Asteroid Initiative Introduction-
This is a game primarily about exploring space and building rockets, however with the addition of a threat/lose condition. The premise for the game is that you are a space agency that has been put into action to help defend your planet against asteroids headed to collide with your planet. So you must build rockets to stop the asteroids by various methods. Exploding them, harpooning them and dragging them to a new orbit, perhaps if you are skilled enough and attach enough rockets to an asteroid you could even land it on your planet to extract it's resources!
While you are not defending the planet from the immediate threat you can explore the solar system and start colonies on other planets, or perhaps even discover what has caused so many asteroids to be directed towards your home planet, aliens? a new planet? find out! Just ensure you are keeping the asteroids from wiping out your planets population, if you have no people left then your space agency fails, you can also fail if the people of your planet lose faith in your ability, or become so comfortable that they stop believing there is a threat.
Ultimately I would like to release on iOS as well, but I feel like the game needs a thorough amount of balancing and development before I take that step.
Latest Version P0.21
Shift/Ctrl - increase/ decrease thrust
X - Engines off
A/D - RCS left/Right
W/S - RCS forward/back
Q/E - Rotate left/right
B - Detonate all bombs connected
Space - Fire separators (currently fires all separators on a vehicle)
Mouse wheel - Zooom in/out
V - Change view mode (currently has bug where direction vectors point in wrong direction if you use the planet relative view)
While Rocket Building, Ctrl + Mouse wheel - raise/lower ship, can be used on launch verification menu as well.
- Click on Engines - Currently Activates/Deactivates the engine (when building a multi Stage rocket you must click off engines in a higher stage, and then click on when you want to use them)
- Engines currently only use fuel from tank they are connected to, will be changed when fuel hoses are added.
- While random spawning asteroids will hit and lower your planet population, there are currently no side effects of this happening.
!!! Be aware this is a prototype version of the game, the user interface is only about 15% complete, parts are not balanced in anyway, planetary gravity and atmospheric settings are all very much not final. Expect bugs, and expect a very incomplete game !!!Download Link Version - Proto0.21
- Rocket building
- Space Exploration
- Direct control of spaceships (using WASD, etc.)
- Planet Management
- 100% physics based
- Anti Asteroid CombatHopeful Future Features:
- Interstellar travel
- Extravehicular activities (walking outside of rocket on planets)
- Internal vehicle management (moving inside vehicle)
Current Part List:
- Remote Control Cone
- RCS Block
- Fuel Tank Small/Medium
- Three chemical Engines
- Bomb Block
- Nose Cone
- Inline and Side separators.
Parts Coming Soon:
- Harpoon Launcher
- Self Guided Pod
- Dry Fuel tank
- Dry Fuel Booster 2 sizes
- Landing Legs
- Fuel line
- (suggest a part!)
The building system is a simple node based system.
Parts can be attached to any free node of the same color, provided they do not collide into other parts.
Landing is currently pretty difficult... But possible.
Email: [email protected]
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