jergarmarhollow man crewgoes pew pew pewRegistered Userregular
edited April 2018
Finally got to play Champions of Midgard last night. The basic idea is that of a viking-themed worker-placement game, where you gather resources, especially fighters represented by dice. You can then use those resources to go to various places on the board, to fight monsters and get rewards. We actually had a 5-player game (with the expansion), and a couple of weird things happened. I got unlucky in the first round, and got 4 "shame" tokens from a single monster (which give progressively more negative points). One guy had a special power that made the starting player space very appealing, so the guy to the right of him was last in turn order for a large part of the game. Some things were hard to read.
That all being said, I had a blast. As for my complaints, I took a bit of a risk early on, and I could have done more to get rid of the shame tokens. My only real complaint is that having an ability that messes with the starting player space seems dumb. There's a lot of spaces to do things, lots to gather and fight, risks to take, rolls to watch, and hidden cards (that aren't TOO powerful). The end of the game has a satisfying rush to spend all those saved resources to get points. Only after the game did I realize there wasn't much player interaction; I feel like the games "hides" that fact well, by making things so interesting to watch.
And then we played Azul, which continues to be one of the best abstract games I've played. It's an ever-changing puzzle, with good opportunities to really stick it to somebody. I hope it stays fun after a couple of dozen plays.
Wagh! I just opened up my copy of Kemet, excited to play it tonight, and noticed my battle card deck does not include the required colors or color counts. It should include 6 cards for each of the five colors, and then two colorless cards. My pack came with 12 black cards, 12 blue cards, and 8 green cards. I hope Asmodee's support can help me out here.
Edit: Should I contact Matagot's support, as well?
Dashui on
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
Someone please tell me that the Pathfinder card game is terrible so that I don't blow money on a really good-looking sale for a game I'm never going to play.
GNU Terry Pratchett
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0
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
Someone please tell me that the Pathfinder card game is terrible so that I don't blow money on a really good-looking sale for a game I'm never going to play.
It's not terrible.
It's not that good, either, though it gets tightened up and improved in later sets.
You can do without it.
E: I did a real quick "Oh hey I can get the Egypto-set, that's cool... wait I'll never play it," whiplash myself over the sale.
Auralynx on
+2
ArcticLancerBest served chilled.Registered Userregular
Someone please tell me that the Pathfinder card game is terrible so that I don't blow money on a really good-looking sale for a game I'm never going to play.
I've basically heard nothing about that game since it originally came out, so I wouldn't call it wildly popular. Was always a love-it-or-hate-it affair. I'm honestly shocked that they're still making content for it.
Someone please tell me that the Pathfinder card game is terrible so that I don't blow money on a really good-looking sale for a game I'm never going to play.
It's a good fun time with some casual game playing friends of ours. We've been working our way through the first adventure very slowly since it released and it provides a good time the three or four times a year we meet up. Fairly interactive in terms of asking people for help with stuff. The deck building aspect is fun.
I think it would get quite stale if subjected to regular week in week out play though. Most games play out very similarly.
Someone please tell me that the Pathfinder card game is terrible so that I don't blow money on a really good-looking sale for a game I'm never going to play.
There's a digital version that you can mess with for cheap/free. I didn't find it that compelling.
Someone please tell me that the Pathfinder card game is terrible so that I don't blow money on a really good-looking sale for a game I'm never going to play.
There's a digital version that you can mess with for cheap/free. I didn't find it that compelling.
Yeah, I played a fair amount of the digital version. It's sort of OK in that format, but the whole time I was playing I was always thinking to myself how unfeasible it would be to play the game in meatspace and with other humans.
+1
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
Someone please tell me that the Pathfinder card game is terrible so that I don't blow money on a really good-looking sale for a game I'm never going to play.
There's a digital version that you can mess with for cheap/free. I didn't find it that compelling.
Yeah, I played a fair amount of the digital version. It's sort of OK in that format, but the whole time I was playing I was always thinking to myself how unfeasible it would be to play the game in meatspace and with other humans.
It's smoother than you might think but still pretty tedious. There's at least Sentinels of the Multiverse, as far as better co-op card games out there.
I know there's a thread for Gloomhaven already but this is only related to Gloomhaven slightly. I've played two sessions of the game, and it's fun, but I'm finding it sooooo hard to get even just the 3 other people over to play. It seems like it's once every 2 months.
Where did some of you folk find your other boardgamer friends? Getting people together to play is like pulling teeth, and I wish it was easier.
I know there's a thread for Gloomhaven already but this is only related to Gloomhaven slightly. I've played two sessions of the game, and it's fun, but I'm finding it sooooo hard to get even just the 3 other people over to play. It seems like it's once every 2 months.
Where did some of you folk find your other boardgamer friends? Getting people together to play is like pulling teeth, and I wish it was easier.
Meetup and putting in time at the FLGS' game night Saturdays got me a solid set of a half-dozen people I actually liked playing games with when all my older friends started moving further upstate and stopped being available.
I know there's a thread for Gloomhaven already but this is only related to Gloomhaven slightly. I've played two sessions of the game, and it's fun, but I'm finding it sooooo hard to get even just the 3 other people over to play. It seems like it's once every 2 months.
Where did some of you folk find your other boardgamer friends? Getting people together to play is like pulling teeth, and I wish it was easier.
Meetup and putting in time at the FLGS' game night Saturdays got me a solid set of a half-dozen people I actually liked playing games with when all my older friends started moving further upstate and stopped being available.
Agreed. Unless you live in a teeming metropolis like New York City, this is your most likely course.
I know there's a thread for Gloomhaven already but this is only related to Gloomhaven slightly. I've played two sessions of the game, and it's fun, but I'm finding it sooooo hard to get even just the 3 other people over to play. It seems like it's once every 2 months.
Where did some of you folk find your other boardgamer friends? Getting people together to play is like pulling teeth, and I wish it was easier.
Get a consistent group first, then start the 100ish-scenario legacy dungeon crawl co-op.
My Gloomhaven/Pandemic Legacy/TIME Stories/etc. group is a group of friends who regularly attended board game night at the FLGS. When the store cut back its days of operation, I had just acquired a house nearby with a great big table and so a few of us just kept meeting but in a different place. That was over two years ago now.
3/4ths of us still attend game night on the new night, too (the other has work conflicts).
AC:NH Chris from Glosta SW-5173-3598-2899 DA-4749-1014-4697 @vyolynce@mastodon.social
+3
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
I know there's a thread for Gloomhaven already but this is only related to Gloomhaven slightly. I've played two sessions of the game, and it's fun, but I'm finding it sooooo hard to get even just the 3 other people over to play. It seems like it's once every 2 months.
Where did some of you folk find your other boardgamer friends? Getting people together to play is like pulling teeth, and I wish it was easier.
Meetup and putting in time at the FLGS' game night Saturdays got me a solid set of a half-dozen people I actually liked playing games with when all my older friends started moving further upstate and stopped being available.
Agreed. Unless you live in a teeming metropolis like New York City, this is your most likely course.
Dang store's shutting in June, though, so things will get difficult again. The nearest other place not dominated by CCG play is at least a 30-minute drive.
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FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
Depending upon where you live, I would say that a 30-minute drive is not prohibitive.
I know there's a thread for Gloomhaven already but this is only related to Gloomhaven slightly. I've played two sessions of the game, and it's fun, but I'm finding it sooooo hard to get even just the 3 other people over to play. It seems like it's once every 2 months.
Where did some of you folk find your other boardgamer friends? Getting people together to play is like pulling teeth, and I wish it was easier.
Friends I work with. That way we just head over straight after work every Friday. Committing to a fixed day each week isn't for everyone, but it works for us.
In our case specifically, we have one guy who regularly cancels and seems to only be available every 2 months or so, and the second (previously most reliable guy) is moving 2+ hours away, so he's about to suddenly get a lot less available.
I'll try the meetup route and see if I can find people who are a bit more available.
We played City of Kings last night and it was a really really really great game that is absolutely no longer available so sucks to be you
I'm not sure about the metagame on that one. The way the monsters scale up is super brutal; you can't farm monsters for XP or you will get buried like we did. Also I'm not sure if it was random, but locking the best items behind (several) Linen means that you are not likely to even be able to build one.
I can see where they were going with the game, and I like the Workers mechanic, but it sure punishes you for focusing on your hero instead of your workers, quest-wise, while having monster destroy you utterly if you don't focus on your hero.
The missus just informed me that my Roll Player expansion just arrived at the house! Plus she's off tonight, so we can play it straight away.
Report back with your thoughts on this, please. I enjoy the base game quite a bit, and the 5th player is definitely appealing, but not sure about the rest of the expansion.
The 7th Continent is finally starting to ship out. I can't wait to get my hands on that! Did anyone else secure a copy?
You in the US? I'm curious when I'll get mine!
Yep. I should get my copy next week. Keep an eye on your e-mail. Tracking information has been going out.
I'm still bummed about my messed up Kemet battle cards. Asmodee's missing components service page has Kemet as an option in the drop down box, but the top of the page doesn't list Matagot. "Please use this request form if you have discovered a manufacturing defect or missing component in a new Asmodee, Fantasy Flight Games, Days of Wonder, Catan, Plaid Hat Games or Z-Man Games product."
Does anyone know if that's just them not being overly specific - probably because they have a lot of publishers under their belt - or should I take it literally?
Dashui on
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
0
ArcticLancerBest served chilled.Registered Userregular
The 7th Continent is finally starting to ship out. I can't wait to get my hands on that! Did anyone else secure a copy?
You in the US? I'm curious when I'll get mine!
Yep. I should get my copy next week. Keep an eye on your e-mail. Tracking information has been going out.
I'm still bummed about my messed up Kemet battle cards. Asmodee's missing components service page has Kemet as an option in the drop down box, but the top of the page doesn't list Matagot. "Please use this request form if you have discovered a manufacturing defect or missing component in a new Asmodee, Fantasy Flight Games, Days of Wonder, Catan, Plaid Hat Games or Z-Man Games product."
Does anyone know if that's just them not being overly specific - probably because they have a lot of publishers under their belt - or should I take it literally?
I did a part replacement through them for Meeple Circus within the last two months. It's definitely the right place.
We played City of Kings last night and it was a really really really great game that is absolutely no longer available so sucks to be you
I'm not sure about the metagame on that one. The way the monsters scale up is super brutal; you can't farm monsters for XP or you will get buried like we did. Also I'm not sure if it was random, but locking the best items behind (several) Linen means that you are not likely to even be able to build one.
I can see where they were going with the game, and I like the Workers mechanic, but it sure punishes you for focusing on your hero instead of your workers, quest-wise, while having monster destroy you utterly if you don't focus on your hero.
There's quite a few quests that give you XP just from revealing them, we just didn't get any and yeah the items are random ours just sucked. But monsters aren't actually supposed to be your main source of XP.
Also I had monster range working wrong so it was easily twice as hard as it should have been.
Last night I figured out I've been playing Istanbul wrong by fixating on the Wainwright before pursuing rubies. The winning player won without upgrading and taking their handful of goods to the mosques at minimal prices. Going to the mosques to increase their prices can be important for slowing other players down.
Just picked up Dark Moon from BGG market for $20 (cheapest I could find it online was $60).
Hoping it comes in handy at my main meetup group who love social deduction games. I avoid the thing like the plague unless there's some "game" beyond guessing the traitor (no Resistance, Werewolf) and they wouldn't go for something as heavy as BSG (which coincidentally is what Dark Moon started off as: a stripped down fan-made BSG variant).
I really, really want Run, FIght or Die but good god $100????
MrBody on
+1
CaptainPeacockBoard Game HoarderTop o' the LakeRegistered Userregular
Last night I figured out I've been playing Istanbul wrong by fixating on the Wainwright before pursuing rubies. The winning player won without upgrading and taking their handful of goods to the mosques at minimal prices. Going to the mosques to increase their prices can be important for slowing other players down.
If you are not going first, I've found the key is to observe what the other players head for first and go where they are not. Typically, people are going to get the first goal they set and it's not feasible to stop them.
Cluck cluck, gibber gibber, my old man's a mushroom, etc.
We played City of Kings last night and it was a really really really great game that is absolutely no longer available so sucks to be you
I'm not sure about the metagame on that one. The way the monsters scale up is super brutal; you can't farm monsters for XP or you will get buried like we did. Also I'm not sure if it was random, but locking the best items behind (several) Linen means that you are not likely to even be able to build one.
I can see where they were going with the game, and I like the Workers mechanic, but it sure punishes you for focusing on your hero instead of your workers, quest-wise, while having monster destroy you utterly if you don't focus on your hero.
There's quite a few quests that give you XP just from revealing them, we just didn't get any and yeah the items are random ours just sucked. But monsters aren't actually supposed to be your main source of XP.
Also I had monster range working wrong so it was easily twice as hard as it should have been.
So it wasn't Chaz that screwed us over, it was YOU?
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on the breasts yes
sounds like kd:m to me
That all being said, I had a blast. As for my complaints, I took a bit of a risk early on, and I could have done more to get rid of the shame tokens. My only real complaint is that having an ability that messes with the starting player space seems dumb. There's a lot of spaces to do things, lots to gather and fight, risks to take, rolls to watch, and hidden cards (that aren't TOO powerful). The end of the game has a satisfying rush to spend all those saved resources to get points. Only after the game did I realize there wasn't much player interaction; I feel like the games "hides" that fact well, by making things so interesting to watch.
And then we played Azul, which continues to be one of the best abstract games I've played. It's an ever-changing puzzle, with good opportunities to really stick it to somebody. I hope it stays fun after a couple of dozen plays.
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Edit: Should I contact Matagot's support, as well?
https://www.zmangames.com/en/news/2018/4/4/announcing-taj-mahal/
Taj Mahal is getting reprinted and it's really good, you should check it out if you like that kind of thing
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It's not terrible.
It's not that good, either, though it gets tightened up and improved in later sets.
You can do without it.
E: I did a real quick "Oh hey I can get the Egypto-set, that's cool... wait I'll never play it," whiplash myself over the sale.
I've basically heard nothing about that game since it originally came out, so I wouldn't call it wildly popular. Was always a love-it-or-hate-it affair. I'm honestly shocked that they're still making content for it.
Perhaps I can interest you in my meager selection of pins?
It's a good fun time with some casual game playing friends of ours. We've been working our way through the first adventure very slowly since it released and it provides a good time the three or four times a year we meet up. Fairly interactive in terms of asking people for help with stuff. The deck building aspect is fun.
I think it would get quite stale if subjected to regular week in week out play though. Most games play out very similarly.
There's a digital version that you can mess with for cheap/free. I didn't find it that compelling.
Yeah, I played a fair amount of the digital version. It's sort of OK in that format, but the whole time I was playing I was always thinking to myself how unfeasible it would be to play the game in meatspace and with other humans.
It's smoother than you might think but still pretty tedious. There's at least Sentinels of the Multiverse, as far as better co-op card games out there.
Where did some of you folk find your other boardgamer friends? Getting people together to play is like pulling teeth, and I wish it was easier.
Meetup and putting in time at the FLGS' game night Saturdays got me a solid set of a half-dozen people I actually liked playing games with when all my older friends started moving further upstate and stopped being available.
Agreed. Unless you live in a teeming metropolis like New York City, this is your most likely course.
Get a consistent group first, then start the 100ish-scenario legacy dungeon crawl co-op.
My Gloomhaven/Pandemic Legacy/TIME Stories/etc. group is a group of friends who regularly attended board game night at the FLGS. When the store cut back its days of operation, I had just acquired a house nearby with a great big table and so a few of us just kept meeting but in a different place. That was over two years ago now.
3/4ths of us still attend game night on the new night, too (the other has work conflicts).
Dang store's shutting in June, though, so things will get difficult again. The nearest other place not dominated by CCG play is at least a 30-minute drive.
It's not, it's just a hassle given the timing. The one that's closing was much nearer.
Friends I work with. That way we just head over straight after work every Friday. Committing to a fixed day each week isn't for everyone, but it works for us.
I'll try the meetup route and see if I can find people who are a bit more available.
I'm not sure about the metagame on that one. The way the monsters scale up is super brutal; you can't farm monsters for XP or you will get buried like we did. Also I'm not sure if it was random, but locking the best items behind (several) Linen means that you are not likely to even be able to build one.
I can see where they were going with the game, and I like the Workers mechanic, but it sure punishes you for focusing on your hero instead of your workers, quest-wise, while having monster destroy you utterly if you don't focus on your hero.
Report back with your thoughts on this, please. I enjoy the base game quite a bit, and the 5th player is definitely appealing, but not sure about the rest of the expansion.
Nintendo ID: Pastalonius
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I did but I'm having a bit of buyers remorse. I may dump my copy after wave 2 gets here.
You in the US? I'm curious when I'll get mine!
Selling Board Games for Medical Bills
Yep. I should get my copy next week. Keep an eye on your e-mail. Tracking information has been going out.
I'm still bummed about my messed up Kemet battle cards. Asmodee's missing components service page has Kemet as an option in the drop down box, but the top of the page doesn't list Matagot. "Please use this request form if you have discovered a manufacturing defect or missing component in a new Asmodee, Fantasy Flight Games, Days of Wonder, Catan, Plaid Hat Games or Z-Man Games product."
Does anyone know if that's just them not being overly specific - probably because they have a lot of publishers under their belt - or should I take it literally?
I did a part replacement through them for Meeple Circus within the last two months. It's definitely the right place.
Perhaps I can interest you in my meager selection of pins?
There's quite a few quests that give you XP just from revealing them, we just didn't get any and yeah the items are random ours just sucked. But monsters aren't actually supposed to be your main source of XP.
Also I had monster range working wrong so it was easily twice as hard as it should have been.
Hoping it comes in handy at my main meetup group who love social deduction games. I avoid the thing like the plague unless there's some "game" beyond guessing the traitor (no Resistance, Werewolf) and they wouldn't go for something as heavy as BSG (which coincidentally is what Dark Moon started off as: a stripped down fan-made BSG variant).
I really, really want Run, FIght or Die but good god $100????
If you are not going first, I've found the key is to observe what the other players head for first and go where they are not. Typically, people are going to get the first goal they set and it's not feasible to stop them.
So it wasn't Chaz that screwed us over, it was YOU?
How was it supposed to work?
Yep. I got my Kickstarter tracking info yesterday. I don't know what it is about this game exactly that has me so excited but i am.
I didn't get an email, but my FedEx manager has the label for me. Eeeeee
Selling Board Games for Medical Bills