Club PA 2.0 has arrived! If you'd like to access some extra PA content and help support the forums, check it out at
The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

Penny Arcade - Comic - Coda



  • GDT1985GDT1985 Registered User regular
    I don't really agree with that. Obviously nothing can be perfect, but think of all the video games that get rushed out in an unfinished state. I hate playing a game that has awesome potential, that it wasn't allowed to reach. I don't think Rothfuss would accept anything less than what he considers finished.

    Of course, then you have things like "FF15" and "Duke Nukem Forever" that had so many problems, that more time wasn't feasible to fix everything that was wrong with them. I kind of think it compares to the James L. Patterson brand books that are constantly pushed out by usually sub-par authors using his name recognition.

    The point is, personally, I want the story to be as good as it can be. And am in no place to demand when a creator has to have that done.(not that I would)

  • dennisdennis Registered User regular
    The more apt saying is "don't let the perfect be the enemy of the good."

Sign In or Register to comment.