NipsHe/HimLuxuriating in existential crisis.Registered Userregular
Has anyone gotten the message from the Lotus about the "biological signature" headed toward the Plains, and know what's up with that? I got it today for the first time, and I've dinked around on the Plains, but not seen anything out of the ordinary.
Has anyone gotten the message from the Lotus about the "biological signature" headed toward the Plains, and know what's up with that? I got it today for the first time, and I've dinked around on the Plains, but not seen anything out of the ordinary.
I caught some of the "prime time stream" last night, and it sounded like something they'll discuss in the dev stream tonight.
Has anyone gotten the message from the Lotus about the "biological signature" headed toward the Plains, and know what's up with that? I got it today for the first time, and I've dinked around on the Plains, but not seen anything out of the ordinary.
It's the meteor headed to Earth. You can see it from the plains now, it looks infested.
Thanks for the heads up on Baro Ki'Teer. So it seems like it's Primed Target Cracker is the main thing for this go round?
Also, seems much easier to get ducats nowadays. I really like the relic cracking system compared to....needing...friends ( )... long ago.
[edit]
Actually, that looks like PC. PS4 / XB1 has....
Thermite Rounds
Scattering Inferno
Primed Point Blank (I think I got this before I quit, amusingly)
Primed Fast Hands
Primed Pistol Gambit
Prisma Grakata
cosmetic crap
Grustrag, Stalker, Zanuka beacons
Sands of Inaros
....no idea what's good there.
Bizazedo on
XBL: Bizazedo
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
ARs always feel ammo-hungry, so I can imagine the Prime AR Mutation to be a solid pickup.
Alternative is a leveled Ammo Case thing on your Sentinel. It will convert any dropped ammo to whatever you weapon type you have equipped, if you want to save your ducats for something else.
+4
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NipsHe/HimLuxuriating in existential crisis.Registered Userregular
ARs always feel ammo-hungry, so I can imagine the Prime AR Mutation to be a solid pickup.
Alternative is a leveled Ammo Case thing on your Sentinel. It will convert any dropped ammo to whatever you weapon type you have equipped, if you want to save your ducats for something else.
This. Primed Ammo Mutation is a waste of a mod slot, if you're willing to run Carrier (which between Ammo Case and Vacuum, you should be).
Consoles get Prisma Grakata? Get it. Unless you hate fun. Primed Pistol Gambit and Point Blank are good, too.
ARs always feel ammo-hungry, so I can imagine the Prime AR Mutation to be a solid pickup.
Alternative is a leveled Ammo Case thing on your Sentinel. It will convert any dropped ammo to whatever you weapon type you have equipped, if you want to save your ducats for something else.
Run Void Relic missions to open relics, getting Prime parts. Trade the Prime parts at a console near Baro for ducats. Grofit!
I'm going to check out the plains tonight. Get my peepers on that meteor.
How does one acquire ducats?
?
?
Take your relics and use them to get prime weapon and frame parts. Take those parts to a relay and find the kiosk to the right and left of the big statue in the main lobby, and sell those parts for ducats. Those same kiosks will have a timer letting you know when Baro will next appear/disappear too.
Oh, and here's a video posted to reddit yesterday if you wanna see the meteor but are lazy or are at work (turn the volume down/off due to loud, shitty music):
ARs always feel ammo-hungry, so I can imagine the Prime AR Mutation to be a solid pickup.
Alternative is a leveled Ammo Case thing on your Sentinel. It will convert any dropped ammo to whatever you weapon type you have equipped, if you want to save your ducats for something else.
This. Primed Ammo Mutation is a waste of a mod slot, if you're willing to run Carrier (which between Ammo Case and Vacuum, you should be).
Consoles get Prisma Grakata? Get it. Unless you hate fun. Primed Pistol Gambit and Point Blank are good, too.
ARs always feel ammo-hungry, so I can imagine the Prime AR Mutation to be a solid pickup.
Alternative is a leveled Ammo Case thing on your Sentinel. It will convert any dropped ammo to whatever you weapon type you have equipped, if you want to save your ducats for something else.
Run Void Relic missions to open relics, getting Prime parts. Trade the Prime parts at a console near Baro for ducats. Grofit!
Yeah, I haven't had enough spare parts to sell, so I'll probably just get the Inara blueprint. Hopefully next time he rolls around I'll be rolling in a bit more as I start to get more dupes.
Hmm I guess prisma grakata sounds good. The prisma angstrum has not really impressed but I do need all the mastery rank I can get. Plus everyone says it is great.
Can Helios run Ammo Case? I haven't actually noticed if it's a Sentinel.
All floating robot things are Sentinels.
True and correct. However, contrariwise, not all Sentinels can run all Sentinel Mods. Each Sentinel has a few "signature" mods that only that Sentinel can use.
Carrier: Striker, Ammo Case, Looter
Dethcube: Swift Deth, Vaporize
Diriga: Calculated Shot, Electro Pulse, Arc Coil
Djinn: Thumper, Fatal Attraction
Helios: Targeting Receptor, Investigator, Detect Vulnerability
Shade: Ghost, Revenge
Taxon: Retarget, Molecular Conversion
Wyrm: Warrior, Crowd Dispersion
Weirdly, the first one I list after every Sentinel (except Shade) is basically the same thing, which causes the Sentinel to attack the nearest enemy or something of that flavor. Not sure why DE felt the need to make it like that, other than as an Endo sink and to be able to give each Sentinel's basic attack precept a little bit of variation and flavor.
IMO, the important ones are Carrier's Ammo Case (Ammo Mutation/+Max Ammo), Helio's Investigator (Scans stuff for you), Shade's Ghost (A bit of unreliable invisibility), and Taxon's Molecular Conversion (because it's just nice extra survivability). Note that they all can use (loot-sucking) Vacuum.
I tend to jump back and forth between Carrier (Ammo), Helios (Scanning), and Taxon (Cold damage procs), depending on my loadout and feelings at the moment. Now if DE would just give Kubrows and Kavats some sort of vacuum, I might use them more than once in a blue moon.
Honestly they should just make a vacuum mod for warframes or make it natural to pick up in a small radius around you. The effect doesn't need to be vacuum levels, but the normal pickup radius is easy too small.
Weirdly, the first one I list after every Sentinel (except Shade) is basically the same thing, which causes the Sentinel to attack the nearest enemy or something of that flavor. Not sure why DE felt the need to make it like that, other than as an Endo sink and to be able to give each Sentinel's basic attack precept a little bit of variation and flavor.
They have different engagement ranges.
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Orphanerivers of redthat run to seaRegistered Userregular
Can Helios run Ammo Case? I haven't actually noticed if it's a Sentinel.
All floating robot things are Sentinels.
True and correct. However, contrariwise, not all Sentinels can run all Sentinel Mods. Each Sentinel has a few "signature" mods that only that Sentinel can use.
Carrier: Striker, Ammo Case, Looter
Dethcube: Swift Deth, Vaporize
Diriga: Calculated Shot, Electro Pulse, Arc Coil
Djinn: Thumper, Fatal Attraction
Helios: Targeting Receptor, Investigator, Detect Vulnerability
Shade: Ghost, Revenge
Taxon: Retarget, Molecular Conversion
Wyrm: Warrior, Crowd Dispersion
Weirdly, the first one I list after every Sentinel (except Shade) is basically the same thing, which causes the Sentinel to attack the nearest enemy or something of that flavor. Not sure why DE felt the need to make it like that, other than as an Endo sink and to be able to give each Sentinel's basic attack precept a little bit of variation and flavor.
IMO, the important ones are Carrier's Ammo Case (Ammo Mutation/+Max Ammo), Helio's Investigator (Scans stuff for you), Shade's Ghost (A bit of unreliable invisibility), and Taxon's Molecular Conversion (because it's just nice extra survivability). Note that they all can use (loot-sucking) Vacuum.
I tend to jump back and forth between Carrier (Ammo), Helios (Scanning), and Taxon (Cold damage procs), depending on my loadout and feelings at the moment. Now if DE would just give Kubrows and Kavats some sort of vacuum, I might use them more than once in a blue moon.
Well, if you only carry your sentinel around for its utility and don't especially care about it shooting things or specifically don't want it to shoot things (like doing a spy mission with a non invis frame), unequipping the attack precept does make it pacifist iirc
I tend to use carrier (Of course!), helios, diriga, taxon or Shade.
The fact that Shade doesn't shoot unless you're shot upon is nice for stealth missions. Meanwhile the Diriga is great for open range (electropulse and arc coil also prevent you from being swamped), the taxon is good for general slowing and support, the carrier has the best closeup and reduces/eliminates the drawback of ammo-hungry weapons and the helios scans.
"The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
-Antje Jackelén, Archbishop of the Church of Sweden
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
The Helios Detect Vulnerability is nice extra damage.
Honestly they should just make a vacuum mod for warframes or make it natural to pick up in a small radius around you. The effect doesn't need to be vacuum levels, but the normal pickup radius is easy too small.
It's funny you mention that, because they mentioned in the stream that that was included with PoE. It's just a 3m radius, but it's there.
Honestly they should just make a vacuum mod for warframes or make it natural to pick up in a small radius around you. The effect doesn't need to be vacuum levels, but the normal pickup radius is easy too small.
It's funny you mention that, because they mentioned in the stream that that was included with PoE. It's just a 3m radius, but it's there.
Aha, I haven't experimented without vacuum since, so that might be part of it!
Honestly they should just make a vacuum mod for warframes or make it natural to pick up in a small radius around you. The effect doesn't need to be vacuum levels, but the normal pickup radius is easy too small.
It's funny you mention that, because they mentioned in the stream that that was included with PoE. It's just a 3m radius, but it's there.
Aha, I haven't experimented without vacuum since, so that might be part of it!
3m is very small, and not a lot of people noticed. It's mostly in a, "it was a bit easier to pick that thing up" sort of way without being real obvious. I just figured it was a sort of "looseness" in the netcode letting me pick stuff up in a way I normally couldn't, but DE Scott confirmed it today. Said he didn't tell anyone except Steve and the programmer he had help him implement it, and he didn't put it in the patch notes either. Made me laugh when he said it, because the "looseness" suddenly made a lot more sense.
+1
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NipsHe/HimLuxuriating in existential crisis.Registered Userregular
Honestly they should just make a vacuum mod for warframes or make it natural to pick up in a small radius around you. The effect doesn't need to be vacuum levels, but the normal pickup radius is easy too small.
It's funny you mention that, because they mentioned in the stream that that was included with PoE. It's just a 3m radius, but it's there.
Aha, I haven't experimented without vacuum since, so that might be part of it!
3m is very small, and not a lot of people noticed. It's mostly in a, "it was a bit easier to pick that thing up" sort of way without being real obvious. I just figured it was a sort of "looseness" in the netcode letting me pick stuff up in a way I normally couldn't, but DE Scott confirmed it today. Said he didn't tell anyone except Steve and the programmer he had help him implement it, and he didn't put it in the patch notes either. Made me laugh when he said it, because the "looseness" suddenly made a lot more sense.
Now that the cat's out of the bag, how long before the screaming of the masses pushes DE to make that innate vacuum distance meaningful?
And for the record, outside of Taxon/Artax, I tend to not have my Sentinels equipped with guns or attack-related precepts.
Honestly they should just make a vacuum mod for warframes or make it natural to pick up in a small radius around you. The effect doesn't need to be vacuum levels, but the normal pickup radius is easy too small.
It's funny you mention that, because they mentioned in the stream that that was included with PoE. It's just a 3m radius, but it's there.
Aha, I haven't experimented without vacuum since, so that might be part of it!
3m is very small, and not a lot of people noticed. It's mostly in a, "it was a bit easier to pick that thing up" sort of way without being real obvious. I just figured it was a sort of "looseness" in the netcode letting me pick stuff up in a way I normally couldn't, but DE Scott confirmed it today. Said he didn't tell anyone except Steve and the programmer he had help him implement it, and he didn't put it in the patch notes either. Made me laugh when he said it, because the "looseness" suddenly made a lot more sense.
Now that the cat's out of the bag, how long before the screaming of the masses pushes DE to make that innate vacuum distance meaningful?
And for the record, outside of Taxon/Artax, I tend to not have my Sentinels equipped with guns or attack-related precepts.
They made comments about considering that, and even joked that maybe it would take exilus adapters (because space mom handed out so many of them).
Psychotic OneThe Lord of No PantsParts UnknownRegistered Userregular
I've decided to give Warframe a second try. I played when it first game to xbox and just was confused how anything works or how to advance.
Anyone got advice on what is the best way to get going early on?
How do I get the materials to make more weapons etc. Should I focus on clearing one planet at a time?
I've decided to give Warframe a second try. I played when it first game to xbox and just was confused how anything works or how to advance.
Anyone got advice on what is the best way to get going early on?
How do I get the materials to make more weapons etc. Should I focus on clearing one planet at a time?
You get materials by doing missions and collecting drops from things, 'common' resources have an orange glow, rare ones glow green. Initial focus should be clearing junctions until you have access to all the types of resources, at which point you can probably slow down and go back and clear nodes so you can start dropping extractors to help gather resources.
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
I've decided to give Warframe a second try. I played when it first game to xbox and just was confused how anything works or how to advance.
Anyone got advice on what is the best way to get going early on?
How do I get the materials to make more weapons etc. Should I focus on clearing one planet at a time?
Clear planets, at least until you complete two story quests (the war within and the second dream). After that you should have most of the nodes unlocked, and have gotten a bunch of stuff along the way.
Try to build games and weapons you have access to. Rhino's great at being nigh unkillable if you need a new frame.
So the new warframe will be able to summon her own personal kavat regardless of your current companion. Khora As a huge fan of pet classes I'm pretty excited!
+2
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NipsHe/HimLuxuriating in existential crisis.Registered Userregular
Honestly they should just make a vacuum mod for warframes or make it natural to pick up in a small radius around you. The effect doesn't need to be vacuum levels, but the normal pickup radius is easy too small.
It's funny you mention that, because they mentioned in the stream that that was included with PoE. It's just a 3m radius, but it's there.
Aha, I haven't experimented without vacuum since, so that might be part of it!
3m is very small, and not a lot of people noticed. It's mostly in a, "it was a bit easier to pick that thing up" sort of way without being real obvious. I just figured it was a sort of "looseness" in the netcode letting me pick stuff up in a way I normally couldn't, but DE Scott confirmed it today. Said he didn't tell anyone except Steve and the programmer he had help him implement it, and he didn't put it in the patch notes either. Made me laugh when he said it, because the "looseness" suddenly made a lot more sense.
Now that the cat's out of the bag, how long before the screaming of the masses pushes DE to make that innate vacuum distance meaningful?
And for the record, outside of Taxon/Artax, I tend to not have my Sentinels equipped with guns or attack-related precepts.
They made comments about considering that, and even joked that maybe it would take exilus adapters (because space mom handed out so many of them).
Honestly, the cost of an Adapter feels more or less reasonable for innate vacuum. I'd take that deal.
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PiptheFairFrequently not in boats.Registered Userregular
Not sure if it's the fastest way, but running just like, exterminate or something on the derelict as Limbo is pretty painless. Run around in the rift until you find a Kavat, banish the Kavat, then za warudo it and scan, then move on.
NEO|PhyteThey follow the stars, bound together.Strands in a braid till the end.Registered Userregular
I dumped forma into heliocore (and then synoid heliocore) for cat picture hunting. Much simpler than having to futz around with scanners.
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
I hate riven mods on a conceptual level. Complete a frustratingly difficult challenge to get some boring stat increases for a weapon I hate using? No thanks.
So today I sold off all 13 of the riven mods I'd accumulated since I began playing, for 25 platinum each. I'd never sold anything in Warframe before today, so I'd say that's a pretty good amount of profit considering I was just trying to get rid of something that I considered to be worthless trash.
Because I hear people talking about the PSN clan, but I must be in an old iteration, because it’s like a ghost town. Bands won’t play no more. Presumably, there was too much fighting on the dance floor...
"Because things are the way they are, things will not stay the way they are." - Bertolt Brecht
Posts
I caught some of the "prime time stream" last night, and it sounded like something they'll discuss in the dev stream tonight.
It's the meteor headed to Earth. You can see it from the plains now, it looks infested.
Also, seems much easier to get ducats nowadays. I really like the relic cracking system compared to....needing...friends ( )... long ago.
[edit]
Actually, that looks like PC. PS4 / XB1 has....
Thermite Rounds
Scattering Inferno
Primed Point Blank (I think I got this before I quit, amusingly)
Primed Fast Hands
Primed Pistol Gambit
Prisma Grakata
cosmetic crap
Grustrag, Stalker, Zanuka beacons
Sands of Inaros
....no idea what's good there.
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
How does one acquire ducats?
? ?
Alternative is a leveled Ammo Case thing on your Sentinel. It will convert any dropped ammo to whatever you weapon type you have equipped, if you want to save your ducats for something else.
This. Primed Ammo Mutation is a waste of a mod slot, if you're willing to run Carrier (which between Ammo Case and Vacuum, you should be).
Consoles get Prisma Grakata? Get it. Unless you hate fun. Primed Pistol Gambit and Point Blank are good, too.
Run Void Relic missions to open relics, getting Prime parts. Trade the Prime parts at a console near Baro for ducats. Grofit!
Take your relics and use them to get prime weapon and frame parts. Take those parts to a relay and find the kiosk to the right and left of the big statue in the main lobby, and sell those parts for ducats. Those same kiosks will have a timer letting you know when Baro will next appear/disappear too.
https://youtu.be/TKvi9DAdtOg
Yeah, I haven't had enough spare parts to sell, so I'll probably just get the Inara blueprint. Hopefully next time he rolls around I'll be rolling in a bit more as I start to get more dupes.
PSN:Furlion
All floating robot things are Sentinels.
True and correct. However, contrariwise, not all Sentinels can run all Sentinel Mods. Each Sentinel has a few "signature" mods that only that Sentinel can use.
Carrier: Striker, Ammo Case, Looter
Dethcube: Swift Deth, Vaporize
Diriga: Calculated Shot, Electro Pulse, Arc Coil
Djinn: Thumper, Fatal Attraction
Helios: Targeting Receptor, Investigator, Detect Vulnerability
Shade: Ghost, Revenge
Taxon: Retarget, Molecular Conversion
Wyrm: Warrior, Crowd Dispersion
Weirdly, the first one I list after every Sentinel (except Shade) is basically the same thing, which causes the Sentinel to attack the nearest enemy or something of that flavor. Not sure why DE felt the need to make it like that, other than as an Endo sink and to be able to give each Sentinel's basic attack precept a little bit of variation and flavor.
IMO, the important ones are Carrier's Ammo Case (Ammo Mutation/+Max Ammo), Helio's Investigator (Scans stuff for you), Shade's Ghost (A bit of unreliable invisibility), and Taxon's Molecular Conversion (because it's just nice extra survivability). Note that they all can use (loot-sucking) Vacuum.
I tend to jump back and forth between Carrier (Ammo), Helios (Scanning), and Taxon (Cold damage procs), depending on my loadout and feelings at the moment. Now if DE would just give Kubrows and Kavats some sort of vacuum, I might use them more than once in a blue moon.
Well, if you only carry your sentinel around for its utility and don't especially care about it shooting things or specifically don't want it to shoot things (like doing a spy mission with a non invis frame), unequipping the attack precept does make it pacifist iirc
The fact that Shade doesn't shoot unless you're shot upon is nice for stealth missions. Meanwhile the Diriga is great for open range (electropulse and arc coil also prevent you from being swamped), the taxon is good for general slowing and support, the carrier has the best closeup and reduces/eliminates the drawback of ammo-hungry weapons and the helios scans.
-Antje Jackelén, Archbishop of the Church of Sweden
It's funny you mention that, because they mentioned in the stream that that was included with PoE. It's just a 3m radius, but it's there.
Aha, I haven't experimented without vacuum since, so that might be part of it!
3m is very small, and not a lot of people noticed. It's mostly in a, "it was a bit easier to pick that thing up" sort of way without being real obvious. I just figured it was a sort of "looseness" in the netcode letting me pick stuff up in a way I normally couldn't, but DE Scott confirmed it today. Said he didn't tell anyone except Steve and the programmer he had help him implement it, and he didn't put it in the patch notes either. Made me laugh when he said it, because the "looseness" suddenly made a lot more sense.
Now that the cat's out of the bag, how long before the screaming of the masses pushes DE to make that innate vacuum distance meaningful?
And for the record, outside of Taxon/Artax, I tend to not have my Sentinels equipped with guns or attack-related precepts.
They made comments about considering that, and even joked that maybe it would take exilus adapters (because space mom handed out so many of them).
Handmade Jewelry by me on EtsyGames for sale
Me on Twitch!
Anyone got advice on what is the best way to get going early on?
How do I get the materials to make more weapons etc. Should I focus on clearing one planet at a time?
You get materials by doing missions and collecting drops from things, 'common' resources have an orange glow, rare ones glow green. Initial focus should be clearing junctions until you have access to all the types of resources, at which point you can probably slow down and go back and clear nodes so you can start dropping extractors to help gather resources.
Warframe/Steam: NFyt
Clear planets, at least until you complete two story quests (the war within and the second dream). After that you should have most of the nodes unlocked, and have gotten a bunch of stuff along the way.
Try to build games and weapons you have access to. Rhino's great at being nigh unkillable if you need a new frame.
Honestly, the cost of an Adapter feels more or less reasonable for innate vacuum. I'd take that deal.
what's the best way to farm after that?
Not sure if it's the fastest way, but running just like, exterminate or something on the derelict as Limbo is pretty painless. Run around in the rift until you find a Kavat, banish the Kavat, then za warudo it and scan, then move on.
Warframe/Steam: NFyt
So today I sold off all 13 of the riven mods I'd accumulated since I began playing, for 25 platinum each. I'd never sold anything in Warframe before today, so I'd say that's a pretty good amount of profit considering I was just trying to get rid of something that I considered to be worthless trash.
Because I hear people talking about the PSN clan, but I must be in an old iteration, because it’s like a ghost town. Bands won’t play no more. Presumably, there was too much fighting on the dance floor...