Tier 17 being the last one you can skip tiers to get to, it's going to be a clusterfuck next week. I don't think anyone can be in Tier 18 or higher yet.
T14, got into Arena's after the first Arena season.
And T-17 is 100% gonna be a clusterfuck for sure. Pretty sure I'm gonna drop out of that though. I don't have THAT much SP spent on my Calvary Emblem team and I have to run 4* Clarine.
Giving Xander Bonfire and Titania Iceberg has been a success on these fortress maps. The +6/6 defensive buffs and the fortress reduction means I can stonewall anything I want.
Giving Xander Bonfire and Titania Iceberg has been a success on these fortress maps. The +6/6 defensive buffs and the fortress reduction means I can stonewall anything I want.
I'm actually thinking about switching out all my Cav buffs to Ward with Titania running Hone ala Armor Emblem.
Xander with 8/8 and Titania with a possible 12/12 to Def/Res sounds tasty.
Giving Xander Bonfire and Titania Iceberg has been a success on these fortress maps. The +6/6 defensive buffs and the fortress reduction means I can stonewall anything I want.
I'm actually thinking about switching out all my Cav buffs to Ward with Titania running Hone ala Armor Emblem.
Xander with 8/8 and Titania with a possible 12/12 to Def/Res sounds tasty.
Hell I might even switch to Carrot Axe/Renewal.
I just finished the easiest flawless arena run ever thanks to abusing fortress tiles with Xanders and Titania. Ended up 4724 and that's with the 4* Clarine. I don't care about her as a unit though and wish I had a 5* Priscilla or Elise to complete this team with for a higher score.
Yeesh. Rough arena day. 4500+ points at tier 14 in the end. Already have a max defense too.
Need to decide my red for horse emblem because Clarine and Titania are both on rotation... Xander's sword probably beats out Eldigan's though in usefulness...
These fortress tiles are making healers actually worth having. Units like Seliph and probably the dragons are going to see their worth rise as well. Basically anyone that can hold a tile and not get one shot by a glass cannon.
Having a durable unit with armored/warding blow and lunge/drag back might be something to think about having for future special battles since I guarantee they are going to be putting heavies on fortress tiles.
We are definitely going to see some map that has "Win in 6 turns" against armor emblem holding ground on fortress squares or something similar.
Posts
I used to just get feathers for offense and defense
Now I am going to be getting feathers for offense, defense, and tier AND orbs for my tier?
Yes please
T14, got into Arena's after the first Arena season.
And T-17 is 100% gonna be a clusterfuck for sure. Pretty sure I'm gonna drop out of that though. I don't have THAT much SP spent on my Calvary Emblem team and I have to run 4* Clarine.
I'm actually thinking about switching out all my Cav buffs to Ward with Titania running Hone ala Armor Emblem.
Xander with 8/8 and Titania with a possible 12/12 to Def/Res sounds tasty.
Hell I might even switch to Carrot Axe/Renewal.
I just finished the easiest flawless arena run ever thanks to abusing fortress tiles with Xanders and Titania. Ended up 4724 and that's with the 4* Clarine. I don't care about her as a unit though and wish I had a 5* Priscilla or Elise to complete this team with for a higher score.
Team is
Xanders: Pivot, Bonfire, Fury, Vantage, Ward Cavalry
Titania (-ATK +SPD): Swap, Iceberg, Def +3, Guard, Hone Cavalry
Azura: Moonbow, Darting Blow, Wings of Mercy, Hone ATK
Clarine 4*: Rehabilitate, Imbue, Resistance, Live to Serve, Fortify Cavalry
Need to decide my red for horse emblem because Clarine and Titania are both on rotation... Xander's sword probably beats out Eldigan's though in usefulness...
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
The paper/scissors/rock aspect of the game has gone against my alpha strike nuke teams this round. =P
I spent a few swords to get that done though.
I have a good Nowi I want to 5* too is my problem...
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Having a durable unit with armored/warding blow and lunge/drag back might be something to think about having for future special battles since I guarantee they are going to be putting heavies on fortress tiles.
We are definitely going to see some map that has "Win in 6 turns" against armor emblem holding ground on fortress squares or something similar.
But then, horse blades are +24 damage.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Dancer, two cav mages (blue, green), and another mounted unit to get the full buff set on.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Edit:
Here we go!
https://forums.penny-arcade.com/discussion/211308/fire-emblem-heroes-defending-the-thread-with-new-defensive-tiles
The OP is a little out of date as well - I'll slowly work on updating it as time allows with recent changes and info.
Suggestions welcome too!