We're rather not interested in fighting over a system that Creuss has a significant interest in and which we do not have a presence to safeguard.
Which is why we hired the privateers, but we guess they have their own concerns now
Noting that, so long as Hedgethorn is in control of Arinam, you are Pillagable.
Which means no (untaxed) transactions during the Agenda phase unless you offload TG. (even those that don't involve TG)
Players are neighbors with the Ghosts of Creuss if the Ghosts
of Creuss’ “Quantum Entanglement” faction ability is causing
adjacency from the perspective of the Ghosts of Creuss player.
@MrBody can't turn it off, and so would be Pillagable even if Arinam is flipped.
So Geth roll 2d10t6 for Killing 2 of them leaving 1
OK, so here's what I've gotten out of this whole exchange. Damage from Space Cannon Offense is assigned to the originally-specified Dreadnought and Fighter, since it is possible for Direct Hit to be played as a reaction to Space Cannon damage assignment, as MrBody originally feared. Creuss commits 3 Infantry on Meer, since Plasma Scoring does apply towards Space Cannon Defense, and so 1 Infantry is destroyed before the planet changes hands.
As before, I'll be happy to post a status update if requested before the end of the Action Phase.
+2
Options
KetarCome on upstairswe're having a partyRegistered Userregular
We're rather not interested in fighting over a system that Creuss has a significant interest in and which we do not have a presence to safeguard.
Which is why we hired the privateers, but we guess they have their own concerns now
I don't see you using the ceasefire to protect Thibah either.
I'm not sure if you would for Sakulag-Lazar or not. It's more important than the others, but not as important as Winnu or MR.
We're rather not interested in fighting over a system that Creuss has a significant interest in and which we do not have a presence to safeguard.
Which is why we hired the privateers, but we guess they have their own concerns now
I don't see you using the ceasefire to protect Thibah either.
I'm not sure if you would for Sakulag-Lazar or not. It's more important than the others, but not as important as Winnu or MR.
We'll see.
We would think the Creuss is overstepping for attacking our planets and not gaining VP for doing so.
And prospective Pass
In the interests of saving time while we wait for everyone to check in, what can you even offer for one? You've given out most of your promissory notes, right?
HedgethornAssociate Professor of Historical Hobby HorsesIn the Lions' DenRegistered Userregular
I've got 4 trade goods, a political secret, and a trade agreement. I could be persuaded to let go of some combination of that -- 3 TG plus a note, or both notes and 1 TG, etc.
Posts
Activate Arinam/Meer system.
@discrider to use ceasefire note or not
Which is why we hired the privateers, but we guess they have their own concerns now
Or the second card, but no-one's seen that card yet.
Move in 2 dreads from homeworld with 1 fighter, 1 infantry
T/F/S: 1/4/2
C/T/A: 0/5/7
@discrider for pds
@discrider for any direct hits
Nah.
Also no to direct hit @MrBody
Actually, sustain damage doesn't work either?
PDS Offense:
STEP
2
—The active player must choose and destroy one of his
ships in the active system for each hit result produced against
his units.
Oh wait, Sustain Damage actually calls out Space Cannon in its section.
I don't see any part where Direct Hit is not applicable.
Really? I thought that changed in 4th edition.
If that's the case, assign both hits to dreads.
Invade PDS planet with 2 infantry, 1 on the other.
Unless plasma scoring gives PDS an extra die against infantry? In that case, invade Meer with all 3 infantry. Otherwise the original 2/1 split.
@MrBody to nominate how GFs are assigned.
Which means no (untaxed) transactions during the Agenda phase unless you offload TG. (even those that don't involve TG)
It's not space combat. It's the same reason Sardak bonuses and jolnarr penalties don't apply
Any transaction during the Agenda phase... although I need to check wormholes.
One sec.
Actually @Hedgethorn has adjacency to @MrBody because of:
Players are neighbors with the Ghosts of Creuss if the Ghosts
of Creuss’ “Quantum Entanglement” faction ability is causing
adjacency from the perspective of the Ghosts of Creuss player.
@MrBody can't turn it off, and so would be Pillagable even if Arinam is flipped.
So Geth roll 2d10t6 for Killing 2 of them leaving 1
1 other lands slightly harder.
https://youtu.be/LdEJkJ5OX9k?t=2m
@Preda
As before, I'll be happy to post a status update if requested before the end of the Action Phase.
I don't see you using the ceasefire to protect Thibah either.
I'm not sure if you would for Sakulag-Lazar or not. It's more important than the others, but not as important as Winnu or MR.
We'll see.
We would think the Creuss is overstepping for attacking our planets and not gaining VP for doing so.
And prospective Pass
Action: Discard 1 law from play.
It's better to not leave around Shards of the Throne...
@Hedgethorn @Mojo_Jojo @Ketar @MrBody @discrider for sabotage.
Anyone want to sell me a sabotage?
No sabotage from me
I've no token. I simply wanted to play this before everyone got another chance to draw a sabotage...
In the interests of saving time while we wait for everyone to check in, what can you even offer for one? You've given out most of your promissory notes, right?