So, going back to the last combat we had, dice were all over the place and we added extra because of rules interpretations made along the way.
Looking back, I originally rolled 7 for Dex/Firearms/Celerity
Then 4 were added because of the rifle
then 1 was added for the laser site
Also, rerolled was dropped to 9
Can we confirm this is all the case still? If so, that'd have me rolling 12 dice against the reroll of 9.
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
If Alex still has all that gear equipped, then go for it.
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
@Boozer I see no reason to not allow Celerity usage for the turn, just a question if Bobby wants to spend the blood.
Also, I don't have the Armory book, so I'm willing to take your word for it. Can't imagine the creature getting out of this turn alive, anyway... though we'll see.
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MaclayInsquequo Totus Es UnusHere and ThereRegistered Userregular
I guess v20 combat has some meaningful differences here. If melee is the same as gun stuff I guess I need
Geth roll 1d10o9h8 for A Knife
and
Geth roll 1d10o9h8 for That one 9 in the first roll
Use or disregard anything I've rolled. No big deal.
A Knife:
1d10o9h80 [1d10o9h8=2]
That one 9 in the first roll:
1d10o9h80 [1d10o9h8=3]
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
26 health levels of damage. By my math, it is all kinds of dead.
+2
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
Guess we're going to assume everyone got into the van rather than kill off those who didn't respond. (I'm not that cruel.)
@AustinP0027 , make a Drive+Dexterity roll please.
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
The vehicle should be able to hold all six, though the prospect of them calling an Uber is morbidly amusing.
(Yeesh, this thread's had five months in torpor.)
MaclayInsquequo Totus Es UnusHere and ThereRegistered Userregular
Admittedly, it wouldn't exactly prove we aren't being tracked, but it also wouldn't make us look as suspicious if we are. If anyone can think of anything better (allies we could hunker down with?) I'll go along with whatever.
MaclayInsquequo Totus Es UnusHere and ThereRegistered Userregular
It would be out of character for Danny to offer his own place (also somewhat distant and small), but I'll do so if nobody else does. It'd be unpredictable at least.
Whoops, was looking for the wrong thread for activity.
I'm guessing the Opticon is probably where they'd have to go. Alex wouldn't volunteer for fear of no real safety (he isn't the over-prepared type), so I'm guessing they'd just land wherever they can hunker down with reasonable assurance they'll wake up the next night.
We shouldn't be (in character) at the point where we're fearing a staking while we rest just yet (though, if we fail to actually uncover anything for a few more nights.....)
Posts
I'm presuming the coterie are waiting outside Lizzy's office.
Geth roll 6d10o10h8 for Awareness
Geth roll 2d10o10h8 for Auspex
To you, no. To Danny, yes.
I had thought they might intervene. Oh well.
Looking back, I originally rolled 7 for Dex/Firearms/Celerity
Then 4 were added because of the rifle
then 1 was added for the laser site
Also, rerolled was dropped to 9
Can we confirm this is all the case still? If so, that'd have me rolling 12 dice against the reroll of 9.
So here's that one die that I forgot.
Geth, roll 1d10o9h8 for Forgot Laser Sight
Geth roll 7d10o9h8
Geth roll 3d10o10h8 for SMG additional
Brings the total to 3 for the SMG
Also, I don't have the Armory book, so I'm willing to take your word for it. Can't imagine the creature getting out of this turn alive, anyway... though we'll see.
Geth roll 1d10o9h8 for A Knife
and
Geth roll 1d10o9h8 for That one 9 in the first roll
Use or disregard anything I've rolled. No big deal.
@AustinP0027 , make a Drive+Dexterity roll please.
(Yeesh, this thread's had five months in torpor.)
Someone's private hideout would probably be a better choice, but I think we're time limited here?
I'm guessing the Opticon is probably where they'd have to go. Alex wouldn't volunteer for fear of no real safety (he isn't the over-prepared type), so I'm guessing they'd just land wherever they can hunker down with reasonable assurance they'll wake up the next night.
We shouldn't be (in character) at the point where we're fearing a staking while we rest just yet (though, if we fail to actually uncover anything for a few more nights.....)