As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/

Twilight Imperium 4e - Game 4: Round 7 - Action Phase / Game End

1424345474861

Posts

  • discriderdiscrider Registered User regular
    But yeah, waiting on @Mojo_Jojo to decide whether he'd trade me the 0 token in exchange for the speaker token, as then I may pick Politics.
    Otherwise I'll pick Leadership or some such.

  • discriderdiscrider Registered User regular
    @MrBody @MrBlarney Are there one or two Beta wormhole tokens on the board?

  • KetarKetar Come on upstairs we're having a partyRegistered User regular
    Well, I like the idea of Naalu as speaker. It's what would have happened if I had taken Politics, since I couldn't actually make myself speaker again. Remembered that way too late.

  • KetarKetar Come on upstairs we're having a partyRegistered User regular
    discrider wrote: »
    Ketar wrote: »
    Ketar wrote: »
    Imperial

    Not good for it go to N'orr or Mentak either, frankly.

    I think if you hadn't done that and you were saying you weren't going to, barring the Creuss fleet bearing down on a leader, then Tech wouldn't be picked because it could give whoever had picked Imperial between us a good shot at winning this round.

    It seemed like MrBody was going to pick Tech regardless, and then potentially had the action card needed to try to stop you from taking Imperial. If you don't actually have a sabotage.

    I would have stuck with Politics if MrBody wanted me to though. I don't believe I've broken my word in any of our forum games, and I'd prefer not to start now. I'd also not like to lose due to sticking to a poorly thought out offer though, so it was at least worth broaching a change with MrBody.

  • KetarKetar Come on upstairs we're having a partyRegistered User regular
    discrider wrote: »
    @MrBody @MrBlarney Are there one or two Beta wormhole tokens on the board?

    There's only one token.

  • discriderdiscrider Registered User regular
    I thought they were doublesided and there were two

  • KetarKetar Come on upstairs we're having a partyRegistered User regular
    discrider wrote: »
    I thought they were doublesided and there were two

    Nah, they're single-sided. One alpha and one beta.

    I actually went down to the basement and checked my copy of the game after you posted that :)

  • Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    @discrider that's not even close to the value of my note. Especially when you're in the position to use it for a shot at a game win and there's no chance you'd accidentally waste it.

    Homogeneous distribution of your varieties of amuse-gueule
  • discriderdiscrider Registered User regular
    edited June 2018
    Mojo_Jojo wrote: »
    @discrider that's not even close to the value of my note. Especially when you're in the position to use it for a shot at a game win and there's no chance you'd accidentally waste it.

    Eh.
    I figure someone's going to win next round, what with everyone getting 2 VP this round, so you might as well have speaker this round in order to stop it.
    And if not, then I'm in a better position to win.
    But up to you @Mojo_Jojo

    discrider on
  • Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    We can move on unless you have an offer that nets me a better position

    Homogeneous distribution of your varieties of amuse-gueule
  • discriderdiscrider Registered User regular
    Ok, fair enough.

    Let's lose this then.
    Leadership
    Hail hydra

    @Preda

  • PredaPreda Registered User regular
    Construction.
    @Hedgethorn

  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Politics.

    @Mojo_Jojo

  • Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    Warfare

    (I'm probably unlikely to be posting until later this evening/tomorrow morning)

    Homogeneous distribution of your varieties of amuse-gueule
  • PredaPreda Registered User regular
    edited June 2018
    Hedgethorn wrote: »
    Politics.

    @Mojo_Jojo

    Ketar already choose that, @Hedgethorn


    No, I'm an idiot, go on...

    Preda on
  • discriderdiscrider Registered User regular
    Preda wrote: »
    Hedgethorn wrote: »
    Politics.

    @Mojo_Jojo

    Ketar already choose that, @Hedgethorn


    No, I'm an idiot, go on...

    <~<

  • MrBlarneyMrBlarney Registered User regular
    Round 6: Start of Action Phase

    The Barony of Letnev: Select the (8) Imperial Strategy Card.
    The Ghosts of Creuss: Select the (7) Technology Strategy Card.
    The Winnu: Select the (1) Leadersnip Strategy Card.
    Sardakk N'orr: Select the (4) Construction Strategy Card.
    The Mentak Coalition: Select the (3) Politics Strategy Card.
    The Naalu Collective: Select the (6) Warfare Strategy Card.

    Trade Goods are placed on the (2) Diplomacy and (5) Trade Strategy Cards.



    Order of Play
    The Naalu Collective (Mojo_Jojo): (0) Warfare
    The Winnu (discrider): (1) Leadership
    The Mentak Coalition (Hedgethorn): (3) Politics
    Sardakk N'orr (Preda): (4) Construction
    The Ghosts of Creuss (MrBody): (7) Technology
    The Barony of Letnev (Ketar): (8) Imperial

    4463rwiq7r47.png
  • Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    Activate Lodor
    Move in:
    four fighters from my homeworld
    The carrier, two fighters and two infantry from Rarron/Qucen'n


    @Hedgethorn for any card plays or to do his pre fire

    Homogeneous distribution of your varieties of amuse-gueule
  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    edited June 2018
    No card play. @MrBlarney to resolve combat. (Don't forget my cruisers get Ambush to start.)

    (Also, conditional order made, and I get a TG from Salvage Operations whether I win or lose this combat.)

    Hedgethorn on
  • discriderdiscrider Registered User regular
    But not if someone Skilled Retreats :P

  • MrBlarneyMrBlarney Registered User regular
    Out for the day, so my rolling will have to wait until late tonight.

    4463rwiq7r47.png
  • MrBlarneyMrBlarney Registered User regular
    Round 6 - Battle at Lodor

    Start of Space Combat

    Naalu has 6 Hybrid Crystal Fighter IIs and 1 Carrier (carrying 2 Infantry)
    Mentak has 3 Cruiser IIs and 1 Fighter (carrying 1 Infantry)

    Metnak uses racial ability "Ambush" at the start of combat, rolling 1 die for one of their Cruiser IIs.

    Geth roll 1d10t6 for Mentak

    Mentak:
    1d10t6 1 [1d10t6=9]

    4463rwiq7r47.png
  • MrBlarneyMrBlarney Registered User regular
    Mentak scores 1 hit, destroying 1 Naalu Fighter II.

    Combat Round 1

    Naalu has 1 Carrier and 5 Hybrid Crystal Fighter IIs (carrying 2 Infantry)
    Mentak has 3 Cruiser IIs and 1 Fighter (carrying 1 Infantry)

    Geth roll 1d10t9+5d10t7 for Naalu
    Geth roll 3d10t6+1d10t9 for Mentak

    Naalu:
    1d10t9+5d10t7 3 [1d10t9=1] [5d10t7=6, 7, 8, 4, 7]
    Mentak:
    3d10t6+1d10t9 0 [3d10t6=2, 5, 1] [1d10t9=2]

    4463rwiq7r47.png
  • MrBlarneyMrBlarney Registered User regular
    Naalu scores 3 hits, how will the hits be assigned, @Hedgethorn ?

    4463rwiq7r47.png
  • discriderdiscrider Registered User regular
    edited June 2018
    @MrBlarney isn't it (up to) two dice for Ambush?

    discrider on
  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    I do get a second Ambush roll, @MrBlarney. Not sure if we need to reroll the whole first round depending on the outcome of that roll?

  • discriderdiscrider Registered User regular
    Hedgethorn wrote: »
    I do get a second Ambush roll, @MrBlarney. Not sure if we need to reroll the whole first round depending on the outcome of that roll?

    What will probably happen is, if your second Ambush roll hits, then a fighter will die and you will be hit once less in the first round of combat, as a die is removed from the right hand side of the Naalu's fighter roll.

  • MrBlarneyMrBlarney Registered User regular
    Oh, whoops: I misread the ability, even though it's no different than the equivalent TI3e ability. (For some reason, I thought it was 1 die per 2 Destroyers/Cruisers. I blame being dead out of energy last night.)

    If there is a hit on the second roll, then it will be as discrider said: rolls will be taken from left to right, and one fewer hit will be registered by Naalu.

    Geth roll 1d10t6 for Ambush Part 2

    Ambush Part 2:
    1d10t6 1 [1d10t6=10]

    4463rwiq7r47.png
  • MrBlarneyMrBlarney Registered User regular
    The result is a hit. One Naalu Fighter is destroyed, Mentak has 2 hits to assign, and plays Action Card "Shields Holding" to cancel them:

    Shields Holding
    Before you assign hits to your ships during a space combat: Cancel up to 2 hits.

    Any responses, @Mojo_Jojo?

    4463rwiq7r47.png
  • Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    That's the problem with pirate shields. It's just shoddy workmanship

    Play sabotage

    Homogeneous distribution of your varieties of amuse-gueule
  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Lose fighter and one cruiser. No other card play.

    @MrBlarney to proceed.

  • MrBlarneyMrBlarney Registered User regular
    Combat Round 2

    Naalu has 1 Carrier and 4 Hybrid Crystal Fighter IIs (carrying 2 Infantry)
    Mentak has 2 Cruiser IIs (carrying 1 Infantry)

    Geth roll 1d10t9+4d10t7 for Naalu
    Geth roll 2d10t6 for Mentak

    Naalu:
    1d10t9+4d10t7 2 [1d10t9=7] [4d10t7=8, 10, 4, 6]
    Mentak:
    2d10t6 2 [2d10t6=6, 10]

    4463rwiq7r47.png
  • MrBlarneyMrBlarney Registered User regular
    2 hits registered on both sides. Mentak loses 2 Cruiser IIs and Naalu loses 2 Hybrid Crystal Fighter IIs; combat resolves in favor of Naalu.

    Anything else on your action, @Mojo_Jojo?

    4463rwiq7r47.png
  • Mojo_JojoMojo_Jojo We are only now beginning to understand the full power and ramifications of sexual intercourse Registered User regular
    Yes. Yes there is

    Drop the infantry on the planet
    Claim a secret objective: Spark a rebellion


    Spark a Rebellion (Action Phase, 1 VP): Win a combat against a player who has the most victory points

    Homogeneous distribution of your varieties of amuse-gueule
  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    I take my trade good and slink away.

  • MrBlarneyMrBlarney Registered User regular
    Right-o. Action is on @discrider.

    4463rwiq7r47.png
  • discriderdiscrider Registered User regular
    Mojo_Jojo wrote: »
    Yes. Yes there is

    Drop the infantry on the planet
    Claim a secret objective: Spark a rebellion


    Spark a Rebellion (Action Phase, 1 VP): Win a combat against a player who has the most victory points

    Thank goodness.
    Was expecting my lost Cruiser to give Hedgethorn or Preda this SO.

  • discriderdiscrider Registered User regular
    As for our action, I don't believe I have a choice.
    Play Leadership.
    Exhaust MR to gain 5 tokens.
    5/3/3 T/F/S

    @Hedgethorn @Preda @Mojo_Jojo @MrBody @Ketar for secondary.

  • HedgethornHedgethorn Associate Professor of Historical Hobby Horses In the Lions' DenRegistered User regular
    Exhaust Arinam, Lor, and spend 1 TG for 6 influence. 1 to tactics, 1 to fleet.
    T/F/S: 3/4/2
    C/T/A: 0/4/4

  • PredaPreda Registered User regular
    Exaust Mellon Veefut and Quann and spend 1TG for 2 tokens, 1 in Fleet, 1 in strategy.

    T/F/S: 1/4/2
    C/T/A: 0/0/6

Sign In or Register to comment.