Installed A Girl Adrift because of the high rating and aesthetic and this game basically took over my weekend.
It's a clicker/idle game that's mostly ad-focused instead of IAP which I'm ok with. Fairly cute, and the clicking is basically a battle system as opposed to the standard click for more currency. Fish at a specific level you've beaten can be fished automatically once you have the appropriate skill, but clicking will always be a significant source of DPS so it's a question of whether you wanna spend some time doing a lot of active battling, or once you get the that lets you attempt higher level fish even while AFK, to try to let your automatic weapons do the job for you. There's like 8 different resources within the game, and loads more things that keep unlocking that tweak your stats in various ways.
Ads are mostly there to provide extra bonus to some resources, though it also has some random short ads when selling stuff which go away with any IAP purchase. So for $2 I think it's a fair price if you plan to play it long-term. The only things that require IAP currency are some IAP-only skins, but you also get that currency from daily login and there's only like 16 of them. Most of the other IAP-purchasable skins come from events which if you miss out will still be there next year, and if you're playing during the event its easy to complete it. So kinda like Overwatch events in that sense.
I hate TinyCo's greedy pay to win model....yet I can't stop playing their games. Futurama, Family Guy, Avenger's Academy, now their upcoming Harry Potter game. Fortunately, I've gotten giving them money out of my system, but yet, I still keep playing them, and I still keep getting hosed over because their games are designed to keep you just out of reach of stuff unless you fork over dough. I clearly have a masochistic thing going on.
Apparently the people at Cartoon Network were such fans of Match Land, they commissioned the company to make a Cartoon Network themed version. From the Kotaku article, it does seem like it won't just be the same exact game, though, which is good cause I beat all the levels already (I'm just working on maxing out all my guys now)
Seems like the gameplay might change to more of a Puzzles and Dragons style sliding board, which might be okay? Not a huge P+D fan though. Just hope they don't tweak it so you rely even more on energy meters/gems/etc.
KasynI'm not saying I don't like our chances.She called me the master.Registered Userregular
I just wanted to hang a light on this because I think it'd be a shame if somebody passed up Eternal because of comments about it as a shitty Hearthstone clone. It's a very good game and has a lot going for it that even HS can't claim. An extremely generous f2p model by modern standards over an extremely solid game that is (generally) well-balanced with a lot of different viable builds. Good game modes and the devs seem to have a really good idea of what they are doing. One of the best card games out there IMO.
I've been enjoying playing through Portal Bridge Constructor on my phone - it popped up on my radar when it was announced for Switch but it was less than a third of the price on Android and I had google play credit just sitting there.
Nearly done with it, getting some slowdown when there is lots of action but I'm on a fairly cheap phone (Moto G4+) so no big shock.
Switch Friend Code: SW-3944-9431-0318
PSN / Xbox / NNID: Fodder185
Oh boy, I don't think I care for this Cartoon Network Match Land. Maybe I'm just too set in my ways from regular Match Land, but the diagonal moves changes the game just enough that I am botching setups, and also I'll attempt a left/right or up/down swipe only to accidentally have it register as a diagonal swipe and ruin my chain.
Is there an alternative for swiping at the top or bottom edges to bring up the home button etc? It's getting in the way of games, especially Match Land.
Is there an alternative for swiping at the top or bottom edges to bring up the home button etc? It's getting in the way of games, especially Match Land.
Can you do gestures with your finger print sensor? I can on my Nexus 6p
Is there an alternative for swiping at the top or bottom edges to bring up the home button etc? It's getting in the way of games, especially Match Land.
Can you do gestures with your finger print sensor? I can on my Nexus 6p
What I've seen is a swipe sensor for notifications option. It would be nice if I could swipe censor just to bring up the top and home bar, without the screen covering notifications menu as well; similar to how the top and bottom edge pull brings up just the top and and home bars.
I think my biggest complaint about CN Match Land is it isn't CN enough. I feel like the CN skin is really nominal.
Yeah, I played a shit ton of regular Match Land and this CN Match Land just seems more washed out with a worse color palette. A lot of the characters don't seem like the characters (That's supposed to be Steven Universe?!) and the powers are all the same. Even the new categories don't really make any sense from afar. Before it was like, Undead, or Pirate. Now it's stuff like Gutsy. I don't know what that means. Is it just heroes?
So I completed the tutorial of The Castles of Mad King Ludwig.
The simplest way I can describe the game is that its like Carassonne except players take turns being the auctioneer who sells the tiles to other players. Players try to build the coolest, most point-worthy castle for Bavaria's most famous jackass. Players try to not only build a castle worth the most base points, but also earn and collect bonus cards that increase the value of rooms and tiles they place in the past or future. By "completing" a room by filling all its empty doorways with other rooms, players earn the right to draw three bonus cards and choose two.
The primary catch is that players don't randomly draw tiles. They purchase them from slots with costs ranging from 15 to 4 gold. They are dealt, arranged, and sold by the current Master Builder, a position that rotates between players each round. Each player gets their turn to arrange the tiles based on their opponents' demand to maximize their revenue or to antagonize them if they feel they are winning.
Different rooms are categorized by their color that I don't have memorized. For example, bright orange rooms only have one doorway, therefore they instantly earn bonus cards by playing them. In turn, they are tiny and worth minimal points. Red rooms are worth massive points due to their huge square footage. Stairways combo with black rooms (basement floor rooms such as dungeons or mushroom farms.) Blue rooms are for sleep. Yellow rooms have food, green rooms are outdoors, etc.
Aesthetically, its true to the original board game: not particularly exiting, but functional, as you're laying down floor plans for a castle.
Its fun and intriguing, but having not played the board game, I immediately know what is lost: First, you lose the ability to look your opponent in the eye as you set their desired tile in the 15 cost range. every tile looks like a colored floor plan with vague furnishings displayed, and the room has a name, and very few restrictions with the logic behind setting rooms next to each other. Live players have the opportunity to giggle as they put a Bakery next to the Dungeon, or the Queen's Chamber next to the Knights Quarters :winky:
The game includes multiplayer, as well as a campaign with various scenarios in an adventure to make castles for Bavarian nobles, hoping to catch Ludwig II's eye.
Is there an alternative for swiping at the top or bottom edges to bring up the home button etc? It's getting in the way of games, especially Match Land.
My phone goes home if you do a hard press in the bottom of the screen, that may be hidden in the settings menu, though
I think my biggest complaint about CN Match Land is it isn't CN enough. I feel like the CN skin is really nominal.
Yeah, I played a shit ton of regular Match Land and this CN Match Land just seems more washed out with a worse color palette. A lot of the characters don't seem like the characters (That's supposed to be Steven Universe?!) and the powers are all the same. Even the new categories don't really make any sense from afar. Before it was like, Undead, or Pirate. Now it's stuff like Gutsy. I don't know what that means. Is it just heroes?
I would expect that instead of "gutsy" and "loyal" the characters would be tagged by series, so Steven would give bonuses to SU characters, Ice Bear to other bears, etc.
every person who doesn't like an acquired taste always seems to think everyone who likes it is faking it. it should be an official fallacy.
Hmm, Match Land doesn't appear to have cloud saves or any way to transfer your progress to a new phone. That is not ideal, esp since I put real money into this game.
I just got FTL (and am loving it!) for my computer and I'm wondering if there is anything similar to it for my Nexus 5X?
I feel like Star Command was fairly FTL-ish when I played it awhile a go. It wasn't as good but I enjoyed it enough that I actually played through the whole thing, either on my phone or my Nexus 7.
I'm ready to feel some feels, though I don't actually expect much from what I've heard about the game. Like, in talking about how great it is, people have sorta given me too much context to not already know what some of the story beats are gonna be.
I know it's a game about relationships/breakups, and one article talked about how you play a little Tetris minigame when you move in some place, and how later you play the same minigame later but with a twist. That's basically the part of the breakup when you move out, right? It's gotta be something like that.
Hmm, Match Land doesn't appear to have cloud saves or any way to transfer your progress to a new phone. That is not ideal, esp since I put real money into this game.
Yup. The IOS version has cloud support, the Android version apparently does not. I put real money* into this thing, so that's a bummer.
*Google Play money I got from answering surveys
Also, beat Florence today. It's okay. It does some stuff with the gameplay to make a fairly by the numbers relationship drama more compelling than if it was just a movie or TV show. It was 3 bucks** so I don't feel super upset that I didn't feel the feels I was promised.
**See previous asterisk
edit: A dev posted in the comments of that Reddit post, implying that vanilla Match Land has some sort of cloud save functionality on Android (CN Match Land does not, because it is marketed to children, I guess). I don't see this on my phone, so I have no idea how to do this sort of thing.
I can confirm that the big-booty Eurogame Terra Mystica is now optimized.
Note that I tested it on the Samsung Galaxy S9 and a Tab 3. They each now run at a framerate higher than 4, with HD visuals on.
Now if only I weren't shit at it, it makes me want to punch a wall....
Love that game. Always have a game on the go with my RL boardgame nerd friends. The Fire and Ice expansion adds a whole new dimension to the game as well.
The latest Room game just released on Android. So far I'm really liking it (I loved the others in the series). It's based in a doll house and is really neat.
The latest Room game just released on Android. So far I'm really liking it (I loved the others in the series). It's based in a doll house and is really neat.
I really liked the first one. Second was ok, and I got a bit burned out on 3 when I realized I would have to do multiple plays of it. Will probably still get this new one.
Every review I've read of the The Room games has gotten progressively lower and lower once the games expanded and now you have to solve more than one box in more than one room.
Has anyone tried Sdorica -sunset-? Game looks pretty but I'm wondering if it's just a shallow gacha grind.
I've only just started (on Stardust Library, fwiw). The 'puzzle' elements is the hook for me. Will see how far that gets me. Reading the comments on the characters (which seems like a neat thing to have in-game? I haven't kept up with the gacha life), it sounds like the characters you get can push you through the main story and are decent enough?
It's definitely one of the prettier games I've played on my phone
The puzzle element of it is entertaining, and it looks like all the characters are upgradeable to the highest tier (complete with fancy art and models), and then there is the lovely visuals and music. I think I'll try sticking around with it as well. Originally I started on Bedrock Library and am only at chapter 2, going through those tutorial quests to upgrade the starting trio and doing some events, but looking at the server list it says Stardust is recommended so I might look into moving there?
I've been waiting for a decent sale for this one. Hopefully I'll actually get around to playing it. My FFT playthrough has stalled on some rooftop battle where the bad guys are killing the girl I'm supposed to protect within like 2 turns and it doesn't help that she runs right up to them.
I've been waiting for a decent sale for this one. Hopefully I'll actually get around to playing it. My FFT playthrough has stalled on some rooftop battle where the bad guys are killing the girl I'm supposed to protect within like 2 turns and it doesn't help that she runs right up to them.
Oh, I remember that fight. I basically had to pull some ridiculously high speed character out of the scrub closet (I think I used a red Choco) to go before them to soak the alpha
I started playing Honkai Impact 3, which I think can best be described as a mobile version of Bayonetta in a futuristic setting. Main character literally fights like Bayonetta, wielding twin pistols and summoning giant limbs to finish off combos and triggering witch time on a well timed dodge. Other characters feel like different Nier:Automata weapon sets.
Posts
It's a clicker/idle game that's mostly ad-focused instead of IAP which I'm ok with. Fairly cute, and the clicking is basically a battle system as opposed to the standard click for more currency. Fish at a specific level you've beaten can be fished automatically once you have the appropriate skill, but clicking will always be a significant source of DPS so it's a question of whether you wanna spend some time doing a lot of active battling, or once you get the that lets you attempt higher level fish even while AFK, to try to let your automatic weapons do the job for you. There's like 8 different resources within the game, and loads more things that keep unlocking that tweak your stats in various ways.
Ads are mostly there to provide extra bonus to some resources, though it also has some random short ads when selling stuff which go away with any IAP purchase. So for $2 I think it's a fair price if you plan to play it long-term. The only things that require IAP currency are some IAP-only skins, but you also get that currency from daily login and there's only like 16 of them. Most of the other IAP-purchasable skins come from events which if you miss out will still be there next year, and if you're playing during the event its easy to complete it. So kinda like Overwatch events in that sense.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
*looks at your avatar*
Seems like there's a reason...
Steam: TheArcadeBear
Apparently the people at Cartoon Network were such fans of Match Land, they commissioned the company to make a Cartoon Network themed version. From the Kotaku article, it does seem like it won't just be the same exact game, though, which is good cause I beat all the levels already (I'm just working on maxing out all my guys now)
Seems like the gameplay might change to more of a Puzzles and Dragons style sliding board, which might be okay? Not a huge P+D fan though. Just hope they don't tweak it so you rely even more on energy meters/gems/etc.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Nearly done with it, getting some slowdown when there is lots of action but I'm on a fairly cheap phone (Moto G4+) so no big shock.
PSN / Xbox / NNID: Fodder185
I just replaced my lost Galaxy S3 Tab, and upgraded my phone, so I'll give impressions once my devices are settled in.
EDIT - And other euro boardgames Scythe and Terraforming Mars are coming soon!
I think I read that the Cartoon Network version of the game changes that rule.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
It's funny, I'm the opposite. Any match 3 game that lets you drag any old gem anywhere just puts me right off
It got uninstalled, maybe it's better on a current gen phablet?
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Can you do gestures with your finger print sensor? I can on my Nexus 6p
SteamID: edgruberman GOG Galaxy: EdGruberman
What I've seen is a swipe sensor for notifications option. It would be nice if I could swipe censor just to bring up the top and home bar, without the screen covering notifications menu as well; similar to how the top and bottom edge pull brings up just the top and and home bars.
The rule is the same. The only thing CN changes is now you can swipe diagonally.
Which I prefer, but I can totally understand when other folks don't. It makes it easier to make a mistake.
the "no true scotch man" fallacy.
the "no true scotch man" fallacy.
Yeah, I played a shit ton of regular Match Land and this CN Match Land just seems more washed out with a worse color palette. A lot of the characters don't seem like the characters (That's supposed to be Steven Universe?!) and the powers are all the same. Even the new categories don't really make any sense from afar. Before it was like, Undead, or Pirate. Now it's stuff like Gutsy. I don't know what that means. Is it just heroes?
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
The simplest way I can describe the game is that its like Carassonne except players take turns being the auctioneer who sells the tiles to other players. Players try to build the coolest, most point-worthy castle for Bavaria's most famous jackass. Players try to not only build a castle worth the most base points, but also earn and collect bonus cards that increase the value of rooms and tiles they place in the past or future. By "completing" a room by filling all its empty doorways with other rooms, players earn the right to draw three bonus cards and choose two.
The primary catch is that players don't randomly draw tiles. They purchase them from slots with costs ranging from 15 to 4 gold. They are dealt, arranged, and sold by the current Master Builder, a position that rotates between players each round. Each player gets their turn to arrange the tiles based on their opponents' demand to maximize their revenue or to antagonize them if they feel they are winning.
Different rooms are categorized by their color that I don't have memorized. For example, bright orange rooms only have one doorway, therefore they instantly earn bonus cards by playing them. In turn, they are tiny and worth minimal points. Red rooms are worth massive points due to their huge square footage. Stairways combo with black rooms (basement floor rooms such as dungeons or mushroom farms.) Blue rooms are for sleep. Yellow rooms have food, green rooms are outdoors, etc.
Aesthetically, its true to the original board game: not particularly exiting, but functional, as you're laying down floor plans for a castle.
Its fun and intriguing, but having not played the board game, I immediately know what is lost: First, you lose the ability to look your opponent in the eye as you set their desired tile in the 15 cost range. every tile looks like a colored floor plan with vague furnishings displayed, and the room has a name, and very few restrictions with the logic behind setting rooms next to each other. Live players have the opportunity to giggle as they put a Bakery next to the Dungeon, or the Queen's Chamber next to the Knights Quarters :winky:
The game includes multiplayer, as well as a campaign with various scenarios in an adventure to make castles for Bavarian nobles, hoping to catch Ludwig II's eye.
My phone goes home if you do a hard press in the bottom of the screen, that may be hidden in the settings menu, though
I would expect that instead of "gutsy" and "loyal" the characters would be tagged by series, so Steven would give bonuses to SU characters, Ice Bear to other bears, etc.
the "no true scotch man" fallacy.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
I feel like Star Command was fairly FTL-ish when I played it awhile a go. It wasn't as good but I enjoyed it enough that I actually played through the whole thing, either on my phone or my Nexus 7.
SteamID: edgruberman GOG Galaxy: EdGruberman
I'm ready to feel some feels, though I don't actually expect much from what I've heard about the game. Like, in talking about how great it is, people have sorta given me too much context to not already know what some of the story beats are gonna be.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
https://www.reddit.com/r/MatchLand/comments/86xh01/cloud_save/dwdlyhc/
*Google Play money I got from answering surveys
Also, beat Florence today. It's okay. It does some stuff with the gameplay to make a fairly by the numbers relationship drama more compelling than if it was just a movie or TV show. It was 3 bucks** so I don't feel super upset that I didn't feel the feels I was promised.
**See previous asterisk
edit: A dev posted in the comments of that Reddit post, implying that vanilla Match Land has some sort of cloud save functionality on Android (CN Match Land does not, because it is marketed to children, I guess). I don't see this on my phone, so I have no idea how to do this sort of thing.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Note that I tested it on the Samsung Galaxy S9 and a Tab 3. They each now run at a framerate higher than 4, with HD visuals on.
Now if only I weren't shit at it, it makes me want to punch a wall....
Love that game. Always have a game on the go with my RL boardgame nerd friends. The Fire and Ice expansion adds a whole new dimension to the game as well.
I currently play: Hearthstone, Clash Royale very occasionally, Vainglory very occasionally.
I have tried: Stormbound, Eternal, Clash of Clans/Age of Empires, Dominations, Fire Emblem: Heroes.
I did try Sdorica and didn't encounter anything that made me keep it on my phone. Production value is certainly high, though.
I really liked the first one. Second was ok, and I got a bit burned out on 3 when I realized I would have to do multiple plays of it. Will probably still get this new one.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
I've only just started (on Stardust Library, fwiw). The 'puzzle' elements is the hook for me. Will see how far that gets me. Reading the comments on the characters (which seems like a neat thing to have in-game? I haven't kept up with the gacha life), it sounds like the characters you get can push you through the main story and are decent enough?
It's definitely one of the prettier games I've played on my phone
I've been waiting for a decent sale for this one. Hopefully I'll actually get around to playing it. My FFT playthrough has stalled on some rooftop battle where the bad guys are killing the girl I'm supposed to protect within like 2 turns and it doesn't help that she runs right up to them.
SteamID: edgruberman GOG Galaxy: EdGruberman
Oh, I remember that fight. I basically had to pull some ridiculously high speed character out of the scrub closet (I think I used a red Choco) to go before them to soak the alpha