Over in the iOS games thread, we were talking about one-turn kills in Hearthstone, and how they don't seem to exist much in PvZ. Is that the case from other people's perspectives as well, or have I been lucky?
To transplant that discussion, it was my experience so far that this game doesn't lend itself OTKs like that due to the alternating phases. You always have an opportunity to counter the other person's play, more or less. They kinda split the difference between Hearthstone's method of having zero control during the other player's turn and MTG Online's method of having to choose not to interrupt after every single card is played.
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