Genuinely surprised I still got the mastery. Guess Y'shtola's bubbles ate a lot more than I expected. Plenty of minor miscues and Quake Strike is only at R2 because I have no idea where my black majors went. Dorgann is also still only at 80 since I'm back to saving up eggs for the FFXV CM in a few weeks. Bartz and Cloud still both put solid damage, but no triple cast procs, which was sad. Y'shtola was very taxed on healing, but held in there and specifically targeted Cloud for the last second full heal before it wiped everyone but him with yet another Savage Thunder.
I could legend dive her to help. Maybe. She's my strongest raw healer. But we'll wait and see after 30th fest and whatnot. I have a shitload of amazing white mage relics. I'm extremely spoiled for choice and it's a little paralyzing, which is why I dived Shan even though I haven't touched her for a single magicite thing. Still need some random other motes to finish Bartz's 4* sphere to get him fully legend dived.
Is that Bartz with BSB3 or just BSB1? And legend dived? USB or no?
USB. I have his BSB1, 2 (both unused), and his LMR (also never triggered) but not his BSB3.
This, aside from the lit magicite, is what I used to beat it.
Definitely should've used Dr. Mog on Y'shtola instead since healing was light at the start and I used someone else for Fabula anyway. Even with enEarth, Dorgan was only doing ~10k with Gaia Cross, so he should've definitely been in the back row and just wrathing or BSBing.
E:
Huh. I missed the lit resist on Dorgann? Well, another thing that could be improved, I guess.
Was the chase making it worthwhile for you for Bartz, then? My math was showing either the BSB command or the relatively weaker modifier on Quake Strike doing maybe 8k at most on its own. At that point you're basically just better off with Piercing Strike. Or is one of those an Earth booster on him?
Genuinely surprised I still got the mastery. Guess Y'shtola's bubbles ate a lot more than I expected. Plenty of minor miscues and Quake Strike is only at R2 because I have no idea where my black majors went. Dorgann is also still only at 80 since I'm back to saving up eggs for the FFXV CM in a few weeks. Bartz and Cloud still both put solid damage, but no triple cast procs, which was sad. Y'shtola was very taxed on healing, but held in there and specifically targeted Cloud for the last second full heal before it wiped everyone but him with yet another Savage Thunder.
I could legend dive her to help. Maybe. She's my strongest raw healer. But we'll wait and see after 30th fest and whatnot. I have a shitload of amazing white mage relics. I'm extremely spoiled for choice and it's a little paralyzing, which is why I dived Shan even though I haven't touched her for a single magicite thing. Still need some random other motes to finish Bartz's 4* sphere to get him fully legend dived.
Is that Bartz with BSB3 or just BSB1? And legend dived? USB or no?
USB. I have his BSB1, 2 (both unused), and his LMR (also never triggered) but not his BSB3.
This, aside from the lit magicite, is what I used to beat it.
Definitely should've used Dr. Mog on Y'shtola instead since healing was light at the start and I used someone else for Fabula anyway. Even with enEarth, Dorgan was only doing ~10k with Gaia Cross, so he should've definitely been in the back row and just wrathing or BSBing.
E:
Huh. I missed the lit resist on Dorgann? Well, another thing that could be improved, I guess.
Was the chase making it worthwhile for you for Bartz, then? My math was showing either the BSB command or the relatively weaker modifier on Quake Strike doing maybe 8k at most on its own. At that point you're basically just better off with Piercing Strike. Or is one of those an Earth booster on him?
I can try running it again tomorrow and pay a little more attention to the numbers. I want to say it was doing in the 2.7k-3.5k range per hit on chase, which is still a solid 24kish extra half the time, so nothing to sneeze at. I think it was around 6k per hit on his USB. Fast cast makes it hard to really compare. I know I left at least one bar on the table in Bartz though.
And yes, that's Dorgann's earth armor.
ArcTangent on
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AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
Experimenting I need to do: I have noticed, on Liquid Flame, I have been having Faris Wrath twice at the start so she could go into BSB and so both Wraths would be done before I Not Shout. And then I avoid as much as possible from pressing Wrath, so she can do more damage.
At which point I wonder: should Wrath just be literally anything else? Like, say, an ability that deals damage? I guess it would need 6 uses since I'd spam it early on, or she could attack a couple times. Once she BSBs, she's largely self-sufficient from Sapphire Shots & BSB Commands.
Genuinely surprised I still got the mastery. Guess Y'shtola's bubbles ate a lot more than I expected. Plenty of minor miscues and Quake Strike is only at R2 because I have no idea where my black majors went. Dorgann is also still only at 80 since I'm back to saving up eggs for the FFXV CM in a few weeks. Bartz and Cloud still both put solid damage, but no triple cast procs, which was sad. Y'shtola was very taxed on healing, but held in there and specifically targeted Cloud for the last second full heal before it wiped everyone but him with yet another Savage Thunder.
I could legend dive her to help. Maybe. She's my strongest raw healer. But we'll wait and see after 30th fest and whatnot. I have a shitload of amazing white mage relics. I'm extremely spoiled for choice and it's a little paralyzing, which is why I dived Shan even though I haven't touched her for a single magicite thing. Still need some random other motes to finish Bartz's 4* sphere to get him fully legend dived.
Is that Bartz with BSB3 or just BSB1? And legend dived? USB or no?
USB. I have his BSB1, 2 (both unused), and his LMR (also never triggered) but not his BSB3.
This, aside from the lit magicite, is what I used to beat it.
Definitely should've used Dr. Mog on Y'shtola instead since healing was light at the start and I used someone else for Fabula anyway. Even with enEarth, Dorgan was only doing ~10k with Gaia Cross, so he should've definitely been in the back row and just wrathing or BSBing.
E:
Huh. I missed the lit resist on Dorgann? Well, another thing that could be improved, I guess.
Was the chase making it worthwhile for you for Bartz, then? My math was showing either the BSB command or the relatively weaker modifier on Quake Strike doing maybe 8k at most on its own. At that point you're basically just better off with Piercing Strike. Or is one of those an Earth booster on him?
I can try running it again tomorrow and pay a little more attention to the numbers. I want to say it was doing in the 2.7k-3.5k range per hit on chase, which is still a solid 24kish extra half the time, so nothing to sneeze at. I think it was around 6k per hit on his USB. Fast cast makes it hard to really compare. I know I left at least one bar on the table in Bartz though.
And yes, that's Dorgann's earth armor.
Damage just seems higher than calculator is reporting, even with factoring in the Earth+ armor...ah, maybe 2 Imperil stacks? No, still higher. I'm still only seeing chase hits of 1.7k.
Don't sweat it if you weren't planning on running it tomorrow, I'm just trying to resolve math for my own run, since my Hydra team is slow as shit because of my pitiful earth options.
Experimenting I need to do: I have noticed, on Liquid Flame, I have been having Faris Wrath twice at the start so she could go into BSB and so both Wraths would be done before I Not Shout. And then I avoid as much as possible from pressing Wrath, so she can do more damage.
At which point I wonder: should Wrath just be literally anything else? Like, say, an ability that deals damage? I guess it would need 6 uses since I'd spam it early on, or she could attack a couple times. Once she BSBs, she's largely self-sufficient from Sapphire Shots & BSB Commands.
I still don't know why you're bringing Faris at all. You can do better than 7k/turn with gimpy NE BSB commands with any random Monk and there has to be a better Sharpshooter candidate for however long those hones hold out.
So I looked a bit closer at Shadow Dragon's moveset, and it looks like you don't necessarily need Wall during his first phase. He uses a weak physical attack, a gravity attack and a piercing attack before doing the ST auto-hit KO, and those are his only attacks until you knock him down below 80%. Unfortunately he will do the auto-KO turn 4 and also turn 8 if you haven't gotten him out of that first phase by then. A pretty strange fight, and I'll have to contemplate how to approach it. I have decent holy options with Agrias (aura SSB + OSB) and Orlandeau (BSB) and might have more by the time that fight unlocks. I might also have more options for healing by then, though the only one I think that would be truly useful would be Yuna's USB.
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
So I looked a bit closer at Shadow Dragon's moveset, and it looks like you don't necessarily need Wall during his first phase. He uses a weak physical attack, a gravity attack and a piercing attack before doing the ST auto-hit KO, and those are his only attacks until you knock him down below 80%. Unfortunately he will do the auto-KO turn 4 and also turn 8 if you haven't gotten him out of that first phase by then. A pretty strange fight, and I'll have to contemplate how to approach it. I have decent holy options with Agrias (aura SSB + OSB) and Orlandeau (BSB) and might have more by the time that fight unlocks. I might also have more options for healing by then, though the only one I think that would be truly useful would be Yuna's USB.
Also sounds like you can just Prot only for phase 1 and be fine if you were stuck with Reraise/Arise, which is easier to rebuff than the Wall cast. You have to be careful to get ProShell and Wall up in time or Phase 2 will probably immediately explode you, though.
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AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
I still don't know why you're bringing Faris at all. You can do better than 7k/turn with gimpy NE BSB commands with any random Monk and there has to be a better Sharpshooter candidate for however long those hones hold out.
I find 7k a turn to be reasonable for a non-elemental attack? And she deals more damage than Laguna with Sharpshooter because Faris is 535 ATK while Laguna barely breaks 400.
Unless you can provide me video of a sub-430 ATK monk providing more than 150,000 damage over the course of the fight, which is the minimum that Faris is providing since her BSB & USB (which she casts 4 of over the course of the fight) are both dealing ~20k entries on top of 4 uses of 15-16k Sapphire Shots.
So I looked a bit closer at Shadow Dragon's moveset, and it looks like you don't necessarily need Wall during his first phase. He uses a weak physical attack, a gravity attack and a piercing attack before doing the ST auto-hit KO, and those are his only attacks until you knock him down below 80%. Unfortunately he will do the auto-KO turn 4 and also turn 8 if you haven't gotten him out of that first phase by then. A pretty strange fight, and I'll have to contemplate how to approach it. I have decent holy options with Agrias (aura SSB + OSB) and Orlandeau (BSB) and might have more by the time that fight unlocks. I might also have more options for healing by then, though the only one I think that would be truly useful would be Yuna's USB.
Also sounds like you can just Prot only for phase 1 and be fine if you were stuck with Reraise/Arise, which is easier to rebuff than the Wall cast. You have to be careful to get ProShell and Wall up in time or Phase 2 will probably immediately explode you, though.
The good thing about this clear is it's a sub30 clear. If you don't care about trying for sub30, you can push out a bit more damage rather than bringing a double Entruster.
I don't have much of anything for Lightning, so I'm not sure I'll be getting much use out of that OSB any time soon. Still nice to have and an overall incredible pull. Very happy to pick up Raijin's SSB.
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
I still don't know why you're bringing Faris at all. You can do better than 7k/turn with gimpy NE BSB commands with any random Monk and there has to be a better Sharpshooter candidate for however long those hones hold out.
I find 7k a turn to be reasonable for a non-elemental attack? And she deals more damage than Laguna with Sharpshooter because Faris is 535 ATK while Laguna barely breaks 400.
Unless you can provide me video of a sub-430 ATK monk providing more than 150,000 damage over the course of the fight, which is the minimum that Faris is providing since her BSB & USB (which she casts 4 of over the course of the fight) are both dealing ~20k entries on top of 4 uses of 15-16k Sapphire Shots.
7k/turn is bad because any arbitrary monk or ninja should put out 10k with either Piercing Strike or Phantasm if you're buffing that way.
I don't know why sub-430 ATK is your arbitrary cutoff considering most monks have about 30+ ATK over Faris naturally.
I have video of Prishe doing somewhere in the neighborhood of 180k over the course of 1:03 on Hydra which has basically comparable defenses to Liquid Flame. Given that Hydra has slightly lower health, presumably her damage on Liquid Flame would be higher (assuming hones held, it was admittedly getting a little close) and that's with me fatfingering and missing her combo finisher.
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
All right, let's see what sad disappointment DeNA is saddling me with this time.
Daaaaang, that's a really good pull for not having any ice relics or Lightning stuff. Fujin BSB might be the single most appreciated non-ice thing in the realm I could have gotten (my VIII CM-style teams have multiple mage boosts and need a Protectga carrier), and the OSB will get used as a finisher at least occasionally since I have The Claw from a previous lucky. Too bad the Torment absorbs wind. Maybe the non-elemental component will still make the 200 CM doable...
3/11: Laguna BSB, Snow BSB, Laguna SSB2. No dupes!
Two Imperils for Laguna isn't too shabby, especially since I had 0 relics for him. Snow BSB also works for the Ice Team. Good day for ice and lightning teams!
So I looked a bit closer at Shadow Dragon's moveset, and it looks like you don't necessarily need Wall during his first phase. He uses a weak physical attack, a gravity attack and a piercing attack before doing the ST auto-hit KO, and those are his only attacks until you knock him down below 80%. Unfortunately he will do the auto-KO turn 4 and also turn 8 if you haven't gotten him out of that first phase by then. A pretty strange fight, and I'll have to contemplate how to approach it. I have decent holy options with Agrias (aura SSB + OSB) and Orlandeau (BSB) and might have more by the time that fight unlocks. I might also have more options for healing by then, though the only one I think that would be truly useful would be Yuna's USB.
Also sounds like you can just Prot only for phase 1 and be fine if you were stuck with Reraise/Arise, which is easier to rebuff than the Wall cast. You have to be careful to get ProShell and Wall up in time or Phase 2 will probably immediately explode you, though.
Very interesting, though I do not have Orlandeau OSB or anything useful for Beatrix (Rose of May is not useful). I do have Agrias with everything except her BSB and Orlandeau with his SSB + BSB, so I could theoretically make this work with some alterations. The lack of imperil holy is rather a bother, though.
This is part of the reason why I don't like lucky draws, they are almost always XIII now and I have way too much synergy here to want to pull. Ditto Tactics. I do need 8 junk but its pretty unlikely. All future dungeon updates are FFT XIII XIV XV and then they finish VI V VIII. Then X-2 and VII spin offs start. Would love to get some for I, II, IV. Stupid poor planning DENA.
I still don't know why you're bringing Faris at all. You can do better than 7k/turn with gimpy NE BSB commands with any random Monk and there has to be a better Sharpshooter candidate for however long those hones hold out.
I find 7k a turn to be reasonable for a non-elemental attack? And she deals more damage than Laguna with Sharpshooter because Faris is 535 ATK while Laguna barely breaks 400.
Unless you can provide me video of a sub-430 ATK monk providing more than 150,000 damage over the course of the fight, which is the minimum that Faris is providing since her BSB & USB (which she casts 4 of over the course of the fight) are both dealing ~20k entries on top of 4 uses of 15-16k Sapphire Shots.
7k/turn is bad because any arbitrary monk or ninja should put out 10k with either Piercing Strike or Phantasm if you're buffing that way.
I don't know why sub-430 ATK is your arbitrary cutoff considering most monks have about 30+ ATK over Faris naturally.
I have video of Prishe doing somewhere in the neighborhood of 180k over the course of 1:03 on Hydra which has basically comparable defenses to Liquid Flame. Given that Hydra has slightly lower health, presumably her damage on Liquid Flame would be higher (assuming hones held, it was admittedly getting a little close) and that's with me fatfingering and missing her combo finisher.
Yda can apparently use Swords, which brings her above 500 ATK (thanks inventory of 6* swords), so I'll give this a try (since I have her BSB) as it'll at least be something new for experimentation.
Incidentally, Liquid Flame clear down to 1.12. Putting Affliction Break on Faris instead of Wrath gave her more immediate damage. As expected, though, the last 3 Liquid Flame kills have been:
As someone who got that exact same pull some time ago, I highly recommend it.
Probably you don't need do dive her for access to Chain Biora, but getting 4* White might be nice.
I'll give her the 4* mote stuff, probably. I actually have Edgar's Chainsaw, which means I have about 3/4ths of the relevant Poison relics. WHEN POISON CSB, DENA?
Alt account went 3/11: Laguna BSB, Quistis BSB, Raines OSB.
Funny how I have both BSBs on the main account, I figured I wouldn't see too much duplication.
Also, I kind of wanted Raines OSB for the main as that's the one piece I don't have (never intentionally pulled for him but I have all his stuff sans OSB, go figure). Oh well, a good pull for the other account!
2/11
Snow Entrench SSB - not amazing but will potentially see use as gauge overflow in Torment / JS / Materia dungeons given I have Snow's BSB
Rinoa Wishing Star SSB - Five magic NE attacks to random targets?? HOW IS THIS AN SSB? That's unique quality crap right there.
Ramza's USB is so good that I basically never use anything else anymore. Use USB, wrath/entrust, wrath up another USB.
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AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
The only reason I'm not using Ramza USB in Magicites is that I kind of need the Hastega. And then I still try and see if I can't fit Ramza onto the team.
I'm already using him on some teams for Shout + Wrath/Entrust, so this can work out nicely. Or he could just use the USB by itself, and I can RW Shout. It's a significant boon for various teams, that's for sure.
Meanwhile, Ovelia... the burst will be nice the next time FFT Torment rolls around. Other than that, I believe that Larsa's BSB outclasses it, sad to say. Maybe if I get her LMR when it comes out...
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AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
Plus, now Ramza can do something for you for mage teams! He does everything.
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I can try running it again tomorrow and pay a little more attention to the numbers. I want to say it was doing in the 2.7k-3.5k range per hit on chase, which is still a solid 24kish extra half the time, so nothing to sneeze at. I think it was around 6k per hit on his USB. Fast cast makes it hard to really compare. I know I left at least one bar on the table in Bartz though.
And yes, that's Dorgann's earth armor.
At which point I wonder: should Wrath just be literally anything else? Like, say, an ability that deals damage? I guess it would need 6 uses since I'd spam it early on, or she could attack a couple times. Once she BSBs, she's largely self-sufficient from Sapphire Shots & BSB Commands.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Damage just seems higher than calculator is reporting, even with factoring in the Earth+ armor...ah, maybe 2 Imperil stacks? No, still higher. I'm still only seeing chase hits of 1.7k.
Don't sweat it if you weren't planning on running it tomorrow, I'm just trying to resolve math for my own run, since my Hydra team is slow as shit because of my pitiful earth options.
I still don't know why you're bringing Faris at all. You can do better than 7k/turn with gimpy NE BSB commands with any random Monk and there has to be a better Sharpshooter candidate for however long those hones hold out.
Someone's sub30 setup which can skip Black Fang with one doublecast: https://www.reddit.com/r/FFRecordKeeper/comments/690yxe/jp_insanity_shadow_dragon_clear_298s/dh2t85q/
So it's definitely possible.
Also sounds like you can just Prot only for phase 1 and be fine if you were stuck with Reraise/Arise, which is easier to rebuff than the Wall cast. You have to be careful to get ProShell and Wall up in time or Phase 2 will probably immediately explode you, though.
I find 7k a turn to be reasonable for a non-elemental attack? And she deals more damage than Laguna with Sharpshooter because Faris is 535 ATK while Laguna barely breaks 400.
Unless you can provide me video of a sub-430 ATK monk providing more than 150,000 damage over the course of the fight, which is the minimum that Faris is providing since her BSB & USB (which she casts 4 of over the course of the fight) are both dealing ~20k entries on top of 4 uses of 15-16k Sapphire Shots.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
The good thing about this clear is it's a sub30 clear. If you don't care about trying for sub30, you can push out a bit more damage rather than bringing a double Entruster.
Steam: TheArcadeBear
Nabaat BSB
Because I don't have enough mage imperil dark garbage.
Eat shit, lucky draws.
2/11
Hope BSB
Squall USB?? da fuk
Streaming 8PST on weeknights
Zell SSB - Ehrgeiz
Sazh SSB - Canopus AMPs
Mustadio SSB - Mythril Gun
Seifer SSB - Seifer's Gloves
Well I did ask for my roster to be expanded so that's four more people with at least one relic.
Hope SSB
Fang SSB
So that's an 0/4 for wants
I now have, for XIII, this:
Lightning: Unique
Snow: SSB, Unique
Vanille: SSB
Sazh: SSB, Unique
Serah: SSB, Unique
Cid Raines: SSB, SSB2, LMR
Noel: SSB
Hope: SSB
Nabaat: nada
Fang: SSB, BSB
Literally SSB for every character but two, and a grand total of 1 thing above that. How does that even happen.
Pbbbbbbbbbt.
Gaff's SSB
Serah SSB
Rinoa BSB2 (nice prize).
Steam: TheArcadeBear
I don't have much of anything for Lightning, so I'm not sure I'll be getting much use out of that OSB any time soon. Still nice to have and an overall incredible pull. Very happy to pick up Raijin's SSB.
I don't know why sub-430 ATK is your arbitrary cutoff considering most monks have about 30+ ATK over Faris naturally.
I have video of Prishe doing somewhere in the neighborhood of 180k over the course of 1:03 on Hydra which has basically comparable defenses to Liquid Flame. Given that Hydra has slightly lower health, presumably her damage on Liquid Flame would be higher (assuming hones held, it was admittedly getting a little close) and that's with me fatfingering and missing her combo finisher.
...I...okay, could still get something.
fuck off DeNA
*throws phone*
1/11: Orlandeau SSB
Daaaaang, that's a really good pull for not having any ice relics or Lightning stuff. Fujin BSB might be the single most appreciated non-ice thing in the realm I could have gotten (my VIII CM-style teams have multiple mage boosts and need a Protectga carrier), and the OSB will get used as a finisher at least occasionally since I have The Claw from a previous lucky. Too bad the Torment absorbs wind. Maybe the non-elemental component will still make the 200 CM doable...
3/11: Laguna BSB, Snow BSB, Laguna SSB2. No dupes!
Two Imperils for Laguna isn't too shabby, especially since I had 0 relics for him. Snow BSB also works for the Ice Team. Good day for ice and lightning teams!
Enkindler continues to elude.
Very interesting, though I do not have Orlandeau OSB or anything useful for Beatrix (Rose of May is not useful). I do have Agrias with everything except her BSB and Orlandeau with his SSB + BSB, so I could theoretically make this work with some alterations. The lack of imperil holy is rather a bother, though.
Have you ever pulled XIII? I have pulled once on one banner for it but I have:
Lightning: SSB
Snow: LMR
Vanille: Unique, SSB
Sazh: BSB
Serah: SSB, BSB
Cid Raines: 6*BSB OSB
Noel: SSB
Hope: 6* BSB
Nabaat: BSB
Fang: -
This is part of the reason why I don't like lucky draws, they are almost always XIII now and I have way too much synergy here to want to pull. Ditto Tactics. I do need 8 junk but its pretty unlikely. All future dungeon updates are FFT XIII XIV XV and then they finish VI V VIII. Then X-2 and VII spin offs start. Would love to get some for I, II, IV. Stupid poor planning DENA.
Yda can apparently use Swords, which brings her above 500 ATK (thanks inventory of 6* swords), so I'll give this a try (since I have her BSB) as it'll at least be something new for experimentation.
Incidentally, Liquid Flame clear down to 1.12. Putting Affliction Break on Faris instead of Wrath gave her more immediate damage. As expected, though, the last 3 Liquid Flame kills have been:
Salamander
Salamander
Salamander
Because of course.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
As someone who got that exact same pull some time ago, I highly recommend it.
Probably you don't need do dive her for access to Chain Biora, but getting 4* White might be nice.
I'll give her the 4* mote stuff, probably. I actually have Edgar's Chainsaw, which means I have about 3/4ths of the relevant Poison relics. WHEN POISON CSB, DENA?
Funny how I have both BSBs on the main account, I figured I wouldn't see too much duplication.
Also, I kind of wanted Raines OSB for the main as that's the one piece I don't have (never intentionally pulled for him but I have all his stuff sans OSB, go figure). Oh well, a good pull for the other account!
For all you getting bad pulls look at the bright side this could of been you.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
edit:
2/11. 1 disco ball
Ovelia's BSB: Heart's Lament
Ramza's USB: History's Truth
God damn. That's quite the get.
No dupes, but still meh.
Son's account: 3/11
Ovelia BSB
Rinoa BSB2
Fujin BSB
ROFL
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Snow Entrench SSB - not amazing but will potentially see use as gauge overflow in Torment / JS / Materia dungeons given I have Snow's BSB
Rinoa Wishing Star SSB - Five magic NE attacks to random targets?? HOW IS THIS AN SSB? That's unique quality crap right there.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Meanwhile, Ovelia... the burst will be nice the next time FFT Torment rolls around. Other than that, I believe that Larsa's BSB outclasses it, sad to say. Maybe if I get her LMR when it comes out...
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12