Well, this is a bit more benign than the vetoed agenda. Even though it's late game, it's still got potential for whomever wins it. Light/Wave Deflector can be scary with a high-movement fleet, which seems to be the case for everyone with Gravity Drive. And even for Hedgethorn and Preda, getting blitz pushes with Fleet Logistics can also be game-changing. I'm feeling pretty willing to sell my votes for a couple of Trade Goods, though. Not so into it to try and go for it myself, plus voting first is quite disadvantageous.
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Mojo_JojoWe are only now beginning to understand the full power and ramifications of sexual intercourseRegistered Userregular
I'll vote for Preda's Zombat if nobody pays me otherwise
Homogeneous distribution of your varieties of amuse-gueule
BrodyThe WatchThe First ShoreRegistered Userregular
Actually, looking at the map again, Zohbat is not a valid target. However, Thibah is, and is already a blue specialty planet. This means it won't have any real effect at all. Unless someone wants to buy my vote, thats where it will be going.
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
The reason why I want to vote for Wellon, again, is because it is under Jol-Nar control and thus not any use for them. For anyone else, it's essentially a free jump in the tech tree, which I don't really want to give to anyone without a proper negotiation compensation. (Of course, I also won't fight it if anyone wants to freely put their votes on Saudor or Tar'mann...)
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BrodyThe WatchThe First ShoreRegistered Userregular
I had forgot what Jol-Narr's racial ability was.
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
That was a joke, you know? I hope that it's clear that my leadoff position in the voting order has firmly put me in the 'sell' position with my votes, choosing to put my votes towards Wellon if there are no takers.
Did Brody ever receive his VP for activating the Imperial Strategy card while controlling MR in round 4? I don't see any record of it on the Victory Track.
If you take the difference between the total VPs and the listed sources, the value is 1, which should be the Imperial Primary VP. It seems like special VPs like that are currently implied, but not explicitly tracked, and I think MrBody said that he was looking into how to change documentation at the top of the previous page.
If it's time to vote, I'll put 10 votes on Wellon.@Elvenshae is next up to vote.
Homogeneous distribution of your varieties of amuse-gueule
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BrodyThe WatchThe First ShoreRegistered Userregular
Actually, I think he's right. I have claimed 3 (1) point public objectives, 1 (1) point secret objective, and I got 1 (1) pt Imperial VP.
Sorry, I probably should have payed more attention, and gotten that cleared up sooner. I think I kept forgetting I claimed the Trade Goods VP, because I was not anticipating having the TG's to buy it.
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
Actually, I think he's right. I have claimed 3 (1) point public objectives, 1 (1) point secret objective, and I got 1 (1) pt Imperial VP.
Sorry, I probably should have payed more attention, and gotten that cleared up sooner. I think I kept forgetting I claimed the Trade Goods VP, because I was not anticipating having the TG's to buy it.
Yeah, that was my miscount, I missed one of the public objective marks. It's also really hard to remember what's happened with a game that takes this long to play.
Also, looks like I've gotta get ready for Winnu's upcoming speed-up for the coming round. Those ships have got to go somewhere and I feel like I'm in the way.
(unit visual reference)
(max component restrictions per player: 8 destroyers, 8 cruisers, 4 carriers, 5 dreadnoughts, 2 war suns, 5 PDS, 3 space docks)
Objectives
Public
I - Lead from the Front - Spend a total of 3 tokens from your strategy and/or tactics pool. 1 VP Jol-Nar
I - Diversify Research - Own 2 technologies in each of 2 colors. 1 VP Creuss
I- Develop Weaponry - Own 2 unit upgrade technologies. 1 VP CreussLetnevL1z1x
I- Negotiate Trade Routes - Spend 5 trade goods. 1 VP Jol-NarLetnevWinnu
I- Erect a Monument - Spend 8 resources. 1 VP LetnevJol-NarArborecL1z1x
II- Manipulate Galactic Law- Spend 16 influence. 2 VP Jol-Nar
II- Form Galactic Brain Trust- Control 5 planets with technology specialties. 2 VP
II- ???
II- ???
II - ???
Secret Letnev Spark a rebellion - Win a combat against a player who has the most victory points. 1 VP Winnu Gather a Mighty Fleet - Have 5 dreadnoughts on the board. 1 VP L1z1x - Secrets of the Cosmos Have one or more ships in 3 systems that are each adjacent to an anomaly. 1 VP. Arborec Become the gatekeeper - Have at least 1 ship in a system containing an alpha wormhole and at least 1 ship in a system containing a beta wormhole. 1 VP
Other Creuss- Imperial Rider 1 VP, Imperial strategy- 2 VP, Letnev Support from the throne 1 VP Letnev- Imperial strategy 1 VP Arborec- Imperial strategy 1 VP, Crown of Emphidia 1 VP, Winnu Support for the Throne 1 VP Winnu- Arborec Support for the throne 1VP
Technologies Promissory notes (any player may give these to another. "Black player" is just the example; insert your own color) Race specific promissory notes (only the stated race may give these)
Laws
Research Team: Propulsion (Thibah)
When the owner of this planet researches technology, they may exhaust this card to ignore 1 blue prerequisite.
Deep Core Mining (Bereg)
+2 resources on this planet
(Sakulag)
+1 resources +1 influence
Minister of Commerce (Letnev)
After the owner of this card replenishes commodities, he gains 1 trade good for each player who is his neighbor.
The Crown of Emphidia (Arborec)
The elected player gains this card and 1 victory point.
A player gains this card and 1 victory point if they capture a planet in the owner's home system. Then the previous owner loses 1 victory point.
Player mats
MrBlarney
7 action cards
2 secret objectives
1 claimed- Secrets of the Cosmos Have one or more ships in 3 systems that are each adjacent to an anomaly. 1 VP. Creuss promissory: Cease Fire- After the Creuss player activates a system containing your units: The Creuss player cannot move units into that system. Then, return this note to the Creuss player
Elvenshae
5 action cards
2 secret objectives Letnev promissory note: Support from the throne. Gain 1 victory point. If you activate a system containing Letnev's units, lose 1 victory point and return this card to the Letnev player. L1z1x promissory: Cease Fire- After the L1z1x player activates a system containing your units: The L1z1x player cannot move units into that system. Then, return this note to the L1z1x player Jol-Naw promissory: Research agreement- After the Jol-Nar player researches a technology, you may research the same technology. Then, return this note to the Jol-Nar player
Mojo
5 action cards
2 secret objectives Arborec promissory: Cease Fire- After the Arborec player activates a system containing your units: The Arborec player cannot move units into that system. Then, return this note to the Arborec player Arborec promissory note: Trade Agreement- When the Arborec player replenishes commodities: the Arborec player gives you all of his commodities. Then return this card to the Arborec player. Letnev promissory note: Political Secret- When an agenda is revealed: The Letnev player cannot vote, use action cards, or use faction abilities until after the agenda has been resolved. Then return this card to the Letnev player.
Hedgethorn
4 action cards
2 secret objectives
(1 claimed) Become the gatekeeper - Have at least 1 ship in a system containing an alpha wormhole and at least 1 ship in a system containing a beta wormhole. 1 VP
Crown of Emphidia - Law - A player gains this card and 1 victory point if they capture a planet in the owner's home system. Then the previous owner loses 1 victory point. Winnu promissory note: Support from the throne. Gain 1 victory point. If you activate a system containing Winnu's units, lose 1 victory point and return this card to the Winnu player.
Brody
3 action cards
0 secret objectives
1 claimed secret objective- Spark a rebellion - Win a combat against a player who has the most victory points. 1 VP Winnu promissory: Cease Fire- After the Winnu player activates a system containing your units: The Winnu player cannot move units into that system. Then, return this note to the Winnu player
Minister of Commerce- After the owner of this card replenishes commodities, he gains 1 trade good for each player who is his neighbor.
Preda**Speaker**
4 action cards
2 secret objectives
1 claimed- Gather a Mighty Fleet - Have 5 dreadnoughts on the board. 1 VP Letnev promissory: Cease Fire- After the Letnev player activates a system containing your units: The Letnev player cannot move units into that system. Then, return this note to the Letnev player Arborec promissory note: Support from the throne. Gain 1 victory point. If you activate a system containing Arborec's units, lose 1 victory point and return this card to the Arborec player.
Choose strategy cards
Cards (Construction has 1 TG, Warfare 2 TG)
MrBody on
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BrodyThe WatchThe First ShoreRegistered Userregular
@MrBody I should be at 5 VP. 3 Public objectives claimed, 1 Secret objective, and 1 Imperial (Strategy) VP.
"I will write your name in the ruin of them. I will paint you across history in the color of their blood."
Mojo_JojoWe are only now beginning to understand the full power and ramifications of sexual intercourseRegistered Userregular
edited January 2018
That is a peculiar move, that action card feels like one that could win the game. The rest of your hand must be solid gold if you can throw that one away
Posts
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
Though it puzzles me.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Research Team: Propulsion
Elect Industrial planet
Attach this card to the planet. When the owner of this planet researches technology, they may exhaust this card to ignore 1 blue prerequisite.
I surely will not!
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
To use a tech speciality you exhaust the planet
To use this you exhaust the card
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
I'm willing to vote for Saudor; what are you willing to pay?
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
@MrBlarney
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
@MrBlarney
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
In November 2017 Brody posted:
Did Brody ever receive his VP for activating the Imperial Strategy card while controlling MR in round 4? I don't see any record of it on the Victory Track.
If it's time to vote, I'll put 10 votes on Wellon. @Elvenshae is next up to vote.
@Mojo_Jojo
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
@Hedgethorn to vote
Sorry, I probably should have payed more attention, and gotten that cleared up sooner. I think I kept forgetting I claimed the Trade Goods VP, because I was not anticipating having the TG's to buy it.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
16 votes for Thibah.
@Brody
@MrBody for next phase.
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
Also, looks like I've gotta get ready for Winnu's upcoming speed-up for the coming round. Those ships have got to go somewhere and I feel like I'm in the way.
Map
full map
(unit visual reference)
(max component restrictions per player: 8 destroyers, 8 cruisers, 4 carriers, 5 dreadnoughts, 2 war suns, 5 PDS, 3 space docks)
Objectives
I - Lead from the Front - Spend a total of 3 tokens from your strategy and/or tactics pool. 1 VP Jol-Nar
I - Diversify Research - Own 2 technologies in each of 2 colors. 1 VP Creuss
I- Develop Weaponry - Own 2 unit upgrade technologies. 1 VP Creuss Letnev L1z1x
I- Negotiate Trade Routes - Spend 5 trade goods. 1 VP Jol-Nar Letnev Winnu
I- Erect a Monument - Spend 8 resources. 1 VP Letnev Jol-Nar Arborec L1z1x
II- Manipulate Galactic Law- Spend 16 influence. 2 VP Jol-Nar
II- Form Galactic Brain Trust- Control 5 planets with technology specialties. 2 VP
II- ???
II- ???
II - ???
Secret
Letnev Spark a rebellion - Win a combat against a player who has the most victory points. 1 VP
Winnu Gather a Mighty Fleet - Have 5 dreadnoughts on the board. 1 VP
L1z1x - Secrets of the Cosmos Have one or more ships in 3 systems that are each adjacent to an anomaly. 1 VP.
Arborec Become the gatekeeper - Have at least 1 ship in a system containing an alpha wormhole and at least 1 ship in a system containing a beta wormhole. 1 VP
Other
Creuss- Imperial Rider 1 VP, Imperial strategy- 2 VP, Letnev Support from the throne 1 VP
Letnev- Imperial strategy 1 VP
Arborec- Imperial strategy 1 VP, Crown of Emphidia 1 VP, Winnu Support for the Throne 1 VP
Winnu- Arborec Support for the throne 1VP
Victory Track
Elvenshae - 6
Mojo - 5
Hedgethorn - 5
Brody - 5
Preda - 3
Promissory notes (any player may give these to another. "Black player" is just the example; insert your own color)
Race specific promissory notes (only the stated race may give these)
Laws
When the owner of this planet researches technology, they may exhaust this card to ignore 1 blue prerequisite.
Deep Core Mining (Bereg)
+2 resources on this planet
(Sakulag)
+1 resources +1 influence
Minister of Commerce (Letnev)
After the owner of this card replenishes commodities, he gains 1 trade good for each player who is his neighbor.
The Crown of Emphidia (Arborec)
The elected player gains this card and 1 victory point.
A player gains this card and 1 victory point if they capture a planet in the owner's home system. Then the previous owner loses 1 victory point.
Player mats
MrBlarney
2 secret objectives
1 claimed- Secrets of the Cosmos Have one or more ships in 3 systems that are each adjacent to an anomaly. 1 VP.
Creuss promissory: Cease Fire- After the Creuss player activates a system containing your units: The Creuss player cannot move units into that system. Then, return this note to the Creuss player
Elvenshae
2 secret objectives
Letnev promissory note: Support from the throne. Gain 1 victory point. If you activate a system containing Letnev's units, lose 1 victory point and return this card to the Letnev player.
L1z1x promissory: Cease Fire- After the L1z1x player activates a system containing your units: The L1z1x player cannot move units into that system. Then, return this note to the L1z1x player
Jol-Naw promissory: Research agreement- After the Jol-Nar player researches a technology, you may research the same technology. Then, return this note to the Jol-Nar player
Mojo
2 secret objectives
Arborec promissory: Cease Fire- After the Arborec player activates a system containing your units: The Arborec player cannot move units into that system. Then, return this note to the Arborec player
Arborec promissory note: Trade Agreement- When the Arborec player replenishes commodities: the Arborec player gives you all of his commodities. Then return this card to the Arborec player.
Letnev promissory note: Political Secret- When an agenda is revealed: The Letnev player cannot vote, use action cards, or use faction abilities until after the agenda has been resolved. Then return this card to the Letnev player.
Hedgethorn
2 secret objectives
(1 claimed) Become the gatekeeper - Have at least 1 ship in a system containing an alpha wormhole and at least 1 ship in a system containing a beta wormhole. 1 VP
Crown of Emphidia - Law - A player gains this card and 1 victory point if they capture a planet in the owner's home system. Then the previous owner loses 1 victory point.
Winnu promissory note: Support from the throne. Gain 1 victory point. If you activate a system containing Winnu's units, lose 1 victory point and return this card to the Winnu player.
Brody
0 secret objectives
1 claimed secret objective- Spark a rebellion - Win a combat against a player who has the most victory points. 1 VP
Winnu promissory: Cease Fire- After the Winnu player activates a system containing your units: The Winnu player cannot move units into that system. Then, return this note to the Winnu player
Minister of Commerce- After the owner of this card replenishes commodities, he gains 1 trade good for each player who is his neighbor.
Preda **Speaker**
2 secret objectives
1 claimed- Gather a Mighty Fleet - Have 5 dreadnoughts on the board. 1 VP
Letnev promissory: Cease Fire- After the Letnev player activates a system containing your units: The Letnev player cannot move units into that system. Then, return this note to the Letnev player
Arborec promissory note: Support from the throne. Gain 1 victory point. If you activate a system containing Arborec's units, lose 1 victory point and return this card to the Arborec player.
Choose strategy cards
Cards (Construction has 1 TG, Warfare 2 TG)
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
@MrBlarney
@Elvenshae has the next selection.
@Mojo_Jojo
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
@Hedgethorn
You have to pick a different one, @Mojo_Jojo
@Hedgethorn to wait for the new pick.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Anyhow:
No sabotage, choose Warfare instead
@Hedgethorn