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[Board games] I choose poorly.
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I mean, I backed it at the $100 tier because I am a sucker for Cthulhu board games, but the $250 tier I just don't get. Sure, the fuck-off enormous Cthulhu is cool but the 'expansion' is 150% of the price of the base game and uses a different rule-set. It seems like they decided they wanted to make a Cthulhu statue and then looked for a way to put it into a game to justify it.
Everything looks good though and it's hard to see anything at first glance and never seeing a copy of the game. It should be playable at least.
Edit. Looking at the comparisons. Mine are in the cheap plastic bags compared to the nice, my stickers are punched too deep and a couple are falling off the sheet almost, 2 of them are slightly lifted up. And my cards seem to be thick and have a slight bend after one shuffle.
It also was the red version which I've never seen for sale anywhere else.
Edit 2 part of the board is peeling up too. Right at the corner where th Le sticker tab for Miami is.
Edit 3. It appears I have 25 black and yellow cubes, and 24 red and blie cubes. Better to have more than less.
But save a few for Lefty too
I can highly recommend it if you enjoyed either Unlock or Exit, since the puzzles are very similar.
PSN: Hahnsoo | MHGU: Hahnsoo, Switch FC: SW-0085-2679-5212
Do you guys recommend this or just jumping right in?
Pandemic Legacy Season 2 (which uses completely different rules that are vaguely similar) recommends a prologue game, too, and I found it extremely helpful before starting the first actual game.
PSN: Hahnsoo | MHGU: Hahnsoo, Switch FC: SW-0085-2679-5212
But yeah, there are some good video tutorials out there for it. There's even a cheap app on Google Play if you want to just run through some games, with the computer handling all of the setup and randomness for you.
PSN: Hahnsoo | MHGU: Hahnsoo, Switch FC: SW-0085-2679-5212
They explain in the Legacy rulebook how to play base Pandemic. You literally just ignore the Legacy-specific rules.
But (obviously) you can't play base Pandemic with a copy once you've played even a single Legacy-style game with it.
If you've never ever played base Pandemic, I say give it a few base playthroughs until the players feel comfortable with understanding how the rules work. It isn't an especially complicated game to learn, which is part of how it's had such a wide appeal.
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
The Legacy rules are not exactly in a pristine Legacy rulebook. There’s a bunch of blank spaces for rules stickers. Without those stickers, it should be extremely close to the normal Pandemic rules.
I am.excited
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
I wont stop entirely, my tastes are more narrowed down now, considering Great Western Trail is my all time favorite:
* Production value is fine and dandy, but I favor euros over games minis
* 2 hour playtime cap
* Fuck random (this is why I'm souring on co-op)
* As long as Eternal is on my phone and tablet, fuck deck design. Clank and Evolution avoid this
* Tree/nature games are the devil
Using forecast. We can use this right after an epidemic card to choose the order instead of shuffling them?
Can a city have more than 3 cubes when they're different colors? I think the answer is yes. It could gave 3 black and one blue from an outbreak.
Edit what are civilian cards? I assume they're a legacy thing but I font see them explained in that book either.
1: Shuffle deck, deal hands, split up deck and add epidemics.
2: You still shuffle the cards, but can play forecast afterwards to rearrange some of them.
3: Yes, they can. You're correct.
4: I didn't play enough Risk Legacy to know this one. Sorry! >_>
Perhaps I can interest you in my meager selection of pins?
"If your character becomes lost, destroy that character. Discard your player cards and become a Civilian, and place your pawn in any city with a Research Station; if you had actions left, you may take those actions. At the start of the next game, you can choose a character (from those left) as normal, if there are not enough Characters left, some players may need to start as Civilians."
(If they're not explained in the base rules, you'll learn about them by the time the scenarios that require their use may arise. Probably. Haven't played in a while but don't recall this being unclear; I think we got to July or August.)
I feel like we had to have done something wrong somewhere. We were moving around pretty briskly and working together.
Is it just hard? Is it using the legacy deck? I think we gave more cards to draw from than the base game.
This was with 4 players.
Edit in the end thought it was a success. My mom even had fun and was engaging with the game where normally she just does what we say is the best move. Played two games, ran out if cubes on the first one quickly, and the second one we ran ounit cards t draw to lose. We were all really disappointed
I honestly have no clue what we did wrong. I guess you have to move quicker and take more risks? But sharing information is so hard, I'm not sure how you move quicker. It would take planning ahead turns to be able to exchange the info we needed, and then you need someone keeping out breaks out of control.
I dunno. It was a lot of fun and I'm looking forward to both playing base pandemic again and trying legacy. But I really don't know what we should /could have done differently, and that's kind of a downer you know?
I practiced with the Pandemic game app many times before playing Legacy. I also used it as a referee of sorts.
However, the app cheats for the player in just one way: it will never cause consecutive Epidemics, which can happen in real life.
Good.
Did you have the scientist? Did the operations expert move pawns to each other? Did you cheaply create research stations in handy spots? Did you use card both to fly from and fly to cities? You probably don't want to end up discarding cards for hand size, you want to be using up cards more than that. Maybe don't eradicate diseases once they're cured, either, you really need to race to all four cures
I assume that second bit you actually meant eradicated. While eradication is nice, it's not required for victory. You need only discover the 4 cures to win. What you need to do now is focus on getting those cures out faster and a little less about treating all cubes. The balance where you're both trading cards quickly and making sure to keep the outbreaks down is what you truly seek.
EDIT: When you finally start Legacy-ing up, there will be different victory conditions as the game progresses. Beeline for those every game.
PSN: Hahnsoo | MHGU: Hahnsoo, Switch FC: SW-0085-2679-5212
I've been meaning to get something that I can solo and this is something that I find really interesting, but the idea that it's based off of a gamebook makes me think I should consider the book first? Maybe.... I don't know.
Is the book just choices and page numbers? And the new game adds items and other stuff?
So we've played it twice, once losing really quickly to running out of cubes, and once running out of cards when we thought we knew the strategy and had the game under hand.
Should we play some more basic pandemic and achieve a victory before playing legacy? We all really enjoyed it, and it will be our first legacy experience , so I want to make it as enjoyable a possible for everyone. I think maybe a couple more games should be done as me and my dad really get it, my mom and GF were confused at times and just absorbing everything.
Definitely keep playing base Pandemic until everyone feels confident about base Pandemic, because just about every single game you play of Pandemic Legacy will be introducing new things that you have to contend with on top of the base game and whatever came in previously-played sessions.
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Choose Your Own Adventure books are a really well known series of kids books, and yes they're just choose a thing go to page X. Most of the time you choose a thing and die in a silly way if memory serves. I don't know that they would hold ones attention as an adult without nostalgic affection for them. I know there was a lot of game book talk in here recently, someone could probably point you towards some that would hold up if your looking for that.
The CYOA game really nails the vibe and art and silliness of the old books, which is exactly what I was looking for.
But save a few for Lefty too
Also, if you're trying to give cards to one person to then give them to another, that will be too many actions and turns to accomplish what drawing cards from the deck may do. Pandemic has never been an easy game for those learning it. I think we have a 25% victory rate in base pandemic. However, learning to let chance happen and risking a city so that you can get to where you need to go; or risking a turn to see what you draw before trading a card away, is part of the game.
In legacy we won 12 of our 14 games. It was a shock to us since we were used to losing, so when you do start, be sure to remember and reiterate the objectives.
And sometimes, the stories from losing a game can be more fun to remember and retell than winning.
-You should be doing your role actions a lot. The researcher should be the library for everyone to draw from, the Scientist particularly. Medic should be maximizing their mega cure, etc.
-That said, don't spend too much time passing cards around, since it is really time-consuming. I wait until someone gets 3-4 matching cards before trying to get them their last ones.
-Eradicating a disease is low priority. It's nice if you can manage it, but never necessary. I've found that diseases you have a chance of eradicating usually don't have many active cards in the infection deck to begin with.
-Don't be shy about building research stations. The more you have, the more useful they are. The operations specialist is my favorite role for just this reason.
The other couple we were playing with split, and we moved away, though
The game's that hard, huh?
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
The Disappearance of Inigo Sharpe: Tomas à Dunsanin
Ha, all completely unrelated events.
PSN: Hahnsoo | MHGU: Hahnsoo, Switch FC: SW-0085-2679-5212
If you are running out of cards before winning, then you are probably just waiting for the exact right card to show up in someone's hand. There could be situations, though, when you simply run out of cards of that color before the deck is through, basically guaranteeing failure. There are exactly 12 cities of every color and exactly 1 card in the player deck for each city. You can look through the discards and everyone's hand to figure out how many cards of that particular color are left in the player deck.
Because there are only 12 of each color, any ability that reduces the number of cards that you need to find a cure is pretty huge. As is any ability that allows you to "dumpster dive" and grab stuff from the discards (I don't think Regular Pandemic has this... maybe expansions?).
It also behooves you to evenly "rotate" through the colors in terms of what cards you burn to transport yourself to other areas of the board. Sometimes it's better to burn, say, a Black card for a Red city that's nearby it, instead of going directly to that city with the Red card in your hand, if you are playing with probabilities like that.
There is also only 1 infection card per city. And since the escalation mechanic guarantees that the same cities will show up again and again, you can predict what will happen with future epidemics. A city with 3 cubes is probably screwed unless you do something about it, but a city with 2 cubes is relatively safe for 1 epidemic and dangerous after that.
PSN: Hahnsoo | MHGU: Hahnsoo, Switch FC: SW-0085-2679-5212
PSN: Hahnsoo | MHGU: Hahnsoo, Switch FC: SW-0085-2679-5212
Legacy S1 rewards eradication but IIRC never requires it.
(Former) Gaming Unplugged columnist and video game reviewer at Snackbar Games
The audience for Full-Solo and Optional-Solo boardgaming seems to have been growing quite a bit over recent years (Kickstarter has probably helped with that). I can't guarantee good advice, but as a near exclusively solo-gamer, I'm familiar with much of the landscape. If you have some ideas as to the sort of things you're looking for maybe I can at least point you in a direction.