The entire phenomenon of The Room makes me deeply uncomfortable because it feels like an elaborate joke at Tommy Wiseau's expense that everyone is in on except for Tommy Wiseau.
Watch The Disaster Artist. It’s a shockingly compassionate portrait and was signed off on by both Tommy Wiseau and Greg Sestero (Mark, blonde lead from The Room).
It puts the creation of the movie into context, things make a lot more sense, and you’ll feel better.
The movie kind of (I suspect necessarily, for legal reasons) sanitizes the degree to which Wiseau was a bit of a stalkery pervoid, but I certainly don't think anyone should feel bad about laughing at The Room or at Wiseau. He's made a bunch of bank on it and has been happy to ride its wave for like a decade now.
There’s a few horrifying scenes in the movie (casting the female roles, shooting of the first sex scene), so while it might be sanitized, it still comes through clearly enough.
Like, Tommy is a weirdo creep but his issues are so widespread and bizarre that his stalking and creeping start to get lost.
Thousands of hot, local singles are waiting to play at bubbulon.com.
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Orphanerivers of redthat run to seaRegistered Userregular
i can't tell if devilman crybaby actually has themes or is just pretending to
I almost started watching that but when I clicked through to the main netflix page for the show and saw the whisp-thin, androgynous, brooding, teenaged anime boys with anime hair, my vagina dried up and sealed shut.
Donkey Kong on
Thousands of hot, local singles are waiting to play at bubbulon.com.
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Orphanerivers of redthat run to seaRegistered Userregular
i can't tell if devilman crybaby actually has themes or is just pretending to
I almost started watching that but when I clicked through to the main netflix page for the show and saw the whip-thin, androgynous, brooding, teenaged anime boys with anime hair, my vagina dried up and sealed shut.
i can't tell if devilman crybaby actually has themes or is just pretending to
I almost started watching that but when I clicked through to the main netflix page for the show and saw the whip-thin, androgynous, brooding, teenaged anime boys with anime hair, my vagina dried up and sealed shut.
Horizon is the best pre-BOTW Open World Style Game that would nevertheless have been way better if it didn't bother being an open world game. Open world games that aren't Breath of the Wild suck. It stands out because the story and main character development are, almost shockingly, really good and interesting.
i can't tell if devilman crybaby actually has themes or is just pretending to
I almost started watching that but when I clicked through to the main netflix page for the show and saw the whip-thin, androgynous, brooding, teenaged anime boys with anime hair, my vagina dried up and sealed shut.
how into breasts and decapitations are you
let’s say 8% and 62% respectively
Thousands of hot, local singles are waiting to play at bubbulon.com.
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VariableMouth CongressStroke Me Lady FameRegistered Userregular
Horizon seems like a game (like BOTW) that you could beat and not be close to "finished" with
did you beat it or really conquer it? no judgment just curious.
Horizon is the best pre-BOTW Open World Style Game that would nevertheless have been way better if it didn't bother being an open world game. Open world games that aren't Breath of the Wild suck. It stands out because the story and main character development are, almost shockingly, really good and interesting.
When people make broad proclamations against open world games, it reminds me how different peoples' mindsets about gaming can be.
every person who doesn't like an acquired taste always seems to think everyone who likes it is faking it. it should be an official fallacy.
the "no true scotch man" fallacy.
+1
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VariableMouth CongressStroke Me Lady FameRegistered Userregular
Horizon seems like a game (like BOTW) that you could beat and not be close to "finished" with
did you beat it or really conquer it? no judgment just curious.
I felt no need to explore and 100% the game after beating the main story, but I heard that a lot of people did, because they wanted to stay in that "world" and experience all of it. And some of the collectibles do have a historical side story attached that supports the main storyline.
i can't tell if devilman crybaby actually has themes or is just pretending to
I almost started watching that but when I clicked through to the main netflix page for the show and saw the whip-thin, androgynous, brooding, teenaged anime boys with anime hair, my vagina dried up and sealed shut.
Horizon seems like a game (like BOTW) that you could beat and not be close to "finished" with
did you beat it or really conquer it? no judgment just curious.
I felt no need to explore and 100% the game after beating the main story, but I heard that a lot of people did, because they wanted to stay in that "world" and experience all of it. And some of the collectibles do have a historical side story attached that supports the main storyline.
yeah I can't imagine really 100% a game like that but to go back to botw (because of course) after I beat it I stayed in it and finished a few things, though far from everything.
Horizon is the best pre-BOTW Open World Style Game that would nevertheless have been way better if it didn't bother being an open world game. Open world games that aren't Breath of the Wild suck. It stands out because the story and main character development are, almost shockingly, really good and interesting.
When people make broad proclamations against open world games, it reminds me how different peoples' mindsets about gaming can be.
Yeah sorry, broad proclamations are always a bad idea and I shouldn't make them
It's just that, for me, the genre, as defined by Ubisoft style map-markers, is an active assault on my ability to enjoy the experience. I feel simultaneously compelled to go through the checklists while fully aware that each side-quest and inconsequential collectible is sucking away my momentum and investment in the story.
I think every open-world game other than Breath of the Wild would be personally more enjoyable with every piece of side-content excised from the game. Seeing all that stuff there causes me to neurotically engage with it, but I think my experience would be better in every case I can think of if it just wasn't there at all.
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OnTheLastCastlelet's keep it haimish for the peripateticRegistered Userregular
Horizon is the best pre-BOTW Open World Style Game that would nevertheless have been way better if it didn't bother being an open world game. Open world games that aren't Breath of the Wild suck. It stands out because the story and main character development are, almost shockingly, really good and interesting.
When people make broad proclamations against open world games, it reminds me how different peoples' mindsets about gaming can be.
Yeah sorry, broad proclamations are always a bad idea and I shouldn't make them
It's just that, for me, the genre, as defined by Ubisoft style map-markers, is an active assault on my ability to enjoy the experience. I feel simultaneously compelled to go through the checklists while fully aware that each side-quest and inconsequential collectible is sucking away my momentum and investment in the story.
Oh, yeah, Ubisoft-style map vomit is awful. Totally agree there.
Especially since Ubisoft insists on introducing you to each game with a series of pseudotutorial missions, so you're on rails for the first couple of hours... but they start showing you the map vomit while you're still on rails. You see map icons that can you can't do anything about, which just trains you to ignore them, so the map icons become even more like cognitive noise.
every person who doesn't like an acquired taste always seems to think everyone who likes it is faking it. it should be an official fallacy.
the "no true scotch man" fallacy.
+2
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21stCenturyCall me Pixel, or Pix for short![They/Them]Registered Userregular
What I like out of open world games are exploration and emergent gameplay. Finding secrets and treasures in unexpected locations, being able to approach a problem in multiple ways, and having small adventures that weren't necessarily scripted.
I neither want nor need every corner of my map to be crammed with some stupid minigame.
every person who doesn't like an acquired taste always seems to think everyone who likes it is faking it. it should be an official fallacy.
the "no true scotch man" fallacy.
+5
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AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
Niiiice.
Our local snack company figured out a new package design for their product that is very, VERY fitting of the theme.
Posts
Phone travel battery
Shampoo, conditioner, hair product, comb
Toothbrush, toothpaste, floss
Shaving cream, razor
Deodorant, cologne
Sunblock, moisturizer
Butt wipes
Prescription medications, melatonin, ibuprofen, imodium
Earplugs
Extra pair of underwear, socks
Condoms, lube
Pad of paper, pen
A book
Passport
the "no true scotch man" fallacy.
*gazes*
There’s a few horrifying scenes in the movie (casting the female roles, shooting of the first sex scene), so while it might be sanitized, it still comes through clearly enough.
Like, Tommy is a weirdo creep but his issues are so widespread and bizarre that his stalking and creeping start to get lost.
The boy wonder
They say he played a video game to the end
To the end!
*admires*
Perhaps the same could be said of all media
Degg? Mmmlllth. Weeeeeehhhggg!
the "no true scotch man" fallacy.
Totally clubbable.
DEGG!
>.<
the "no true scotch man" fallacy.
I can't believe that got a new anime.
I almost started watching that but when I clicked through to the main netflix page for the show and saw the whisp-thin, androgynous, brooding, teenaged anime boys with anime hair, my vagina dried up and sealed shut.
Hey I just beat that too like three days ago. I concur, it good indeed.
It's definitely my favorite game of 2017 and 2017 was an amazing game year
Apparently it's the 2nd biggest selling PS4 exclusive, behind uncharted 4
-Indiana Solo, runner of blades
let’s say 8% and 62% respectively
did you beat it or really conquer it? no judgment just curious.
When people make broad proclamations against open world games, it reminds me how different peoples' mindsets about gaming can be.
the "no true scotch man" fallacy.
what a game
yeah I can't imagine really 100% a game like that but to go back to botw (because of course) after I beat it I stayed in it and finished a few things, though far from everything.
Yeah sorry, broad proclamations are always a bad idea and I shouldn't make them
It's just that, for me, the genre, as defined by Ubisoft style map-markers, is an active assault on my ability to enjoy the experience. I feel simultaneously compelled to go through the checklists while fully aware that each side-quest and inconsequential collectible is sucking away my momentum and investment in the story.
10pm but I'm thinking of going to 9. About to move so I'll be back working a day job. @SniperGuy
It is not possible. Also wanna pubg
Oh, yeah, Ubisoft-style map vomit is awful. Totally agree there.
Especially since Ubisoft insists on introducing you to each game with a series of pseudotutorial missions, so you're on rails for the first couple of hours... but they start showing you the map vomit while you're still on rails. You see map icons that can you can't do anything about, which just trains you to ignore them, so the map icons become even more like cognitive noise.
the "no true scotch man" fallacy.
tag urself i'm the kid in the bottom right panel.
Check out my site, the Bismuth Heart | My Twitter
@desc @Orphane
I neither want nor need every corner of my map to be crammed with some stupid minigame.
the "no true scotch man" fallacy.
Our local snack company figured out a new package design for their product that is very, VERY fitting of the theme.
THERE I SAID IT
NNID: Hakkekage