On the one hand, it's quite a while since this was noticed, and you had your turn right after Preda's activation of the system. On the other hand, I missed it as well (I always seem to miss PDS activity until it actually happens) but it doesn't really change anything major, excepting the fact that I'd need to update a post and some images. Hm.
And Ketar, considering his interest in the system.
I would argue that obviously we need a reminder to everyone that PDS is a thing that exists.
Remembering PDS is fine. Remembering that someone has PDS range + 1 is a whole other thing. I couldn't even remember someone had unlocked war suns in the last game.
A fighter explode. Claim Develop Weaponry (1 VP): Own 2 unit upgrade technologies. Also claim secret objective Control the Region (Status Phase, 1 VP): Have one or more ships in 6 systems.
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Mojo_JojoWe are only now beginning to understand the full power and ramifications of sexual intercourseRegistered Userregular
edited May 2018
Spend 8TG, claim Erect a Monument
Mojo_Jojo on
Homogeneous distribution of your varieties of amuse-gueule
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KetarCome on upstairswe're having a partyRegistered Userregular
Reveal Public Objective Revolutionize Warfare (2 VP): Own 3 unit upgrade technologies.
4 Stage II Objectives remain in the deck.
All players draw 1 Action Card, excepting Naalu and N'orr who each draw 2 cards. Each player gains 2 Command Tokens for allocation, excepting Naalu who gains 3 tokens.
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KetarCome on upstairswe're having a partyRegistered Userregular
Just a note here, @Mojo_Jojo, you should only have two counters in Tactic Pool after allocation; there was a mistake in the text summary for the start of the Status Phase. (It was listed correctly in the action record and map.)
Looks like it's just @discrider to make their allocations before moving on to the Agenda Phase.
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Mojo_JojoWe are only now beginning to understand the full power and ramifications of sexual intercourseRegistered Userregular
Good catch. I've edited
Homogeneous distribution of your varieties of amuse-gueule
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KetarCome on upstairswe're having a partyRegistered Userregular
@MrBlarney as much as I'd love to have them, I shouldn't have any commodities right now. I traded both to the Mentak immediately after being refreshed.
The Ghosts of Creuss: Use racial technology "Wormhole Generator" to place the Beta Wormhole token into the Bereg-Lirta IV system. Score Objectives The Naalu Collective: Spend 8 Trade Goods (TG 8 --> 0) to claim public objective "Erect a Monument". (VP 2 --> 3) The Ghosts of Creuss: Spend 5 Trade Goods (TG 7 --> 2) to claim public objective "Negotiate Trade Routes". (VP 2 --> 3) The Barony of Letnev: Exhaust Arc Prime (4R), Wren Terra (2R), and 2 Trade Goods (TG 2 --> 0) to claim public objective "Erect A Monument". (VP 0 --> 1) The Mentak Coalition: Exhaust Moll Primus (4R), Lodor (3R), and Lor (1R) to claim public objective "Erect A Monument", and claim secret objective "Master the Laws of Physics". (VP 3 --> 5) Sardakk N'orr: Claim public objective "Develop Weaponry" and secret objective "Control the Region". (VP 4 --> 6) Reveal Public Objective Revolutionize Warfare (2 VP): Own 3 unit upgrade technologies.
4 Stage II Objectives remain in the deck. Gain Action Cards and Command Tokens; Redistribute Command Areas The Naalu Collective: AC 5 --> 7; TP 0 --> 2, SP 1 --> 2 The Ghosts of Creuss: AC 6 --> 7; TP 2 --> 3, SP 2 --> 3 The Barony of Letnev: AC 2 --> 3; FP 3 --> 4, SP 1 --> 2 The Mentak Coalition: AC 5 --> 6; TP 0 --> 1, SP 0 --> 1 Sardakk N'orr: AC 5 --> 7; TP 0 --> 1, SP 0 --> 1 The Winnu: AC 5 --> 6; SP 0 --> 2
At the start of the Agenda Phase, Creuss plays the following action card, targeting N'orr.
Ancient Burial Sites At the start of the agenda phase: Choose 1 player. Exhaust each cultural planet owned by that player.
Pausing for Sabotage calls before revealing the first Agenda.
Votes Available The Barony of Letnev (Ketar): 12 votes The Ghosts of Creuss (MrBody): 8 votes The Winnu (discrider): 17 votes Sardakk N'orr (Preda): 7 votes The Mentak Coalition (Hedgethorn): 8 votes The Naalu Collective (Mojo_Jojo): 10 votes
Ancient Burial Sites would remove 3 votes from N'orr, should it go through.
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Mojo_JojoWe are only now beginning to understand the full power and ramifications of sexual intercourseRegistered Userregular
edited May 2018
MrBlarney that's the wrong agenda
Edit: wait I'm a moron that's an action card
Mojo_Jojo on
Homogeneous distribution of your varieties of amuse-gueule
I'm at least 2 tech away from any other upgrade, I have no TG and no command counter. How am I to score any points this round? Also, 2 of my points are support for the throne from my 2 neighbours. I'll fear Mentak much more than me...
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HedgethornAssociate Professor of Historical Hobby HorsesIn the Lions' DenRegistered Userregular
no sabotage, obviously.
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KetarCome on upstairswe're having a partyRegistered Userregular
The action card goes through, and Mellon (2I) and Quann (1I) are exhausted.
The first agenda is revealed from the deck: Public Execution (Directive) Elect Player: The elected player discards all of his action cards. If he has the speaker token, he gives it to the player on his left. The elected player cannot vote on any agendas during this agenda phase.
Voting Order The Barony of Letnev (Ketar): Up to 12 votes The Ghosts of Creuss (MrBody): Up to 8 votes The Winnu (discrider): Up to 17 votes Sardakk N'orr (Preda): Up to 4 votes The Mentak Coalition (Hedgethorn): Up to 8 votes The Naalu Collective (Mojo_Jojo): Up to 10 votes; Speaker
At least 24 hours will be allocated for discussion, deals, transactions, and Action Card declarations, unless all players collectively call for voting to start before then.
Posts
Geth roll 2d10t6
I would argue that obviously we need a reminder to everyone that PDS is a thing that exists.
Remembering PDS is fine. Remembering that someone has PDS range + 1 is a whole other thing. I couldn't even remember someone had unlocked war suns in the last game.
To be fair, I didn't realize which system Preda had moved in to until the next day.
Revolutionize Warfare (2 VP): Own 3 unit upgrade technologies.
4 Stage II Objectives remain in the deck.
All players draw 1 Action Card, excepting Naalu and N'orr who each draw 2 cards. Each player gains 2 Command Tokens for allocation, excepting Naalu who gains 3 tokens.
2/4/2
@MrBody @discrider @Preda @Hedgethorn @Mojo_Jojo
You have your wormhole generator to use...
T/F/S 1/3/1
T/F/S 1/3/1
2/3/2
3/4/3
Looks like it's just @discrider to make their allocations before moving on to the Agenda Phase.
Also a beta wormhole token so Creuss and I can be PDS wormhole buddies
The Ghosts of Creuss: Use racial technology "Wormhole Generator" to place the Beta Wormhole token into the Bereg-Lirta IV system.
Score Objectives
The Naalu Collective: Spend 8 Trade Goods (TG 8 --> 0) to claim public objective "Erect a Monument". (VP 2 --> 3)
The Ghosts of Creuss: Spend 5 Trade Goods (TG 7 --> 2) to claim public objective "Negotiate Trade Routes". (VP 2 --> 3)
The Barony of Letnev: Exhaust Arc Prime (4R), Wren Terra (2R), and 2 Trade Goods (TG 2 --> 0) to claim public objective "Erect A Monument". (VP 0 --> 1)
The Mentak Coalition: Exhaust Moll Primus (4R), Lodor (3R), and Lor (1R) to claim public objective "Erect A Monument", and claim secret objective "Master the Laws of Physics". (VP 3 --> 5)
Sardakk N'orr: Claim public objective "Develop Weaponry" and secret objective "Control the Region". (VP 4 --> 6)
Reveal Public Objective
Revolutionize Warfare (2 VP): Own 3 unit upgrade technologies.
4 Stage II Objectives remain in the deck.
Gain Action Cards and Command Tokens; Redistribute Command Areas
The Naalu Collective: AC 5 --> 7; TP 0 --> 2, SP 1 --> 2
The Ghosts of Creuss: AC 6 --> 7; TP 2 --> 3, SP 2 --> 3
The Barony of Letnev: AC 2 --> 3; FP 3 --> 4, SP 1 --> 2
The Mentak Coalition: AC 5 --> 6; TP 0 --> 1, SP 0 --> 1
Sardakk N'orr: AC 5 --> 7; TP 0 --> 1, SP 0 --> 1
The Winnu: AC 5 --> 6; SP 0 --> 2
At the start of the Agenda Phase, Creuss plays the following action card, targeting N'orr.
Ancient Burial Sites
At the start of the agenda phase: Choose 1 player. Exhaust each cultural planet owned by that player.
Pausing for Sabotage calls before revealing the first Agenda.
Votes Available
The Barony of Letnev (Ketar): 12 votes
The Ghosts of Creuss (MrBody): 8 votes
The Winnu (discrider): 17 votes
Sardakk N'orr (Preda): 7 votes
The Mentak Coalition (Hedgethorn): 8 votes
The Naalu Collective (Mojo_Jojo): 10 votes
Ancient Burial Sites would remove 3 votes from N'orr, should it go through.
Edit: wait I'm a moron that's an action card
That's an AC..
No sab I guess
No sabotage.
Probably less expensive to just buy votes directly.
6 VP leader, my friend. Plus another easy 2 with the latest objective.
The first agenda is revealed from the deck:
Public Execution (Directive)
Elect Player: The elected player discards all of his action cards. If he has the speaker token, he gives it to the player on his left. The elected player cannot vote on any agendas during this agenda phase.
Voting Order
The Barony of Letnev (Ketar): Up to 12 votes
The Ghosts of Creuss (MrBody): Up to 8 votes
The Winnu (discrider): Up to 17 votes
Sardakk N'orr (Preda): Up to 4 votes
The Mentak Coalition (Hedgethorn): Up to 8 votes
The Naalu Collective (Mojo_Jojo): Up to 10 votes; Speaker
At least 24 hours will be allocated for discussion, deals, transactions, and Action Card declarations, unless all players collectively call for voting to start before then.