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Twilight Imperium: 4th edition - Game #1: And they're off!

13468957

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    MrBodyMrBody Registered User regular
    Made a mistake last update. The Winnu should have 1 SA token left.

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    PredaPreda Registered User regular
    edited September 2017
    2 fighter extra, thanks. Pass secondary.

    Preda on
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    MrBodyMrBody Registered User regular
    edited September 2017
    Production secondaries over. (I'll be making official host declarations in underline from now on)

    @Mojo_Jojo

    MrBody on
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    Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    WARFARE STRATEGY ACTION ACTIVATE
    Remove the token from my homeworld Nair/Jol
    Pop it back in my tactical tokens
    No rearranging


    Secondaries:

    @MrBlarney @Mojo_Jojo @Hedgethorn @Elvenshae @Preda

    (It's a production step on your homeworld for a strategy token)

    Homogeneous distribution of your varieties of amuse-gueule
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    Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    @brody

    Because I'm an idiot and tagged myself and not you and you can't edit in tags

    Homogeneous distribution of your varieties of amuse-gueule
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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Producing with Warfare's secondary doesn't activate the home system, correct?

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    Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    The rules reference explicitly says it does not activate the system, so the token goes to reinforcements not the map

    Homogeneous distribution of your varieties of amuse-gueule
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    ElvenshaeElvenshae Registered User regular
    edited September 2017
    I'll Warfare.

    Activate all my planets for 7 resources; I have a unit production limit of 6.

    In Creuss, build:
    • 2x Infantry (1)
    • 2x Fighters (1)
    • Carrier (3)
    • Cruiser (2)

    Strategy pool at 0.

    Elvenshae on
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    MrBlarneyMrBlarney Registered User regular
    No tokens. PASS on the Warfare secondary.

    4463rwiq7r47.png
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    BrodyBrody The Watch The First ShoreRegistered User regular
    @Elvenshae I think planets are exhausted when you acquire them.

    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
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    ElvenshaeElvenshae Registered User regular
    edited September 2017
    Brody wrote: »
    @Elvenshae I think planets are exhausted when you acquire them.

    @Brody They were; I unexhausted them by taking the ... Diplomacy? ... secondary earlier in the round.

    All part of my cunning scheme.

    ED: Yep - Diplomacy.

    Elvenshae on
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    BrodyBrody The Watch The First ShoreRegistered User regular
    I figured I was probably sticking my foot in my mouth, but thats what happens when you post without coffee.

    I have no unexhausted planets, so I will Paass

    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
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    MrBodyMrBody Registered User regular
    Yup. Creuss planets were unexhausted. The move is legal.

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    PredaPreda Registered User regular
    Pass.

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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Spend a strategy token for Warfare's secondary.
    Exhaust Resculon and Nestphar for five resources.
    Build 1 carrier and 4 fighters.

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    ElvenshaeElvenshae Registered User regular
    Brody wrote: »
    I figured I was probably sticking my foot in my mouth, but thats what happens when you post without coffee.

    Don't worry about it! I am playing my first game of this, after all.

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    BrodyBrody The Watch The First ShoreRegistered User regular
    Elvenshae wrote: »
    Brody wrote: »
    I figured I was probably sticking my foot in my mouth, but thats what happens when you post without coffee.

    Don't worry about it! I am playing my first game of this, after all.

    Me too!

    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
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    Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    That's all that secondaries by my count, @Elvenshae you're up

    Homogeneous distribution of your varieties of amuse-gueule
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    MrBodyMrBody Registered User regular
    Update should be coming late tonight or tomorrow morning.

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    ElvenshaeElvenshae Registered User regular
    Tactical action!

    Activate the Lazar-Sakulag system.

    Move in 1 Cruiser, 1 Carrier, 2 Fighters, 2 Infantry from Cruess.

    Land 1 Infantry on each planet.

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    ElvenshaeElvenshae Registered User regular
    @Hedgethorn, you're up!

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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Play Economic Initiative action card: Unexhaust all my cultural planets (just Corneeo and Resculon).

    @Preda up next.

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    MrBodyMrBody Registered User regular
    edited September 2017
    Round 1 - Action phase

    Map (+1 yellow infantry on homeworld)
    pVuePLB.png

    Objectives
    I - Lead from the Front - Spend a total of 3 tokens from your strategy and/or tactics pool - 1 VP
    I - Diversify Research - Own 2 technologies in each of 2 colors. - 1 VP
    I- ???
    I- ???
    I- ???
    II- ???
    II- ???
    II- ???
    II- ???
    II - ???

    Victory Track
    MrBlarney - 0
    Elvenshae - 0
    Mojo - 0
    Hedgethorn - 0
    Brody - 0
    Preda - 0

    Technologies
    Ciz5AvY.png

    Promissory notes (any player may give these to another, "black player" was just for that set; insert your own color)
    Race specific promissory notes (only the stated race may give these)

    Player mats

    MrBlarney **Speaker**
    2 action cards
    TrcPSpm.png

    Elvenshae
    R0VwRg0.png

    Mojo
    7bbn5A9.png

    Hedgethorn
    1 action card
    Jza79oj.png

    Brody
    2 action cards
    GjwQ195.png

    Preda
    2 cards
    tiqPJoa.png



    Strategy cards
    F9TgzcL.png
    2PQjpdt.png


    Hedgethorn - Leadership 1
    Preda - Diplomacy 2 *current turn*
    MrBlarney- Politics 3

    Brody - Construction 4
    Mojo - Warfare 6
    Elvenshae - Technology 7


    @Preda



    MrBody on
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    Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    @MrBody
    I should have an extra GF on my homeworks from the last production step I took

    Homogeneous distribution of your varieties of amuse-gueule
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    PredaPreda Registered User regular
    After a really weak first turn, with nothing left to do, Just Pass.

    @MrBlarney

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    MrBlarneyMrBlarney Registered User regular
    Yeah, that was a little less than ideal. Pass my turn.

    @Brody has the next action.

    4463rwiq7r47.png
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    BrodyBrody The Watch The First ShoreRegistered User regular
    Pass

    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
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    BrodyBrody The Watch The First ShoreRegistered User regular
    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
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    ElvenshaeElvenshae Registered User regular
    For the promissory notes, I assume you only have one copy of each to give out?

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    MrBodyMrBody Registered User regular
    Elvenshae wrote: »
    For the promissory notes, I assume you only have one copy of each to give out?

    yes

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    Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    edited September 2017
    Activate Arinam/Meer
    Move a dreadnaught and carrier with 2gf from Nar/Jol
    Land and take the planets


    @Elvenshae you're up

    @MrBody my hyper metabolism tech is also missing from my player sheet

    (I'm such a moron. I thought my carriers had two movement for some reason. This is the joy of TI, I construct a plan and then it starts falling to pieces even without anybody else getting involved)

    Mojo_Jojo on
    Homogeneous distribution of your varieties of amuse-gueule
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    MrBodyMrBody Registered User regular
    fixed

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    ElvenshaeElvenshae Registered User regular
    Pass.

    @Hedgethorn , you're up!

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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Activate Oucen'n/Rarron.
    Move Carrier, 2 fighters, and 2 infantry from Nestphar to Oucen'n/Rarron.
    Land one infantry on each planet.
    Use my infantry production power.
    Exhaust Corneeo and Resculon for three resources.
    Produce one cruiser and one destroyer.


    Preda, Blarney, and Brody have already passed, so back to @Mojo_Jojo

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    Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    edited September 2017
    Activate Nar/Jol
    Produce a dreadnaught and two fighters exhausting Aryz and Jol (cost 4 due to saween tools



    @Hedgethorn as everybody else has passed

    Mojo_Jojo on
    Homogeneous distribution of your varieties of amuse-gueule
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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Pass.

    Back to @Mojo_Jojo.

    (Question: Did you have any tactics tokens left to activate that system on your last turn?)

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    Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    Yep, that was my last one, the warfare primary removes one from the board and lets me put it back on my sheet

    Pass

    @mrbody round 1 status phase I believe

    Homogeneous distribution of your varieties of amuse-gueule
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    MrBodyMrBody Registered User regular
    Ah yes, missed that Warfare gives you the token back. Yellow should have had 2 tactical tokens last update. They now have zero.

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    MrBodyMrBody Registered User regular
    Round 1 - Status Phase

    1. Score objectives
    No one eligible to score public objectives
    I don't think it's a spoiler to say nobody can score their secret objectives round 1

    2. Reveal Public Objective
    Develop Weaponry - Own 2 unit upgrade technologies. 1 VP

    3. Draw action cards
    Everyone gets 1 action card, Jol-Nar gets 2 for Neural Motivators

    4. Remove command tokens
    Done

    5. Receive Command Tokens
    Everyone choose where to place 2 command tokens
    Jol-Nar gets 3 for hyper metabolism
    @MrBlarney @Mojo_Jojo @Hedgethorn @Elvenshae @Preda @Brody

    6. Unexhaust Planets
    Done

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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    One tactics token, one strategy token.

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