(Italia's support drops to 4 for losing Aegyptus.)
Support Check Phase -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
2 Legacy gained: 2 Provinces governed.
Buy/Trash Cards Phase You may discard cards from your hand before buying/trashing cards.
Finished, with two political points generated by support in provinces governed.
End of Turn Phase Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Available pile ran out and discard pile was moved over.
Done.
Zenobia: The second wife of King Odaenathus, she became queen of the Palmyrene Empire following Odaenathus’ death in 267. By 269, Zenobia had expanded the empire, conquering Aegyptus and beheading the Roman prefect who attempted to recapture the province. She ruled over Aegyptus until 271, when she was defeated and taken as a hostage to Rome by Emperor Aurelian.
Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
Play yellow 2(quaestor to Hispania), 1, 1, 1
Increase support in Gallia - 2 yellow
Build Amphiteater in Hispania - 3 yellow
Discard last card
Lose support in Gallia. Gain 2 points, purchase red 2. @stever777
Support Check Phase -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
-1 support in Gallia.
Expand Pretender Empire Phase Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
3 Legacy gained: 2 Provinces governed; 1 Improvement.
Buy/Trash Cards Phase You may discard cards from your hand before buying/trashing cards.
Finished, with two political points generated by support in provinces governed.
End of Turn Phase Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
Support Check Phase -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
3 Legacy gained: 2 Provinces governed; 1 Improvement.
Buy/Trash Cards Phase You may discard cards from your hand before buying/trashing cards.
Finished, with two political points generated by support in provinces governed.
End of Turn Phase Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
Support Check Phase -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
3 Legacy gained: 2 Provinces governed; 1 Improvement.
Buy/Trash Cards Phase You may discard cards from your hand before buying/trashing cards.
Finished, with three political points generated by support in provinces governed.
End of Turn Phase Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
A decision to make -
If a Rival Emperor is removed because of a player’s victory, the player can either take an immediate Increase Support Level action at no cost in the province from which the Rival Emperor was removed, or the first Senate card he buys this Buy/Trash Cards Phase has its cost reduced by two points.
That Tribute card could be free and you could trash a card or take the support increase.
Support Check Phase -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
3 Legacy gained: 2 Provinces governed; 1 Improvement.
Buy/Trash Cards Phase You may discard cards from your hand before buying/trashing cards.
Finished, with three political points generated by support in provinces governed.
End of Turn Phase Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
Take Actions Phase Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
Play 3 red and 2 blue ones.
Add legion to Gallia army - 2 red.
Attack barbarians - 1 red.
Recruit a governor - 2 blue.
Geth roll 2d6 for legions
Geth roll 1d6 for militia
Geth roll 1d6 for barbarians
Barely killed them! Gain 2 points, purchase 2 red. @stever777
Posts
The Black Hole of Cygnus X-1
2 yellow, increase support in Africa
2 points, buy quaestor
Support Check Phase
-1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase
Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase
Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
2 Legacy gained: 2 Provinces governed.
Buy/Trash Cards Phase
You may discard cards from your hand before buying/trashing cards.
Finished, with two political points generated by support in provinces governed.
End of Turn Phase
Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Available pile ran out and discard pile was moved over.
Done.
The Black Hole of Cygnus X-1
Upkeep Phase
All Quaestor and Castra markers in provinces you govern are removed.
N/A
Crisis Phase
Roll 2d6 on Crisis Table and resolve the result.
Geth, roll 2d6 for Crisis Phase
The Black Hole of Cygnus X-1
Zenobia: The second wife of King Odaenathus, she became queen of the Palmyrene Empire following Odaenathus’ death in 267. By 269, Zenobia had expanded the empire, conquering Aegyptus and beheading the Roman prefect who attempted to recapture the province. She ruled over Aegyptus until 271, when she was defeated and taken as a hostage to Rome by Emperor Aurelian.
The Black Hole of Cygnus X-1
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@Daemonis
The Black Hole of Cygnus X-1
Increase support in Gallia - 2 yellow
Build Amphiteater in Hispania - 3 yellow
Discard last card
Lose support in Gallia. Gain 2 points, purchase red 2.
@stever777
Also that Gallia and Britannia are considered adjacent for the purpose of spreading the Pretender province marker.
-1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
-1 support in Gallia.
Expand Pretender Empire Phase
Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase
Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
3 Legacy gained: 2 Provinces governed; 1 Improvement.
Buy/Trash Cards Phase
You may discard cards from your hand before buying/trashing cards.
Finished, with two political points generated by support in provinces governed.
End of Turn Phase
Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Done.
The Black Hole of Cygnus X-1
Upkeep Phase
All Quaestor and Castra markers in provinces you govern are removed.
N/A
Crisis Phase
Roll 2d6 on Crisis Table and resolve the result.
Geth, roll 2d6 for Crisis Phase
The Black Hole of Cygnus X-1
Geth, roll 1d6 for Invasion Check
Geth, roll 1d6 for Path
The first die is considered the black die.
The Black Hole of Cygnus X-1
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
The Nomads do not invade.
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@MrBody
The Black Hole of Cygnus X-1
Use tribute to flip Zenobia to inactive and help our African brothers
Recruit governor using 2 points
Play red 1 for 1 point
Move army to Asia using 1 point
Play yellow 3(1) for 3 points
Build Limes in Asia
Purchase castra card
Would you like to help out in Gallia?
@MrBody
The Black Hole of Cygnus X-1
-1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase
Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase
Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
3 Legacy gained: 2 Provinces governed; 1 Improvement.
Buy/Trash Cards Phase
You may discard cards from your hand before buying/trashing cards.
Finished, with two political points generated by support in provinces governed.
End of Turn Phase
Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Done.
The Black Hole of Cygnus X-1
Upkeep Phase
All Quaestor and Castra markers in provinces you govern are removed.
N/A
Crisis Phase
Roll 2d6 on Crisis Table and resolve the result.
Geth, roll 2d6 for Crisis Phase
The Black Hole of Cygnus X-1
Geth, roll 1d6 for Invasion Check
Geth, roll 1d6 for Path
The first die is considered the black die.
The Black Hole of Cygnus X-1
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
The Franks do not invade.
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@Preda
The Black Hole of Cygnus X-1
-1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase
Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase
Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
3 Legacy gained: 2 Provinces governed; 1 Improvement.
Buy/Trash Cards Phase
You may discard cards from your hand before buying/trashing cards.
Finished, with three political points generated by support in provinces governed.
End of Turn Phase
Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Done.
The Black Hole of Cygnus X-1
Upkeep Phase
All Quaestor and Castra markers in provinces you govern are removed.
N/A
Crisis Phase
Roll 2d6 on Crisis Table and resolve the result.
Geth, roll 2d6 for Crisis Phase
The Black Hole of Cygnus X-1
Geth, roll 1d6 for Invasion Check
Geth, roll 1d6 for Path
The first die is considered the black die.
The Black Hole of Cygnus X-1
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
1 Goth invades Asia and is Inactive due to Limes.
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@Phyphor
The Black Hole of Cygnus X-1
The Black Hole of Cygnus X-1
3 red
recruit general. deploy to egypt. battle zenobia
geth roll 1d6 for rome!
geth roll 3d6 for the traitor
3 yellow. quaestor to africa. the anti-mob improvement to africa. buy tribute
If a Rival Emperor is removed because of a player’s victory, the player can either take an immediate Increase Support Level action at no cost in the province from which the Rival Emperor was removed, or the first Senate card he buys this Buy/Trash Cards Phase has its cost reduced by two points.
That Tribute card could be free and you could trash a card or take the support increase.
@Phyphor
The Black Hole of Cygnus X-1
take the free tribute and buy a castra for 3 as well then
Oops! Sorry!
You're right.
There was no winner.
NM!
The Black Hole of Cygnus X-1
-1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.
N/A
Expand Pretender Empire Phase
Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.
N/A
Gain Legacy Phase
Gain Legacy for governed provinces, improvements and being Emperor or Pretender.
3 Legacy gained: 2 Provinces governed; 1 Improvement.
Buy/Trash Cards Phase
You may discard cards from your hand before buying/trashing cards.
Finished, with three political points generated by support in provinces governed.
End of Turn Phase
Flip inactive barbarians in your provinces to their active sides.
N/A
Add one Mob counter to each of your provinces with Mobs.
N/A
Refill your hand to five cards.
Done.
The Black Hole of Cygnus X-1
Upkeep Phase
All Quaestor and Castra markers in provinces you govern are removed.
Removed
Crisis Phase
Roll 2d6 on Crisis Table and resolve the result.
Geth, roll 2d6 for Crisis Phase
The Black Hole of Cygnus X-1
Bad Auguries: The practice of divining the will of the gods from the observed flight of birds.
The Black Hole of Cygnus X-1
MILITARY CARDS FOR PURCHASE
SENATE CARDS FOR PURCHASE
POPULACE CARDS FOR PURCHASE
Take Actions Phase
Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
You may choose the same action multiple times, if you can afford to pay the necessary influence points.
@Daemonis
The Black Hole of Cygnus X-1
Add legion to Gallia army - 2 red.
Attack barbarians - 1 red.
Recruit a governor - 2 blue.
Geth roll 2d6 for legions
Geth roll 1d6 for militia
Geth roll 1d6 for barbarians
Barely killed them! Gain 2 points, purchase 2 red.
@stever777