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[Fighting] thread Arcade Edition featuring Cody from the Final Fight series.

Kevin CristKevin Crist I make the devil hit his kneesand say the 'our father'Registered User regular
edited December 2017 in Social Entropy++
AKA various games where we kick and punch each other in colourful ways.

Street Fighter V is still chugging along, with the final season two character announced and huge Arcade Edition update coming on January 16th 2018.

Marvel V Capcom Infinite hasn't been selling all that well but it has it's fans in the Mahvel community. Will have it's first set of DLC characters released soon, as well as new costumes.

Tekken 7 been quiet since the bowling update but we'll see the Nightmare Daddy Geese Howard later this year.
In 2018 we're getting Dragonball FighterZ, A 3V3 Marvel style game with people who scream at each other a lot.
And BlazBlue Crossover Tag Battle, A 2v2 fighter throwing characters from BB, Persona 4 and Undernight inbirth randomenglishwords together.

Oh, and RWBY for some reason.

Heaven or Hell, Let's Rock!

acpRlGW.jpg
Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
Kevin Crist on
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Posts

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Oh hey, apparently in DBZ Fighters if you win with Yamcha there are times when he will acknowledge that he normally doesn't do this well and he'll thank the player for helping him perform at such a high level.

    Humor can be dissected as a frog can, but dies in the process.
  • EnigmedicEnigmedic Registered User regular
    Ehr mah gerd, sigma has a black and purple color. I can be a fabulous evil buzz lightyear.

    Also quick question, does arcsys usually have multiple costumes for characters or will there just be a couple different colors?

  • RadiusRadius Registered User regular
    I'd say see me in tag battle, but i ran sets with the person who dominated our MvC3 scene and the final score was 40-13 so see me in infinite

    Everyday we stray further from God's light
    Steam Switch FC: 2799-7909-4852
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    Enigmedic wrote: »
    Ehr mah gerd, sigma has a black and purple color. I can be a fabulous evil buzz lightyear.

    Also quick question, does arcsys usually have multiple costumes for characters or will there just be a couple different colors?

    The way they model and shade characters in their 3d games is super complicated so no, there probably won't be any costumes. They usually go pretty crazy with colors though.

    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    edited October 2017
    The only costumes in ArcSys fighters are the rare times when a character has changed to a new costume for story or whatever reasons (example: Noel in BlazBlue). Then their old costume is an Unlockable or DLC. They usually have near 30 colors per character at least.

    There's too much spite work and/or individual shading depending on the game that costumes would be a shitload of work. The way they design the art style of their fighters they can't just drop new polygons over the hitboxes like Capcom does.

    vagrant_winds on
    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • ArchsorcererArchsorcerer Registered User regular
    The new MvCI costumes in motion

    https://www.youtube.com/watch?v=86qm9Gad4oI

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    They all look way better in-game

    Much like most of mvci

    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • chamberlainchamberlain Registered User regular
    Naked Dormamu makes me giggle.

  • PerrsunPerrsun Registered User regular
    KI also came out on Steam recently!

    http://ki.infil.net

    This is an amazing guide made by somebody in the KI community. Has a lot of nice "if you liked ___ in this other game, here's a character that will fit in KI"

  • templewulftemplewulf The Team Chump USARegistered User regular
    Have the mvci characters unlocked? I have the season pass on steam, but they're still colored out.

    Twitch.tv/FiercePunchStudios | PSN | Steam | Discord | SFV CFN: templewulf
  • ButtersButters A glass of some milks Registered User regular
    edited October 2017
    So I've been out on fighting games for a while. What's the general consensus on MvCI? It looks like it might be fun but I really don't care for the graphics at all. Visually it's a huge step back from MvC3 if you ask me.

    Butters on
    PSN: idontworkhere582 | CFN: idontworkhere | Steam: lordbutters | Amazon Wishlist
  • templewulftemplewulf The Team Chump USARegistered User regular
    Butters wrote: »
    So I've been out on fighting games for a while. What's the general consensus on MvCU? It looks like it might be fun but I really don't care for the graphics at all. Visually it's a huge step back from MvC3 if you ask me.

    It looks better in motion, but the whole game lacks personality.

    On the other hand, the gameplay is my absolute favorite of all the marvel games. If you're in it for single player only, don't bother. If you want to mess around with cool game concepts, it is pretty great.

    Twitch.tv/FiercePunchStudios | PSN | Steam | Discord | SFV CFN: templewulf
  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    edited October 2017
    its fun to play online casually because there pretty much aren't any rules and you can just do whatever, and the netcode is shockingly good (clearly better than SFV)

    if you're not planning to play it online tho then i can't say much for it. the single player is questionable at best (surprise!)

    Jasconius on
  • ButtersButters A glass of some milks Registered User regular
    I still enjoyed watching UMvC3 on Twitch but so far do not like watching MvCI. It's just not very pretty to look at.

    PSN: idontworkhere582 | CFN: idontworkhere | Steam: lordbutters | Amazon Wishlist
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    So I screwed around a bit with Black Panther. Played him with Captain Marvel so I could have an Ultimates team.

    He's pretty fun. As long as your opponent isn't using reality stone. Which they probably are.

    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • Fig-DFig-D Tustin, CA, USRegistered User regular
    Sigma is great. This is pretty much exactly the character I wanted.

    SteamID - Fig-D :: PSN - Fig-D
  • RadiusRadius Registered User regular
    edited October 2017
    Marvel vs Capcom Infinite, 20 more years

    https://j.gifs.com/L89q3g.mp4

    Radius on
    Everyday we stray further from God's light
    Steam Switch FC: 2799-7909-4852
  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    yeahhh. there's a lot of monster hunter arrow shenanigans already and it's day 0.4

  • BahamutZEROBahamutZERO Registered User regular
    The only costumes in ArcSys fighters are the rare times when a character has changed to a new costume for story or whatever reasons (example: Noel in BlazBlue). Then their old costume is an Unlockable or DLC. They usually have near 30 colors per character at least.

    There's too much spite work and/or individual shading depending on the game that costumes would be a shitload of work. The way they design the art style of their fighters they can't just drop new polygons over the hitboxes like Capcom does.

    they couldn't really when they were still actual 2D sprites, but maybe they could do costumes now if they wanted to with their current 3D engine
    they don't currently though

    BahamutZERO.gif
  • WeedLordVegetaWeedLordVegeta Registered User regular


    WHEN THERE'S SOMETHIN STRANGE
    IN YOUR NEIGHBORHOOD
    GUESS WHO IT IS

  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    The only costumes in ArcSys fighters are the rare times when a character has changed to a new costume for story or whatever reasons (example: Noel in BlazBlue). Then their old costume is an Unlockable or DLC. They usually have near 30 colors per character at least.

    There's too much spite work and/or individual shading depending on the game that costumes would be a shitload of work. The way they design the art style of their fighters they can't just drop new polygons over the hitboxes like Capcom does.

    they couldn't really when they were still actual 2D sprites, but maybe they could do costumes now if they wanted to with their current 3D engine
    they don't currently though

    Perhaps. But I give them credit for how much work they put into those Guilty Gear models.

    https://www.youtube.com/watch?v=yhGjCzxJV3E

    // Steam: VWinds // PSN: vagrant_winds //
    // Switch: SW-5306-0651-6424 //
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    GINYU FUCKING FORCE

  • RadiusRadius Registered User regular
    Nappa is the craziest announcement so far.

    Everyday we stray further from God's light
    Steam Switch FC: 2799-7909-4852
  • KyouguKyougu Registered User regular
    Radius wrote: »
    Nappa is the craziest announcement so far.

    Yeah I thought so too.

    Guess he fills the "heavy, slower character who's not a grappler" slot.

  • EnigmedicEnigmedic Registered User regular
    Well the tweet says it revealed the release date, but I can't read moon runes. Can anyone else?

    Also, I was pretty much right in thinking that black panther is the easiest to use and least interesting of the 3 dlc characters.

  • KyouguKyougu Registered User regular
    2/1/18 for Japan release date.

    Hopefully we don't have to wait too long.

  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    I wonder what Japan vs US sales of this will look like

    I feel they could market this really heavily in the US and it would do pretty dang well

  • Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular


    WHEN THERE'S SOMETHIN STRANGE
    IN YOUR NEIGHBORHOOD
    GUESS WHO IT IS

    GHOST NAPPA!?

    Humor can be dissected as a frog can, but dies in the process.
  • RadiusRadius Registered User regular
    Nappa calls out Saibamen as assists, they read my design docs

    Everyday we stray further from God's light
    Steam Switch FC: 2799-7909-4852
  • blaze_zeroblaze_zero Registered User regular
    I hope it OHKO's Yamcha...

  • fRAWRstfRAWRst The Seas Call The Mad AnswerRegistered User regular
    mon hun is pretty cool

    J3qcnBP.png
  • fRAWRstfRAWRst The Seas Call The Mad AnswerRegistered User regular
  • WearingglassesWearingglasses Of the friendly neighborhood variety Registered User regular
    I wonder how hard it is to hit with Ginyu's body swap super. It'd be scary to go up against a lowHP Ginyu with full bar... Probably feels like Phoenix in MvC3?

  • Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
  • JasconiusJasconius sword criminal mad onlineRegistered User regular
    i can do without yet another Karin costume, but the Gief and Kolin ones are super sweet

    the last 3 batches of costumes/stages for this game have been legit good.

    please AE... please save this game for us

  • PLAPLA The process.Registered User regular
    Nappa has always been fun to play, and he hasn't even had saibamen, before.

    He's big boy big hits. His common moves include big, dumb mouth-cannon, big explosion that destroyed a town, the big Clubber Lang punch that went right through Tenshinhan's arm, and a dumb fireball that he pitches with his whole back.

  • RadiusRadius Registered User regular
    https://youtu.be/RN2MlkSriDA

    I am just so curious how they are going to balance characters with a moveset like Chie versus characters with a moveset like Waldstein

    Everyday we stray further from God's light
    Steam Switch FC: 2799-7909-4852
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    I mean effective ranges will more than likely be adjusted.

  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    please kick me in the balls over and over, chie

  • l_gl_g Registered User regular
    Radius wrote: »
    https://youtu.be/RN2MlkSriDA

    I am just so curious how they are going to balance characters with a moveset like Chie versus characters with a moveset like Waldstein

    Nearly full screen confirms from ground normals is one of the distinguishing things about UNIEL!

    But UNIEL also features a good number of characters that mostly want to be very close and in your face. One of the prominent characters of UNIEL, Linne, (who was revealed as a cast member almost right away) is one such character. I think the rules for air defense will make a huge difference, because there simply is no airblocking whatsoever in UNIEL, whereas Blazblue has both airblocking and a mechanic where you can airblock nearly anything that can normally be blocked at the cost of a meter. Most characters in UNIEL can't even double jump! So the increased variety of approach angles as well as defensive options in the approach alone represent new challenges but also new opportunities for the lumbering Waldstein.... like, Potemkin would probably beat him in a footrace, that's how slow his approach on the ground is.

    So move range isn't everything! It's a big deal, but there's a lot going on here.

    If you want a modern example of this, you could check out Axl in Guilty Gear Xrd, who has moves with tremendous reach (literally fullscreen with Sparrowhawk Stance!) and the ability to do combo damage from these far-reaching moves, but he's far from being top tier in that game.

    Cole's Law: "Thinly sliced cabbage."
This discussion has been closed.