single day
it's fucking awful, but it makes leveling alts much easier
Ol' Dirty Purp Bird is basically my favorite mount of the expansion, hands down.
3DS: 2981-5304-3227
Also Yuki I didn't recognize your avatar as not a blue cat person what's the dilly yo?!
One should not ever have to explain a satsuki-sama avatar
one precious level away from what I am deeming sweet sweet victory
at 90 you get access to your garrison.
I woudnt call that a victory so much as a burden.
that's what I want baby
gimme that clicker
This story is bad. I know WoW has never had an amazing story, but so far this is making Fire Emblem: Fates look like high art.
Don't worry, that happens too.
But that always happens and what started this mess!
"Shut the fuck up, Barry."
"Smoke weed every day." - Higgins, 2011
Also Walt told me Fistweaving is live on the beta. Anyone know more about it?
higginsless god willing
There are two talents that are "fistweaving" on Beta, one is Spirit of the Crane which makes Tiger Palm give you a buff that causes your next Blackout Kick or Rising Sun Kick to restore 1% mana. Not much for healing, pretty much all for mana (and shares a talent line with the one that makes Soothing castable while moving which feels excellent). 2 GCDs for 1% mana.
The other is Rising Thunder which makes RSK reset the cooldown on Thunder Focus Tea. TFT also works differently, it empowers your next spell to do something different/better on a 30s cooldown. Makes your Envelop instant, increases Effuse by 150%, puts no CD on Renewing Mist, makes Essence Font castable while moving, and removes the mana cost on Vivify. Mutually exclusive with a 90s CD 50% mana cost reduction, and a second charge on TFT.
:bigfrown:
omggggg
To expand on this, there's also a legendary bracer that makes casting Renewing Mist lower the cooldown on Revival by 3 seconds. As long as the fight allows you to be in melee range, you can chuck out double ReM repeatedly, which is made much more affordable by the Spirit of the Crane talent, and get 3+ revivals per encounter which is very strong, as well as great blanket healing from ReM which also makes Vivify stronger. RT also scales very nicely with Haste, which none of the other 100 talents too.
It's definitely more along the lines of what Holy Paladins have now in Legion and not along the lines of old fistweaving or discipline, but it is a very good talent right now with the power of ReM as it is in Beta, and it scales better than the other 2 100 talents with gear. That said there is basically no reason to take it if you don't want to be near the boss for whatever reason, and gearing to optimize Rising Thunder may be mutually exclusive with Mana Tea and the 2 charge TFT talent because you don't necessarily want Haste. It's one of those "optimal talent under optimal conditions" talents and something raiders will probably hot swap if they ever figure out how talent switching should work in Legion.
Maybe they've changed their minds on that one though. I bloody hope so, because those legendaries are rare as all hell and good luck getting the one you want.
I wouldn't put it past them to add a Troll with terrible hair somewhere in the game and name him Drumpf. Bonus points if they can shrink his hands.