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[PbP] [Time of Crisis] #2 - The Roman Empire In Turmoil - Phyphor Wins!

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Posts

  • DaemonisDaemonis Registered User regular
    Play yellow 3 (mob in Galatia), 1
    Increase support in Pannonia - 2 yellow.
    Place Militia in Pannonia - 2 yellow.
    Get 6 points (correct?), purchase 3 yellow, trash 1 yellow

    @stever777

  • stever777stever777 AFK most Saturdays Registered User regular
    Support Check Phase
    -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
    If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.


    N/A

    Expand Pretender Empire Phase
    Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.

    N/A

    Gain Legacy Phase
    Gain Legacy for governed provinces, improvements and being Emperor or Pretender.

    6 Legacy gained: 3 Provinces governed; 2 support in Italia; 1 Improvement.
    1 Turn of Being Emperor.

    Buy/Trash Cards Phase
    You may discard cards from your hand before buying/trashing cards.

    Finished, with six political points generated by support in provinces governed.

    End of Turn Phase
    Flip inactive barbarians in your provinces to their active sides.

    Done.

    Add one Mob counter to each of your provinces with Mobs.

    N/A

    Refill your hand to five cards.

    Done.

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  • stever777stever777 AFK most Saturdays Registered User regular
    Turn 8.2 - MrBody

    Upkeep Phase
    All Quaestor and Castra markers in provinces you govern are removed.

    Done.


    Crisis Phase
    Roll 2d6 on Crisis Table and resolve the result.

    Geth, roll 2d6 for Crisis Phase

    Crisis Phase:
    2d6 5 [2d6=4, 1]

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  • stever777stever777 AFK most Saturdays Registered User regular
    1 Sassanid barbarian is activated.

    Geth, roll 1d6 for Invasion Check
    Geth, roll 1d6 for Path
    The first die is considered the black die.

    Invasion Check:
    1d6 3 [1d6=3]
    Path:
    1d6 6 [1d6=6]

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  • stever777stever777 AFK most Saturdays Registered User regular
    ts1xbwr7c3bx.jpg
    Player Info
    nwvyipc415tu.jpg
    Cards
    STARTING CARDS

    zf2dybslfhsv.jpg

    MILITARY CARDS FOR PURCHASE

    0ozvjy6gmpvc.jpg

    SENATE CARDS FOR PURCHASE

    dclhsf6ir3sr.jpg

    POPULACE CARDS FOR PURCHASE

    bk56g3wloxrj.jpg

    3 Sassanids invade Syria.

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
    You may choose the same action multiple times, if you can afford to pay the necessary influence points.


    @MrBody

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  • MrBodyMrBody Registered User regular
    Play red 1,1,1 for 3 points
    Recruit 3rd legion for Macedonia army

    Play blue 1 for 1 point

    geth roll 1d6 for Hispania

    Hispania:
    1d6 4 [1d6=4]

  • MrBodyMrBody Registered User regular
    Discard yellow 1

    Trash blue 1

    turn over

  • stever777stever777 AFK most Saturdays Registered User regular
    Support Check Phase
    -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
    If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.


    N/A

    Expand Pretender Empire Phase
    Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.

    N/A

    Gain Legacy Phase
    Gain Legacy for governed provinces, improvements and being Emperor or Pretender.

    4 Legacy gained: 2 Provinces governed; 2 Improvement.

    Buy/Trash Cards Phase
    You may discard cards from your hand before buying/trashing cards.

    Finished, with three political points generated by support in provinces governed.

    End of Turn Phase
    Flip inactive barbarians in your provinces to their active sides.

    N/A

    Add one Mob counter to each of your provinces with Mobs.

    N/A

    Refill your hand to five cards.

    Done.

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  • stever777stever777 AFK most Saturdays Registered User regular
    Turn 8.3 - Preda

    Upkeep Phase
    All Quaestor and Castra markers in provinces you govern are removed.

    Done.


    Crisis Phase
    Roll 2d6 on Crisis Table and resolve the result.

    Geth, roll 2d6 for Crisis Phase

    Crisis Phase:
    2d6 7 [2d6=4, 3]

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  • stever777stever777 AFK most Saturdays Registered User regular
    gunw2v4e05hk.jpg

    Ardashir: The founder of the Sassanid empire.

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  • stever777stever777 AFK most Saturdays Registered User regular
    qlkxj8g8mfhk.jpg
    Player Info
    nwvyipc415tu.jpg
    Cards
    STARTING CARDS

    zf2dybslfhsv.jpg

    MILITARY CARDS FOR PURCHASE

    0ozvjy6gmpvc.jpg

    SENATE CARDS FOR PURCHASE

    dclhsf6ir3sr.jpg

    POPULACE CARDS FOR PURCHASE

    bk56g3wloxrj.jpg

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
    You may choose the same action multiple times, if you can afford to pay the necessary influence points.


    @Preda

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  • PredaPreda Registered User regular
    Play 5 red (3+1+1). Spend 2 to retrain my legion in Syria. Spend another 1 and use Flanking Manouvre to attack sassanids there.

    Geth, roll 2d6h3 for Syrian Legions
    Geth, roll 1d6h5 for Syrian Garrison
    Geth, roll 3d6h4 for Sassanid Invaders

    Syrian Legions:
    2d6h3 6 [2d6h3=[6, 6, 6, 6, 3], 5]
    Syrian Garrison:
    1d6h5 1 [1d6h5=5]
    Sassanid Invaders:
    3d6h4 1 [3d6h4=[6, 3], 1, 2]

  • PredaPreda Registered User regular
    OK, no need to reroll after that... Is Ardashir sure he wants to come and play here?
    Militia dies. With 2 remaining red points, add second legion in Britannia. Play 6 Yellow (4+2) Spend 4 to give circensem to both mobs in Galatia and Syria. Use last 2 to reraise militia in Syria.
    Put questor in Britannia and finally, last but not least, I've had enough of this incompetent Emperor. Declare myself as Pretender, with Seat of power in Galatia and Breakaway in Syria.

  • PredaPreda Registered User regular
    I have 9 political points, I'll use 3 to take a Foederati, the other 6 to ditch both red 1.

    @stever777

  • MrBodyMrBody Registered User regular
    I don't like this clear favoritism geth is showing you.

  • stever777stever777 AFK most Saturdays Registered User regular
    5 Legacy gained for the victory.

    Support Check Phase
    -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
    If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.


    N/A

    Expand Pretender Empire Phase
    Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.

    N/A

    Gain Legacy Phase
    Gain Legacy for governed provinces, improvements and being Emperor or Pretender.

    7 Legacy gained: 3 Provinces governed; 2 Pretender Provinces; 2 Improvements.

    Buy/Trash Cards Phase
    You may discard cards from your hand before buying/trashing cards.

    Finished, with nine political points generated by support in provinces governed.

    End of Turn Phase
    Flip inactive barbarians in your provinces to their active sides.

    N/A

    Add one Mob counter to each of your provinces with Mobs.

    N/A

    Refill your hand to five cards.

    Done.

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  • stever777stever777 AFK most Saturdays Registered User regular
    Turn 8.4 - Phyphor

    Upkeep Phase
    All Quaestor and Castra markers in provinces you govern are removed.

    N/A


    Crisis Phase
    Roll 2d6 on Crisis Table and resolve the result.

    Geth, roll 2d6 for Crisis Phase

    Crisis Phase:
    2d6 7 [2d6=3, 4]

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  • stever777stever777 AFK most Saturdays Registered User regular
    juorkhgh2oyu.jpg

    The Roman Empire faced inflation caused by years of coinage devaluation. The easiest way for emperors to raise money for campaigning was by inflating the coinage, a process made possible by debasing the coinage with bronze and copper.

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  • stever777stever777 AFK most Saturdays Registered User regular
    9oyljuyan94r.jpg
    Player Info
    nwvyipc415tu.jpg
    Cards
    STARTING CARDS

    zf2dybslfhsv.jpg

    MILITARY CARDS FOR PURCHASE

    0ozvjy6gmpvc.jpg

    SENATE CARDS FOR PURCHASE

    dclhsf6ir3sr.jpg

    POPULACE CARDS FOR PURCHASE

    bk56g3wloxrj.jpg

    Inflation is active.

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
    You may choose the same action multiple times, if you can afford to pay the necessary influence points.


    @Phyphor

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  • PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    4,3 red, 3 yellow
    March hispania to africa
    Attack barbs. Use flanking

    Geth roll 3d6h3 for rome
    Geth roll 3d6h4 for barbs

    rome:
    3d6h3 4 [3d6h3=[6, 4], [6, 3], 1]
    barbs:
    3d6h4 1 [3d6h4=5, 3, 3]

  • PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    Legion takes a hit
    Recruit general. Legion to hispania, legion to hispania
    Increase support in Egypt

    7 points, get blue 3 and red 3

  • PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    Oh wait I guess the militia dies instead doesnt it. Forgot about them

  • MrBodyMrBody Registered User regular
    Overthrow the false emperor?

  • stever777stever777 AFK most Saturdays Registered User regular
    5 Legacy gained for the victory.

    Support Check Phase
    -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
    If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.


    N/A

    Expand Pretender Empire Phase
    Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.

    N/A

    Gain Legacy Phase
    Gain Legacy for governed provinces, improvements and being Emperor or Pretender.

    6 Legacy gained: 3 Provinces governed; 3 Improvements.

    Buy/Trash Cards Phase
    You may discard cards from your hand before buying/trashing cards.

    Finished, with seven political points generated by support in provinces governed.

    End of Turn Phase
    Flip inactive barbarians in your provinces to their active sides.

    N/A

    Add one Mob counter to each of your provinces with Mobs.

    N/A

    Refill your hand to five cards.

    Done.

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  • stever777stever777 AFK most Saturdays Registered User regular
    Turn 9.1 - Daemonis

    Upkeep Phase
    All Quaestor and Castra markers in provinces you govern are removed.

    Done.


    Crisis Phase
    Roll 2d6 on Crisis Table and resolve the result.

    Geth, roll 2d6 for Crisis Phase

    Crisis Phase:
    2d6 7 [2d6=1, 6]

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  • MrBodyMrBody Registered User regular
    You're not going to use the mob or praetorian guard events?

  • PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    Praetorian guard requires me to spend military points and they all got spent. And that was a 3x 1 not a mob

  • stever777stever777 AFK most Saturdays Registered User regular
    o4mw7lh6pp50.jpg

    Good Auguries: The practice of divining the will of the gods from the observed flight of birds.

    Inflation ends.

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  • stever777stever777 AFK most Saturdays Registered User regular
    358kkuk6zg7j.jpg
    Player Info
    nwvyipc415tu.jpg
    Cards
    STARTING CARDS

    zf2dybslfhsv.jpg

    MILITARY CARDS FOR PURCHASE

    0ozvjy6gmpvc.jpg

    SENATE CARDS FOR PURCHASE

    dclhsf6ir3sr.jpg

    POPULACE CARDS FOR PURCHASE

    bk56g3wloxrj.jpg

    Good Auguries is active.

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
    You may choose the same action multiple times, if you can afford to pay the necessary influence points.


    @Daemonis

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  • DaemonisDaemonis Registered User regular
    edited November 2017
    Play red 1,1
    Attack barbarians in Pannonia - 1 red
    Geth roll 2d6h3 for legions
    Geth roll 1d6h5 for militia
    Geth roll 2d6h4 for barbarians

    legions:
    2d6h3 3 [2d6h3=[6, 6, 2], 4]
    militia:
    1d6h5 0 [1d6h5=4]
    barbarians:
    2d6h4 0 [2d6h4=1, 3]

    Daemonis on
  • DaemonisDaemonis Registered User regular
    Create army in Pannonia - 1 red.
    Play yellow 2,2 - quaestors in Italia and Gallia.
    Build Amphitheater in Pannonia - 3 yellow.
    Discard 1 blue.
    Gain 6 points, trash 1 blue, purchase 3 blue.

    @stever777

  • stever777stever777 AFK most Saturdays Registered User regular
    edited November 2017
    4 Legacy gained for the victory.

    Support Check Phase
    -1 support in each of your provinces containing a Rival Emperor, active barbarians and/or an enemy army in the capital.
    If Emperor, -1 support to Italia if a Pretender or Rival Emperor is on the map.


    -1 support in Italia due to Pretender existing.

    Expand Pretender Empire Phase
    Provinces you govern with a support level of 3+ adjacent to your Pretender Empire join it.

    N/A

    Gain Legacy Phase
    Gain Legacy for governed provinces, improvements and being Emperor or Pretender.

    5 Legacy gained: 3 Provinces governed; (1 support in Italia -2 Pretender Provinces); 2 Improvements.
    0 Turn of Being Emperor due to Pretender existing.

    Buy/Trash Cards Phase
    You may discard cards from your hand before buying/trashing cards.

    Finished, with six political points generated by support in provinces governed.

    End of Turn Phase
    Flip inactive barbarians in your provinces to their active sides.

    N/A

    Add one Mob counter to each of your provinces with Mobs.

    N/A

    Refill your hand to five cards.

    Done.


    stever777 on
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  • stever777stever777 AFK most Saturdays Registered User regular
    Turn 9.2 - MrBody

    Upkeep Phase
    All Quaestor and Castra markers in provinces you govern are removed.

    N/A


    Crisis Phase
    Roll 2d6 on Crisis Table and resolve the result.

    Geth, roll 2d6 for Crisis Phase

    Crisis Phase:
    2d6 4 [2d6=3, 1]

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  • stever777stever777 AFK most Saturdays Registered User regular
    1 Frank barbarian is activated.

    Geth, roll 1d6 for Invasion Check
    Geth, roll 1d6 for Path
    The first die is considered the black die.

    Invasion Check:
    1d6 2 [1d6=2]
    Path:
    1d6 5 [1d6=5]

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  • stever777stever777 AFK most Saturdays Registered User regular
    04ck4msjulrv.jpg
    Player Info
    nwvyipc415tu.jpg
    Cards
    STARTING CARDS

    zf2dybslfhsv.jpg

    MILITARY CARDS FOR PURCHASE

    0ozvjy6gmpvc.jpg

    SENATE CARDS FOR PURCHASE

    dclhsf6ir3sr.jpg

    POPULACE CARDS FOR PURCHASE

    bk56g3wloxrj.jpg

    2 Franks return to Pannonia.

    Good Auguries is active.

    Take Actions Phase
    Play cards from your hand and spend influence points to perform any combination of actions in any order you wish.
    You may choose the same action multiple times, if you can afford to pay the necessary influence points.


    @MrBody

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    The Black Hole of Cygnus X-1
  • MrBodyMrBody Registered User regular
    So, @Phyphor. Think you can take Italia next turn?

  • PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    edited November 2017
    Almost certainly

    Phyphor on
  • MrBodyMrBody Registered User regular
    edited November 2017
    Play red 3,2,2 for 7 points

    Recruit 4th legion in Macedonia, spending 4 points
    Move Macedonia army to Galatia, spending 2 points
    Initiate combat with final point


    geth roll 4d6t2 for my legions
    geth roll 2d6t2 for preda legions
    geth roll 1d6t4 for preda barbarian

    my legions:
    4d6t2 3 [4d6t2=3, 6, 5, 1]
    preda legions:
    2d6t2 2 [2d6t2=4, 3]
    preda barbarian:
    1d6t4 1 [1d6t4=4]

    MrBody on
  • MrBodyMrBody Registered User regular
    oops, forgot the explosion

    geth roll 1d6h2 for my extra hit

    my extra hit:
    1d6h2 1 [1d6h2=3]

  • MrBodyMrBody Registered User regular
    edited November 2017
    4 hits on Preda (down to 1 reduced legion)
    3 hits on me (reduce 3 legions)

    Gain control of pretender capital automatically

    play blue 1 for 1 point
    Elect governor in Thracia spending 1 point

    play yellow 3 for 3 points
    increase support in Thracia to 2 spending 2 points

    increase Asia support to 2
    mob in Gallia
    Castras in Asia and Galatia

    5 political points
    Purchase red 2, trash red yellow 1

    MrBody on
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