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[WH40K] The FAQ has arrived

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    MazzyxMazzyx Comedy Gold Registered User regular
    Yeah I can't see a difference from normal sisters.

    I will say the Sisters' codex release might be the largest drop in models outside the Primaris.

    u7stthr17eud.png
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    EchoEcho ski-bap ba-dapModerator mod
    Nids didn't get any new models, did they?

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    TheColonelTheColonel ChicagolandRegistered User regular
    Does not appear that they did. We would have seen pre-orders up this weekend if they were dropping any with the Codex.

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    ElldrenElldren Is a woman dammit ceterum censeoRegistered User regular
    Mr_Rose wrote: »
    honovere wrote: »
    Brainleech wrote: »
    The Nercomunda pre order is news is up
    https://www.warhammer-community.com/2017/11/05/necromunda-pre-order-11th-november/

    Still I am curious about some stuff in the game since in the video they mention the return of special characters?

    Are hired guns gone?
    Did Heavies and juves go away in favor of the specialist?

    Sly GW dropping the hint that the Zone mortalis board works with the terrain in nercomunda

    I do wonder when the new gangs will be out and will they have themed wargear like the escher/goliath gangs now?

    Heavies and juves are part of the gangwar expansion, as far as I remember.

    Heavies are sorta gone, actually; the Champions can take heavy gear and gangers that gain sufficient experience can become specialists but there’s no longer an explicit “Heavy” type/rank. Juves are definitely a thing though.

    Hired guns are not gone and will be getting plastic “character” style packs. Further, the range of hirelings available has gone up; suggested ones include scouts/runners (not ratskins), friendly docs, and even cooks, all of whom may potentially see time on-table if a rival raids your HQ - giving you something else to worry about since they aren’t exactly combat monsters. But even the range of types you can pick up explicitly to fight for you is going up; to one day hopefully include an Imperial Beastman who is explicitly the same guy from the old catalogues, just forty years older and retired from the Guard to become a bounty hunter.

    The remaining core Clan gangs are all scheduled for “2018” but no greater detail on that has been released yet.

    So does anyone know how much of my old Escher gang would be table legal under the new rules? Is the heavy stubber out? What about the leader with a plasma gun?

    fuck gendered marketing
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    honoverehonovere Registered User regular
    edited November 2017
    There hasn't been any info about gang rosters so far except for some fluff previews for named gangers and new gang specific guns.

    honovere on
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    TheColonelTheColonel ChicagolandRegistered User regular
    Building a Shadowsword for Adepticon. I knew it was going to be big, but I wasn't exactly prepared for just how large the damn thing is. Thousand Son for scale.

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    duTAG9N.jpg?2

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    No-QuarterNo-Quarter Nothing To Fear But Fear ItselfRegistered User regular
    I want my Thousand Sonssssssssssssssssssssssssssss

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    SmokeStacksSmokeStacks Registered User regular
    What's a good name for an Inquisitor?

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    BadablackBadablack Registered User regular
    Inquisitor Obiwan Sherlock Clousseau

    FC: 1435-5383-0883
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    SvenskaSvenska Registered User regular
    Chaos McBackstabberson

    Since your name means "swedish" in swedish, I just assumed you were, ya know, swedish.

    eNozN1RVNTYwUDVRNVUzUjOsMVQzRCON1UyApAmYbQZRYwaRBlOqZSYA7ZUOyQ==
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    SmokeStacksSmokeStacks Registered User regular
    The Inquisition themed narrative campaign that my meta is going to have is at the "design your inquisitor" stage.

    I want to call you guys jerks but to be honest I'm thinking of making him Ordo Hereticus and naming him John Stalvern and seeing if anyone notices.

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    DayspringDayspring the Phoenician Registered User regular
    John Stalvern would be Ordo Maleus, surely.
    And yes you should totally do that.

    My Warhammer stuff online: Youtube Twitter Insta
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    MaydayMayday Cutting edge goblin tech Registered User regular
    Additional props if he becomes a Poxwalker at the end of the campaign.

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    SmokeStacksSmokeStacks Registered User regular
    A couple of the other people posted their dudes, and they were both powerful Inquisitors with long histories and reputations etc etc. Not Mary Sue level, but still typical "radical Inquisitors who don't always play by the rules but they get results, damn it" etc etc. As a result I made my guy the exact opposite - a brand new Ordo Hereticus Inquisitor who (due to rapid transition between Alcolyte to Interrogator to full fledged Inquisitor) has very little practical experience and is Puritanical as fuck.

    Now I just have to decide which model to use. I have the standard "Inquisitor with Bolt Pistol and Power Sword" mini from GW, and it's a cool looking model (I think it's the best looking Inquisitor model they sell), but I'm worried that a bunch of people are going to end up using that same model for that same reason, so I'm thinkinf of bashing something together from bits.

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    see317see317 Registered User regular
    edited November 2017
    A couple of the other people posted their dudes, and they were both powerful Inquisitors with long histories and reputations etc etc. Not Mary Sue level, but still typical "radical Inquisitors who don't always play by the rules but they get results, damn it" etc etc. As a result I made my guy the exact opposite - a brand new Ordo Hereticus Inquisitor who (due to rapid transition between Alcolyte to Interrogator to full fledged Inquisitor) has very little practical experience and is Puritanical as fuck.

    Now I just have to decide which model to use. I have the standard "Inquisitor with Bolt Pistol and Power Sword" mini from GW, and it's a cool looking model (I think it's the best looking Inquisitor model they sell), but I'm worried that a bunch of people are going to end up using that same model for that same reason, so I'm thinkinf of bashing something together from bits.

    If I may offer a suggestion, Khador Warcasters from War Machine tend to have a very Inquisitorial look about them IMO.
    http://www.thewarstore.com/privateer-press-warmachine-khador-warcaster.html

    Irusk, Malakov, Strakhov, Sorscha, maybe Zerkova if you swapped the wand out for a gun could work. I'd love to see the backstory for an inquisitor using Karchev.
    Old witch using a power fist or lightning claws and the scrapjack standing in for a servitor? Probably not as a freshly minted Inquisitor, but could be fun to build a backstory around an inquisitor who looks like an angry old granny.

    Maybe check the Protectorate models if you're looking for less heavily armored great coats and more flowy robes and fire.

    see317 on
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    Gabriel_PittGabriel_Pitt (effective against Russian warships) Registered User regular
    About... Jesus, really, 15 years ago? I turned Sorscha into an inquisitor. Cut off her staff, attached a storm bolter, and since I gave my Celestine wings, I had the spare cherub cload on hand - it's a pretty wicked looking setup.

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    BurnageBurnage Registered User regular
    edited November 2017
    Let me tell you all about the worst piece of luck I had during Blood and Glory.

    So I had a Farseer, and she wanted to cast Doom on a target. Double 1s.

    Okay, no big deal. I'll use Runes of the Farseer to re-roll one of those dice. Another 1.

    Okay, I'll use a command point to re-roll the other die. Another 1.

    Alright, that's fine. Her Ghosthelm lets her save self-inflicted mortal wounds on a 2+.

    Another 1.

    Okay. Cool. Her Warlord Trait, Fate's Messenger, lets her avoid an inflicted wound on a 6+.
    She fucking gets it and avoids taking any damage.

    The same Farseer in a later game managed to die in close combat with Gulliman, then got resurrected by the Phoenix Gem item and killed about three of my own units to do so while failing to wound Gulliman at all.

    I have very conflicted feelings about my Farseer currently.

    Burnage on
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    MazzyxMazzyx Comedy Gold Registered User regular
    So I was building my army for the next campaign mission. I am playing as the defender on the sabotage mission and it says to not use many if any vehicles at all for flavor. I do have a single rhino and a heldrake (my lord's riding dragon because it amuses me) and some hellbrutes but they are just big infantry now anyway. But most marines and cultist.

    And I was like, I am going to try a Noise Marine beat squad with chainswords and an icon because I am playing Imperium.

    Doing it in my head the 9 man squad, I am putting an exalted champion with them in the rhino, with a decked out champ with a doomsiren and plasma pistol is still under 180 pts and they put out a lot of chop. 3 attacks each thanks to the chainswords, hitting on 3s, that get an extra attack on 5+ and with the excessive violence can get more for each model they kill. And then they die they lob grenades.

    Its mean.

    I am excited to try it.

    u7stthr17eud.png
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    SmokeStacksSmokeStacks Registered User regular
    I bought a Fellblade from a guy, he brought it over last night. He originally used it with his Ultramarines so it was blue with a white stripe. After some work it is now black with a red stripe/trim. It needs a little more work, but I should be able to get it done over the next few days.

    I now have two Lords of War (the other being a Knight Warden), which means I am kiiiinda tempted to pick up another at some point just so I can do a Super Heavy detachment. The next Apocalypse game should be a lot of fun.

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    BadablackBadablack Registered User regular
    You’ve got a giant robot and a tank, get some sort of heavy flier next and you can form a megazord.

    FC: 1435-5383-0883
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    No-QuarterNo-Quarter Nothing To Fear But Fear ItselfRegistered User regular
    Playing this list later, I know it's 3 pts over
    ++ Battalion Detachment +3CP (Chaos - Death Guard) [133 PL, 2503pts] ++

    + HQ +

    Daemon Prince of Nurgle [9 PL, 180pts]: Daemonic axe, Wings

    Typhus [9 PL, 175pts]

    + Troops +

    Plague Marines [10 PL, 179pts]
    . Plague Champion: Boltgun, Plague knife, Power fist
    . 4x Plague Marine w/ boltgun
    . Plague Marine w/ Special Weapon: Meltagun
    . Plague Marine w/ Special Weapon: Meltagun

    Plague Marines [10 PL, 184pts]
    . Plague Champion: Plague knife, Plasma gun, Power fist
    . 4x Plague Marine w/ boltgun
    . Plague Marine w/ Special Weapon: Plasma gun
    . Plague Marine w/ Special Weapon: Plasma gun

    Plague Marines [10 PL, 186pts]
    . Plague Champion: Plague knife, Plasma gun, Power fist
    . 4x Plague Marine w/ boltgun
    . Plague Marine w/ Special Weapon: Blight launcher
    . Plague Marine w/ Special Weapon: Blight launcher

    Poxwalkers [6 PL, 90pts]: 15x Poxwalker

    Poxwalkers [6 PL, 84pts]: 14x Poxwalker

    + Elites +

    Biologus Putrifier [4 PL, 74pts]: Plague knife

    Deathshroud Terminators [11 PL, 225pts]
    . Deathshroud Champion: Manreaper, Plaguespurt gauntlets
    . 2x Deathshroud Terminator: 2x Manreaper, 2x Plaguespurt gauntlets

    Foul Blightspawn [4 PL, 77pts]

    Helbrute [7 PL, 139pts]: Helbrute fist, Multi-melta

    Plague Surgeon [4 PL, 65pts]: Balesword

    Tallyman [4 PL, 67pts]: Plasma pistol

    + Fast Attack +

    Foetid Bloat-drone [8 PL, 158pts]: 2x Plaguespitters, Plague probe

    + Heavy Support +

    Chaos Land Raider [19 PL, 367pts]: Havoc launcher, Twin heavy bolter, 2x Twin lascannon

    Plagueburst Crawler [8 PL, 162pts]: 2x Entropy cannon, Rothail volley gun

    + Dedicated Transport +

    Chaos Rhino [4 PL, 91pts]: Combi-bolter, Combi-melta

    ++ Total: [133 PL, 2503pts] ++

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    Custom SpecialCustom Special I know I am, I'm sure I am, I'm Sounders 'til I die!Registered User regular
    edited November 2017
    Is it feasible to run a mostly Death Guard army without plaguebearers? I feel like most of what I see online is just a few actual marines and mostly demons.

    Custom Special on
    XBL: F4ll0utBP | STEAM | PSN : CustomSpecial | Bnet: F4ll0ut#1636
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    valhalla130valhalla130 13 Dark Shield Perceives the GodsRegistered User regular
    What are Sternguard good at?

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    BadablackBadablack Registered User regular
    Taking a long time to paint.

    FC: 1435-5383-0883
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    TraceofToxinTraceofToxin King Nothing Registered User regular
    What are Sternguard good at?

    Being cool, but expensive.

    Everyday I wake up is the worst day of my life.
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    LanlaornLanlaorn Registered User regular
    "Being cool, but (too) expensive" basically describes every army or unit I like in 40k.

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    TraceofToxinTraceofToxin King Nothing Registered User regular
    Lanlaorn wrote: »
    "Being cool, but (too) expensive" basically describes every army or unit I like in 40k.

    To be fair, it describes most of the units in the game. If you care at all about efficiency, looking at every army book makes you throw out about half the entries as completely inefficient. Out of that half, 1-3 units will stand out as obviously super great, then you have a myriad of things that have overlapping levels of efficiency.

    Everyday I wake up is the worst day of my life.
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    TIFunkaliciousTIFunkalicious Kicking back in NebraskaRegistered User regular
    edited November 2017
    I got to put my half painted World Eaters on the table for the first time. My transports ate it really early vs guard which made me worried about the rest of the match. I ended up only losing by a slim margin with a lot of points scored on both sides overall. Highlights included a lone berzerker solo killing a sentinel in 2 turns and a cultist squad killing like 13 scions. +1 attack on charges with cheap units can be very mean

    u8r9jr5xttin.jpg

    Biggest disappointment was Kharn missing a ton and getting shot to shit on the next turn

    TIFunkalicious on
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    BadablackBadablack Registered User regular
    I picked up the tyranid codex today, it’s actually got a lot of neat new stuff in it! I don’t have any tyranid models other than a cheap starter pack of termagants to practice colors on, but how awful would I do with a list revolving around throwing as many spore mines as possible on the field? So biovores, sporocysts, and a shoebox full of spore mines and mucolids. Just choke the entire battlefield with floating, bobbing, deepstriking testicles. Literally balls everywhere, gonad-powered mortal wound spam on a level that would make smite spam look quaint.

    FC: 1435-5383-0883
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    Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    I have no idea but now I really wanna see it happen to someone…

    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
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    NorgothNorgoth cardiffRegistered User regular
    Biovores are a bit weird because it’s better to miss and spawn the mine than hit with the gun so your doing weird shit like moving it to try and miss .

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    Halos Nach TariffHalos Nach Tariff Can you blame me? I'm too famous.Registered User regular
    I do kinda miss that they took away Biovores overwatch ability (understandably) cos it was briefly hilarious just to be able to completely block a charge when you inevitably missed the overwatch shots, or else make the charge much more explodey than it would have been otherwise.

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    McGibsMcGibs TorontoRegistered User regular
    At least with split fire now, you don't have to waste an entire units shooting to pop a T1 W1 scrotesac.

    website_header.jpg
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    Alistair HuttonAlistair Hutton Dr EdinburghRegistered User regular
    8mm for the Adpetus Titanic's reboot? Sad Panda emoticon.

    Even putting aside the obsolesence of my vast Epic collection I just cannot paint anything between 6mm and 15mm. My attempts at Warmaster minis were horrendous. Epic scale I can crank out company after company, 15 mm has enough space for some detailing, 10 and 12 mm are a horrible middle ground for me, I assume 8mm will be the same.

    I have a thoughtful and infrequently updated blog about games http://whatithinkaboutwhenithinkaboutgames.wordpress.com/

    I made a game, it has penguins in it. It's pay what you like on Gumroad.

    Currently Ebaying Nothing at all but I might do in the future.
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    Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    Don’t worry, you won’t be seeing Adeptus Titanicus infantry for a while, not officially at any rate. All Titans, all the time, maybe a few tanks?

    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
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    InquisitorInquisitor Registered User regular
    edited November 2017
    Mr_Rose wrote: »
    Don’t worry, you won’t be seeing Adeptus Titanicus infantry for a while, not officially at any rate. All Titans, all the time, maybe a few tanks?

    Has there been any recent news on the Adeptus Titanicus front? I assume it all got pushed back to release 8th edition, but I love me some stompy robots so uh... I am hungry for info.

    Inquisitor on
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    Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    Inquisitor wrote: »
    Mr_Rose wrote: »
    Don’t worry, you won’t be seeing Adeptus Titanicus infantry for a while, not officially at any rate. All Titans, all the time, maybe a few tanks?

    Has there been any recent news on the Adeptus Titanicus front? I assume it all got pushed back to release 8th edition, but I love me some stompy robots so uh... I am hungry for info.

    Ok, so, the game is probably due for release next year sometime, either all plastic or plastic Titans with resin knights, no infantry or tanks, Warlords are around 8" tall. The game is done, ruleswise; the delay is to allow for 8th edition and also to convert from resin to plastic. Interview here with James Hewitt where he talks about it a little.

    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
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    SmokeStacksSmokeStacks Registered User regular
    edited November 2017
    I picked up another Dreadnought last night, an old metal one. It kinda bugs me that the old metal Dreads have so much more detail than the newer plastic stuff did. The pushfit Black Reach/Vedros Dreads were practically bare by comparison. I've noticed that the old metal Terminators are the same. I got a good deal on it, but it didn't have a base, so that's the next thing on the list.

    I didn't realize how heavy the little metal bastards are, if I ever got mugged outside of my FLGS I could use it as a weapon.

    SmokeStacks on
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    Moridin889Moridin889 Registered User regular
    I picked up another Dreadnought last night, an old metal one. It kinda bugs me that the old metal Dreads have so much more detail than the newer plastic stuff did. The pushfit Black Reach/Vedros Dreads were practically bare by comparison. I've noticed that the old metal Terminators are the same. I got a good deal on it, but it didn't have a base, so that's the next thing on the list.

    I didn't realize how heavy the little metal bastards are, if I ever got mugged outside of my FLGS I could use it as a weapon.

    Were you ever around for the Dreadsock tales? Thats effectively what we joked about.

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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    I was so beat up and tired over the end of the week from work I forgot Nercomunda was up for pre order
    Hmm themed dice

This discussion has been closed.