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[WH40K] 8th ed Incoming! New Profiles, new rules new stats quo.

AsherAsher Registered User regular
edited April 2017 in Critical Failures
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Warhammer 40k is a futuristic tabletop strategy game created by Games Workshop that pits multiple races and factions against each other for control of the galaxy.

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Factions

- The Dark Forces -
Daemons: Lust, hate, despair, sorrow. All emotion has a reverberation within the warp, the worst, most bitterly felt, and the furthest extreme becoming strong enough to persist, coalesce, and finally, become. It was from the darkest corners of the galaxy's hearts that Khorne - Lord Upon the Skullthrone, Tzeentch - The Changer of Ways, Nurgle - The Final Decay, and Slaneesh - The Feaster of Pain, sprang forth, and they await the time when the veil against the Warp wears thin, and their warriors, spawn, and offspring can pour through.


- The Betrayers -
Chaos Marines During the tumult of the birth of the Imperium of Man, half of the Emperor's most trusted Legions turned against him in a bitter civil war. Brother fought brother, and Mankind drove itself to the very brink of extinction. Ten thousand years after their defeat, those same traitors still launch their Black Crusades from within the Eye of Terror, their dead hearts intent upon nothing less than the utter destruction of the Imperium and the death of its weakling Emperor.


- The Hammer -
Grey Knights The Grey Knights are the amongst the most inscrutable the Imperium's many organizations. Incorruptible, armed with the best weapons and equipment that Mankind has to offer, they are humanity's defense against the darkness of Chaos wherever it may lurk.


- The Dying -
Eldar An almost unimaginably ancient race who once ruled an empire spanning the galaxy. Then came the hideous time of the Fall, when the Eldar were consumed by their own decadence and nearly obliterated to the last, the few survivors scattered across the stars. Though now few in number, they are still one of the most advanced races in the galaxy. This advantage combined with the prescient abilities of their Farseers, who scry the future, guide their kin along the most favorable paths of fate, no matter what the cost to the lesser races.


- The Lost-
Dark Eldar These spawn of unquiet dreams inhabit a realm called Commorragh, a place as darkly twisted as its rulers, from which these merciless pirates launch raids across the length and breadth of the galaxy. The purpose of these raids is not to conquer planets or protect territory but to cause mayhem, steal, pillage, and – most importantly of all – capture new victims to be taken back to Commorragh for endless torture. Having fallen far into the depths of depravity, their every waking moment is dedicated to inflicting pain and suffering on the galaxy.


- The Dutiful -
Astra Militarum In the midst of genetically engineered super-beings, alien killing machines, warrior mystics, and technology that approaches sorcery in its sophistication, the Imperial Guard are mere mortals. Protected by little more than faith, they contend with the most terrifying threats the darkest corners of the galaxy vomits forth armed with flesh and steel. As such it is easy to identify with these brave souls and to see in them the qualities of true heroes. Also: tanks tanks lol


- The Ancient -
Necrons Ancient beyond imagining even before their great sleep, the Necrons are awakening from their 60-million-year dormancy to plague the living once more. Countless thousands of immortal, soulless warriors have risen from dusty stasis-tombs, their cold wills bent on harvesting the teeming species of the galaxy. They commanded the stars long before the ancient Eldar had even begun their existence, and it is only that so few have awoken that they do not pose a greater threat in the current day.


- The Beast -
Orks The most widespread and warlike race of aliens in the bloodstained galaxy of the 41st millennium. From the depths of the galactic core to the distant ghost-stars beyond the galactic rim, Ork empires rise, clash, fall and the remnants mixing to begin the cycle again. In terms of sheer numbers and planets, Orks occupy more of the galaxy than any other single race, and if they ever unified, they would crush all opposition the stood before them, It is to the galaxy's benefit that the orks' passion for violence is so unquenchable that they spend their entire lives embroiled in war, fighting each other as readily as any other foe.


- The Loyal -
Space Marines They are the most powerful and dreaded of all the human warriors in the galaxy. No longer strictly human, but superhuman, superior in all respects to mere men by a harsh regime of genetic modification, psycho-conditioning and rigorous training. Few in number compared to the uncounted trillions of humanity, Space Marines are organized into small independent armies called Chapters that stand ready to lay fight wherever the Imperium needs them. Their unswerving loyalty is to the Emperor of Mankind first, their Chapter second, and none other beyond that.

- The Young -
Tau Empire Since their first contact with the Imperium in the 35th millennium, the Tau have risen from a hunter-gatherer society to a star-faring race, nibbling at the flanks of the Imperium, in less than six thousand years. Absolute obedient to the command of the enigmatic ethereal caste, the Tau believe that now is their time. It is their race and their Empire that will bring unity to the stars, all races equal, the Tau first among them. There is no foe their technology cannot overcome, no quandary their science cannot resolve, the stars and all that lies between to be joined beneath the aegis of the Greater Good.


- The Hungry -
Tyranids Without a doubt the most alien race encountered by Humanity. They have been likened to locusts, piranhas, on a galactic scale remorselessly hungry, too numerous to destroy. Tyranids are a nomadic, space-dwelling race that emerged from the void between galaxies into our own in search of new resources to consume. These hive fleets have discovered sustenance in abundance in the forms of the myriad species of the Milky Way, leaving nothing but balls of scoured rock in the wake of their titanic swarms, tendrils boring ever deeper towards the heart of our galaxy.


- The Faithful -
Adepta Soritas The darkness contained within the hearts and minds of humanity itself is a sinister and subtle threat. The heretic, mutant, and rogue psyker threaten humanity with an internal rot as damaging any xenos invasion. The Ordo Hereticus exists to seek and burn out this threat. The Sisters of Battle, empowered by their unwavering faith in the Holy Emperor of Terra, hunt the witch, the heretic, the fallen cleric, and none is permitted to escape the cleansing fire of their wrath.



Other Place to Talk About the Game

http://www.shiftedmatrix.com - Website owned and run by this threads own Sharp101. It has expanded to include other contributors who are regulars in this thread. Blog posting that cover all things related to 40k and wargaming

http://belloflostsouls.org - A great 40k (and sometimes fantasy) rumor site. They also post articles on campaigning, modeling and home made rules.

http://www.chessex.com/ - Online custom dice store, great customer service and speed. (see Gallery of Cool Custom Dice below)

http://www.warseer.com - Currently about the biggest GW-related forum on the net. Unfortunately, it has a horrible signal/noise ratio, but the rumors forums are frequently the first place to hear accurate news of upcoming products.

http://www.bolterandchainsword.com/ - All about Space Marines and high fashion (okay, not the latter)

http://www.the-waaagh.com - All about the orks orks orks orks! Jobs a gud'un boss.

http://forums.tauonline.org/index.php - All things Tau in one handy place. Sign up for the greater good!

http://www.dakkadakka.com/ - They used to be cool. Totally the place to go if you want to know why the hobby is dying. Also, a great coverage of all things wargaming.

http://www.bartertown.com/ - The place to go when looking for like-minded people with models for trade and sale.

Army Transports


Because you need a way to cart all your wonderful new toys around, here are a couple recommendations beyond what you can get from GW itself:

Sabol Army Transports A little expensive, but I use them exclusively, because of the quite reasonable international shipping price, and mostly for the fact that you can custom cut the foam trays to fit your models. Also available from the War Store.

Figures in Comfort A wide range of precut foam trays, and carrying cases for whatever your needs.

Battle Foam Sturdy solid cases and custom cut foam tray. Pricey, but guaranteed to keep your little dudes safe and secure in transit.

I put models on Instagram now: asher_paints
Asher on
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Posts

  • AsherAsher Registered User regular
    edited March 2017
    Paints, Painting, Tools and Hobby Supplies
    Tower Hobbies: The best place for finding Tamiya paints and sprays in the U.S. outside of a well stocked local store.

    Model Painters: Test out paint scheme templates without actually putting pigment to plastic.

    Bolter & Chainsword's awesome multi-model painter.

    Rare earth magnets: Tiny, strong, a modeler's best friend for making swappable pieces.

    In the U.S.:
    K&J Magnetics
    In the UK:
    Power Magnet Store
    E-Magnets UK


    Podcasts, youtube channels, and other items of interest.

    Warhammer TV: Games Workshops official youtube channel is a great resource for painting tips and new releases.



    Non GW-Minis, Hobby Supplies and Terrain that are useful:
    http://www.3t-studios.com/Scratchbuilt terrain and tables
    http://ainstycastings.co.uk/index.php Resin scenic terrain and accessories for gamers
    http://www.airconnection.on.ca/ Kits of vehicles to convert or raid for bitz.
    http://www.amera.co.uk/ Vacuform terrain with fantasy, modern, and future themes. really cheap too.
    http://www.antenocitisworkshop.com/ Some neat stuff in his store in terms of 40k terrain and modeling.
    http://armorcast.com/store/index.php/ Lots of Terrain and some tanks, their models and Steampunk stuff is okay
    atlargegamers.tumblr.com/ Augmented wargaming terrain and accessories. Check out the Clockwork Cove and Penny Arcade commission table.
    http://www.avatars-of-war.com/ So. Amazingly. Beautiful. If you play Fantasy, you owe it to yourself to take a look at these models for your lords or heroes; they have at least one model for virtually every faction and they are all gorgeous..
    http://www.back2base-ix.com/index.php/ They have a decent range of resin bases, although nothing that blew me away, but they are at least alternatives to some of the others out there. They also sell a variety of other craft supplies, including plasticard, movement trays, basing supplies, and even GW/FW product.
    http://members.ebay.com/ws/eBayISAPI.dll?ViewUserPage&userid=the_bannerman Bannerman's eBay store for cloth printed banners and pennants.
    http://www.basecrafts.com/index.php?route=common/home Basing kits and weathering powders.
    http://bitspudlo.com/products bitz and kits for missing models in the GW line, including Necron Triarch Stalker.
    http://blackcatbases.com/ Despite the name they sell more than just bases, although they certainly have a good selection of those; they also do heads, conversion bitz, and especially accessories for figures, like weapons, tools, backpacks, etc.
    http://cart.blackorc.com/Blackorc miniatures, a wide variety of scifi, zombie and fantasy miniatures to choose from.
    http://www.blackscorpionminiatures.com/index.php Random minis, ton of pirates.
    http://blightwheelminiatures.vendder.com/Adeptus Mechanicus style figures and conversion bitz.
    http://www.brother-vinni.com/index_eng.htmHistorical, Steampunk, Post-Apocalyptic miniatures, with a section of women warriors using the power of bulletproof nudity...
    http://chapterhousestudios.com/webshop/ Custom Sculpts and Bits for 40K and Fantasy.
    http://www.comfychairgames.com/catalog.php Mostly a Horror-based Necromunda, but the W.i.l.d.fire robot spider is kewl
    http://www.copplestonecastings.co.uk/range.php?range=FW From Gang Warfare to Terrain and historicals. You have to click each link to see the miniantures, though.
    http://www.corseceng.com/online-store/ Acrylic flying stands and gaming templates for Battlefleet Gothic-style games.
    http://custom-minis.blogspot.com/Bits and shoulderpads off of a 3D printer. Looks like he's testing printing up unique models as well.
    http://www.darkswordminiatures.com/ Miniatures from George R. R. Martin's Song of Fire and Ice, There's plenty of interesting stuff in here, although most of it doesn't quite fit the Warhammer "Heroic Scale" aesthetic.
    http://dragonforge.com More useful for the micro chain and ready to use power cables than anything else, lots of custom base sets though.
    http://www.ebobminiatures.com/products/tools.htm Tools, armatures, sculpting media
    http://www.ema-models.co.uk/Architectural and Hobby model parts and supplies, including DC motors and gearboxes
    http://www.em4miniatures.com/acatalog/index.html Not a huge line of stuff and only tiny, tiny pictures available, but their range of metals seems to have some interesting options.
    http://www.empressminiatures.com Some historical and modern figures, very realistic.
    http://www.eurekamin.com.au/ They make all kinds of miniatures, including Nazi's riding dinosaurs.
    http://www.evergreenscalemodels.com/ Do you need plasticard in odd shapes or sizes, or want something patterned, or otherwise odd? This may be the place for you.
    http://www.evilmushroomgames.com/new_page_2.htm Not a huge selection, but some pretty okay bases and a number of interesting terrain pieces.
    http://www.ex-illis.com/ Angels and Demons take sides in historical medieval Europe.
    http://www.fantasyflightgames.com/index.aspFantasy Flight Games, where you can find Anima Tactics, AT-43, Confrontation, and Wings of War miniatures in their store.
    http://www.ff-fields.com/ Many custom Blood Bowl pitches in heavy cardstock or rollable fabric.
    http://www.figurines-studio38.com/default.html Tyranid Spore Pod and their own ranges of figures.
    http://www.forgecraftgames.com/catalog/index.php Perhaps a little smaller than some of the other base manufacturers, but they have a good selection and all of the casts are excellent, both for wargaming and for tabletop minis.
    http://www.gamezoneminiatures.de/ A wide range of our 1/5 inch (28 mm) fantasy miniatures.
    http://gdesignsinc.com/ Laser cut plastic templates and gaming aids, plus terrain.
    http://www.geniusfactorygames.com/ Plastic templates for helping out Necron forces, in green and blue.
    http://www.greenstuffindustries.blogspot.com/ A mould for making ridged tubing/tentacles, very Cthulhu-esque.
    http://www.grindhousegames.com/ On the one side, we have a weird-WW2 thing with gas-masked allies fighting German monstrosities. On the other side of the site, we have weird robots.
    http://www.groundzerogames.net/ I have some of their models, but their online store is hampered by an extreme lack of photos
    http://www.hfminis.co.uk/index.php Great detailed Fantasy, Sci-Fi, and Modern miniatures.
    http://www.heavy-support.com/ Heavy Support - Not much here, just an alternate Leman Russ/Chimera
    http://www.helldorado.fr/figurines/index.php A French game, but available through some US (and potentially other?) retailers. They have an absolutely gonzo line of models, with everything from Chinese hell-demons to abominations of the pit to Arabic summoners to Victorian mercenaries. No idea how they're scaled, but some very pretty stuff.
    http://www.heresyminiatures.com/ For when you need a unique looking miniature for your Inquisitor Reitnu.. Hey, is that David Tennant?
    http://hitechminiatures.com/# Some could-be Grey Knights and Dreadknight here.
    http://www.hlj.com/index.html A lot of mecha and tank parts that are of use to a creative IG or Ork player, so maybe search around a bit.
    http://www.hotzmats.com/Painted felt mats for gaming surfaces, with hex grid option.
    http://www.hydraminiatures.com/index.shtml Buck Rogers-y looking scifi and a line of prehistoric monsters.
    http://impactminiatures.com/ Many Blood Bowl-like miniatures and a stand alone game, plus a a rock band of Orcs.
    http://www.infinitythegame.com/infinity_ENG/ A standalone futuristic game akin to Necromunda, the models are pretty nice looking but not much cheaper than their 40K equivalents, which has kept me out of the game so far.
    http://www.irondogstudios.com/store.html Some Orky bits and resin bases from the guy who built the Tater Titan
    http://www.ironhalo.net/store/catalog/ Another resin base retailer, they do some interesting lines and actually have a quite large selection of stuff. They have a lot of more unusual base sizes including those for Fantasy, War Machine, cavalry, etc.
    http://www.kabukimodels.com/ Resin and metal alternate Marine character models and bits, some larger scale models too.
    http://www.kerrandking.co.uk/ A nice-looking site in a lot of ways, but awkward to browse through. Still, it's not completely awful and the bases all look rather nice, including a few more unusual types.
    http://kingdomdeath.com/Pin-up adventure babes and some disturbing horror pieces.
    http://demoslasercutdesigns.blogspot.com/ Laser Cut buildings and terrain
    http://www.lead-adventure.com/Some Steampunk and Post-Apocalyptic figures plus heads with tophats.
    http://www.lostclan.net/Lostclan/Home.html Home of the infamous Female Cadians, and also a bionics upgrade sprue.
    http://www.manticgames.com/ An excellent manufacturer who is not only creeping in on GW's territory but also putting out a game of their own, heavily modeled on WFB. Their undead, elf, and dwarf kits are all very strong and have a decent variety of pieces, poses, etc, not to mention worlds cheaper than GW's kits.
    http://shop.masq-mini.de/ Masquerade Miniatures, notable for horror gaming figures and a 'Giant Riding Wolfpack' not-Thunderwolf Cavalry.
    http://www.maxmini.eu/store/ A nice little company with a quickly expanding line of conversion bitz as well as a few useful figures; their Thunderwolf is not completely awful, but there's probably better options. They do have a nice IG-scaled bike, though. Their conversion parts are the real treasure, though- they have an extensive line of awesome Ork parts (heads, bodies, bionics, etc) as well as a variety of other weapons, shields, and various upgrade parts.
    http://www.shop.microartstudio.com/index.php Mostly known for their "mechanicus" guard and some cool heads.
    http://micropanzer.com/lots of walker-tanks and sentinel/Tau suit variants in the vehicles, but keep in mind most of the infantry are 15mm, but some are 32mm, suitable fore 40K, etc.
    http://www.miniaturescenery.com/ They make hardboard "punch out" scenery. Nax got me onto them recently.
    http://www.mrdandy.com/wargamma/ Thunderwolves, bases, etc.
    http://mythicast.com/More Thunderwolves and even Cyberwolves for your Iron Priest
    http://www.oldcrowmodels.co.uk/ Manufacturer of near-future/sci-fi models, with a strong emphasis on vehicles, spacecraft, and field works (turrets, walls, scenery, etc).
    http://www.otherworld.me.uk/ More Dire Wolves of rideable size, but think D&D art inspired.
    http://www.paulsongames.com/resin.html Another small manufacturer, but does a nice little line of conversion bits.
    http://www.perry-miniatures.com/index2.html A nice historical wargaming company that produces large boxes of figures for fairly cheap; they're mostly useful to Guard players as stand-ins, but be aware of the usual differences in scale between 28mm and heroic.
    http://www.pig-iron-productions.com/ Ah, Pig Iron, beloved of Guard players everywhere. Not only do they have their own line of figures, the heads (and much of the other gear) are perfectly fitted for IG models.
    http://www.plastruct.com/Pages/USDealers.html A very nice plasticard company that apparently supplies a rather large percentage of the US, as well as one of the companies I've dealt with personally. They have a PDF catalog with approximately one million different types of plastic in it; if you're willing to dig, chances are you can find what you want. Of note is their fluorescent acrylic rods, which are perfect for Necrons should you, for some reason, decide to hate yourself.
    http://privateerpress.com/ Obviously also their own game, but several of the Cryx (Warmachine) miniatures could make good stand-ins for Dark Eldar units and Legion of Everblight (Hordes) provides some interesting possibilities for Tyranid players.
    url]http://proxiemodels.com/basesonly.aspx[/url] Custom bases for your models.
    http://pulp-city.com/index.html Pulp superheroes miniatures. Either you'll be super-excited that these exist and you can buy them or you won't care because they aren't what you need.
    http://www.pulpfigures.com/ Just what it says. Nefarious Chinamen! Doofish henchmen! Dashing adventurers! Probably not appropriate for 40K or Fantasy! But still cool!
    http://puppetswar.com/Bases, weapons, miniatures and conversion sets for 40K, incling Twin-linked Autocannon arms and viariant Dreadntought arms.
    http://www.quantumgothic.co.uk/ A lot of neat scifi terrain.
    http://www.rackham-e.com/en Makers of several miniatures games including AT-43, a prepainted future game with military gorillas. Let me repeat that: armed gorillas in space are a real thing in this game. If that isn't enough reason for you to be curious, I hate you. Some of their mecha have been converted with reasonable success into Killa Kanz by a number of folks.
    http://www.ragingheroes.com/28mm and 54mm versions of Dark Eldar-ish and Female Commissar character models, nicely detailed with options.
    http://www.ramshacklegames.co.uk/nuclear/index.html Fulfilling that Post-Nuclear/Necromunda/Orky Bitz. Look at their 'Tridlins' for vehicle bitz
    http://www.reapermini.com/ If you have ever wanted a figure for your D&D character or fancy monster the PCs are facing, this is the site for you. They have an absolutely enormous range of tagged, searchable models of all manner of heroes and horrors. Their modern and sci-fi lines are much more limited, but there are still possibilities in here. (The Darkspawn in particular could easily be some kind of alien or Tyranid beasties.)
    http://www.resinfx.com/ Very detailed resin bases of various kinds, many of them fairly unique. Lots of "scenery" bases that aren't just some bumps on a standard 25mm/40mm circle, so if you're looking for something damn fancy, this may be the place. A little more pricey than most as a consequence, though.
    Robogear Model kits - Want some cheap plastic toys to chop up for your conversions? Here's the place.
    http://www.iconusa4.com/online/Robog...dels_index.htm
    http://www.sciborminiatures.com/ Can't say for sure, but the pics of the sculpts look amazing. Various minis and parts, very obviously 40K/Fantasy-themed ("celtic space warrior," hrmmmm?) including lots of alternate heads, shields, and breastplates. Also squats.
    http://www.secretweaponminiatures.com/ Mostly just bases, but a few conversion bitz mixed in (backpacks, helmets, Extra Armor). None of them are ground-breaking surprises, but if you have a specific look in mind for your army you'll probably appreciate another option.
    http://www.shadowforge.com.au/ Have I done any Australian companies yet? Here's one with anime-styled figures.
    http://www.shapeways.com/shops/customminis 3D printed miniature bitz and accessories
    http://www.smog1888.com/ You know how some games have crazy character models? Smog has a flying doctor with robo-arms and a smoke-belching stove-top hat, oh yeah. I know absolutely nothing of the game, but the models are perhaps the best thing in the whole world.
    http://southpawart.bigcartel.com/ Acrylic templates and game aids, plus a source for small, medium and large acrylic gears.
    http://starshipmodeler.biz/shop/index.cfm/category/93/lighting.cfm LED lighting kits for vehicle conversions.
    http://www.studiomcvey.com/ A small selection of extremely well-sculpted minis, although they're generally just a bit too large to use in 40K. Pretty, though.
    http://www.studiominiatures.com/Zombies, WWII Zombies, 90mm zombies, and survivors of the zombie apocalyse.
    http://www.taban-miniatures.com/ Another of the shops I haven't really browsed in extensive depth, they produce a stand-alone game with a vague gladiatorial combat theme.
    http://www.tabletop-art.de/More bits, bases and variant figures for Marine Character models.
    http://www.tabletop-world.com/index.php Fantasy buildings and accessories
    http://www.tengumodels.co.uk/index.htm Grey Aliens, Zombies, and Cthuluhu, oh my...
    https://www.thunderboltmountain.com Mostly fantasy, but I bought some wolves from them.
    http://www.tichytraingroup.com/index.php Pre-made RIVETS! Click the 'NBW & Rivets' link.
    http://www.tobsen77.de/index.php?lan=en Vehicles that would look good in an Ork army, or a wooden Steam Tank
    http://www.toysoldiersdepot.com/ Cheap plastic off-scale models which could be used for 40K, or as terrain/wrecks/etc.
    http://trollforged.com/index.html Another company I can personally vouch for being pretty excellent. Resin casts of several useful styles of models- Daemons, beasts, definitely-not-Tyranids, and best of all, Guardsmen with greatcoats!
    http://www.ultraforgeminiatures.com/ If you aren't going to Avatars of War for your Fantasy needs, you damn well better be going here. Ultraforge specializes in huge, detailed models of monsters like dragons, greater daemons, and the like, and their work is second to none. They also enjoy cult popularity as the makers of an excellent set of wings that can be added to models that are in need of flight, not the least of the Hive Tyrants and Harpies.
    http://www.urbanmammoth.co.uk/ I have some of their older models for my Necromunda gangs
    http://www.victorialamb.com/store.html IG Conversion bitz from the sculptor who did those 'Spanish Inquisition' Monty Python models.
    http://www.victoryforce.com/ They have a 'Gamer Rules Lawyer' figure, and WWII re-enactors
    http://www.voodooworx.co.uk/index.htm Custom resin bases
    http://shop.warlordgames.co.uk/ Not sure if these are the same guys as Wargames Factory, but if you want to 40K-ify some historical plastics.
    http://www.warmill.co.uk/storepage814911.aspx Custom clear bases, MDF terrain kits and bitz.
    http://www.wargamesfactory.com/webstore Makers of a variety of plastic kits, all of them competitively-priced compared to the alternatives. Foremost on the list would probably be their zombie and shock trooper kits, but they also have a variety of historical minis that could be integrated into a thematic force of some kind.
    http://www.wargamesfoundry.com/asp/nocookie.asp Lots of miniatures, but not to scale with 40K. Diverse selection, though.
    http://www.warploqueminiatures.co.uk/Fantasy miniatures
    http://www.westwindproductions.co.uk/ These guys have alternate-future WWII scifi stuff. Some cool mech thingies and neat troops.
    http://www.wholesale-miracle-beads.com/25mm-round-flat-back-clear-crystal-glass-cabochon-top-quality Clear glass bases for your miniatures.
    http://willy-miniatures.blogspot.com/ Fantasy Football alternate models. Some of the Undead team would look great in a Zombie Apocalypse type game.
    http://wyrd-games.net/shop/home.php Makers of Malifaux, a very cool-looking game that I unfortunately can't really afford to get into right now. But, like Hell Dorado, they have an awesome line of minis with a style all their own, slightly steampunk with a fantastic twist and some of the dark sensibilities that infuse GW's games.
    http://www.zealotminiatures.co.uk Resin miniatures and bitz, female tau heads, Space Marine scaled Guitars and bionics, etc.
    http://www.zombiesmith.com/ Zombies, survivors, and a tutorial video on "how I cast miniatures".
    http://www.zuzzy.com/ Scenery pieces and tabletops almost exclusively- and pretty nice ones, at that. If green felt isn't your thing, give this a look and see if you can't go for something more exotic; I'm told they are rather durable and quite worth the price.
    THE CURRENT STATE OF THE GAME
    6NfmQ.jpg~original

    The latest and most significant release in a long time is "The Gathering Storm" which looks set to shake up a universe that was rather on the stagnant side. Abbadon the Despoiler has once again invaded the Imperium, this time for real!

    The Gathering Storm Part 1: The Fall of Cadia delivered just that. Abbadon finally destroyed Cadia despite the best efforts of the various defenders of the imperium, including a new cast of characters who would prove to be very important ...
    tamplars-and-greyfax-1.jpg~original

    In The Gathering Storm Part 2: The Fracture of Biel-Tan the Eldar got to play good news/bad news. On one hand Ynnead, the God of the Dead and "last hope" of the Eldar finally manifested, but on the side the fracture in Biel-Tan was pretty literal. Building an army that supports this new god allows you to mix Eldar and Dark Eldar units.
    fracture-of-bieltan-horz.jpg~original

    Finally, The Gathering Storm Part 3: Rise of the Primarch caps it all off the the return of the titular Primarch: Robute Guilleman! And boy he is not happy. Not happy about the little things like the Black Legion all up his temple and the big things like the horrific state of the Imperium.
    v7c3j7zlkplz.jpg~original

    Asher on
    I put models on Instagram now: asher_paints
  • LuthertronLuthertron Registered User new member
    Aw man, so excited with all this new stuff; Primarchs running around again, a Custodes codex out soon, possible new edition. I feel this is what the AoS launch could have been like if GW had handled it well.

  • ShinyRedKnightShinyRedKnight Registered User regular
    As someone who is just coming back after so long that I could be considered new, the AoS switch seemed rough at first from an outside perspective, but turned out to be very welcoming to someone like me. The new designs, the free and easier to read rules, a 33 dollar skirmish set to start, and the ability to use some very cool figures in both the wargame and the Quest products made it easy to dip in only as much as you want.

    I'm hoping they did learn from the rough parts to make it even better for 40k.

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  • Gabriel_PittGabriel_Pitt (effective against Russian warships) Registered User regular
    So following up my post from the last thread, with my ambitiously whacked out 20xRatling and 20x Rough Rider list, would anyone have general advice on how to best keep my RR's alive?

    I think I'm going to use bastion placement (with one squad of ratlings in the battlements (and one veteran squad manning the heavy bolters) and the two russes as an AV 14 screen with the riders coming up behind them. Keep one of the squads in my backfield for counter charge and response.

    Does anyone else have input?

  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    As someone who is just coming back after so long that I could be considered new, the AoS switch seemed rough at first from an outside perspective, but turned out to be very welcoming to someone like me. The new designs, the free and easier to read rules, a 33 dollar skirmish set to start, and the ability to use some very cool figures in both the wargame and the Quest products made it easy to dip in only as much as you want.

    I'm hoping they did learn from the rough parts to make it even better for 40k.

    I will be shocked if the new edition of 40k does not include a number of the better ideas from AoS. AoS has done very well for them. While I personally would be happy if they went all-in and made AoS in space, I don't see that happening.

    I just wish we had something concrete so I could get hype.

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  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    Still I am curious if the combined eldar/dark army will be a thing as I have a army for both and one is Saim Hann the other is a darker shade of red
    But I still wait about the Black Templars as they might come out

    It's weird to see what I had and where I left off my paint is shot so replacing it will be a lesson to learn

  • WarcryWarcry I'm getting my shit pushed in here! AustraliaRegistered User regular
    edited March 2017
    But what about the Tau? Are they going to leave my (newly) precious lore alone, and is my already underpowered list of Broadsides, Hammerheads, Fire Warriors and Crisis Suits going to be overshadowed yet again by hulking machines that absolutely should not be Monstrous Creatures?

    The answer is: hopefully they forget about it and I can enjoy mowing down uber marines with massed pulse rifle fire.

    Warcry on
  • Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    The one thing I want most of all from AoS is monstrous beasts degrading as they take damage. Apply it to both vehicles and monsters and reunify the system. Maybe give melta and such bonuses against the vehicle keyword.

    ...because dragons are AWESOME! That's why.
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  • Gabriel_PittGabriel_Pitt (effective against Russian warships) Registered User regular
    Okay, let's see if crowd-sourcing can be of assistance on this one - i find myself short 1 Tallarn Rough Rider. I should probably be concerned that GW no longer sells Rough Riders of any kind on their sight, and FW only has the death riders. But for now, does anybody have a tallarn rough rider they'd be willing to part with?

  • SmokeStacksSmokeStacks Registered User regular
    Mr_Rose wrote: »
    The one thing I want most of all from AoS is monstrous beasts degrading as they take damage. Apply it to both vehicles and monsters and reunify the system. Maybe give melta and such bonuses against the vehicle keyword.

    I don't play AoS so I don't know how this works in practice, but it seems like it would be a pain in the ass to keep track of.

    I think 40K is complicated enough without adding different ability levels to units based on how many wounds/hull points they have left.

  • Halos Nach TariffHalos Nach Tariff Can you blame me? I'm too famous.Registered User regular
    They just have a little table along with the unit stats with the various wound thresholds and how that affects stats.
    Of course AoS games don't normally have, like, ten vehicles, or whatever (in fact each side is limited to 4 monsters at 2000pts).

    It works well enough once you get used to it, you just check the table before you move/attack until you more or less remember it.

  • Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    It works because the core rules are so simple and the table just keys off of the same core rules. Things like dragons have all the same stats as a regular dude, just moreso, but a few will have an asterisk instead of a number, telling you to look up on the table how many attacks, or how much damage etc. to roll; as an example here's an elf on a dragon.

    ...because dragons are AWESOME! That's why.
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  • AsherAsher Registered User regular
    Alrighty starting to update the OP. Please throw suggestions/improvements my way.

    I put models on Instagram now: asher_paints
  • EchoEcho ski-bap ba-dapModerator mod
    Here's that table if you can't be arsed PDF'ing. Not really much of a hassle to track.

    t6des2r5ego1.jpg

  • AsherAsher Registered User regular
    I genuinely really like the damage system that Age of Sigmar uses! If 40k goes in a similar way I'd dig it.

    I put models on Instagram now: asher_paints
  • Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    Yeah, unlike the current system where you track individual weapons and systems you just track damage, which you were doing already, and reference a table when you hit an asterisk.

    I'd also like to see facings disappear and maybe have a rule like Epic Armageddon where vehicles suffer save penalties when flanked rather than arbitrary angles magically reducing survivability when the enemy leans a little to the left. It would at least kill all the arguments about where, exactly, to draw the lines on a Falcon/Wave Serpent…

    ...because dragons are AWESOME! That's why.
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  • EchoEcho ski-bap ba-dapModerator mod
    Mr_Rose wrote: »
    It would at least kill all the arguments about where, exactly, to draw the lines on a Falcon/Wave Serpent…

    It's easy on Little Metal Boxes, but things like Dark Eldar Raiders have like three times larger side armor than front armor.

    Not that they have higher front than side armor though. :rotate:

  • ShinyRedKnightShinyRedKnight Registered User regular
    As someone who is just coming back after so long that I could be considered new, the AoS switch seemed rough at first from an outside perspective, but turned out to be very welcoming to someone like me. The new designs, the free and easier to read rules, a 33 dollar skirmish set to start, and the ability to use some very cool figures in both the wargame and the Quest products made it easy to dip in only as much as you want.

    I'm hoping they did learn from the rough parts to make it even better for 40k.

    I will be shocked if the new edition of 40k does not include a number of the better ideas from AoS. AoS has done very well for them. While I personally would be happy if they went all-in and made AoS in space, I don't see that happening.

    I just wish we had something concrete so I could get hype.

    I think their summer preview is the Wednesday night as Adepticon is starting, in two weeks. As I was looking at how to get in, I saw they had scheduled two showings that night to get more people in. Although they may not sell anything new, it looks like they want people to see the new stuff in person.

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  • SmokeStacksSmokeStacks Registered User regular
    edited March 2017
    My Space Marines are plays as Iron Hands and I usually go heavy with vehicles and Dreadnoughts, so it seems like adding another set of variables for each individual model(on top of the currently possible crew stunned/shaken/immobilized/weapon destroyed results from penetrating hits) based on wounds/hull points lost would be the opposite of streamlining 40K.

    It seems like creatures with extremely high wound amounts are more common in AoS than in 40K though.

    SmokeStacks on
  • McGibsMcGibs TorontoRegistered User regular
    Well ideally it wouldnt be an additional set of variables, it would be a replacement system.
    Honestly just keeping a d10 wound die on a vehicle is more streamlined than whats there now

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  • EchoEcho ski-bap ba-dapModerator mod
    Yeah, that system could just replace weapon destroyed etc with more damaged = fewer attacks or worse to-hit.

  • SmokeStacksSmokeStacks Registered User regular
    I run 10+ vehicles at 1,500 points, so I'd have to start investing in more D10s if that was the case.

  • SmokeStacksSmokeStacks Registered User regular
    Echo wrote: »
    Yeah, that system could just replace weapon destroyed etc with more damaged = fewer attacks or worse to-hit.

    This would really lower the threat level of vehicles I think. Instead of having to stick around and actually finish one off you could just knock a few hullpoints off of it and then leave it where it is if it's got fewer attacks per turn or can't hit anything. Would make repair units like Techmarines more of a target as well.

    Sure, it's currently possible to force a vehicle to only fire snapshots (or not fire at all), but those results only last a turn and not the rest of the game.

  • Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    The most common tactic I've found, since there's no reliable way to actually kill a vehicle in one shot, short of D-weapons, is to glance it to death using medium strength/high RoF/medium AP weapons like scatter lasers and assault cannon, or just a bunch of anything if you're a necron w/gauss all up ins; saving anti"tank" weapons for monstrous creatures that have more hit points and better saves which can be offset by better chances to wound and lower AP.
    Or, in other words, basically the opposite of how it should be.

    Also, the threat level of vehicles is pretty pathetic right now; moving instantly cripples your ability to fire effectively, as does having a big gun. I have never seen anyone take a Predator in 6th/7th edition, even with the squadron rule, because it can't advance and fire effectively. Somehow, wearable infantry armour has better recoil compensation than an MBT?
    And I don't know any Dark Eldar or Harlequin player that doesn't treat their vehicles as disposable; individual Eldar can be made more durable FFS…

    ...because dragons are AWESOME! That's why.
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  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    It seems like creatures with extremely high wound amounts are more common in AoS than in 40K though.

    High wound counts are due to the flat hit/wound rolls in AoS. When everything has a higher chance of causing damage, there needs to be way more wounds on the important stuff.

    Should 8th adopt that mechanic (I would like it to but I don't believe it will) expect so see Space Marine Captains with 5+ wounds.

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  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    Well I do wonder with the AOS rules how it will effect Tyranids

  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    If you put down a bunch of nid models and called it a Flesh-Eater Court army I wouldn't even flinch. Because that's pretty much what nids should be.

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  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    Well when I was building a nid army I was waiting for the Tervigon looked like since the idea of a never ending gaunt army seemed like fun
    But also I had no idea what colour scheme I was going to do them in since they were just a tide of gray for a while
    I never got the Tervigon because I thought it was meh for a model

  • NastrondNastrond Registered User regular
    I'm cautiously optimistic about 8th edition.

    Although the thing that I really want, that puts me off GW games the most, is that 40K isn't fair and I would really like them to finally just address that head on.

    I don't really care if they address that it isn't fair by balancing it, or just fully embrace that it isn't fair and restructure the rules to be a system to heavily support people in doing "what if" scenarios. I'd be totally fine with having a book telling me what different ultramarine forces would look like in great detail sans points, and a book telling me what different Tyranid forces would look like sans points, and then just playing a "what if an Ultramarine X force fought a Tyranid Y force in a mission of type Z" and seeing the outcome and focus on how you could have done better with the highly accurate matchup, despite it not actually being a fair game. The current system of pretending the point costs are fair and balanced while secretly scoffing at players for not creating their own "what if" scenarios despite very limited support for it and the game claiming to be a build your own fair force with points, just doesn't seem like the best way to really handle things. Or address it in some other way entirely.

    I'm just sick of the decades of beating around the bush on the matter.

  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    40k really showed me the power creep problem as each codex broke the game until it was renewed and the process started over again

  • SmokeStacksSmokeStacks Registered User regular
    Brainleech wrote: »
    40k really showed me the power creep problem as each codex broke the game until it was renewed and the process started over again

    To be fair, there's a shitload of them.

    It can't be easy to try and balance 20+ armies while attempting to give each strengths and weaknesses in order to provide for a variety of playstyles.

  • JusticeforPlutoJusticeforPluto Registered User regular
    Yeah, there's a reason Starcraft sticks with 3.

  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    Nastrond wrote: »
    I'm cautiously optimistic about 8th edition.

    Although the thing that I really want, that puts me off GW games the most, is that 40K isn't fair and I would really like them to finally just address that head on.

    I don't really care if they address that it isn't fair by balancing it, or just fully embrace that it isn't fair and restructure the rules to be a system to heavily support people in doing "what if" scenarios. I'd be totally fine with having a book telling me what different ultramarine forces would look like in great detail sans points, and a book telling me what different Tyranid forces would look like sans points, and then just playing a "what if an Ultramarine X force fought a Tyranid Y force in a mission of type Z" and seeing the outcome and focus on how you could have done better with the highly accurate matchup, despite it not actually being a fair game. The current system of pretending the point costs are fair and balanced while secretly scoffing at players for not creating their own "what if" scenarios despite very limited support for it and the game claiming to be a build your own fair force with points, just doesn't seem like the best way to really handle things. Or address it in some other way entirely.

    I'm just sick of the decades of beating around the bush on the matter.

    If what they've done (and continue to do) with Age of Sigmar is any indication of the direction 40k will take, then you will be very happy.

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  • JusticeforPlutoJusticeforPluto Registered User regular
    I've come to realize that I love Space Marine chapters that openly reject Imperial rules yet still remain loyal, like the Celestial Lions. Any one got some other examples of these?

  • McGibsMcGibs TorontoRegistered User regular
    ...
    Al...
    Alpha Legion?

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  • H3KnucklesH3Knuckles But we decide which is right and which is an illusion.Registered User regular
    I mean, are you counting non-codex chapters?

    Blood Angels, Black Templars, Dark Angels (& all their successor chapters), & Space Wolves, if so.

    If you're curious about my icon; it's an update of the early Lego Castle theme's "Black Falcons" faction.
    camo_sig2-400.png
  • ChrysisChrysis Registered User regular
    So my first Heresy Era Thousand Sons Vet is done-ish. He needs decals on the pauldrons, but I'm fairly happy with how it turned out. My one concern is that the white may be a little bright, and also needs some touch-ups where wash get on it. Also Mk3 armour looks great until you realise how many rivets there are that need to be painted.
    hsm0jfsm7j0z.jpg

    Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
  • Gabriel_PittGabriel_Pitt (effective against Russian warships) Registered User regular
    Out of curiosity, which PA bros are going to be heading to Adepticon next week?

  • JusticeforPlutoJusticeforPluto Registered User regular
    H3Knuckles wrote: »
    I mean, are you counting non-codex chapters?

    Blood Angels, Black Templars, Dark Angels (& all their successor chapters), & Space Wolves, if so.

    Yeah I knew about the big dogs, was looking for lesser known Chapters.

This discussion has been closed.