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[BSG] Daybreak Game 3 Turn 36: Felix Gaeta (MrBody)

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    DaemonisDaemonis Registered User regular
    So, we tank it, right?
    Zero cards

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    PredaPreda Registered User regular
    Pass.

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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    pass

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    PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Phyphor wrote: »
    1

    :?

    BRACE FOR IMPACT!

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    DoctorstrongbadDoctorstrongbad Registered User regular
    Hedgethorn wrote: »
    Phyphor wrote: »
    1

    :?

    BRACE FOR IMPACT!

    Not good at all.

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    KorsakoviaKorsakovia technoDaleks Registered User regular
    Will get to crisis resolution tomorrow, apologies.

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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Technically, I don't think @Doctorstrongbad has stated his play yet.

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    DoctorstrongbadDoctorstrongbad Registered User regular
    Pass

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    DoctorstrongbadDoctorstrongbad Registered User regular
    Thought I already did that. lol

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    KorsakoviaKorsakovia technoDaleks Registered User regular
    Turn 26: President Tom Zarek (Doctorstrongbad)

    Receive Skills Step: 2 Politics, 2 Leadership, 1 Tactics
    Movement Step: None.
    Action Step: Brig, Friends in Low Places to reduce difficulty by 2. Check passes, moves to Communications.
    Crisis Step: Power Failure
    Activate Cylon Ships Step: Heavy Raiders
    Prepare for Jump Step: None

    Brig
    5 Politics, Tactics

    Destiny: 2
    Daemonis /Gaius Baltar: 1
    Preda /Louanna “Kat” Katraine: 0
    Hedgethorn /Louis Hoshi: 0
    Phyphor /Kara “Starbuck” Thrace: 0
    MrBody /Felix Gaeta: 2
    Doctorstrongbad /Tom Zarek: 1

    This skill check exhausts the Destiny Deck.

    Politics 2 - Consolidate Power
    Politics 3 - Popular Influence

    Leadership 1 - Executive Order
    Tactics 2 - Guts and Initiative
    Tactics 2 - Launch Scout

    Treachery 3 - Personal Vices


    5 + 4 - 1 - 3 = 5, Pass!

    Treachery - Personal Vices found in check; each human player gains a Treachery Card, Doctorstrongbad gets a Mutiny as well.

    Crisis Step

    Power Failure
    Skill Check [14] Leadership, Tactics, Engineering
    Pass: No Effect.
    Fail: Reduce the Jump Preparation track by 1.
    Consequence: Damage Galactica once.

    After Crisis: Activate Heavy Raiders

    Destiny: 2
    @Daemonis /Gaius Baltar: 0
    @Preda /Louanna “Kat” Katraine: 0
    @Hedgethorn /Louis Hoshi: 0
    @Phyphor /Kara “Starbuck” Thrace: 1
    @MrBody /Felix Gaeta: 0
    @Doctorstrongbad /Tom Zarek: 0

    Politics 3 - Investigative Committee
    Tactics 5 - Critical Situation
    Treachery 0 - Bait

    5 - 3 - 0 = 2, Fail!
    Treachery - Bait found in check, 1 Civilian placed Aft.
    This triggers the Consequence. @Doctorstrongbad , which takes damage? Galactica or Pegasus?

    Jump Track reduced by 1. Jump Track already at starting position.


    ~
    Current Situation: Start
    lpZ7NLr.png
    Resources: Fuel - 4, Food - 6, Morale - 6, Population - 8.

    Jump Preparation: Level 0.
    Pursuit Track: Level 1, +1 Civilian.
    Boarding Track: 1 Centurion, 3 more activiations until game loss.

    Distance Covered: 5

    Galactica: Fuel damaged, FTL Control damaged, Command damaged, Weapons Control damaged, 1 Centurion Boarding Track 1.
    Pegasus: Main Batteries damaged.

    Nuke Tokens: 1 remain.
    Quorum Cards: 6 in hand.

    Ship Reserves: 4 Viper Mk II, 2 Raptors, 1 Assault Raptor. 1 Viper Mk II, 4 Viper Mk VIIs damaged.

    Characters:
    Admiral Felix Gaeta (MrBody) in Captain's Cabin.
    President Tom Zarek (Doctorstrongbad) in Communications.
    Gaius Balta (Daemonis) in Engine Room.
    CAG Louanna “Kat” Katraine (Preda) in Sickbay.
    Louis Hoshi (Hedgethorn) in Hangar Deck.
    Cylon Kara “Starbuck” Thrace (Phyphor) in Resurrection Ship.

    Galactica Space:
    Fore (9 o'clock) - 2 Basestar.
    Starboard-bow (11 o'clock) – None.
    Starboard-quarter (1 o'clock) - 1 Civilian
    Aft (3 o'clock) - 3 Civilians.
    Port-quarter (5 o'clock) - 1 Civilian.
    Port-bow (7 o'clock) - 1 Civilian, 1 Heavy Raider.

    Cylon Space:
    Fore (9 o'clock) - None.
    Starboard-bow (11 o'clock) - None.
    Starboard-quarter (1 o'clock) - None.
    Aft (3 o'clock) - 3 Raiders, 1 Civilian.
    Port-quarter (5 o'clock) - None.
    Port-bow (7 o'clock) - 8 Raiders.


  • Options
    DoctorstrongbadDoctorstrongbad Registered User regular
    This is a tough choice.

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    DoctorstrongbadDoctorstrongbad Registered User regular
    Hit the Pegasus.

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    DoctorstrongbadDoctorstrongbad Registered User regular
    @Korsakovia I pick Pegasus.

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    KorsakoviaKorsakovia technoDaleks Registered User regular
    Turn 26: President Tom Zarek (Doctorstrongbad)

    Receive Skills Step: 2 Politics, 2 Leadership, 1 Tactics
    Movement Step: None.
    Action Step: Brig, Friends in Low Places to reduce difficulty by 2. Check passes, moves to Communications.
    Crisis Step: Power Failure
    Activate Cylon Ships Step: Heavy Raiders
    Prepare for Jump Step: None

    Brig
    5 Politics, Tactics

    Destiny: 2
    Daemonis /Gaius Baltar: 1
    Preda /Louanna “Kat” Katraine: 0
    Hedgethorn /Louis Hoshi: 0
    Phyphor /Kara “Starbuck” Thrace: 0
    MrBody /Felix Gaeta: 2
    Doctorstrongbad /Tom Zarek: 1

    This skill check exhausts the Destiny Deck.

    Politics 2 - Consolidate Power
    Politics 3 - Popular Influence

    Leadership 1 - Executive Order
    Tactics 2 - Guts and Initiative
    Tactics 2 - Launch Scout

    Treachery 3 - Personal Vices


    5 + 4 - 1 - 3 = 5, Pass!

    Treachery - Personal Vices found in check; each human player gains a Treachery Card, Doctorstrongbad gets a Mutiny as well.

    Crisis Step

    Power Failure
    Skill Check [14] Leadership, Tactics, Engineering
    Pass: No Effect.
    Fail: Reduce the Jump Preparation track by 1.
    Consequence: Damage Galactica once.

    After Crisis: Activate Heavy Raiders. 1 Centurion lands, 1 moves forward.

    Destiny: 2
    @Daemonis /Gaius Baltar: 0
    @Preda /Louanna “Kat” Katraine: 0
    @Hedgethorn /Louis Hoshi: 0
    @Phyphor /Kara “Starbuck” Thrace: 1
    @MrBody /Felix Gaeta: 0
    @Doctorstrongbad /Tom Zarek: 0

    Politics 3 - Investigative Committee
    Tactics 5 - Critical Situation
    Treachery 0 - Bait

    5 - 3 - 0 = 2, Fail!
    Treachery - Bait found in check, 1 Civilian placed Aft.
    This triggers the Consequence. Pegasus take damage, Airlock damaged.

    Jump Track reduced by 1. Jump Track already at starting position.

    Activate Heavy Raiders. Centurion lands, other Centurion advances.

    ~
    Current Situation: Turn End
    rLMmJgR.png
    Resources: Fuel - 4, Food - 6, Morale - 6, Population - 8.

    Jump Preparation: Level 0.
    Pursuit Track: Level 1, +1 Civilian.
    Boarding Track: 1 Centurion, 4 more activations until humans lose. 1 Centurion, 2 more activiations until game loss.

    Distance Covered: 5

    Galactica: Fuel damaged, FTL Control damaged, Command damaged, Weapons Control damaged, 1 Centurion Boarding Track 1.
    Pegasus: Main Batteries damaged, Airlock damaged.

    Nuke Tokens: 1 remain.
    Quorum Cards: 6 in hand.

    Ship Reserves: 4 Viper Mk II, 2 Raptors, 1 Assault Raptor. 1 Viper Mk II, 4 Viper Mk VIIs damaged.

    Characters:
    Admiral Felix Gaeta (MrBody) in Captain's Cabin.
    President Tom Zarek (Doctorstrongbad) in Communications.
    Gaius Balta (Daemonis) in Engine Room.
    CAG Louanna “Kat” Katraine (Preda) in Sickbay.
    Louis Hoshi (Hedgethorn) in Hangar Deck.
    Cylon Kara “Starbuck” Thrace (Phyphor) in Resurrection Ship.

    Galactica Space:
    Fore (9 o'clock) - 2 Basestar.
    Starboard-bow (11 o'clock) – None.
    Starboard-quarter (1 o'clock) - 1 Civilian
    Aft (3 o'clock) - 3 Civilians.
    Port-quarter (5 o'clock) - 1 Civilian.
    Port-bow (7 o'clock) - 1 Civilian, 1 Heavy Raider.

    Cylon Space:
    Fore (9 o'clock) - None.
    Starboard-bow (11 o'clock) - None.
    Starboard-quarter (1 o'clock) - None.
    Aft (3 o'clock) - 3 Raiders, 1 Civilian.
    Port-quarter (5 o'clock) - None.
    Port-bow (7 o'clock) - 8 Raiders.

  • Options
    KorsakoviaKorsakovia technoDaleks Registered User regular
    Turn 27: Gaius Baltar (@Daemonis )

    @Doctorstrongbad you're over hand limit, so I need you to discard 1 please.

    Receive Skills Step: 2 Politics, 2 Leadership, 1 Engineering
    Movement Step:
    Action Step:
    Crisis Step:
    Activate Cylon Ships Step:
    Prepare for Jump Step:


    ~
    Current Situation: Turn Start
    DFSTdKT.png
    Resources: Fuel - 4, Food - 6, Morale - 6, Population - 8.

    Jump Preparation: Level 0.
    Pursuit Track: Level 1, +1 Civilian.
    Boarding Track: 1 Centurion, 4 more activations until humans lose. 1 Centurion, 2 more activiations until game loss.

    Distance Covered: 5

    Galactica: Fuel damaged, FTL Control damaged, Command damaged, Weapons Control damaged, 1 Centurion Boarding Track 1.
    Pegasus: Main Batteries damaged, Airlock damaged.

    Nuke Tokens: 1 remain.
    Quorum Cards: 6 in hand.

    Ship Reserves: 4 Viper Mk II, 2 Raptors, 1 Assault Raptor. 1 Viper Mk II, 4 Viper Mk VIIs damaged.

    Characters:
    Admiral Felix Gaeta (MrBody) in Captain's Cabin.
    President Tom Zarek (Doctorstrongbad) in Communications.
    Gaius Balta (Daemonis) in Engine Room.
    CAG Louanna “Kat” Katraine (Preda) in Sickbay.
    Louis Hoshi (Hedgethorn) in Hangar Deck.
    Cylon Kara “Starbuck” Thrace (Phyphor) in Resurrection Ship.

    Galactica Space:
    Fore (9 o'clock) - 2 Basestar.
    Starboard-bow (11 o'clock) – None.
    Starboard-quarter (1 o'clock) - 1 Civilian
    Aft (3 o'clock) - 3 Civilians.
    Port-quarter (5 o'clock) - 1 Civilian.
    Port-bow (7 o'clock) - 1 Civilian, 1 Heavy Raider.

    Cylon Space:
    Fore (9 o'clock) - None.
    Starboard-bow (11 o'clock) - None.
    Starboard-quarter (1 o'clock) - None.
    Aft (3 o'clock) - 3 Raiders, 1 Civilian.
    Port-quarter (5 o'clock) - None.
    Port-bow (7 o'clock) - 8 Raiders.

  • Options
    DoctorstrongbadDoctorstrongbad Registered User regular
    Discard Politics 1 - Consolidate Power

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    MrBodyMrBody Registered User regular
    Who wants to hop onto the armory?

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    PredaPreda Registered User regular
    I'm willing but I'm probably the wrong person to go, since my turn is immediately after and so no xoing me to use it twice next turn. I'll draw another leadership as my single card from sickbay and hope to draw an xo to use on anyone who goes.

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    DaemonisDaemonis Registered User regular
    Can do it myself as Engine room is unlikely be used anytime soon.

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    DoctorstrongbadDoctorstrongbad Registered User regular
    Communications could be useful, so I can hang here until needed.

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    DaemonisDaemonis Registered User regular
    edited October 2017
    Discard Engineering 0 - Establish Network to move to Armory.
    Activate Armory.

    Does anyone help with the roll?

    Daemonis on
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    PredaPreda Registered User regular
    Nope

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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Can't help, sadly.

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    PredaPreda Registered User regular
    Iperearly flex draw. I'll take leadership as my only draw.

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    DoctorstrongbadDoctorstrongbad Registered User regular
    I can not help with the roll.

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    MrBodyMrBody Registered User regular
    me neither

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    KorsakoviaKorsakovia technoDaleks Registered User regular
    Geth roll 1d8 for Armory

    Armory:
    1d8 8 [1d8=8]

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    KorsakoviaKorsakovia technoDaleks Registered User regular
    Turn 27: Gaius Baltar (Daemonis )

    Receive Skills Step: 2 Politics, 2 Leadership, 1 Engineering
    Movement Step: Engine Room to Armory, discarding Engineering 0 - Establish Network
    Action Step: Armory. Scores 8, destroying lead Centurion.
    Crisis Step: Detector Sabotage
    Activate Cylon Ships Step: Heavy Raiders
    Prepare for Jump Step: Yes

    Detector Sabotage
    Skill Check [8] Leadership, Tactics
    Pass: No effect.
    Fail: All characters in the "Research Lab" location are sent to "Sickbay". Keep this card in play. Players may not look at other players’ Loyalty Cards.

    After Crisis: Activate Heavy Raiders, Advance Jump Preparation

    Destiny: 2
    @Preda /Louanna “Kat” Katraine:
    @Hedgethorn /Louis Hoshi:
    @Phyphor /Kara “Starbuck” Thrace:
    @MrBody /Felix Gaeta:
    @Doctorstrongbad /Tom Zarek:
    @Daemonis /Gaius Baltar:

    ~
    Current Situation: Turn Start
    DFSTdKT.png
    Resources: Fuel - 4, Food - 6, Morale - 6, Population - 8.

    Jump Preparation: Level 0.
    Pursuit Track: Level 1, +1 Civilian.
    Boarding Track: 1 Centurion, 4 more activations until humans lose.

    Distance Covered: 5

    Galactica: Fuel damaged, FTL Control damaged, Command damaged, Weapons Control damaged, 1 Centurion Boarding Track 1.
    Pegasus: Main Batteries damaged, Airlock damaged.

    Nuke Tokens: 1 remain.
    Quorum Cards: 6 in hand.

    Ship Reserves: 4 Viper Mk II, 2 Raptors, 1 Assault Raptor. 1 Viper Mk II, 4 Viper Mk VIIs damaged.

    Characters:
    Admiral Felix Gaeta (MrBody) in Captain's Cabin.
    President Tom Zarek (Doctorstrongbad) in Communications.
    Gaius Balta (Daemonis) in Armory.
    CAG Louanna “Kat” Katraine (Preda) in Sickbay.
    Louis Hoshi (Hedgethorn) in Hangar Deck.
    Cylon Kara “Starbuck” Thrace (Phyphor) in Resurrection Ship.

    Galactica Space:
    Fore (9 o'clock) - 2 Basestar.
    Starboard-bow (11 o'clock) – None.
    Starboard-quarter (1 o'clock) - 1 Civilian
    Aft (3 o'clock) - 3 Civilians.
    Port-quarter (5 o'clock) - 1 Civilian.
    Port-bow (7 o'clock) - 1 Civilian, 1 Heavy Raider.

    Cylon Space:
    Fore (9 o'clock) - None.
    Starboard-bow (11 o'clock) - None.
    Starboard-quarter (1 o'clock) - None.
    Aft (3 o'clock) - 3 Raiders, 1 Civilian.
    Port-quarter (5 o'clock) - None.
    Port-bow (7 o'clock) - 8 Raiders.

  • Options
    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    @Daemonis, since you've got to discard four cards anyway at the end of this turn, we may as well take a shot at passing this. Can you handle it on your own, or do you need some help?

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    DoctorstrongbadDoctorstrongbad Registered User regular
    Hedgethorn wrote: »
    @Daemonis, since you've got to discard four cards anyway at the end of this turn, we may as well take a shot at passing this. Can you handle it on your own, or do you need some help?

    This looks like a good Crisis to fail. Nobody in the Research Lab and no way to look at Loyalty cards. Correct?

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    MrBodyMrBody Registered User regular
    There's still 2 centurions showing on the boarding track.

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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    edited November 2017
    Hedgethorn wrote: »
    @Daemonis, since you've got to discard four cards anyway at the end of this turn, we may as well take a shot at passing this. Can you handle it on your own, or do you need some help?

    This looks like a good Crisis to fail. Nobody in the Research Lab and no way to look at Loyalty cards. Correct?

    There are a few crisis cards that allow a look at a Loyalty card. [Edit: And maybe a quorum card too?] And we've still got one Cylon in hiding.

    It'd be one thing if Daemonis didn't have to discard four cards, then I'd say tank it. But if it only takes his four discards and, say, one card from me, then maybe it's worth keeping our options open.

    But it's definitely dependent on what he has to discard.

    Hedgethorn on
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    DaemonisDaemonis Registered User regular
    No, I do not have enough cards to pass it myself or with little help.

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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Tank it then, I guess.

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    DoctorstrongbadDoctorstrongbad Registered User regular
    Hedgethorn wrote: »
    Tank it then, I guess.

    Are we still discussing it, or have we decided to tank it?

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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    edited November 2017
    Hedgethorn wrote: »
    Tank it then, I guess.

    Are we still discussing it, or have we decided to tank it?

    I thought you were in favor of tanking it. It is a very low reward for passing (the possibility that we might get a chance at Cylon detecting later); seems a shame to waste multiple cards that we could keep for later for such a small benefit.

    Hedgethorn on
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    DoctorstrongbadDoctorstrongbad Registered User regular
    edited November 2017
    I was in favor of tanking it. Just making sure we all agree.
    Didn't mean to be confusing. lol

    Doctorstrongbad on
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    HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    @Preda to play or pass first.

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    MrBodyMrBody Registered User regular
    Can we play the cards you were going to discard anyway then just hope the destiny deck puts us over the top?

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