As the person responsible for administering rabies I'm still not sure how rabies worked. One person got healed by Belle and one got healed at random right?
But yeah, the messup with the orders day 1(I quoted the orders post when everyone else was editting it so it looked like my older post was newer) hurt us a bit but I think we did a good job. Shout-out to LostNinja for finding much better ways to use the anonymous messages than I did last game - in case nobody's figured it out, the speech restrictions were entirely made up.
And one person got friendly-fire vote killed before it did anything...whatever it did.
I didn't anticipate public seering. My solution was to just have Gizzy reveal in narration, but it seemed unfair to punish Gizzy for the village's choices so I warned her that the next public success would reveal her and gave her the private seering.
Ohhhh I totally didn't realize that - I just thought it was fun flavor talking about having Lefou holding me back from yelling it from the rooftops, haha
This was a fun game!
Austinp I seered you because I thought you would be a fun person to network with. But it turns out you weren't on my team!
Switch Animal Crossing Friend Code: SW-5107-9276-1030
Island Name: Felinefine
I didn't anticipate public seering. My solution was to just have Gizzy reveal in narration, but it seemed unfair to punish Gizzy for the village's choices so I warned her that the next public success would reveal her and gave her the private seering.
Ohhhh I totally didn't realize that - I just thought it was fun flavor talking about having Lefou holding me back from yelling it from the rooftops, haha
This was a fun game!
Austinp I seered you because I thought you would be a fun person to network with. But it turns out you weren't on my team!
Arghhh. The best of choices to be seered for and it comes the one game I’m actually mafia.
@LostNinja want to give kudos for the awesome use of the action power. I can’t believe it worked so many times and no one questioned it.
I didn't anticipate public seering. My solution was to just have Gizzy reveal in narration, but it seemed unfair to punish Gizzy for the village's choices so I warned her that the next public success would reveal her and gave her the private seering.
Ohhhh I totally didn't realize that - I just thought it was fun flavor talking about having Lefou holding me back from yelling it from the rooftops, haha
This was a fun game!
Austinp I seered you because I thought you would be a fun person to network with. But it turns out you weren't on my team!
Arghhh. The best of choices to be seered for and it comes the one game I’m actually mafia.
@LostNinja want to give kudos for the awesome use of the action power. I can’t believe it worked so many times and no one questioned it.
I still just can't believe how well directing lucedes at Phyphor worked out. No idea I was messaging a vig telling them to kill the actual Beast.
I’ll have to be more careful how I vote in the future, MrT pretty much had me pegged as Mafia immediately. As such, I didn’t have as much impact on this game as I had hoped, but, there’s always next time!
Jdark was Belle
I think he may have been healed the same way as MrT
I could only heal Beast. I extraordinarily carefully implied I might be able to heal others in PMs with @Grunt's Ghosts to keep them from killing me. I outright lied about being healed in the thread. I have no idea why MrT and I didn't die from rabies.
H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
edited December 2017
My thoughts:
As ever, I am super thankful to the host for putting in the time and effort to come up with these custom mafia games, and then doing all the work to host them.
I would probably have never publicly outed myself as LeFou if I hadn't come to believe that I didn't have an ability (nor could I inspire). I understood on day 1 what the function of my ability was despite a slightly vague description, but 38th CD'ed my request for confirmation, and then by the second day after Gaston's death without any change or update I'd begun to think it was just meant to be cute flavor text and I had no ability. Lo and behold, I'd been right all along, just wrong about what the trigger was (it needed Gaston and both vigs to die).
To be clear, Gaston's power worked exactly as I 'guessed' in the thread at the beginning of day 8; each day @Gizzy or I would have to pick a target without knowing what the inspiration would be that day.
Once I'd gotten Gaston's power, it was frustrating trying to figure out how much I could suggest or imply to try and lead the village towards useful inspirations without giving myself away. The first day after inspiration became active again I targeted @kime after trying to suggest healing them in thread, but something didn't work, or people forgot to submit inspiration orders, cause nothing happened and 38th wouldn't tell me anything. The next day, there was very little response in thread to whoever suggested to try to resurrect Beast, so I targeted @Phoenix-D, thinking people were gonna pick dentistry. Right around the end of that day I got in touch with @Grunt's Ghosts for help, which along with the reveal of @SeGaTai's death brought things into perspective for me, so I came out swinging the final day to push the res Beast option (GG was sure Belle and the Beast would be a big asset to village win). Turns out it was all moot since @discrider had things in the bag anyway.
Sorry I missed my vote today, but fortunately I'd submitted my action, eh @Phyphor@jdarksun?
I'm not a fan of obscured death outcomes, I enjoy the analysis process (even if I'm not very good at it).
Great game 38th, I liked the mystery of what the theme of the game was and all of the different powers. Inspire was a neat idea, give something for the standard villager to do. What were all the specials in the end?
I was so confused at my power since there weren't any teeth until the third day, and then I died.
i am incredibly, incredibly amused by how that note ended up working out.
i was like "sure okay, i'll try out this note, i have a kill tonight." i did not expect that...
Dying a slow, agonizing death was not a good time. I had no idea that it could have been avoided.
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
edited December 2017
It couldn't have been avoided once @Sir Fabulous randomed the role. I think he dies day 1 of every game I've ever hosted. Well they could have had Gaston cure you I suppose. But he died before you got bit I think. Hmm. Sorry about that.
Great game 38th, I liked the mystery of what the theme of the game was and all of the different powers. Inspire was a neat idea, give something for the standard villager to do. What were all the specials in the end?
I was so confused at my power since there weren't any teeth until the third day, and then I died.
The village had a death seer, +1 vote power, seer, guard, even/odd vig, gaston, one time rabies cure, and backup gaston.
The wolves had rabies, anonymous messaging, roleblock, ability to swap abilities between two wolves, Vote+1, devour corpse, and a wolf who gained all abilities of defeated wolves (still could only use one per night).
The Beast had a kill, Belle could cure the Beast's wounds and her inspire counted 3x.
Oh, yeah, can you give us a run down on how Inspire went throughout the game, 38th?
Inspire Day 1 public seer by a landslide. Belle worded it as seer if someone is mafia or not, which was pretty clever.
Day 2 I didn't record all of them since Gaston was dying and I was getting sick. Two seers and a vig I have down.
While Gaston was dead people still sent in inspire, mostly seer.
Day 6 was Dentistx3, cure-all, seer
Day 7 was JUST ONE VOTE of NECROMANCY
Day 8 was Necromancy and raise dead.
If everyone had said to Kill Mafia each day would that have worked?
End of game necromany was rough to see on the Mafia side, as there were people that were highly village (and some known village as not all deaths were obscured) that immediately swing things in favor of the village. We had a whole slew of mistakes on our end though so clearly wasn't why we lost.
Also, I can see the death obscure being tough on the village, especially if you're a vanillager who doesn't have powers to do anything about not knowing if the person you just voted was village or mafia. I wonder if there is a limited version that could be designed that can't affect the vote but instead only impacts a SK/Vig kill and hides the results of that. I'd feel less bad for a special who doesn't get results from their kill than from a vanillager losing any knowledge from the public vote.
Thanks for running 38th!
I liked how the theme was hidden, kind of a cool little bonus puzzle to solve.
I wasn't alive long but i had a lot of fun before I died
If everyone had said to Kill Mafia each day would that have worked?
End of game necromany was rough to see on the Mafia side, as there were people that were highly village (and some known village as not all deaths were obscured) that immediately swing things in favor of the village. We had a whole slew of mistakes on our end though so clearly wasn't why we lost.
Also, I can see the death obscure being tough on the village, especially if you're a vanillager who doesn't have powers to do anything about not knowing if the person you just voted was village or mafia. I wonder if there is a limited version that could be designed that can't affect the vote but instead only impacts a SK/Vig kill and hides the results of that. I'd feel less bad for a special who doesn't get results from their kill than from a vanillager losing any knowledge from the public vote.
I think giving a finite number of charges, or maybe a cooldown (both ways that the janitors have to be choosy about what to obscure), or requiring them to alternate death causes (so they could repeatedly use it, but only on a few votes) are all ways it could be made less oppressive. It just kind of stung that every day's voting was obscured unless the mafia flubbed their order submissions.
If everyone had said to Kill Mafia each day would that have worked?
End of game necromany was rough to see on the Mafia side, as there were people that were highly village (and some known village as not all deaths were obscured) that immediately swing things in favor of the village. We had a whole slew of mistakes on our end though so clearly wasn't why we lost.
Also, I can see the death obscure being tough on the village, especially if you're a vanillager who doesn't have powers to do anything about not knowing if the person you just voted was village or mafia. I wonder if there is a limited version that could be designed that can't affect the vote but instead only impacts a SK/Vig kill and hides the results of that. I'd feel less bad for a special who doesn't get results from their kill than from a vanillager losing any knowledge from the public vote.
I think giving a finite number of charges, or maybe a cooldown (both ways that the janitors have to be choosy about what to obscure), or requiring them to alternate death causes (so they could repeatedly use it, but only on a few votes) are all ways it could be made less oppressive. It just kind of stung that every day's voting was obscured unless the mafia flubbed their order submissions.
Anyway, thanks again for running 38th!
I think it stung more because it was the vote. Imagine if Premium's D1 Vig kill came back without color. That would mean no auto vig called kill network, but he still would get daily kills so it doesn't sting him personally as much.
That's more what I was leaning towards, finding a way to challenge village specials but not to the detriment to the village non-specials. Village still gets hit, but it feels lighter due to the vanilla members not feeling it directly.
Oh and before I forget, thanks for running 38th! I LOVE games with a lot of crazy powers that require all sorts of theory crafting to figure out how and what to do with them.
+1
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Thanks everyone, I'm glad you had fun. That's the main goal.
Let me thank @Egos and @Infidel for helping make sure this was balanced.
As far as the janitors go, I know that having the vote janitored is rough. I learned that in my transformers game. FF IV had vote giving bad results, but that was quickly cleared up by softnetworking and two coroners/dentists here. In this game I figured that having two dentists would be overkill with gaston able to sub. Then Gaston promptly died.
If they couldn't target the vote really only their kills were targetable since how would they know the vig's target or if there was a vig left?
I know it can get people to tune out, but I think it opens the door for a lot of vote analysis. There were mafia going hard to the mat for mafia. Village only seered mafia on day 1. The rest was vote analysis I'm thinking and very well done.
If they couldn't target the vote really only their kills were targetable since how would they know the vig's target or if there was a vig left?
Not to belabor the point, but you'd just change how it was targeted (they pick by death cause, not by player).
Targeting the individual vote target was harder than you might think. Between a couple of close last second decisions, and a close time that resulted conflicted with some of our schedules we very nearly missed it more than once.
LostNinja on
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
If they couldn't target the vote really only their kills were targetable since how would they know the vig's target or if there was a vig left?
Not to belabor the point, but you'd just change how it was targeted (they pick by death cause, not by player).
I wouldn't want to give them a complete list of death causes or even an incomplete list. Limiting the number of uses could be a possibility. Possibly with a method of gaining charges as the game progressed. Don't worry about continuing to present your view, as I said before I do want to continue to improve.
I think this is what hit us the hardest. I think we relied a little too heavily on the janitor on this one, and we got sloppy with everything else. I'm not sure that's something that's easily corrected, either. Up until the moment where Disc connected some dots, I actually felt pretty confident, and then all of a sudden lost/jay/virgil were found out. We felt pretty confident in the power and it looked like it was working, right up until it didn't.
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H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
edited December 2017
Yeah, I think charges, or a cooldown (maybe with 1-2 cd overrides they can burn if they feel they need it) would be the best way to do a limited janitor. And yeah, if you were gonna do a limited janitor, obviously any village counter should be similarly nerfed (if not removed altogether). My conjecture is all about trying to come up with a system that checks against the worst-case scenario of the janitor being able to essentially use it unopposed every time.
Also I did consider perhaps the necromancy going wrong and bringing back someone with a new negative alignment.
But we managed to bring back Phoenix.
Who we didn't know the alignment of in the first place.
So I thought Jdark would stab him on the last night and then we'd know one way or the other.
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Rabies could be blocked by the guard or a roleblock, cured by gaston or one time by the doctor.
On the night you were bitten you received a message
:
Something bites you in the night. You can't get a good look but it appears to be relatively minor.
As the night goes on you are unable to sleep. Paranoia terror and confusion set in. For some reason the thought of water terrifies you.
On the second night you got this message:
You feel awful, you still haven't slept and you think you might be hallucinating. Last night, in the confusion you may have bitten someone?
The next night you died.
On the second night, a random villager got this message:
Something or someone bites you in the night. You can't get a good look but it appears to be relatively minor.
As the night goes on you are unable to sleep. Paranoia terror and confusion set in.
The next night:
Your limb is in a lot of pain. You feel tired all of the time but can't sleep. Hopefully this breaks soon.
The next night:
You think you are going to be okay.
So Rabies spread a fake rabies which really only existed for paranoia. I'm not sure if this influenced anything in the game. Originally everyone bit would be able to bite anyone of their choosing before dying. The death toll would be high. Infidel pointed out that really using the rabies would be a gamble by basically trading kills with the village.
Belle cured her rabies when she went into bloodlust. If the beast had not died she would have died.
Rabies could be blocked by the guard or a roleblock, cured by gaston or one time by the doctor.
On the night you were bitten you received a message
:
Something bites you in the night. You can't get a good look but it appears to be relatively minor.
As the night goes on you are unable to sleep. Paranoia terror and confusion set in. For some reason the thought of water terrifies you.
On the second night you got this message:
You feel awful, you still haven't slept and you think you might be hallucinating. Last night, in the confusion you may have bitten someone?
The next night you died.
On the second night, a random villager got this message:
Something or someone bites you in the night. You can't get a good look but it appears to be relatively minor.
As the night goes on you are unable to sleep. Paranoia terror and confusion set in.
The next night:
Your limb is in a lot of pain. You feel tired all of the time but can't sleep. Hopefully this breaks soon.
The next night:
You think you are going to be okay.
So Rabies spread a fake rabies which really only existed for paranoia. I'm not sure if this influenced anything in the game. Originally everyone bit would be able to bite anyone of their choosing before dying. The death toll would be high. Infidel pointed out that really using the rabies would be a gamble by basically trading kills with the village.
Belle cured her rabies when she went into bloodlust. If the beast had not died she would have died.
I think it influenced things on our end. I don't think we ever figured it out. Probably didn't help that the MrT not dying for this reason coincided with when we thought jdark would die.
It was one of those abilities we probably should have worked harder to understand ourselves on our end.
Posts
And one person got friendly-fire vote killed before it did anything...whatever it did.
Ohhhh I totally didn't realize that - I just thought it was fun flavor talking about having Lefou holding me back from yelling it from the rooftops, haha
This was a fun game!
Austinp I seered you because I thought you would be a fun person to network with. But it turns out you weren't on my team!
Island Name: Felinefine
Island Name: Felinefine
Arghhh. The best of choices to be seered for and it comes the one game I’m actually mafia.
@LostNinja want to give kudos for the awesome use of the action power. I can’t believe it worked so many times and no one questioned it.
38thDoe obviously picked you for the role too, due to being covered in cat hair all the time
Island Name: Felinefine
I still just can't believe how well directing lucedes at Phyphor worked out. No idea I was messaging a vig telling them to kill the actual Beast.
I’ll have to be more careful how I vote in the future, MrT pretty much had me pegged as Mafia immediately. As such, I didn’t have as much impact on this game as I had hoped, but, there’s always next time!
Penny Arcade Rockstar Social Club / This is why I despise cyclists
I wasn't keen on killing you whilst the wolves were still alive.
Although I admittedly thought kime was Belle due to his slip-up.
But then you started Saw-ing me after your plan to get the Beast back, so I announced your SKness in thread thinking I was dead :P
3DS Friend Code: 3110-5393-4113
Steam profile
I was so confused at my power since there weren't any teeth until the third day, and then I died.
i was like "sure okay, i'll try out this note, i have a kill tonight." i did not expect that...
Dying a slow, agonizing death was not a good time. I had no idea that it could have been avoided.
The village had a death seer, +1 vote power, seer, guard, even/odd vig, gaston, one time rabies cure, and backup gaston.
The wolves had rabies, anonymous messaging, roleblock, ability to swap abilities between two wolves, Vote+1, devour corpse, and a wolf who gained all abilities of defeated wolves (still could only use one per night).
The Beast had a kill, Belle could cure the Beast's wounds and her inspire counted 3x.
Inspire Day 1 public seer by a landslide. Belle worded it as seer if someone is mafia or not, which was pretty clever.
Day 2 I didn't record all of them since Gaston was dying and I was getting sick. Two seers and a vig I have down.
While Gaston was dead people still sent in inspire, mostly seer.
Day 6 was Dentistx3, cure-all, seer
Day 7 was JUST ONE VOTE of NECROMANCY
Day 8 was Necromancy and raise dead.
Good game all. Was fun while it lasted!
Switch Friend Code: SW-1406-1275-7906
If everyone had said to Kill Mafia each day would that have worked?
End of game necromany was rough to see on the Mafia side, as there were people that were highly village (and some known village as not all deaths were obscured) that immediately swing things in favor of the village. We had a whole slew of mistakes on our end though so clearly wasn't why we lost.
Also, I can see the death obscure being tough on the village, especially if you're a vanillager who doesn't have powers to do anything about not knowing if the person you just voted was village or mafia. I wonder if there is a limited version that could be designed that can't affect the vote but instead only impacts a SK/Vig kill and hides the results of that. I'd feel less bad for a special who doesn't get results from their kill than from a vanillager losing any knowledge from the public vote.
I liked how the theme was hidden, kind of a cool little bonus puzzle to solve.
I wasn't alive long but i had a lot of fun before I died
3DS: 1289-8447-4695
I'm not sure what I did to attract the attention of both mafia and the beast at the same time, lol.
Thanks for running, @38thDoe ! It was a good game.
Hunter had to choose a target. Maybe could have worded it like kill if target is mafia.
Island Name: Felinefine
I think giving a finite number of charges, or maybe a cooldown (both ways that the janitors have to be choosy about what to obscure), or requiring them to alternate death causes (so they could repeatedly use it, but only on a few votes) are all ways it could be made less oppressive. It just kind of stung that every day's voting was obscured unless the mafia flubbed their order submissions.
Anyway, thanks again for running 38th!
I think it stung more because it was the vote. Imagine if Premium's D1 Vig kill came back without color. That would mean no auto vig called kill network, but he still would get daily kills so it doesn't sting him personally as much.
That's more what I was leaning towards, finding a way to challenge village specials but not to the detriment to the village non-specials. Village still gets hit, but it feels lighter due to the vanilla members not feeling it directly.
Oh and before I forget, thanks for running 38th! I LOVE games with a lot of crazy powers that require all sorts of theory crafting to figure out how and what to do with them.
Let me thank @Egos and @Infidel for helping make sure this was balanced.
As far as the janitors go, I know that having the vote janitored is rough. I learned that in my transformers game. FF IV had vote giving bad results, but that was quickly cleared up by softnetworking and two coroners/dentists here. In this game I figured that having two dentists would be overkill with gaston able to sub. Then Gaston promptly died.
If they couldn't target the vote really only their kills were targetable since how would they know the vig's target or if there was a vig left?
I know it can get people to tune out, but I think it opens the door for a lot of vote analysis. There were mafia going hard to the mat for mafia. Village only seered mafia on day 1. The rest was vote analysis I'm thinking and very well done.
Not to belabor the point, but you'd just change how it was targeted (they pick by death cause, not by player).
Targeting the individual vote target was harder than you might think. Between a couple of close last second decisions, and a close time that resulted conflicted with some of our schedules we very nearly missed it more than once.
I wouldn't want to give them a complete list of death causes or even an incomplete list. Limiting the number of uses could be a possibility. Possibly with a method of gaining charges as the game progressed. Don't worry about continuing to present your view, as I said before I do want to continue to improve.
I think this is what hit us the hardest. I think we relied a little too heavily on the janitor on this one, and we got sloppy with everything else. I'm not sure that's something that's easily corrected, either. Up until the moment where Disc connected some dots, I actually felt pretty confident, and then all of a sudden lost/jay/virgil were found out. We felt pretty confident in the power and it looked like it was working, right up until it didn't.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
But we managed to bring back Phoenix.
Who we didn't know the alignment of in the first place.
So I thought Jdark would stab him on the last night and then we'd know one way or the other.
On the night you were bitten you received a message
:
Something bites you in the night. You can't get a good look but it appears to be relatively minor.
As the night goes on you are unable to sleep. Paranoia terror and confusion set in. For some reason the thought of water terrifies you.
On the second night you got this message:
You feel awful, you still haven't slept and you think you might be hallucinating. Last night, in the confusion you may have bitten someone?
The next night you died.
On the second night, a random villager got this message:
Something or someone bites you in the night. You can't get a good look but it appears to be relatively minor.
As the night goes on you are unable to sleep. Paranoia terror and confusion set in.
The next night:
Your limb is in a lot of pain. You feel tired all of the time but can't sleep. Hopefully this breaks soon.
The next night:
You think you are going to be okay.
So Rabies spread a fake rabies which really only existed for paranoia. I'm not sure if this influenced anything in the game. Originally everyone bit would be able to bite anyone of their choosing before dying. The death toll would be high. Infidel pointed out that really using the rabies would be a gamble by basically trading kills with the village.
Belle cured her rabies when she went into bloodlust. If the beast had not died she would have died.
This...this is a really fucking good game mechanic.
I think it influenced things on our end. I don't think we ever figured it out. Probably didn't help that the MrT not dying for this reason coincided with when we thought jdark would die.
It was one of those abilities we probably should have worked harder to understand ourselves on our end.