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[BattleTech] Death From Above! Current Events now added to OP.

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Posts

  • TiglissTigliss Registered User regular
    So this came up in the mechwarrior thread... was there a point where the internal engine HS was always 10? or didn't have to be 10? I remember making mechs like that way (waaaaay) back when. Did me and my buddies read that wrong or was it a revision at some point? Because we made a Piranha way before it was a real mech and only had 5 DHS.

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  • H3KnucklesH3Knuckles Jack of all interests... ...master of noneRegistered User regular
    Tigliss wrote: »
    So this came up in the mechwarrior thread... was there a point where the internal engine HS was always 10? or didn't have to be 10? I remember making mechs like that way (waaaaay) back when. Did me and my buddies read that wrong or was it a revision at some point? Because we made a Piranha way before it was a real mech and only had 5 DHS.

    I seem to recall the rules requiring at least 10 heat sinks on any mech (if the engine is so light they aren't built into it, you have to account for the discrepancy), but I can't point you to anything specific offhand. I could go check my 4th Ed construction rules later on (also the Battletech Master Rules if people want).

    If you're curious about my icon; it's an update of the early Lego Castle theme's "Black Falcons" faction.
    camo_sig2-400.png
  • TiglissTigliss Registered User regular
    H3Knuckles wrote: »
    Tigliss wrote: »
    So this came up in the mechwarrior thread... was there a point where the internal engine HS was always 10? or didn't have to be 10? I remember making mechs like that way (waaaaay) back when. Did me and my buddies read that wrong or was it a revision at some point? Because we made a Piranha way before it was a real mech and only had 5 DHS.

    I seem to recall the rules requiring at least 10 heat sinks on any mech (if the engine is so light they aren't built into it, you have to account for the discrepancy), but I can't point you to anything specific offhand. I could go check my 4th Ed construction rules later on (also the Battletech Master Rules if people want).

    I'm thinking if it were a thing, it would be pre-"Battletech Compendium".

    l7n41RV.png?1
  • OrogogusOrogogus San DiegoRegistered User regular
    Fusion engines have always come with 10 heat sinks for no additional tonnage, but The Rules of Warfare rulebook (1987) introduced integrated engine crits -- in the older construction rules you had to allocate all the crits. The rule change introducing integrated engine heat sink crits (engine rating/25) predates the introduction of double heat sinks (TRO 2750, as far as I know), though. Possibly it was a misinterpretation of the crit rule?

    Having to allocate tonnage for underweight engines is a MWO thing, I think, although I seem to remember the way it's calculated it comes out the same anyways. But in tabletop you wouldn't be able to fit 10 heat sinks on a 5 ton Savannah Master if you had to account for that weight.

    H3KnucklesTiglissNobodyBrainleech
  • NipsNips In constant existential crisis.Registered User regular
    Hey, Battletech fam. Long time, no see!

    So today I managed to steal some time, graciously provided by my in-laws visiting to see Baby Nips, to finish a project that I've been sitting on for a bit.

    One of the reasons I pre-ordered a Glowforge was to build tiny Stompy Robots, and now that I've had some time with mine I attacked this: Project Rebuild A Hussar's Stupid Legs.

    This is a Hussar:
    HSR-300-DHUSSAR.png?timestamp=20110701192047

    I bought one off of eBay a while back for cheap. I love the stats on paper, but BOY OH BOY did I hate those legs. I mean, look at ' em! They're spindly, and limp looking, and most importantly they don't have any hips. Thus, no torso twisting. But as far as I could read, there's no statline for it where the "No Torso Twist" Quirk is applied to it. Even more damning, there's official art of variants of it, that have a hip socket!
    HSR-Husar.png?timestamp=20110723194911

    But those legs, while functional, are also ugly. They also deviate from the reverse-knee look of the original, that I actually like a lot.

    So I stewed. And I searched. And then I found someone's art rendition that was good: it kept the reverse-knee joint, but also gave the damn thing hips and some notion that it could torso twist:
    HipmKl.jpg

    And thus my mind was set: I was going to use my Glowforge to model and cut some new legs, and make this Hussar fig of mine less dumb.

    After a few hours of working on the art, and then a few hours of fiddling with cuts and assembly, here's my new shiny Hussar.
    d8IBVtM.jpg
    OJiiQzg.jpg
    HGSGVFd.jpg
    bW0YsyY.jpg

    Now that's a 'Mech that looks like it breaks 150 kph while torso twisting! For a first effort in Stompy Bot manufacturing, it's not perfect, but I'm happy with it.

    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
    Ianatorsee317RiemannLivesNobodyBetsuniElvenshaeH3KnucklesToxIoloElbasunuLanlaornMegaMekTheColonel
  • see317see317 Taco Count 2018: 6 Registered User regular
    The Hussar is half unseen?

    Ringo wrote: »
    Well except what see317 said. That guy's always wrong.
    NipsH3KnucklesIolo
  • NipsNips In constant existential crisis.Registered User regular
    see317 wrote: »
    The Hussar is half unseen?

    Funny thing about clear acrylic: it makes for fabulous material for 'Mechs that mount a Chameleon LPS cloak.

    JXUBxMxP0QndjQUEnTwTxOkfKmx8kWNvuc-FUtbSz_23_DAhGKe7W9spFKLXAtkpTBqM8Dt6kQrv-rS69Hi3FheL3fays2xTeVUvWR7g5UyLHnFA0frGk1BC12GYdOSRn9lbaJB-uH0htiLPJMrc9cSRsIgk5Dx7jg9K8rJVfG43lkeAWxTgcolNscW9KO2UZjKT8GMbYAFgFvu2TaMoLH8LBA5p2pm6VNYRsQK3QGjCsze1TOv2yIbCazmDwCHmjiQxNDf6LHP35msyiXo3CxuWs9Y8DQvJjvj10kWaspRNlWHKjS5w9Y0KLuIkhQKOxgaDziG290v4zBmTi-i7OfDz-foqIqKzC9wTbn9i_uU87GRitmrNAJdzRRsaTW5VQu_XX_5gCN8XCoNyu5RWWVGTsjJuyezz1_NpFa903Uj2TnFqnL1wJ-RZiFAAd2Bdut-G1pdQtdQihsq2dx_BjtmtGC3KZRyylO1t2c12dhfb0rStq4v8pg46ciOcdtT_1qm85IgUmGd7AmgLxCFPb0xnxWZvr26G-oXSqrQdjKA1zNIInSowiHcbUO2O8S5LRJVR6vQiEg0fbGXw4vqJYEn917tnzHMh8r0xom8BLKMvoFDelk6wbEeNq8w8Eyu2ouGjEMIvvJcb2az2AKQ1uE_7gdatfKG2QdvfdSBRSc35MQ=w498-h80-no
    FuselageBetsuniElvenshaeH3KnucklesToxMegaMek
  • BetsuniBetsuni Insert Disk 4 and Press Any Key to Continue Registered User regular
    That is one awesome figure now! So guessing you're enjoying the glowforge? Hopefully you'll have some time to make more figs... Like MWO molds.

    oosik_betsuni.png
    Steam: betsuni7
  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    19904925_10212110475210016_877199487209228783_n.jpg?oh=da06b077303b0c8114ab8b0fbb667c4f&oe=59C4B278

    "Democracy is based on the assumption that a million men are smarter than one man. How's that again? I missed something" Lazarus Long

  • IanatorIanator Delightfully mediocre! Registered User regular
    For the past couple of months I've been GMing our campaign, 3080 Escorpion Imperio versus Coyote shitstirrers.

    I capped off this particular story arc last weekend. It was pretty neat.

    steam_sig.png
    Twitch | Steam
    Blizzard: Ianator#1479 / 3DS: Ianator - 1779 2336 5317 / FFXIV: Iana Ateliere (NA Sarg)
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    H3Knuckles
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