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[WH40K] The FAQ has arrived
Posts
You could do it, but to do it you'd hurt synergies in your army. I.e., with Warriors you want 20 in a unit or 10 Immortals in a unit....but to get the brigade, you'd have to take less.
So, ew.
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
I don't know about the brigade, but 2 Battalions was already pretty simple-
An Overlord, Lord, 2 Crypteks, 2 units of 10 Immortals, and 4 units of 10 Warriors costs 1250 pts including some toys for the HQs.
That's 1250 pts for 13 cp. *shrug*
For example in the main rulebook it specifically says you cannot warptime/hive tyrant command/equivalent a unit after deep strike now.
Edit:
https://whc-cdn.games-workshop.com/wp-content/uploads/2017/11/warhammer_40000_rulebook_en-1.pdf
There is a lot in here.
Checked Death Guard for my brother. Looks like a Demon Prince of Nurgle can have a Plague Spewer, Hellforged Sword, and Malefic Talons.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
There's a new Necron specific FAQ up.
Yes, the sheer number of FAQs and errata is completely silly at this point.
But deamon princes got plague spewers.
All flying flamer army is a go!
Yea, I downloaded that faq already. Nothing new.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
I shouldn’t need to reference this many PDFs and books to play a game.
CA is kind of the combined one. If you have the smart pdf codexes/rules book they get updated automatically. I mean you could build one giant FAQ file if you want.
[edit] No, they didn't, I'm a moron.
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
Yeah it's getting silly. Release a compiled PDF that shows all of the general changes, then have sections dealing with each codex/index/whatever. Give this process another year and it will be a complete mess.
Steam Bnet:KetBra#1692 Yo Satan
If every hard copy of their books came with a code for me to get the auto-updating PDF's that'd be nice. I'm not paying the price of a physical book a second time for that privilege.
I know I have to update my kindle but there is something about holding a real book
Isn't this basically what they have, minus the chapter approved points adjustments? The core rules FAQ/Erratta lists the general changes, and then each codex has its own pdf.
I agree there's too many sources, but I don't really think there's any way they could possibly have living rules AND still lean heavily on paper-print books. Even one PDF outside of the codex is clumsy and a pain in the ass to cross reference.
This is why I'm just annotating my codexes as FAQs are released. I only have to look in one place.
Extra CP is pretty nice. Could have 20 points without too much trouble, though at that point it becomes difficult finding things to spend them on.
I am looking forward to trying it and maybe even using some stratagems I haven't before. I used daemon shell for the first time this week and it was a huge play but traditionally it isn't worth it. Though I do use gift when having fun. I like free daemon princes.
There is a lot information to absorb though. I am curious to see how it effects everything. The smite rule doesn't hurt me I rarely take more than 1 sorc. The nerf to tide of traitors again not a huge thing to me I run 10-12 man squads for chaff and that is it. And I run pretty much pure CSM/EC armies so soup nerf affects me not.
Still not seeing a lot of a reason not to have cultist over power armor outside I place Chaos Space Marines not chaos cultist with space marine bros. Never liked AL traditionally because of that.
However, this is the first time that I can think of where GW has taken such an active interest in the balance of the game.
Hopefully it'll become more refined as time goes on. They seem to be way more receptive to player feedback now so hopefully it'll improve.
Could you ever imagine beta rules which change based on public comment? Because I couldn't.
Also going through the chaos faq:
Chosen got buffed. Now any chosen can take a weapon from the melee weapon list. You can do an entire unit of power weapons plus normal weapons. It is a quiet buff in there. They use to be able to just swap the boltgun with a pistol+chainsword.
That is interesting. Chosen were overpriced havocs but now they bring stuff to the board no other unit does in the codex.
Gift of chaos got a quiet nerf changing model to unit so you can't pick out special weapons or sergeants anymore.
Other bits, DttFE+Excessive violence can lead to extra attacks off each other. But excessive violence attacks can't dttfe if they are from a dttfe attack. Or so it reads.
Also when you bring a prince off the cp thing, feel free to give it any and all equipment you want. So free princes with wings fully decked out seem okay.
Edit:
Also noise marines get death to the false emperor off of pistol shots when they die.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
There's no rule specifically against it. You'd just need to have the points and, if doing a tourney at least, be able to do it without using the same non-troops/dedicated transport unit more than 3 times. Plus assuming beta rules be able to do it with each battalion being more specific than the top level detachment keyword.
So, if a Noisyboi gets knifed in the face he can fire off his blastmaster at a nearby tank and he can get extra shots from dttfe. Fun!
They can take a boltgun, pistol, and chainsword for each model giving them a base 3 attacks (4 for the sarge) for 16 points. Not terrible.
Then you throw in the customization.
Chosen maybe okay now? This is just neat.
They can really doubledown on variety, but I'm not sure I'd take them over any of the specialists.
I think they can beat out havocs if you are use them with alpha legion just because you get another plasma gun in there as you can have 6 in a unit, infiltrate them, and then fire them twice and then charge with 3 attacks each to clear chaff. Rather decent unit there. Even if you fill out the last 4 with bolters+chainswords.
Stuff like this makes me sad the DG codex is so narrow
Gonna have to start buying vanilla CSM as well
Gamertag - Khraul
PSN - Razide6
Losing terminators to imperial guard and constantally rolling ones I feel it's best ot confine that to history and move on as it cemented me into playing Siam Hann
And the infamous where Kharn died fighting his own troops
Khorne doesn't care it seems
Sure, you're just limited by how many point you'll be left with.
I posted this above, this is 2 Necron Battalions without anything else-1250 pts for 13 cp total
HQs
Overlord, Lord, 2 Crypteks + some toys like Ress orbs and weapons.
Troops
2 units of 10 Immortals and 4 units of 10 Warriors
That's 4 HQs, 40 Warriors, 20 Immortals, and another 750 points to spend in a 2k list.
Hell, you could spend 205 points to get another Cryptek and 3 Units of Scarabs for a Fast Attack Detachment and get ANOTHER cp for 14 cp total and you are STILL under 1500 points, lol.
DG have issues in 3 places - Plague Marines, Deathshroud, the 4 "buff character" Elite Choices
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
The only things that were truly unforseen were the CP changes and I can't imagine anyone being sad about those.
The deepstrike beta rules mostly I think. Also the whole nerf to warptime.
++ Battalion Detachment +3CP (Necrons) [31 PL, 634pts] ++
+ No Force Org Slot +
Dynastic Heirlooms: Dynastic Heirlooms: 2 Extra Artefacts (-3CP)
Dynasty Choice: Dynasty: Mephrit
+ HQ +
Cryptek [5 PL, 95pts]: Artefact: The Veil of Darkness, Chronometron, Staff of Light
Overlord [6 PL, 129pts]: Artefact (Mephrit): The Voltaic Staff, Resurrection Orb, Staff of Light, Warlord
+ Troops +
Immortals [8 PL, 170pts]: 10x Immortal, Tesla Carbine
Necron Warriors [6 PL, 120pts]: 10x Necron Warrior
Necron Warriors [6 PL, 120pts]: 10x Necron Warrior
++ Battalion Detachment +3CP (Necrons) [39 PL, 773pts] ++
+ No Force Org Slot +
Dynasty Choice: Dynasty: Sautekh
+ HQ +
Cryptek [5 PL, 95pts]: Artefact (Sautekh): The Abyssal Staff, Chronometron, Staff of Light
Lord [5 PL, 118pts]: Resurrection Orb, Staff of Light
+ Troops +
Immortals [8 PL, 170pts]: 10x Immortal, Tesla Carbine
Necron Warriors [6 PL, 120pts]: 10x Necron Warrior
Necron Warriors [6 PL, 120pts]: 10x Necron Warrior
+ Fast Attack +
Destroyers [9 PL, 150pts]
. 3x Destroyer: 3x Gauss Cannon
++ Outrider Detachment +1CP (Necrons) [32 PL, 587pts] ++
+ No Force Org Slot +
Dynasty Choice: Dynasty: Novokh
+ HQ +
Cryptek [5 PL, 80pts]: Staff of Light
+ Fast Attack +
Canoptek Wraiths [9 PL, 165pts]: 3x Canoptek Wraith
Canoptek Wraiths [9 PL, 165pts]: 3x Canoptek Wraith
Canoptek Wraiths [9 PL, 177pts]
. 3x Canoptek Wraith w/ Particle Caster: 3x Particle Caster
++ Total: [102 PL, 1994pts] ++
Edit: I goofed, Destroyers are supposed to be with the Mephrit detachment.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
I like 'em, but as a DG / Necron player, I may be biased.
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
Few groups of people can go straight to "End of the world" rants like the table top crowd when we think we may have to eat the nerf bat.
Nothing that really concerns me other than the poxwalker nerf, but really there isn't much a blob of 25-30+ poxwalkers can do that a blob of 20 can't.
Bravely Default / 3DS Friend Code = 3394-3571-1609
Relics (and Warlord traits) that offer a chance to give extra whenever stratagems used or cp expended now have additional value because of the extra cp floating around.
This was a really good change, I can't wait to play!
Same, I have Space Wolves and Necrons. For now not to worried about the deepstrike change but I do think this basically ruins my dream of putting my entire army into drop pods.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
but the extra command points might be a net bonus. Not all of their stratagems are winners but the good ones are really good
and suddenly I don't feel like having 3x3 nurglings is a must check box in every single army I make now