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[Malifaux]2 Ed- Ripples of Fate! Victorian Horror skirmishgame



  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    Yeah I noticed that.

    My first mini I put in was an Infinity Khawarij, which is fairly bulky for a 25mm base. A single 3mm magnet, which was enough for a metal Infinity mini on a plain sheet of metal didn't hold at all. I put 2 in, and it barely held. I put a single 4.75mm in, and it held a little better. Two 4.75mm magnets held it fine. I put in a more slender Infinity mini, and a single 4.75 held it fine. Both held enough that I could pretty vigorously shake the box and the mini went nowhere.

    Then I put a 3mm magnet on a Will o' the Wisp, and shook it. Didn't hold. 2 3mm magnets held. I'll be throwing a third on that one just in case. Put a single 4.75mm magnet on the Voodoo Doll, and it held.

    You just need bigger magnets because of that felt sheet. I like the felt, gives it a more luxurious look, so I'll just go with bigger magnets.

  • NisiNisi Registered User regular
    I thought about doing that, but was more trouble than its worth to me, also will make it harder to get the minis off my other case. I have a battlefoam magna rack for bulk storage/transport. The felt is really nice looking, but after peeling it off I'm sure it would be easy and cheap to replace if needed.

  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    I like the l fact that with the felt, it holds enough to hold the miniature, but it's not hard to pick up. That's good for Malifaux models with their slender base joins.

  • NisiNisi Registered User regular
    Right, agreed on that, but with heavy magnets to go through the felt when I put it on my magnarack (no felt) it's going to rip the model off the base. Plus then I'd have to drill some more holes for heavier magnets in my bases and I'm lazy. The felt is actually fairly standard I think. Peels off really easy, it's almost like a sticker adhesive on the back of it. All in all super happy with the product.

  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    Yeah fair enough. My stuff just lives in foam trays/soon a display cabinet. This case will be their primary mode of transport. So it works for me. Good to see you made it work for your stuff, it's too nice a case to not use.

  • SurfpossumSurfpossum A nonentity trying to preserve the anonymity he so richly deserves.Registered User regular
    I played a fraction of a turn with a friend over the weekend; I was trying to con him into playing and we managed to move three units in an hour and a half (then had to go to our D&D session).

    Is there some good tutorial/learning thing? Or is that starter kit with the little scenarios a good one?

    is this how nations are born
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited January 10
    The 2 player starter set is great for this. It walks you through a series of scenarios that start with 2 models in base contact attacking each other (so it walks you through opposed duels right away), then continues on adding extra models and their intricacies like henchmen getting upgrades and using soulstones, up to a 4v4 match.

    The great thing about is is all 8 models are Mercenaries, so if you decide to actually start the game proper and decide on different factions you can still use them. They are however also keyworded thematic choices for certain masters if you want to keep going with them (Neverborn are thematically with Lilith and Guild are thematically with Sonnia Criid.

    edit - My brother got me Zoraida for Christmas. Yay more miniatures for the backlog! I actually have all the miniatures I need already to run Mama Z. I've been reading up on her and yeah, the Voodoo Doll can do some bullshittery. One summoned, it Hems a target. Iggy applies 4-6 burning (depending on if you get tomes). Hemmed target gets the same 4-6 Burning. Zoraida Obeys him to put another 2 Burning on the Doll, then hits it with Aetheric Blast to immediately cause 4 damage. End of the turn, the Doll takes 2 Burning and dies, and transfers the 2 Burning damage to the target. Target takes 4-6 Burning damage itself. 10-12 damage.

    Or instead of Aetheric Blast, Bad Juju smacks the Doll for 5, triggers Quicksand, Voodoo Doll takes Paralyzed and transfers it to the Hemmed target.

    This is going to be a very fun master to learn.

    -Loki- on
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