What makes all the difference to me is that McQuarrie designs have square intakes that could lead to anything, even an impulse engine, while the actual movie designs lead to half of a turbine. Half of a turbine doesn’t work.
What makes all the difference to me is that McQuarrie designs have square intakes that could lead to anything, even an impulse engine, while the actual movie designs lead to half of a turbine. Half of a turbine doesn’t work.
They aren't really turbine blades. WTF they do who knows.
Science fiction/space magic!
In a universe where they have mastered anti gravity to the point it can be used for a teenage farmboy's first ride, the actual drives could be powered by pretty much anything.
What makes all the difference to me is that McQuarrie designs have square intakes that could lead to anything, even an impulse engine, while the actual movie designs lead to half of a turbine. Half of a turbine doesn’t work.
They aren't really turbine blades. WTF they do who knows.
If I were to guess, I'd say those aren't turbines we're seeing on the Incom-FreiTek 5L5 Fusial Thrust Split-Engines, but actually electromagnetic gyros and retro-thrust nozzles, which of course don't need to be a full circle to operate.
0
Dr_KeenbeanDumb as a buttPlanet Express ShipRegistered Userregular
2nd and 3rd panels relevant as well IMO. We all agree that there’s a certain level of disbelief required, and anytime something changes we need to readjust our perceptions. Remember how people were reacting to Kylo Ren’s lightsaber crossguard? The form itself raises questions about function: can lightsaber blades slide down each other necessitating it’s need? If so, why haven’t they before? If there’s one complaint I have about the current Star Wars design team it’s that the lore is volatile enough that we do see things behaving differently from movie to movie.
So science fiction space wizards not withstanding, seeing that those engines aren’t turbines does allow me to enjoy the design.
I always figured engines/turbine design was like that because it was inspired by some real-world ship at the time. Plus they perfectly aligned with the 4 engines exhausts on the back, causing me to link them together as a set of 4 engines. The half engine design of the T-70 breaks the symmetry in my mind.
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
The problem is my brother gave up on it last summer with the return of 40k
Shadespire and Nercomunda gleefully took it's place because well both of us wanted more of a reason to play it other than just because
Which is my rant of missions and campaigns
We still have all the ships and such just it's going to be hard justifying getting the upgrade packs when I can just get another warband or two for Shadespire and still have cash left over
0
webguy20I spend too much time on the InternetRegistered Userregular
The problem is my brother gave up on it last summer with the return of 40k
Shadespire and Nercomunda gleefully took it's place because well both of us wanted more of a reason to play it other than just because
Which is my rant of missions and campaigns
We still have all the ships and such just it's going to be hard justifying getting the upgrade packs when I can just get another warband or two for Shadespire and still have cash left over
Did you ever play Heroes of the Arturi Cluster? My friend and I have been chipping away at that over the last 18 months or so.
The problem is my brother gave up on it last summer with the return of 40k
Shadespire and Nercomunda gleefully took it's place because well both of us wanted more of a reason to play it other than just because
Which is my rant of missions and campaigns
We still have all the ships and such just it's going to be hard justifying getting the upgrade packs when I can just get another warband or two for Shadespire and still have cash left over
Did you ever play Heroes of the Arturi Cluster? My friend and I have been chipping away at that over the last 18 months or so.
No
0
webguy20I spend too much time on the InternetRegistered Userregular
The problem is my brother gave up on it last summer with the return of 40k
Shadespire and Nercomunda gleefully took it's place because well both of us wanted more of a reason to play it other than just because
Which is my rant of missions and campaigns
We still have all the ships and such just it's going to be hard justifying getting the upgrade packs when I can just get another warband or two for Shadespire and still have cash left over
Did you ever play Heroes of the Arturi Cluster? My friend and I have been chipping away at that over the last 18 months or so.
No
It's a free campaign for X-wing thats available online in PDF form. It's real fun if you want a structured form of play for X-wing. the players are the rebels and a neat AI systems governs the empire ships.
Does this link work?
This is all the screen caps I managed to take.
Didn't get everything though, and they talked about some things that weren't on cards.
Edit:
Some comments I made, but didn't take caps of -
y-wing is getting a bunch of upgrade icons
bombs, gunner, ept on most elite pilots, etc
awing has vectored thrusters
after you perform an action, you can red boost
blue 2s, 3-4-5 blue straight
3 sloops
5 k turn
5 actions
incl TL
barrel roll
and boost
bwing next
4/4 hull/shield
1 tallon rolls
3 blue straight
still has 2 kturn
linked broll
tie fighters mostly the same
sabine pretty much has same ability
ezra attack shuttle mostly the same
docking is attached to the ship itself
sheathipede has reverse maneuver
gives Ghost coordinate
ghost has reinforce
ghost rear arc gets shoots with the docked shuttle out the rear
phantom can re-dock to ghost
title is "you can dock at 0-1 range"
auzituck: 3/1/6/2
red broll
reinforce (reduces attacks to a minimum 1 damage)
has a stop maneuver
moldy crow title: adds front arc primary with 3 dice
and has old moldy crow
(though limited; maxes at 2)
in the same title
uwing has red coordinate
more blue
medium base
pivot wing title lets you flip before you activate
and you can turn 90 or 180 deg when you do a 0
kwing - medium ship
SLAM
white reload
dual-rotating arc primary
Engine upgrade turns red boost white
no more cannon upgrade on the yt-2400
z95 slightly improved
red barrel roll
only 1 bonus attack per round in general
Expert Handling makes red b-roll white
Dash rendar: "when you move, ignore obstacles"
hera (ghost): 5 initiative, same ability
jan ors similar to 1.0 - target ship needs to be in your arc
crimsoncoyote on
+1
AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
I didn't catch it at first, but anything with an up arrow on a charge recharges 1 token a turn.
You'd be able to use Vader's ability after you perform the Adv Sensors action after you reveal.
Vader's ability reads as you being able to use his ability multiple times per turn? Dunno if there's any innate limitation on Force abilities.
0
AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
You'd be able to use Vader's ability after you perform the Adv Sensors action after you reveal.
Vader's ability reads as you being able to use his ability multiple times per turn? Dunno if there's any innate limitation on Force abilities.
The limitation is the charges. He has 3, and recharges 1 a turn.
Is it too early to start wondering when we'll see the new TIE from Solo on the table?
I found this picture of the new TIE model from the trailer with a little information on Nissan's site. I'm not sure how they got the Star Wars license for car dealers, or why there's a Star Wars license for care dealers, but it's an interesting looking fighter.
HEAVY ARMORED TIE FIGHTER
Full Technical Name: Sienar Fleet Systems TIE/rb heavy starfighter
Compensating for the relative fragility of the unshielded TIE starfighter is the armored TIE/rb, a reinforced heavy starfighter with much more powerful laser cannons.
It does have kind of a ball turret look to it where it's mounted.
Maybe it rotates along the vertical axis rather than horizontally?
That would help if you had someone chasing you, or if you had to make attack runs on large, fixed emplacements or strafe a capital ship. You could fly straight forward, following the ship's hull instead of having to dive straight at it.
Scroll down a bit for the pictures. Pretty neat format, I'd definitely consider it if I still had Photoshop. Whole blog for HotAC. If any of you play in Tabletop Simulator I'd love to see this!
Posts
http://serpentorslair.com/wp-content/uploads/2015/09/dashing-resistance-pilot-poe-dameron-oscar-isaac-stands-alongside-his-trusty-x-wing-fighter.jpg
They aren't really turbine blades. WTF they do who knows.
Science fiction/space magic!
In a universe where they have mastered anti gravity to the point it can be used for a teenage farmboy's first ride, the actual drives could be powered by pretty much anything.
If I were to guess, I'd say those aren't turbines we're seeing on the Incom-FreiTek 5L5 Fusial Thrust Split-Engines, but actually electromagnetic gyros and retro-thrust nozzles, which of course don't need to be a full circle to operate.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
So science fiction space wizards not withstanding, seeing that those engines aren’t turbines does allow me to enjoy the design.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Might get back in on 2E, which seems like an amazing amount of changes
The only problem is my friends who play started playing it on Tabletop Simulator and now they never want to play it in-person again
Shadespire and Nercomunda gleefully took it's place because well both of us wanted more of a reason to play it other than just because
Which is my rant of missions and campaigns
We still have all the ships and such just it's going to be hard justifying getting the upgrade packs when I can just get another warband or two for Shadespire and still have cash left over
Did you ever play Heroes of the Arturi Cluster? My friend and I have been chipping away at that over the last 18 months or so.
Origin ID: Discgolfer27
Untappd ID: Discgolfer1981
No
It's a free campaign for X-wing thats available online in PDF form. It's real fun if you want a structured form of play for X-wing. the players are the rebels and a neat AI systems governs the empire ships.
You should check it out!
Origin ID: Discgolfer27
Untappd ID: Discgolfer1981
It was excellent.
https://forums.penny-arcade.com/discussion/202584/heroes-of-the-aturi-cluster-bantha-squadron-nobody-home/p1
God I hope so. If it can function as a card generator I won't have to reinstall Photoshop to make a new version of Ewok Marines!
So many broken picture links in that thread makes me sad, though ...
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Well, shit.
That's the new photobucket for you
A cash grab that broke the internet
Not a card generator, but lets you set costs, restrictions, etc.
https://youtu.be/tOoURkkH3d4
Edit:
Status report! ... Where do I begin...
that was some good shit
I'm pretty excited for the HWK?????
Let's see what I can do about posting other stuff
Striker 2k moved to 1k.
Lambda has coordinate and reinforce.
Defender gets another shield, x7 baked in, 2k red. Ryad k turns now white.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Does this link work?
This is all the screen caps I managed to take.
Didn't get everything though, and they talked about some things that weren't on cards.
Edit:
Some comments I made, but didn't take caps of -
Edit: Wait, misread, you are activating so the targeting sensors would override Vader.. right?
Vader's ability reads as you being able to use his ability multiple times per turn? Dunno if there's any innate limitation on Force abilities.
The limitation is the charges. He has 3, and recharges 1 a turn.
Also, I just noticed that Advanced Targeting Computer doesn't prevent you from spending TL anymore.
https://imgur.com/a/2wdaaoi (if you dont want to scroll back)
I found this picture of the new TIE model from the trailer with a little information on Nissan's site. I'm not sure how they got the Star Wars license for car dealers, or why there's a Star Wars license for care dealers, but it's an interesting looking fighter.
HEAVY ARMORED TIE FIGHTER
Full Technical Name: Sienar Fleet Systems TIE/rb heavy starfighter
Compensating for the relative fragility of the unshielded TIE starfighter is the armored TIE/rb, a reinforced heavy starfighter with much more powerful laser cannons.
Maybe it rotates along the vertical axis rather than horizontally?
That would help if you had someone chasing you, or if you had to make attack runs on large, fixed emplacements or strafe a capital ship. You could fly straight forward, following the ship's hull instead of having to dive straight at it.
It's still a better location then the TIE Tank's turreted laser.
Of course, any bar set by the TIE tank is pretty easy to clear.
Scroll down a bit for the pictures. Pretty neat format, I'd definitely consider it if I still had Photoshop. Whole blog for HotAC. If any of you play in Tabletop Simulator I'd love to see this!
I know we've seen Luke, Vader, Asajj Ventress, Grand Inquisitor, and Regular-Ass Inquisitor, but that doesn't seem like a ton
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]