I want a puzzle spaceship game that uses a cardboard cockpit with 15-20 button/knob/dials that are all unlabeled (the spaceship got damaged when it crash landed and all the labels melted off, or whatever). The player needs to use logic/trial and error to determine what all the buttons and knobs do (hmm... when I flip this switch, all the lights on the right side of the ship turn on, but only if this dial over here is turned to 3... so does that mean that the switch is aux power and the dial is related to the area of the ship that gets powered on, or is it vice-versa?), and then the player needs to use physical stickers or markers or tape or whatever to recreate the labels on the cockpit. Are all the buttons and knobs labeled correctly? I guess we'll see when I start the complicated take off procedure!
Hah! I just realized something that I think Nintendo is totally banking on. These cardboard constructs are not going to survive a week in the hands of a child.
Clever girl Nintendo, clever girl.
Nah, seriously there are a bunch of cardboard/paper/construction crafty things for kids that do last, for kids who have been taught to take care of their toys. I had them as a kid. I think some of them are still even assembled and in good condition.
Age 6 or under, yeah, they will be wrecked immediately. After that, heck they will probably take pride in having made it themselves and take extra care of it.
I still have, like, 3-4 of these remaining at my mom's house from over 30 years ago. The paint faded a bit but they survived just fine.
Hah! I just realized something that I think Nintendo is totally banking on. These cardboard constructs are not going to survive a week in the hands of a child.
Clever girl Nintendo, clever girl.
But it's cardboard... You can fix it!
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Handsome CostanzaAsk me about 8bitdoRIP Iwata-sanRegistered Userregular
edited January 2018
You know I never really noticed as a kid but the design on those indicates that it's a bunch of tiny bricks cemented together.
Hah! I just realized something that I think Nintendo is totally banking on. These cardboard constructs are not going to survive a week in the hands of a child.
Clever girl Nintendo, clever girl.
Nah, seriously there are a bunch of cardboard/paper/construction crafty things for kids that do last, for kids who have been taught to take care of their toys. I had them as a kid. I think some of them are still even assembled and in good condition.
Age 6 or under, yeah, they will be wrecked immediately. After that, heck they will probably take pride in having made it themselves and take extra care of it.
My three kids have those same bricks (well, in different colors). They are one of the most played with toys in our house. We have 24 of them and got them way back in late 2012 when Angry Birds was a huge thing. We'd build up castles with them, stick pig plushes on top, and throw stuffed angry birds at them to knock them down.
They are still used to this day, and for they most part, they've held up very well, even 5 years later. There are a few that have a dent or small puncture on one of the sides, but nothing that can't be fixed with some clear tape.
EncA Fool with CompassionPronouns: He, Him, HisRegistered Userregular
The little nib bits on some of the Lab0 stuff might be more generally fragile, but you can always tape them or buy new ones if they get beyond the boundaries of duct tape fixing.
If the child can be safely trusted to play with the switch itself, the cardboard pieces are probably fine.
The little nib bits on some of the Lab0 stuff might be more generally fragile, but you can always tape them or buy new ones if they get beyond the boundaries of duct tape fixing.
If the child can be safely trusted to play with the switch itself, the cardboard pieces are probably fine.
Well... I only let my son play the switch on the TV with a pro controller. I tell him to never take it out of the dock. I'll have to take the Joy-Cons off for him in anything that needs them but so far we don't own anything that needs them specifically.
I need to put my other amFilm protector on, the first one cracked and it's been sans protector for a while.
I'm thinking maybe it's a good thing if Nintendo doesn't publish PDF templates or whatever. Corrugated cardboard is a surprisingly solid building material if:
it's good-quality cardboard
it's cut precisely, without crushing the cut edges
there are no unplanned creases, bends, or other damage that compromise the strength of the corrugation
pieces are oriented correctly with the grain of the corrugation, as determined by the stresses that particular component will be under
A Toy-Con built from Nintendo's precision-cut pieces will work as intended. The same Toy-Con made with pieces cut, with scissors, from old shipping boxes, in whatever orientation makes the most efficient use of space, is likely going to suck. The pieces won't fit as precisely as they need to, and the toy won't work as well, if at all.
So if Nintendo published templates, and people built their own because it's cheaper, the next thing you'd see would be a flood of reviews saying that Toy-Cons are hard to build and don't work once assembled.
edit: "supports BBCode" is dang near meaningless without details on Vanilla's implementation
I'm interested in seeing the mechanics of the piano. Mainly if it can do multiple notes and how fast it can read different ones. My gut is that it'll be a rudimentary piano, but if it turns out to be almost functionally similar to the real thing, that's astounding.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
How about a The Witness style open world puzzle game where one joycon handles the moving around, and the other is used in Labo to create a real life version of whatever the "terminal" or UI interface is in the game. The controls wouldn't need to be complicated or different for each puzzle type (hell, The Witness used a "simple" line drawing UI for some insanely difficult and varied puzzles), just something that is better suited for the theme and the game mechanics than a normal control scheme would be.
Labo is interesting. It's a neat concept. Its success is going to depend on how much support it gets outside of Nintendo. I see a lot of cool and complex ideas in this thread (and elsewhere) but does anyone really think Nintendo will make anything of that nature? I can't imagine they will. I also can't picture third party developers (if they are allowed to do so) embracing this outside of some niche games or experiences. Sure, the piano is pretty cool but how many games based around that can/will be made? And that for me is the problem. A lot of the "devices" shown thus far have very limited applications. The robot kit seems like it would have the most possibilities but, again, how many developers are going to make games for it? And will Nintendo pursue anything other than the robot game they've shown?
If this ends up being nothing but light gun or steering wheel shells for the joy-cons, then I'll pass. I'd love to see things like people have dreamed up in this thread (The Witness and spaceship cockpit ideas for example) but sadly I don't see that happening.
emutheelf on
Current Game Rotation: Life is Strange, Super Mario Odyssey, Spelunky
Labo is interesting. It's a neat concept. Its success is going to depend on how much support it gets outside of Nintendo. I see a lot of cool and complex ideas in this thread (and elsewhere) but does anyone really think Nintendo will make anything of that nature? I can't imagine they will. I also can't picture third party developers (if they are allowed to do so) embracing this outside of some niche games or experiences. Sure, the piano is pretty cool but how many games based around that can/will be made? And that for me is the problem. A lot of the "devices" shown thus far have very limited applications. The robot kit seems like it would have the most possibilities but, again, how many developers are going to make games for it? And will Nintendo pursue anything other than the robot game they've shown?
If this ends up being nothing but light gun or steering wheel shells for the joy-cons, then I'll pass. I'd love to see things like people have dreamed up in this thread (The Witness and spaceship cockpit ideas for example) but sadly I don't see that happening.
The thing is, there's no such thing as "passing" on this, like there was with Move or Kinect or Balance Boards or whatever other peripherals. It's an inherent function of the console, with the option for any individual game to hook into it at the low, low price of "some cardboard". It's not like you're sinking large amounts of money into an electronic peripheral and hoping that more games come along that make use of it. You're paying an extra $10 or whatever to go along with a specific game that you want.
There's no buy-in for Labo. It's a console capability, not a peripheral. Even if you only ever buy one game that uses it, it was a success for you.
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KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
The thing is, there's no such thing as "passing" on this, like there was with Move or Kinect or Balance Boards or whatever other peripherals. It's an inherent function of the console, with the option for any individual game to hook into it at the low, low price of "some cardboard". It's not like you're sinking large amounts of money into an electronic peripheral and hoping that more games come along that make use of it. You're paying an extra $10 or whatever to go along with a specific game that you want.
There's no buy-in for Labo. It's a console capability, not a peripheral. Even if you only ever buy one game that uses it, it was a success for you.
I didn't get the impression that Nintendo intends Labo to be a series of one-and-done devices/accessories/whatever that are tailored only for the game they come packaged with. Maybe that is their intention and I'm mistaken in which case I'm even less interested than before. If a neat device is created, I'd be kind of bummed that it will only ever be intended for use with one game/experience.
emutheelf on
Current Game Rotation: Life is Strange, Super Mario Odyssey, Spelunky
yea Labo screams to me something that we'll see a bunch of first party stuff, there will be one or two 3rd parties that try something with it, but it'll mostly be a nintendo thing
The thing is, there's no such thing as "passing" on this, like there was with Move or Kinect or Balance Boards or whatever other peripherals. It's an inherent function of the console, with the option for any individual game to hook into it at the low, low price of "some cardboard". It's not like you're sinking large amounts of money into an electronic peripheral and hoping that more games come along that make use of it. You're paying an extra $10 or whatever to go along with a specific game that you want.
There's no buy-in for Labo. It's a console capability, not a peripheral. Even if you only ever buy one game that uses it, it was a success for you.
I didn't get the impression that Nintendo intends Labo to be a series of one-and-done devices/accessories/whatever that are tailored only for the game they come packaged with. Maybe that is their intention and I'm mistaken in which case I'm even less interested than before. If a neat device is created, I'd be kind of bummed that it will only ever be intended for use with one game/experience.
Fair enough. On the other hand, to me it seems like a good thing because a device can be even neater when it doesn't have to be cross-applicable to other games.
Fair enough. On the other hand, to me it seems like a good thing because a device can be even neater when it doesn't have to be cross-applicable to other games.
I get that and things like, say, an ocarina for use with a Zelda game would be cool and not have much use outside of that game. I see how this is a neat concept and I'm probably going to get the variety pack for the piano (it is in there, right?).
emutheelf on
Current Game Rotation: Life is Strange, Super Mario Odyssey, Spelunky
My biggest question is comfort. Cardboard isn't the most ergonomic thing to hold. It's not a concern for some of the uses since you arent always holding all of the builds but if someone made a cardboard HOTAS powered by two joycons how comfortable can it be?
Also are we going to get a cardboard SuperScope sometime?
I think people extrapolating Labo to new controller for every game and infinite possibilities is a bit of an oversell.
I think best-case scenario you will see some more maker-inspired/edutainment games or apps
Which is fine, but some of the hype here feels like Wii 1.0 to me
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
I just saw a blurb that the instructions for making the Labo stuff will include portions where you test functions as you build them in. They've handled this project conception really well.
I just saw a blurb that the instructions for making the Labo stuff will include portions where you test functions as you build them in. They've handled this project conception really well.
Yeah this is one of the cooler parts of Labo in my opinion
This shit will be great for kids who like making stuff
I showed the labo video to my daughter (5 years old), and asked her how many thumbs up out of two she would rate it. "One billion million thousands" she told me.
I just saw a blurb that the instructions for making the Labo stuff will include portions where you test functions as you build them in. They've handled this project conception really well.
That's probably pretty important. From what I've read the piano takes something along the lines of two hours to build, so checking occasionally to see that you haven't fucked anything up is probably really important.
Not to mention that troubleshooting a finished robo-backpack or whatever is probably somewhat complicated.
I saw the trailer and went, "I'm not sure I get it." Then I showed it to my wife and son (my daughter is too young to care about trailers) and they freaked out at how awesome it is. So I guess that is a buy.
VariableMouth CongressStroke Me Lady FameRegistered Userregular
I hate not knowing 100% if certain indie games got/will get physical release. I assume I'm in the minority but I'd always rather have the physical version when possible.
really small complaint of course and no one's fault in the world, just the way things have gone makes it hard to know. it seems some are out there though most aren't, and with folks like limitedrungames I'm not even sure you can tell what might change in the future
hell at this point it's hard to keep up with all the releases full stop. this is not a complaint at all, though :P
I may buy steamworld heist off the eshop but I "should" buy the zelda dlc first, if not even mario+rabbids, both things I'm 100% certain about how much I'll enjoy.
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I still have, like, 3-4 of these remaining at my mom's house from over 30 years ago. The paint faded a bit but they survived just fine.
But it's cardboard... You can fix it!
My brain always looked at it as a single brick.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
My three kids have those same bricks (well, in different colors). They are one of the most played with toys in our house. We have 24 of them and got them way back in late 2012 when Angry Birds was a huge thing. We'd build up castles with them, stick pig plushes on top, and throw stuffed angry birds at them to knock them down.
They are still used to this day, and for they most part, they've held up very well, even 5 years later. There are a few that have a dent or small puncture on one of the sides, but nothing that can't be fixed with some clear tape.
If the child can be safely trusted to play with the switch itself, the cardboard pieces are probably fine.
Well... I only let my son play the switch on the TV with a pro controller. I tell him to never take it out of the dock. I'll have to take the Joy-Cons off for him in anything that needs them but so far we don't own anything that needs them specifically.
I need to put my other amFilm protector on, the first one cracked and it's been sans protector for a while.
That’s a pretty fucking big deal, fam
A Toy-Con built from Nintendo's precision-cut pieces will work as intended. The same Toy-Con made with pieces cut, with scissors, from old shipping boxes, in whatever orientation makes the most efficient use of space, is likely going to suck. The pieces won't fit as precisely as they need to, and the toy won't work as well, if at all.
So if Nintendo published templates, and people built their own because it's cheaper, the next thing you'd see would be a flood of reviews saying that Toy-Cons are hard to build and don't work once assembled.
edit: "supports BBCode" is dang near meaningless without details on Vanilla's implementation
Hell ill take the old steel battalion even without updated graphics.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
Somebody out there is absolutely going to get them cut. Out of metal.
A water jet cutter, a metal press, and time. That's all somebody will need.
Hell, even just a 3D printer.
The maker community will go nuts for this.
edit: plus there's the thickness of the cardboard to consider
...I should go play The Witness again.
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We've come quite a way from plastic overlays on top of the Atari 5200 controller.
If this ends up being nothing but light gun or steering wheel shells for the joy-cons, then I'll pass. I'd love to see things like people have dreamed up in this thread (The Witness and spaceship cockpit ideas for example) but sadly I don't see that happening.
The thing is, there's no such thing as "passing" on this, like there was with Move or Kinect or Balance Boards or whatever other peripherals. It's an inherent function of the console, with the option for any individual game to hook into it at the low, low price of "some cardboard". It's not like you're sinking large amounts of money into an electronic peripheral and hoping that more games come along that make use of it. You're paying an extra $10 or whatever to go along with a specific game that you want.
There's no buy-in for Labo. It's a console capability, not a peripheral. Even if you only ever buy one game that uses it, it was a success for you.
I'm totally fucking in on this.
Twitch: KoopahTroopah - Steam: Koopah
I didn't get the impression that Nintendo intends Labo to be a series of one-and-done devices/accessories/whatever that are tailored only for the game they come packaged with. Maybe that is their intention and I'm mistaken in which case I'm even less interested than before. If a neat device is created, I'd be kind of bummed that it will only ever be intended for use with one game/experience.
That's pretty much what happened with the original Wii.
You could build your own blaster, and if you play Labo mode or whatever, it aims in first person.
Fair enough. On the other hand, to me it seems like a good thing because a device can be even neater when it doesn't have to be cross-applicable to other games.
Why would I need some cardboard for that though?
I get that and things like, say, an ocarina for use with a Zelda game would be cool and not have much use outside of that game. I see how this is a neat concept and I'm probably going to get the variety pack for the piano (it is in there, right?).
Also are we going to get a cardboard SuperScope sometime?
I suppose you wouldn't. I wouldn't say no to my own M+R cannon, though.
I think best-case scenario you will see some more maker-inspired/edutainment games or apps
Which is fine, but some of the hype here feels like Wii 1.0 to me
Yeah this is one of the cooler parts of Labo in my opinion
This shit will be great for kids who like making stuff
Yea, I'll be buying a Labo alright.
That's probably pretty important. From what I've read the piano takes something along the lines of two hours to build, so checking occasionally to see that you haven't fucked anything up is probably really important.
Not to mention that troubleshooting a finished robo-backpack or whatever is probably somewhat complicated.
I think I've mostly come around since then.
really small complaint of course and no one's fault in the world, just the way things have gone makes it hard to know. it seems some are out there though most aren't, and with folks like limitedrungames I'm not even sure you can tell what might change in the future
hell at this point it's hard to keep up with all the releases full stop. this is not a complaint at all, though :P
I may buy steamworld heist off the eshop but I "should" buy the zelda dlc first, if not even mario+rabbids, both things I'm 100% certain about how much I'll enjoy.
Hell, it practically signals to third parties: “Don’t worry, this is its own thing, you do you.”