So I'm playing Bayonetta 2 again, a bit more seriously now that I've had a couple of years to let it digest
I'm playing it on Infinite Climax mode now. In the first game, Infinite Climax felt like a wholly different game, with Witch Time not working most of the time; it was fun, but it took a lot of changes to your style to make it work. You got really good using the Moon, and a couple of other accessories, or you got your face knocked off every time you turned around. It took the primary defensive mechanic wholly out of the game while making enemies faster, stronger, and more aggressive, which made for a fun experience but it didn't really gel so hot with how the game worked on lower difficulties
Bayonetta 2 isn't like that. Certain enemies no longer care about Wicked Weaves or Umbran Climax in terms of being staggered, and bosses don't care at all, but they can still be staggered as normal when you're in Witch Time. Since Witch Time's duration depends on what attacks you dodge, the ability to read attacks and respond to them is more important than ever, so it's like a more extreme version of normal gameplay. Umbran Climax suddenly matters a lot, not as an "I win" button but as a spacing tool against normal enemies and for punching through the defenses of enemies who like to block
Hmmm
Do blocking enemies, like the shield-carrying centaur angels, stop blocking as much when you taunt? This will merit testing
Also I'm experimenting with weapons because I love the Chain Chomp in theory but my go-to combo is still Salamandra on the hands and Alraune on the feet
Devastation is a good game but enjoyment of it is really contingent on approaching it with the intent to master it by playing it a bunch of times, wrapping your head around the system, etc.
It doesn't give a really high "Oh this one playthrough was so good" satisfaction like a more mainline Platinum production like Bayo or W101 or Rising
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MalReynoldsThe Hunter S Thompson of incredibly mild medicinesRegistered Userregular
I accidentally bought Transformers twice because I forgot I already got it off of a sale and just never played.
Still the free download cause I didn't have it on my PS4.
One time I was in a GameStop buying a used copy of Dragon Age 2 because I couldn't find my copy, and the clerk was giving me the oddest look.
Because, you see, two days prior I had entered the store with my brother, completely zonked on NyQuil because I was fighting a fever cold, and traded in my copy of Dragon Age 2.
Which I was now buying back.
"A new take on the epic fantasy genre... Darkly comic, relatable characters... twisted storyline."
"Readers who prefer tension and romance, Maledictions: The Offering, delivers... As serious YA fiction, I’ll give it five stars out of five. As a novel? Four and a half." - Liz Ellor My new novel: Maledictions: The Offering. Now in Paperback!
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turtleantGunpla Dadis the best.Registered Userregular
NyQuil is bad shit.
That stuff fucks me up really bad. Last time I took the liquid I felt like I was dying.
I'm playing Transformers now and it's mostly just frustrating
I've failed this Devastator fight several times because I think the timing on dodges is garbage
He does a blue flash before he strikes, but you can dodge right then because it's too early, and I don't even feel like there's a consistent amount of time before the flash and the attack
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I'm playing it on Infinite Climax mode now. In the first game, Infinite Climax felt like a wholly different game, with Witch Time not working most of the time; it was fun, but it took a lot of changes to your style to make it work. You got really good using the Moon, and a couple of other accessories, or you got your face knocked off every time you turned around. It took the primary defensive mechanic wholly out of the game while making enemies faster, stronger, and more aggressive, which made for a fun experience but it didn't really gel so hot with how the game worked on lower difficulties
Bayonetta 2 isn't like that. Certain enemies no longer care about Wicked Weaves or Umbran Climax in terms of being staggered, and bosses don't care at all, but they can still be staggered as normal when you're in Witch Time. Since Witch Time's duration depends on what attacks you dodge, the ability to read attacks and respond to them is more important than ever, so it's like a more extreme version of normal gameplay. Umbran Climax suddenly matters a lot, not as an "I win" button but as a spacing tool against normal enemies and for punching through the defenses of enemies who like to block
Hmmm
Do blocking enemies, like the shield-carrying centaur angels, stop blocking as much when you taunt? This will merit testing
Also I'm experimenting with weapons because I love the Chain Chomp in theory but my go-to combo is still Salamandra on the hands and Alraune on the feet
It's fun enough, but the thing is short as hell.
Still the free download cause I didn't have it on my PS4.
It doesn't give a really high "Oh this one playthrough was so good" satisfaction like a more mainline Platinum production like Bayo or W101 or Rising
One time I was in a GameStop buying a used copy of Dragon Age 2 because I couldn't find my copy, and the clerk was giving me the oddest look.
Because, you see, two days prior I had entered the store with my brother, completely zonked on NyQuil because I was fighting a fever cold, and traded in my copy of Dragon Age 2.
Which I was now buying back.
"Readers who prefer tension and romance, Maledictions: The Offering, delivers... As serious YA fiction, I’ll give it five stars out of five. As a novel? Four and a half." - Liz Ellor
My new novel: Maledictions: The Offering. Now in Paperback!
That stuff fucks me up really bad. Last time I took the liquid I felt like I was dying.
I've failed this Devastator fight several times because I think the timing on dodges is garbage
He does a blue flash before he strikes, but you can dodge right then because it's too early, and I don't even feel like there's a consistent amount of time before the flash and the attack
For many enemies the flash is more "hey, I'm going to attack soon, watch out" instead of "hey I'm attacking you right now you should dodge".
The flash is to catch your attention and then you have to look for the actual attack animation.
https://www.youtube.com/watch?v=yAZwVRXepQ0
The final final boss isn't great but the journey there is good
That visual style is so strong it might be worth playing for that alone
I got it on sale for about 12 bucks.
For 12 bucks, it's pretty good!
Why I fear the ocean.
Steam
Steam
My goal was to stay strong and not watch anything for this game but I'm weak and keep going back to watch little chunks
It looks real good. Also sounds real good.
https://www.youtube.com/watch?v=AzEraGFZWoM
(starts around 20 minutes)