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Let's get ready to [Hearthstone]! Tournament Details in OP

RozRoz Boss ofInternetRegistered User regular
edited September 2016 in Games and Technology
Penny Arcade Tournament Details. We're a real tournament! We even have prizes!

Please see MNCDover's post following this link


I have shamelessly thought stolen this OP from @MNC Dover

fUj130Y.png

THIS IS FOR: PC, Mac, iPad, Android and iPhone!

Add yourself to our ever growing friends list here!


https://www.youtube.com/watch?v=CUeGcWYOwzM


Hearthstone New Player Guide:

1. Install Game
2. Play through intro stuff (Mage training)
3. Unlock every class by defeating them
4. Choose a class and level it up to 10 in any mode (You earn less XP against the AI, but will almost always win)
5. Do this with all the other classes (100 free gold!)
6. Go back and defeat all 9 Expert AI classes (100 free gold!)
7. Choose a class and level it up to 20 in any mode
8. Play an Arena run (it's free so don't worry about going 0-3)
9. Disenchant a card (typically a common 5 dust card) (95 free dust!)
10. Add some PA folks to your friends list and observe them winning a game (free pack!)
11. Find friends or relatives and play one game on an iPhone, iPad, Samsung phone, and Samsung Tablet (1 free pack per system!)
12. Spend accumulated Gold (or purchase for $25) to buy the wings of Blackrock Mountain (700 per wing)**
13. Complete Blackrock Mountain completely for 31 new cards
14. Spend accumulated Gold (or purchase for $20) to buy the wings of League of Explorers (700 per wing)**
15. Complete League of Explorers completely for 45 new cards
16. Complete daily quests, and win any 3 games, to earn gold (in Casual or Constructed)
17. Try and reach as high a rank as possible each season, but at least aim for ranks 20, 15, 10, or 5. (Free cards/dust - see below)
18. Enter and win one Tavern Brawl each week (Free pack, but Wed-Sun only!)
19. Either spend Gold on packs of cards (100/pack - Classic for a long time) or Arena (150/run)
20. Repeat steps 16-20
** = You can save a lot of time by buying the Adventure modes for $25 each. Grinding 3500 gold will take a long time to acquire, but it is free.

Arena can earn more cards and Gold once you get good at playing it. You always get a pack of cards in Arena regardless of your record. Rewards increase as you get more wins. Therefore, earning 50 Gold will have you break even since you get a 100 Gold pack of cards automatically. 50 Gold is about 3-4 wins depending on your rewards luck. Anything more than that is pure profit. Remember, Arena rewards WotOG packs.


A special word from MncDover:

Hearthstone is a fantastic and addicting game to play. The learning curve isn't overly steep, but remembering all the cards is tough to do. BE PREPARED TO LOSE A LOT AT FIRST! If you're new to the game, there are people that have been playing for over a year and have most, if not every, card in the game. It sucks getting smashed by what seems like a legion of Legendary minions, but keep going. Eventually you'll have your own Epic and Legendary cards and can hang with anyone. Besides, Legendary cards don't always mean instant wins. In many cases, you can sub out other common/basic cards in their place.

One last note, never EVER feel bad about asking for help or netdecking popular decks. Everyone does it (I know I certainly do!) and there's no shame in it. Creating decks by yourself can be fun and inventive, but there are people out there that play professionally and spend months creating optimal decks. Not only will netdecking help you create optimal decks, but you'll start to understand why certain cards are good and find interactions you may not have previously thought of. Finally, netdecking will help you know what your opponent is playing too. When everyone is netdecking, you can much more easily predict what they have have left in their deck/hand. KNOWLEDGE IS POWER!

So yeah, ask for help here often and netdeck popular decks. :)


Daily Quests and Gold earning:

You can earn gold by completing a daily quest or by winning 3 games against a human opponent in either Casual or Ranked modes. Ironically, Casual mode is more difficult than Ranked because you aren't as readily matched up to someone of your rank. Other notes about earning gold:

1. When you win 3 games, you earn 10 gold. You can earn up to 100 gold/day this way.
2. If you get a quest you don't like, you can "reroll" it by hitting the red "X" button in the corner of the quest.
3. You can only reroll one quest per day.
4. You can reroll a previously rerolled quest.
5. Try to not have more than 3 active quests or you'll lose out on a new daily quest.
6. The "Win 7 games in any mode" quest is worth 100 gold. In addition, wins against the AI count.
7. The "Spectate" quest allows you to earn a free pack of Classic cards just by watching another person win. FREE CARDS WOOO!
8. You can complete multiple quests at the same time (ie. Win 2 games with Paladin/Rogue and Win 2 games with Paladin/Warrior both get credit if you win with Paladin)


Card rarity, identification, and dust values:

1. Look at the center of the card for a gem.
2. If the card has no gem, it is a "soulbound" card and cannot be crafted or dusted. Basically, it's a starting card.
3. If the gem is white, the card is common. These cards can be crafted for 40 dust or dusted for 5.
4. If the gem is blue, the card is rare. These cards can be crafted for 100 dust or dusted for 20.
5. If the gem is purple, the card is epic. These cards can be crafted for 400 dust or dusted for 100.
6. If the gem is orange, the card is legendary. These cards can be crafted for 1600 dust or dusted for 400.
7. Dusting a golden version of a card earns you the creation value. Example: A golden rare dusts for 100 instead of 20.
8. It's highly recommended you dust golden cards unless you don't have two copies of it already.


Supplemental Card Creation Guide:

1. Do not dust cards until you have more than 2 copies of a card
2. Unless you're committed to a class, it's better to craft neutral minions first (Sylvannas, Dr. Boom, Ragnaros, etc)
3. Dusting Gold cards earn lots more dust (unless you care about that bling look)
4. Try to only create Epic or Legendary (commons and rares will come via packs)
5. Ask us here before dusting something like a Legendary (see Legendary crafting link below)


Ranked Rewards

Each season lasts one month. At the end of the season, you'll earn a reward based on your highest rank you earned during the season. The rewards come in the form of golden cards and extra dust. For newer players, the golden cards can be dusted for a lot of dust (see dust list above) allowing you to create better cards. For pros, it's an opportunity to bling out the cards they want or stockpile dust for the next expansion. Because of this reward system, you should always try and get as high as possible each season. And don't worry about losing ranks, you still get the reward based on your best result and not your ending rank. The rewards by rank are in the spoiler below:
Rank 20 - 1 golden common card, 5 dust
Rank 19 - 1 golden common card, 10 dust
Rank 18 - 1 golden common card, 15 dust
Rank 17 - 1 golden common card, 20 dust
Rank 16 - 1 golden common card, 25 dust
Rank 15 - 1 golden common card, 1 golden rare card, 5 dust
Rank 14 - 1 golden common card, 1 golden rare card, 10 dust
Rank 13 - 1 golden common card, 1 golden rare card, 15 dust
Rank 12 - 1 golden common card, 1 golden rare card, 20 dust
Rank 11 - 1 golden common card, 1 golden rare card, 25 dust
Rank 10 - 2 golden common cards, 1 golden rare card, 5 dust
Rank 9 - 2 golden common cards, 1 golden rare card, 10 dust
Rank 8 - 2 golden common cards, 1 golden rare card, 15 dust
Rank 7 - 2 golden common cards, 1 golden rare card, 20 dust
Rank 6 - 2 golden common cards, 1 golden rare card, 25 dust
Rank 5 - 2 golden common cards, 1 golden epic card, 5 dust
Rank 4 - 2 golden common cards, 1 golden epic card, 10 dust
Rank 3 - 2 golden common cards, 1 golden epic card, 15 dust
Rank 2 - 2 golden common cards, 1 golden epic card, 20 dust
Rank 1 - 2 golden common cards, 1 golden epic card, 25 dust
Legendary - 3 golden common cards, 1 golden epic card


Important Turns to Learn:

As you play, you'll encounter a turn where your entire board of minions gets wiped out. At first you'll think this is unfair, until you realize that it isn't all that bad. Every class has Area of Effect (AoE) attacks to deal with lots of minions. Sometimes they are single cards, other times combos of cards. Either way, you need to learn when to expect these clears from happening.

The most common and widely known version of an AoE is Flamestrike from Mage. That spell does 4 damage to all minions for 7 mana. While that is a lot, and can easily swing the game in her favor, remember that it isn't unstoppable. On Turn 6, try not to play any additional minions that have less than 4 health. Or, put out minions that have deathrattles that spawn new minions (Piloted Shredder, Nurubian Egg, etc). That way, even if your board is mostly cleared, you still have minions to control and attack with.

Below is a list of very common board clear counts by class and mana. These are pretty important to remember and should be in the back of your mind every time you play. REMEMBER THAT THESE MANA COUNTS GO DOWN BY ONE IF YOUR OPPONENT IS GOING SECOND AND HASN'T USED THE COIN YET!
  • Warrior: Whirlwind [1 mana] and Death's Bite [4 mana, weapon] deathrattle (1 damage to all minions), Brawl [5 mana] (destroy all minions but one chosen randomly), Revenge [2 mana] (deal 1 damage to all minions or 3 damage if health is 12 or less)
  • Paladin: Consecration [4 mana] (2 damage to all enemies), Equality [2 mana] (change the health of all minions to 1, often combined with Wild Pyromancer [2 mana] to clear the board), Avenging Wrath [6 mana] (deal 8 damage randomly to enemy characters)
  • Hunter: Explosive Trap [2 mana] (Secret, 2 damage to all enemies when your hero is attacked), Unleash the Hounds sort of (summon a 1/1 with Charge for each enemy minion)
  • Shaman: Lightning Storm [3 mana, then 2 mana next turn] (2-3 damage to all enemy minions)
  • Druid: Swipe [4 mana] (4 damage to one enemy, 1 damage to all other enemies), Starfall [5 mana] (5 damage to one enemy minion, or 2 damage to all enemy minions), Poison Seeds sort of [4 mana] (destroy all minions and replace them with 2/2 treants)
  • Rogue: Blade Flurry [2 mana] (destroy your weapon and deal its attack value to all enemies, often comboed with rogue hero power + deadly poison for a 3 damage sweep), Fan of Knives [3 mana] (deal 1 damage to all enemy minions, draw a card), Dark Iron Skulker [5 mana] (deals 2 damage to all undamaged enemy minions)
  • Priest: Holy Nova [5 mana] (2 damage to all enemies, 2 healing to all friendly characters), Auchenai Soulpriest [4 mana] + Circle of Healing [0 mana] (4 damage to all minions)
  • Mage: Arcane Explosion [2 mana] (1 damage to all enemy minions), Blizzard [6 mana] (2 damage and freeze to all enemy minions), Flamestrike [7 mana] (4 damage to all enemy minions)
  • Warlock: Hellfire [4 mana] (3 damage to all characters), Shadowflame [4 mana] (destroy a friendly minion and deal its attack value to all enemy minions), Demonwrath [3 mana] (2 damage to all non-Demon minions)


Most agreed upon order for crafting Legendary cards:

http://www.hearthpwn.com/forums/hearthstone-general/card-discussion/5258-legendary-tier-crafting-guide


Here's a cheat-sheet for all the Secrets in the game:

All secrets in one spot!


Adventure Modes and New Cards:

Hearthstone has been out for over a two years now and has seen a lot of new content. These come in the form of Adventure Modes (single player stuff) and Expansion packs (new cards!). All of this new content can be found below. PLEASE NOTE! There is no reason to bang your head against the wall to complete Heroic boss fights. Completing them is very hard and the only reward is a special card back. Come back to them later after getting more cards in your inventory.


7ZG3SK6LMV491446657928337.jpg

League of Explorers pricing/cards/basic info:

http://hearthstone.gamepedia.com/The_League_of_Explorers


brm-side-image-2.jpg

Blackrock Mountain pricing/cards/basic info:

http://hearthstone.gamepedia.com/Blackrock_Mountain


The Grand Tournament Gameplay

https://www.youtube.com/watch?v=mHnvw4GtlWw


General Game Information:

The game has FOUR play modes:
  • Play - Build a 30-card deck and fight people in ranked or unranked matches.
  • Solo Adventures - Practice against the AI or enter the Single Player themed adventures like The Curse of Naxxramas and Blackrock Mountain.
  • Arena - Pay 150g, then pick a hero from a random selection of 3 heroes and draft a deck from a random pool of cards presented to you three at a time. Then battle other people who went through the same process to receive treasures!
  • Tavern Brawl - Free to enter after level 20. Rules change each week. Rewards a free pack after first victory.


Grobian's list of less intuitive facts:
  • Max handsize is 10 cards. Any card over that is drawn then immediately destroyed.
  • You can't have more than 7 minions on the board.
  • If you draw from an empty deck, each "card" you draw instead damages you, beginning at 1 damage and increasing by 1 damage each draw.
  • If multiple things happen at the same time (e.g. trigger at the end of the turn) they happen in the order their respective cards have been played.
  • There are hidden quests/achievements that award gold, notably: 100g for beating all Expert AIs, 100g for playing every class to level 10 and 300g for 100 wins total.
  • The Shaman hero power always calls one of the 4 totems that isn't out yet. If you get a totem bounced to your hand, you can play a second one, though.
  • The hunter spell Animal Companion just calls a random of the 3 possible minions.
  • The Warlock spell Sense Demons gives you 1/1 imps for 1 mana if you don't have (any more) demons in your deck.
  • Stealth overrides Taunt, not the other way around.
  • Stealth is only for the enemy, you can buff your stealthed minions.
  • Priest: Shadowform refreshes your hero power, so you can use it twice in a turn.
  • Druid: Wild Growth at 10 mana crystals awards you a spell "Excess Mana" which draws a card for 0.
  • More comprehensive list of oddities here

Hearthstone strategy and resource links
Easy intro to Hearthstone in an image.
Full daily quest list here.
TeamLiquid's new Hearthstone siteLiquidHearth
TeamLiquid's Hearthstone Article Portal, a collection of all articles they've done. A good place to start.
HearthHead - Best Arena draft practice, decklists, deck builder, card db
Hearthpwn - Practice Arena drafts, decklists, deck builder, card db. Same stuff different layout.
Chrome Hearthstone Card mouseover extension - Easily find out what all those cards people are talking about do without leaving the thread!
Trump's Neutral Common guide for Arena
A basic/starter guide site for our newer players.

Links to competitive deckslists and analysis

http://www.vicioussyndicate.com/
https://tempostorm.com/hearthstone/meta-snapshot/standard/2016-07-17

Here's a deck-tracking google spreadsheet made by our own Muffintron:

https://docs.google.com/spreadsheets/d/1a7ucOq8Jv3Ooes694eXxIOdX-zsCuFA_PeSyuVZsUvA/edit?usp=sharing

From Muffintron:

I've got it set-up so that I have a folder for each of the classes, and a spreadsheet for each deck, then I use individual sheets within that spreadsheet to keep track of the deck changes over time.

Just go File -> Make a copy to get a copy on to your google drive.

To use: put in the cards for the deck: Quantity, Mana cost, Name, Type (Spell, Weapon or Minion) and Rarity (Soulbound, Common, Rare, Epic, Legendary and Naxxramas).

The sheet should take care of the rest.



Decent streamers/youtube clips to watch, to learn!


Here's a list of PA people who don't mind if you spectate while they play.
*PM me, Roz, to get added to the list*
**This is not a friends list. That is located at the top of this post!**

mnc dover/mncdover#1994
hippofant/hippofant#1651
crucialityfactor/cruciality#1743
Webber/Webber #1330
Ing/Inq#1974
MMMig/MMMig#1238
Grobian/grobian#1937
Creamstout/Pub#1592
vari/vari#1998
jurg/Jurg#1365
chaosHat/ChaosHat#1637
Eclipse/Eclipse#1200
Snowglobe/Eman#1234
ShadowofVT/Shadow#1525
Konphujun/Konphujun#1458
Lux782/CanisUrsa#1339
The Escape Goat/EscapeGoat#1913
Teriferin/Teriferin#1625Orestus
Orestus/Orestus#1202
belligerent/holyground#1665
zhen_rogue/Cygnus#1972
marty81/Dex#1696
Ketbra/Ketbra#1692
Drows/Drowsy#1698
Grunt's Ghosts/GruntsGhosts#1652
spacecaptaindickjustice/1928dickjustice#1928
cloudeagle/Wordherder#1808
Lehman/LehmanCM#1350
colorlessgreen/Ceegee#1473
azith28/Shodan#1202
GoodKingJayIII/Threeve#1501
Spaffy/adamjnet#2801
TheBlackWind/TheBlackWind#1335
Tynnan/Spinnaker#1133
MadPen/MadPen#1657

Roz on
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Posts

  • RozRoz Boss of InternetRegistered User regular
    I added Corrupted Seer into my Yogg list as a joke, it has been performing surprisingly well.

  • BetsuniBetsuni UM-R60L Talisker IVRegistered User regular
    It is going to take me a while to not look for MNC Dover's avatar to quickly find th HS thred.

    On another note. I am so slow and was informed by @Konphujun that there is a OTK Warrior deck that I could actually build. Now I know why all I have seen lately is this deck.

    oosik_betsuni.png
    Steam: betsuni7
  • kimekime Queen of Blades Registered User regular
    1) Do people actually still use that "list of people that it's OK to spectate" in the OP? Or is it just me that doesn't look at it ever?

    2) I really wish I could have more than 200 Battle.net friends.

    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
  • KonphujunKonphujun Illinois, USARegistered User regular
    kime wrote: »
    1) Do people actually still use that "list of people that it's OK to spectate" in the OP? Or is it just me that doesn't look at it ever?

    2) I really wish I could have more than 200 Battle.net friends.

    In regards to spectating, I have a bunch of Arcadians from various blizzard games on my friend list and I just ask if they mind that I spectate. I've never been told no.

    Everything: Konphujun(#1458)
  • ElvenshaeElvenshae Registered User regular
    ... I just kinda start watching people ...

  • RozRoz Boss of InternetRegistered User regular
    man you guys are so nice. I just barge into people's games with my judgey glasses on.

  • DibbyDibby I'll do my best! Registered User regular
    Dibby wrote: »
    Okay I need some advice on Dragon Warrior cause that deck kinda confuses me. What should I be mullying for? If I have like, Alexstrasza's Champion and like a 4/5 drop Dragon, do I keep the 4/5 drop?

    Just seems like I run out of steam, and then I'm left with no cards, and I have these Dragon-synergy cards laying in my hand just being stranded. Like oh great, it's a Twilight Guardian but I have no Dragons to activate it.

    Hmm.

    Reposting this here in the new thread since it got SWEPT AWAY

    teach me how to Dragon Warrior!!!

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Adventure announcement on Thursday, right? Getting pretty excited.

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • ShadowofVTShadowofVT Robot Overlord Boston, MARegistered User regular
    Dibby wrote: »
    Dibby wrote: »
    Okay I need some advice on Dragon Warrior cause that deck kinda confuses me. What should I be mullying for? If I have like, Alexstrasza's Champion and like a 4/5 drop Dragon, do I keep the 4/5 drop?

    Just seems like I run out of steam, and then I'm left with no cards, and I have these Dragon-synergy cards laying in my hand just being stranded. Like oh great, it's a Twilight Guardian but I have no Dragons to activate it.

    Hmm.

    Reposting this here in the new thread since it got SWEPT AWAY

    teach me how to Dragon Warrior!!!

    I've been having success with it around R3-4, although I'm definitely still learning the finer details. For me, I don't keep the bigger dragons unless I already have a good rest of my hand. For example, if I've got champion/execute/twilight guardian, I keep champion but roll the dice on getting a dragon that lets me play it turn 2. With everything else in your deck you are likely to get a dragon or something else that helps on turn 2, axe, blood to ichor, slam, etc. But last night I had an opening draw of champion/frothing/twilight guardian and I just kept them all.

    Overall summary is I always keep axe, faerie dragon, and champion, I'll keep frothing if I have a two-mana card, and I'll keep blood to ichor if I'm going second and playing against zoo or aggro. Blood to ichor puts you right back in it against a lead argent squire or tunnel trogg. Slam really depends, if I've got nothing else and am playing zoo/aggro I may keep it just to not fall too far behind, but otherwise bodies on board are more important to fish for.

    Most of the games I win are done by turn 8 with a charging grom, an unanswered 9/9, or 3 or 4 minions sitting on the board. You either survive aggro's rush or you get in enough damage to control before they get to their big answers. Rarely I'll win a top-decking war with another midrange or control deck in the late game, but chances are slim. Zoo is a bit of an odd one in that I've won either way, it's case by case whether you ignore their board and push for face damage or try to make value trades and force them to tap themselves into defeat. That usually depends on if you have the 9/9 dragon in hand and want to force that issue early. But you definitely run out of steam fairly quickly, so it's important to know when to starting YOLO'ing into face because you aren't going to have enough damage. It also can be a tough decision on whether to play a low-cost dragon and sacrifice a battle-cry, or play sub-optimally for a turn in order to guarantee more value later. But in general you win by controlling the board early, since you only have execute for hard removal and not enough minions to catch up.

  • BetsuniBetsuni UM-R60L Talisker IVRegistered User regular
    Adventure announcement on Thursday, right? Getting pretty excited.

    Oh that is a real announcement? I thought it was going to be an announcement for the announcement. All these announcements of announcements (and leaks for that matter) made me numb to real announcement dates.

    I still miss the days when a company would just release something on a date that was supplied to vendors.

    oosik_betsuni.png
    Steam: betsuni7
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    All hail Roz, new God King of Threaddom.

  • MadPenMadPen San DiegoRegistered User regular
    edited July 2016
    edit: context--I allow myself to buy adventures with cash, but not packs.

    I was excited to learn it would be an adventure, so that I could blow the 1000 gold I had saved up on classic packs right now. Which I did, and got no legendaries. But I *did* finally get my 2nd brawl, which is pretty great since I've been trying control warrior lately. After getting my 2nd brawl, I've realized playing control warrior with 1 brawl was stupid. God, playing against freeze mage is so fun with this deck. For once I don't have to try to race to pop the block. My game-winning strategy for each turn is "armor up, end turn".

    Ctrl C'Thun Warrior seems to crush me, though...I probably should do that since I don't have Alex.

    MadPen on
    3DS: 4098-4243-6127
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    26 wins for golden rogue. every game is like a trip to hell.

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • MadPenMadPen San DiegoRegistered User regular
    ShadowofVT wrote: »
    Dibby wrote: »
    Dibby wrote: »
    Okay I need some advice on Dragon Warrior cause that deck kinda confuses me. What should I be mullying for? If I have like, Alexstrasza's Champion and like a 4/5 drop Dragon, do I keep the 4/5 drop?

    Just seems like I run out of steam, and then I'm left with no cards, and I have these Dragon-synergy cards laying in my hand just being stranded. Like oh great, it's a Twilight Guardian but I have no Dragons to activate it.

    Hmm.

    Reposting this here in the new thread since it got SWEPT AWAY

    teach me how to Dragon Warrior!!!

    I've been having success with it around R3-4, although I'm definitely still learning the finer details. For me, I don't keep the bigger dragons unless I already have a good rest of my hand. For example, if I've got champion/execute/twilight guardian, I keep champion but roll the dice on getting a dragon that lets me play it turn 2. With everything else in your deck you are likely to get a dragon or something else that helps on turn 2, axe, blood to ichor, slam, etc. But last night I had an opening draw of champion/frothing/twilight guardian and I just kept them all.

    Overall summary is I always keep axe, faerie dragon, and champion, I'll keep frothing if I have a two-mana card, and I'll keep blood to ichor if I'm going second and playing against zoo or aggro. Blood to ichor puts you right back in it against a lead argent squire or tunnel trogg. Slam really depends, if I've got nothing else and am playing zoo/aggro I may keep it just to not fall too far behind, but otherwise bodies on board are more important to fish for.

    Most of the games I win are done by turn 8 with a charging grom, an unanswered 9/9, or 3 or 4 minions sitting on the board. You either survive aggro's rush or you get in enough damage to control before they get to their big answers. Rarely I'll win a top-decking war with another midrange or control deck in the late game, but chances are slim. Zoo is a bit of an odd one in that I've won either way, it's case by case whether you ignore their board and push for face damage or try to make value trades and force them to tap themselves into defeat. That usually depends on if you have the 9/9 dragon in hand and want to force that issue early. But you definitely run out of steam fairly quickly, so it's important to know when to starting YOLO'ing into face because you aren't going to have enough damage. It also can be a tough decision on whether to play a low-cost dragon and sacrifice a battle-cry, or play sub-optimally for a turn in order to guarantee more value later. But in general you win by controlling the board early, since you only have execute for hard removal and not enough minions to catch up.

    I had a priest quest and ran into a bunch of dragon warriors with my dragon priest. Lost every game. A little surprising given that dragon warrior is pretty aggro. I think it's just midrange enough to start getting super strong just when my priest has nothing but value plays and not enough tempo.

    3DS: 4098-4243-6127
  • RozRoz Boss of InternetRegistered User regular
    3clipse wrote: »
    All hail Roz, new God King of Threaddom.

    Dover has lightning reflexes when it comes to the hearthstone thread. I've tried to usurp the throne before but he's even cancelled the thread early (before 100 pages) just so he can post the next one.

    He got sloppy this time!

  • RozRoz Boss of InternetRegistered User regular
    Variable wrote: »
    26 wins for golden rogue. every game is like a trip to hell.


    That's my biggest problem with farming golden heroes. I'd put in all that work to get it, but then probably never touch the class again, which kinda defeats the point.

    Meanwhile I'm pretty sure 2500+ of my 3.5k ranked wins have been with Druid. GIVE ME MORE INCENTIVES BLIZZ PLEASE

  • ShadowofVTShadowofVT Robot Overlord Boston, MARegistered User regular
    MadPen wrote: »
    ShadowofVT wrote: »
    Dibby wrote: »
    Dibby wrote: »
    Okay I need some advice on Dragon Warrior cause that deck kinda confuses me. What should I be mullying for? If I have like, Alexstrasza's Champion and like a 4/5 drop Dragon, do I keep the 4/5 drop?

    Just seems like I run out of steam, and then I'm left with no cards, and I have these Dragon-synergy cards laying in my hand just being stranded. Like oh great, it's a Twilight Guardian but I have no Dragons to activate it.

    Hmm.

    Reposting this here in the new thread since it got SWEPT AWAY

    teach me how to Dragon Warrior!!!

    I've been having success with it around R3-4, although I'm definitely still learning the finer details. For me, I don't keep the bigger dragons unless I already have a good rest of my hand. For example, if I've got champion/execute/twilight guardian, I keep champion but roll the dice on getting a dragon that lets me play it turn 2. With everything else in your deck you are likely to get a dragon or something else that helps on turn 2, axe, blood to ichor, slam, etc. But last night I had an opening draw of champion/frothing/twilight guardian and I just kept them all.

    Overall summary is I always keep axe, faerie dragon, and champion, I'll keep frothing if I have a two-mana card, and I'll keep blood to ichor if I'm going second and playing against zoo or aggro. Blood to ichor puts you right back in it against a lead argent squire or tunnel trogg. Slam really depends, if I've got nothing else and am playing zoo/aggro I may keep it just to not fall too far behind, but otherwise bodies on board are more important to fish for.

    Most of the games I win are done by turn 8 with a charging grom, an unanswered 9/9, or 3 or 4 minions sitting on the board. You either survive aggro's rush or you get in enough damage to control before they get to their big answers. Rarely I'll win a top-decking war with another midrange or control deck in the late game, but chances are slim. Zoo is a bit of an odd one in that I've won either way, it's case by case whether you ignore their board and push for face damage or try to make value trades and force them to tap themselves into defeat. That usually depends on if you have the 9/9 dragon in hand and want to force that issue early. But you definitely run out of steam fairly quickly, so it's important to know when to starting YOLO'ing into face because you aren't going to have enough damage. It also can be a tough decision on whether to play a low-cost dragon and sacrifice a battle-cry, or play sub-optimally for a turn in order to guarantee more value later. But in general you win by controlling the board early, since you only have execute for hard removal and not enough minions to catch up.

    I had a priest quest and ran into a bunch of dragon warriors with my dragon priest. Lost every game. A little surprising given that dragon warrior is pretty aggro. I think it's just midrange enough to start getting super strong just when my priest has nothing but value plays and not enough tempo.

    It's definitely got the ability to either play like an aggro deck or a midrange deck depending on the cards you get and what you play against. Actually my problem at first was playing it too midrange to the point where I wouldn't be able to produce enough damage before I ran out of steam.

  • hippofanthippofant ティンク Registered User regular
    Roz wrote: »
    3clipse wrote: »
    All hail Roz, new God King of Threaddom.

    Dover has lightning reflexes when it comes to the hearthstone thread. I've tried to usurp the throne before but he's even cancelled the thread early (before 100 pages) just so he can post the next one.

    He got sloppy this time!

    I see you stole his dog as vengeance :biggrin:

  • RozRoz Boss of InternetRegistered User regular
    hippofant wrote: »
    Roz wrote: »
    3clipse wrote: »
    All hail Roz, new God King of Threaddom.

    Dover has lightning reflexes when it comes to the hearthstone thread. I've tried to usurp the throne before but he's even cancelled the thread early (before 100 pages) just so he can post the next one.

    He got sloppy this time!

    I see you stole his dog as vengeance :biggrin:

    I paid the iron price

  • RozRoz Boss of InternetRegistered User regular
    I'll probably do some editing and updating of the OP. I think links to metasnapshot and vSyndicate are probably necessary for those looking to transition into more serious constructed play.

    I might include something on Standard vs. Wild to help folks who are considering which format they want to pursue.

    I'll probably remove the Goblins v Gnomes gameplay vods as that's no longer in the format. Any additional recommendations you guys would like to see? I'd be happy to keep it updated with latest tournament results and links to particularly interesting matches, but I don't know if you guys actually want that.

  • CoinageCoinage Heaviside LayerRegistered User regular
    Yeah I really feel like not playing the heroes I already have gold because there's no numbers going up. Blizzard pls I'm broken.

  • MadPenMadPen San DiegoRegistered User regular
    Coinage wrote: »
    Yeah I really feel like not playing the heroes I already have gold because there's no numbers going up. Blizzard pls I'm broken.

    I still don't have a single gold hero. :( Probably closest with rogue.

    3DS: 4098-4243-6127
  • MuffinatronMuffinatron Registered User regular
    Roz wrote: »
    I'll probably do some editing and updating of the OP. I think links to metasnapshot and vSyndicate are probably necessary for those looking to transition into more serious constructed play.

    I might include something on Standard vs. Wild to help folks who are considering which format they want to pursue.

    I'll probably remove the Goblins v Gnomes gameplay vods as that's no longer in the format. Any additional recommendations you guys would like to see? I'd be happy to keep it updated with latest tournament results and links to particularly interesting matches, but I don't know if you guys actually want that.

    We could maybe re look at the choice of streamers we have in the OP as well. Some of those streamers seem to have moved away from informative streaming and focus on purveying their salt *cough* Reynad *cough*

    PSN: Holy-Promethium
  • ShadowofVTShadowofVT Robot Overlord Boston, MARegistered User regular
    Roz wrote: »
    I'll probably do some editing and updating of the OP. I think links to metasnapshot and vSyndicate are probably necessary for those looking to transition into more serious constructed play.

    I might include something on Standard vs. Wild to help folks who are considering which format they want to pursue.

    I'll probably remove the Goblins v Gnomes gameplay vods as that's no longer in the format. Any additional recommendations you guys would like to see? I'd be happy to keep it updated with latest tournament results and links to particularly interesting matches, but I don't know if you guys actually want that.

    I'd add card collection tracking info, the best of which I've found is here:

    https://docs.google.com/spreadsheets/d/1tYuukT1O3qdvbSfpUAbJMJLYkusXclc-Rivd-uMy6g0/edit#gid=1086662798

    In addition to doing the basics, it gives you information about best decks to buy based on your collection, including custom weights for cards. And it just got updated to auto-import your collection if you have a Hearthpwn account and use the Innkeeper app. Or you could just be OCD and fill it out by hand like me.

  • BetsuniBetsuni UM-R60L Talisker IVRegistered User regular
    Roz wrote: »
    3clipse wrote: »
    All hail Roz, new God King of Threaddom.

    Dover has lightning reflexes when it comes to the hearthstone thread. I've tried to usurp the throne before but he's even cancelled the thread early (before 100 pages) just so he can post the next one.

    He got sloppy this time!

    Entomb is such a pain.

    oosik_betsuni.png
    Steam: betsuni7
  • CoinageCoinage Heaviside LayerRegistered User regular
    Getting rekt by the RNG on Flame Juggler and Huge Toad feels preeeeeettty good.

  • The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited July 2016
    I actually just lost a game at rank 8 to klepto priest. What the fuck.

    Like actually who runs double shadow madness right now? They're the worst they've been in like, the history of hearthstone.

    Edit: To be clear, it was double mind vision double thoughtsteal priest.

    The Escape Goat on
    9uiytxaqj2j0.jpg
  • MadPenMadPen San DiegoRegistered User regular
    Coinage wrote: »
    Getting rekt by the RNG on Flame Juggler and Huge Toad feels preeeeeettty good.

    I had a game against a hunter where huge toad and fiery bat both went my way, and then both my brawls--to a ridiculous degree. He had 7 minions, I had 1. Mine survived. The other one wasn't quite so bad, but it was bad. I still barely won.

    The game after was against Zoo and I got absolutely screwed by RNG every time...and barely lost.

    Just odd to play 2 games in a row where the RNG so consistently favored one player over the other.

    3DS: 4098-4243-6127
  • CantidoCantido Registered User regular
    Variable wrote: »
    26 wins for golden rogue. every game is like a trip to hell.

    Make Rogue great again, Blizzard

    3DS Friendcode 5413-1311-3767
  • CoinageCoinage Heaviside LayerRegistered User regular
    I have a 35% winrate with crusher shaman so far, seems good.

  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    Looks like I should never take a 4-day weekend with the family.

    Need a voice actor? Hire me at bengrayVO.com
    Legends of Runeterra: MNCdover #moc
    Switch ID: MNC Dover SW-1154-3107-1051
    Steam ID
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  • RozRoz Boss of InternetRegistered User regular
    MNC Dover wrote: »
    Looks like I should never take a 4-day weekend with the family.

    Mistakes were made.

  • MMMigMMMig Registered User regular
    So kind of odd but it's been happening a lot. When I mulligan a card, it seems that about 30-40% of the time it's my first draw. This is for single copy cards too.

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • MuffinatronMuffinatron Registered User regular
    edited July 2016
    I just drew Lava Burst, Lava Burst and Lightning Bolt on back to back to back turns for lethal against a Zoolock that until that point was getting absurdly lucky with their juggles and top-decks.

    Bwahahahahaha.

    The last lightning bolt was a pretty awesome topdeck as well. It was only one of 5 cards from 17 that could give me potential lethal (Sir Finley for Hunter/Mage hero power, or Flame Juggler for the 1 in 7 hit for low chance lethals), and only one of three that would definitely give me lethal (lightning bolt or either doomhammer)

    As much as that may seem like dickish levels of RNG going in my favour I did have a game vs reno mage where they topdecked Acidic Swamp ooze on turn 5 to get rid of my Doomhammer (if they hadn't I'd have had lethal next turn), topdecked Reno on turn 6 to deny me lethal, then topdecked Alexstrasza on turn 11 to heal up from 2 HP after Ice Block deprived me lethal the previous turn. Any of those topdecks didn't happen it was an easy win against an opponent that otherwise misplayed and should have lost.

    Muffinatron on
    PSN: Holy-Promethium
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Roz wrote: »
    MNC Dover wrote: »
    Looks like I should never take a 4-day weekend with the family.

    Mistakes were made.

    Spectacular!

    Battletag: Threeve#1501; PSN: Threeve703; Steam: 3eeve
  • kimekime Queen of Blades Registered User regular
    MMMig wrote: »
    So kind of odd but it's been happening a lot. When I mulligan a card, it seems that about 30-40% of the time it's my first draw. This is for single copy cards too.

    Others will tell you that this is random.

    I say that Blizzard is bad at seeding

    Battle.net ID: kime#1822
    3DS Friend Code: 3110-5393-4113
    Steam profile
  • CoinageCoinage Heaviside LayerRegistered User regular
    Haha, I just had a Druid double innervate Arrakoa, but then he didn't have the Wrath to kill my Doomsayer, WOMP WOMP

  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    Roz wrote: »
    Variable wrote: »
    26 wins for golden rogue. every game is like a trip to hell.


    That's my biggest problem with farming golden heroes. I'd put in all that work to get it, but then probably never touch the class again, which kinda defeats the point.

    Meanwhile I'm pretty sure 2500+ of my 3.5k ranked wins have been with Druid. GIVE ME MORE INCENTIVES BLIZZ PLEASE

    I do wish there was more incentive to keep playing passed 500 wins but I actually love rogue or I'd never have gotten this close

    I'm not sure if I've ever felt this shitty playing rogue before

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • Marty81Marty81 Registered User regular
    Variable wrote: »
    Roz wrote: »
    Variable wrote: »
    26 wins for golden rogue. every game is like a trip to hell.


    That's my biggest problem with farming golden heroes. I'd put in all that work to get it, but then probably never touch the class again, which kinda defeats the point.

    Meanwhile I'm pretty sure 2500+ of my 3.5k ranked wins have been with Druid. GIVE ME MORE INCENTIVES BLIZZ PLEASE

    I do wish there was more incentive to keep playing passed 500 wins but I actually love rogue or I'd never have gotten this close

    I'm not sure if I've ever felt this shitty playing rogue before

    I've been playing questing adventure miracle lately and enjoying it.

  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    same. it's fun don't get me wrong, I just feel like I need to draw very well to have a shot in most matchups.

    mind posting your list? I stole mine from Dog but he didn't post a screenshot so it's not necessarily card for card. and I made a couple of swaps here and there as well. always glad for some other opinions on it.

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
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