As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
Options

Twilight Imperium 4e - Game 2 - Round 7: Game Over!

1373840424356

Posts

  • Options
    PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    1/5/1

  • Options
    discriderdiscrider Registered User regular
  • Options
    MrBlarneyMrBlarney Registered User regular
    Round 5: Start of Agenda Phase

    Score Objectives
    The L1z1x Mindnet: Exhaust 5 Trade Goods (TG 5 --> 0) to claim public objective "Negotiate Trade Routes". (VP 1 --> 2)
    Sardakk N'orr: Claim public objective "Conquer the Weak" and secret objective "Cut Supply Lines". (VP 3 --> 6)
    The Emirates of Hacan: Claim public objective "Diversify Research" and secret objective "Learn Secrets of the Cosmos". (VP 4 --> 6)
    Reveal Public Objective
    Master the Sciences (2 VP): Own 2 technologies in each of 4 colors.
    3 Stage II Objectives have not yet been revealed.
    Gain Action Cards and Command Tokens; Redistribute Command Areas
    The Naalu Collective: AC 4 --> 6; TP 0 --> 2, FP 4 --> 3, SP 0 --> 1
    The L1z1x Mindnet: AC 2 --> 4; TP 1 --> 2, SP 0 --> 1
    Sardakk N'orr: AC 5 --> 6; TP 0 --> 1, SP 0 --> 1
    The Emirates of Hacan: AC 5 --> 7; TP 0 --> 2, SP 0 --> 1
    The Embers of Muaat: AC 5 --> 6; TP 0 --> 1, SP 0 --> 1
    The Winnu: AC 5 --> 6; TP 0 --> 1, SP 0 --> 1



    The first agenda is revealed from the deck:
    Committee Formation (Law)
    Elect Player: The elected player gains this card. Before players vote on an agenda that requires a player to be elected, the owner of this card may discard this card to choose a player to be elected. Players do not vote on that agenda.

    Voting Order
    The Embers of Muaat: Up to 11 votes
    The L1z1x Mindnet: Up to 4 votes
    The Winnu: Up to 18 votes; must be in even increments
    The Emirates of Hacan: Up to 14 votes
    The Naalu Collective: Up to 6 votes
    Sardakk N'orr: Up to 11 votes; Speaker

    I'll allocate about 24 hours for discussion, deals, transactions, and Action Card declarations. For simplicity when voting, you can just list a number of votes to apply to the vote without listing planets. Vote count restrictions have been listed after the semicolon, if any.

    4463rwiq7r47.png
  • Options
    discriderdiscrider Registered User regular
    Ehh Lizix has my nom.
    But I'm in a bad voting position to do anything about it.

  • Options
    MrBodyMrBody Registered User regular
    I have my nomination!

  • Options
    discriderdiscrider Registered User regular
    Well... Naalu then? I don't know if this is even worth anything at this point.

  • Options
    LykouraghLykouragh Registered User regular
    I'd be happy to take it.... not sure how much this is worth either at this point though.

  • Options
    MrBlarneyMrBlarney Registered User regular
    Voting is open once folks are ready. @discrider is up first.

    4463rwiq7r47.png
  • Options
    discriderdiscrider Registered User regular
    Ehhhhhhhhgghgggggggghhhhh....

    Abstain

  • Options
    discriderdiscrider Registered User regular
  • Options
    KetarKetar Come on upstairs we're having a partyRegistered User regular
    4 votes for ourselves, why not?

  • Options
    KetarKetar Come on upstairs we're having a partyRegistered User regular
  • Options
    discriderdiscrider Registered User regular
  • Options
    PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
  • Options
    jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    5 votes for me

  • Options
    discriderdiscrider Registered User regular
  • Options
    KetarKetar Come on upstairs we're having a partyRegistered User regular
    Playing my first in-person game of TI4 in about 4 hours. I'll be teaching 3 friends who game a lot but haven't played a TI game before. Any thoughts on weaker races that I should stick myself with to try to make things a little more fair? I know there were some podcasts people were listening to with opinions on that kind of stuff, but I never checked them out.

  • Options
    mindflare77mindflare77 OhioRegistered User regular
    edited December 2017
    @Ketar I'd normally suggest Winnu, but a four player game buffs them a bit. They're still a fairly weak race, especially if you point out to the other players to try and keep you from Mec Rex.

    Sorry for butting in, I'll go back to lurking and enjoying the warfare!

    mindflare77 on
    8BFpSWC.png


    PSN/Steam: mindflare77
  • Options
    MrBodyMrBody Registered User regular
    I would leave out tricky races like Winnu, Saar, Creuss, and Nekro.

    Also real helpful if you have a sheet of paper or something in the middle showing the current round's turn order. Avoids tons of "whose turn is it?" delays.

  • Options
    PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    I think the consensus is the yin are weak?

    I would also say winnu are weak, this game notwithstanding

    If you feel like you have too much of an advantage though you could always just play a generic race, ignore all your special powers

  • Options
    MrBlarneyMrBlarney Registered User regular
    If you want to think about restricting selectable races in terms of complexity, to build on MrBody and mindflare77's suggestions, you can also consider the historical order of release, which aligns somewhat with complexity:

    A: Xxcha, Sol, Hacan, Letnev, N'orr, Jol-Nar
    B: Naalu, Yssaril
    C: L1z1x, Mentak
    D: Muaat, Saar, Winnu, Yin
    E: Arborec, Creuss, Nekro

    Anything in the first three tiers (i.e. from TI 3e's base game) should be straightforward enough for new players to keep track of; the TI4e rulebook recommends using only the races in tier A for the first game.

    4463rwiq7r47.png
  • Options
    discriderdiscrider Registered User regular
    @Lykouragh for next vote

  • Options
    LykouraghLykouragh Registered User regular
    6 votes for us

  • Options
    discriderdiscrider Registered User regular
  • Options
    MrBodyMrBody Registered User regular
    6 votes for N'orr, breaking tie with speaker privilege.

  • Options
    discriderdiscrider Registered User regular
    edited December 2017
    @MrBlarney for For/Against leaders lose points or laggers gain points please

    (Prob doesn't actually work out for me but w/e :P)

    discrider on
  • Options
    discriderdiscrider Registered User regular
    Or heck @MrBody what's the next one

  • Options
    MrBodyMrBody Registered User regular
    Colonial Redistribution (Directive)
    Elect Non-Home Planet Other Than Mecatol Rex: Destroy each unit on the elected planet. Then, the player who controls that planet chooses 1 player with the fewest victory points; that player may place 1 infantry from his reinforcements on the elected planet.

  • Options
    discriderdiscrider Registered User regular
    @Ketar : the double red Tech planet perhaps? (4I)

  • Options
    PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    Or you know, a planet from somebody who can actually win the game. Hacan probably wins in 2 turns

  • Options
    discriderdiscrider Registered User regular
    edited December 2017
    Well, Resculon or Zohbat then.
    I didn't think it was really worth plonking an infantry on a planet that could be bombarded, but the player would still have to activate the system to retake it, wasting a CP.

    discrider on
  • Options
    MrBodyMrBody Registered User regular
    Me and Hacan are tied for 1st with six points. I'll point out that I'm more spread out and spent at this point. Plus the whole "no war suns" thing.

  • Options
    jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited December 2017
    You can however get 3 dreadnoughts for the price of one War Sun. And your upgraded dreadnoughts are pretty scary.

    jakobagger on
  • Options
    MrBlarneyMrBlarney Registered User regular
    Vote Results
    The Embers of Muaat: Abstain
    The L1z1x Mindnet: 4 votes - L1z1x
    The Winnu: Abstain
    The Emirates of Hacan: 5 votes - Hacan
    The Naalu Collective: 6 votes - Naalu
    Sardakk N'orr: 6 votes - N'orr; break tie in favor of N'orr

    The second agenda is revealed from the deck:
    Colonial Redistribution (Directive)
    Elect Non-Home Planet Other Than Mecatol Rex: Destroy each unit on the elected planet. Then, the player who controls that planet chooses 1 player with the fewest victory points; that player may place 1 infantry from his reinforcements on the elected planet.

    Voting Order
    The Embers of Muaat: Up to 11 votes
    The L1z1x Mindnet: No votes
    The Winnu: Up to 18 votes; must be in even increments
    The Emirates of Hacan: Up to 9 votes
    The Naalu Collective: No votes
    Sardakk N'orr: Up to 5 votes; Speaker

    Giving about a day before opening things up for voting.

    4463rwiq7r47.png
  • Options
    discriderdiscrider Registered User regular
    @Phyphor any strong feelings either way between Hacan or N'orr?
    I'm half thinking I should Abstain.

  • Options
    PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    Not especially. IMO this is best used to destroy a space dock. Hacan probably wants to do a build at resculon but OTOH norr would need to leave a pretty big gap in their lines to retake zohbat

  • Options
    discriderdiscrider Registered User regular
    <_<

    Looking at the board and the apparent routing of the Naalu, I'm thinking I should dump the votes on Zohbat.

  • Options
    MrBodyMrBody Registered User regular
    OTOH?

    I'll be evacing Naalu home system. I even intentionally took the less damaging planet! Don't forget Hacan is a Naalu neighbor who attacked them too (and did more damage).

  • Options
    discriderdiscrider Registered User regular
    Well the reason you took the least damaging planet is so you could score an SO
    So that's hardly a point in your favour.

    (On The Other Hand)

  • Options
    MrBodyMrBody Registered User regular
    The SO was just incidental to being a nice guy!

    Hey Winnu, given that it's a coin flip between me and Hacan right now, wouldn't you want to vote to hinder your feisty neighbor instead of the guy on the opposite end of the board from you? I don't think there's anything anyone could offer me at this point that would be worth kamikazing dreads on mecatol (which someone other than me would then take).

Sign In or Register to comment.