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[WH40K] Previews galore!

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    KhraulKhraul Registered User regular
    Local hobby place is having a 20-70% off everything sale next week.

    Gonna be some bucks spent on plastic fo' sho'

    At least the new kill team box, if not more

    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
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    KhraulKhraul Registered User regular
    Also successfully sold my entire lot of Death Guard via reddit/bartertown.

    So now I'm slimmed down to tyranids, space marines and a small contingent of admech (easily allied). I'm already feeling less overwhelmed by my options.

    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
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    manjimanji Registered User regular
    Darkewolfe wrote: »
    I won Xenology in a raffle or something, but it's one of the best random lore art books.

    well, thanks for letting me know this exists! as a man who has already paid a fuckton of cash for the sabbat worlds sourcebook and a copy of ratspike its now only a matter of time before i have to break the bank again :<

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    honoverehonovere Registered User regular
    edited July 2018
    honovere wrote: »
    What is the political system of the craftworld, anyway?

    As far as I know they have a council of farseers as the ruling body and a council of autarchs as the military leadership, but besides that I have no idea. Are the council m members elected? Is there a path of the politician?

    Farseers are those who have gotten stuck on the Path of The Seer, but as far as I know, they're definitely not elected. I think there's just a blind trust in the Farseers and Autarchs to know what the hell they're doing and everyone else just goes along.

    Would that technically make them a technocracy?
    I guess Saint Hann with their clans would be more a aristocratic republic.

    Edit: It would be interesting to learn more about the political structure of the craftworlds. I can't imagine that the farseers handle the day to day developments. But the path system would probably ideal for a technocratic society.

    Fake edit: core manual download finished. Time to read.

    honovere on
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    SmokeStacksSmokeStacks Registered User regular
    My view of the politics in 40k is Fuck Xenos/Mutants/Heretics get Promethium.

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    FroThulhuFroThulhu Registered User regular
    The Imperium discovered the stone-age T'au a few thousand years back, and immediately scheduled them for extermination, KNOWING that they presented zero threat (at the time, obviously).

    Like... That's fuckevil, plain and simple. And that's after the Imperium had already exterminated a bunch of other sentient races that were just minding their own business and showed no signs of chaos taint.

    The Emperor is and has always been a dirtbag for real. His entire life story is a tale of dirtbaggery and doing things in the worst way possible with a post-hoc justification of 'means to an ends' omelette-making.

    The dude's a dick.

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    InquisitorInquisitor Registered User regular
    iirc the early horus heresy books make sure to show one alien race humans could have gotten along with and even benefited from.

    (I may be misremembering though, they may have just been humans that got cut off that had xenos tech?)

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    honoverehonovere Registered User regular
    edited July 2018
    First interesting thing I found in the kill team rules. You can declare any number of targets for your charge, as long as they are in 12 inch range, similarly to 40k. Besides overwatch targets can also retreat 3 inches instead, if they want.

    Edit:
    Pistols seem a bit weird. You can use them in close combat, but charging prevents you from shooting in the same turn. That would mean that a charger can't use their pistol while the target of the charge can use their pistol in the movement phase for overwatch and again in the shooting phase, before the charger gets to attack in the assault phase.

    Edit: ignore that. Can't use pistols when getting charged. Only overwatch. Also if you advanced and get charged, better have a assault weapon if you still want to overwatch.

    honovere on
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    Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    Inquisitor wrote: »
    iirc the early horus heresy books make sure to show one alien race humans could have gotten along with and even benefited from.

    (I may be misremembering though, they may have just been humans that got cut off that had xenos tech?)

    It's in like book 1 or 2.

    But then Erebus was a shitlord like he always is.

    PSN/NNID/Steam: Dr_Keenbean
    3DS: 1650-8480-6786
    Switch: SW-0653-8208-4705
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    InquisitorInquisitor Registered User regular
    honovere wrote: »
    First interesting thing I found in the kill team rules. You can declare any number of targets for your charge, as long as they are in 12 inch range, similarly to 40k. Besides overwatch targets can also retreat 3 inches instead, if they want.

    Edit:
    Pistols seem a bit weird. You can use them in close combat, but charging prevents you from shooting in the same turn. That would mean that a charger can't use their pistol while the target of the charge can use their pistol in the movement phase for overwatch and again in the shooting phase, before the charger gets to attack in the assault phase.

    Helps make up for the poor range of pistols, and the fact the charges unit potentially lost their own movement phase. I like it. Also makes you want to get your melee guys stuck in with their shooters and not their melee specialists that much more.

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    KoregKoreg Registered User regular
    Looks like I need to head to a FLGS to check out the rules. And then base my tyranids

    If, if Reagan played disco He'd shoot it to shit You can't disco in Jackboots
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    FroThulhu wrote: »
    The Imperium discovered the stone-age T'au a few thousand years back, and immediately scheduled them for extermination, KNOWING that they presented zero threat (at the time, obviously).

    Like... That's fuckevil, plain and simple. And that's after the Imperium had already exterminated a bunch of other sentient races that were just minding their own business and showed no signs of chaos taint.

    The Emperor is and has always been a dirtbag for real. His entire life story is a tale of dirtbaggery and doing things in the worst way possible with a post-hoc justification of 'means to an ends' omelette-making.

    The dude's a dick.

    ytagyktx33hk.jpg

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    NaxNax For Sanguinius! Registered User regular
    Curse you, Games Workshop.

    That is all.

    The following people are amazing and I love them: Wildcat, Timspork, Kias, Denada, susan, Sharp101, [GHSC]Ryctor, Matev, Matrias, ItBurns, Slapnuts, Dayspring, see317, and the unknown poster that sent me a box of Death Company! <3 If you get them as Santees you should buy them amazing things!
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    McGibsMcGibs TorontoRegistered User regular
    Kicking off a two day local tournament tomorrow! Wish the bloody legion luck!
    tuk1oku16dcu.jpg

    website_header.jpg
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    honoverehonovere Registered User regular
    edited July 2018
    No heavies or demolitions for asuryani. And heavy weapon platforms can't benefit from fire teams, specialists, and experience at all. That's pretty meh at first glance.
    Also weirdly every guardian or ranger can be leader, but for avengers, only the exarch can be leader. So if you want a Combat exarch, some militia guy is your kill team commander. Teams that have more sergeant equivalents have a clear advantage here. For example admech can bring 4 sergeants. That's pretty nice, because sergeants cost like 1 or 2 points more than the normal troopers in all the kill teams.

    Rangers are pretty cool, though, ignoring long range with their rifles and the additional -1 to hit from the cloaks makes them pretty hard to shoot.

    honovere on
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    Sharp101Sharp101 TorontoRegistered User regular
    McGibs wrote: »
    Kicking off a two day local tournament tomorrow! Wish the bloody legion luck!

    Only wish him luck against games not played against me. :wink:

    4680Tlp.jpg?1

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    ElaroElaro Apologetic Registered User regular
    FroThulhu wrote: »
    The Imperium discovered the stone-age T'au a few thousand years back, and immediately scheduled them for extermination, KNOWING that they presented zero threat (at the time, obviously).

    Like... That's fuckevil, plain and simple. And that's after the Imperium had already exterminated a bunch of other sentient races that were just minding their own business and showed no signs of chaos taint.

    The Emperor is and has always been a dirtbag for real. His entire life story is a tale of dirtbaggery and doing things in the worst way possible with a post-hoc justification of 'means to an ends' omelette-making.

    The dude's a dick.

    My personal headcanon is that when the Emperor expunged his own compassion from his self when he killed Horus, it also retroactively removed all compassion from his psyche from the beginning of his existence. He removed the Platonic Ideal of Compassion from his soul. Like the birth of Slaanesh being an event in time and yet Slaanesh existing always, the Emperor retcon'd himself into being the asshole that we know and pray to.

    This may or may not be related to my fanfiction where the compassion of the Emperor (the Star Child), being exiled from his home universe, recruits the Ordo Chronos to serve as his agents in other universes.

    Children's rights are human rights.
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    MrBodyMrBody Registered User regular
    Are you saying the imperium is a little...harsh?

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    KhraulKhraul Registered User regular
    Hard spoilers ahead re: the emperor being.... not a good guy.
    In Dark Imperium gillyman gets a pure unadulterated look at the emperors psyche when the emperor preserves gillyman from death by beheading by the Phoenician. This glimpse basically shows that any paternal feelings the primarchs have for him are genetically built in to provide unswerving loyalty but that the emperor just sees them as tools... a means to an end that are completely disposable eventually.

    I can't remember the name of the audiobook, but the one featuring the sigillite speaking to one of his staff while she's on her deathbed. He flat out admits that he primarchs were designed with some serious flaws and to be haves/have-nots to build strife between them. They were meant to eventually destroy themselves in a galaxy-wide inter-legion conflict.... aaaaafter the emperor had control of the entire galaxy. Chaos just bumped the timetable up a bit and fucked everything up.

    I'll try and remember what the audiobook is called.... it's actually very good. VA for the Sigillite is pretty solid

    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
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    KoregKoreg Registered User regular
    McGibs wrote: »
    Kicking off a two day local tournament tomorrow! Wish the bloody legion luck!
    tuk1oku16dcu.jpg

    I still think you should add in a small blood waterfall as a backdrop.

    If, if Reagan played disco He'd shoot it to shit You can't disco in Jackboots
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    [Expletive deleted][Expletive deleted] The mediocre doctor NorwayRegistered User regular
    The following is true: Up until 1835, the Chatham Islands in the South Pacific was populated by the Moriori, a Polynesian people totalling about 2000. Unfortunately for them, the Chathams are close what is now New Zealand, which was then populated by the Maori, a brutal, cannibalistic people.

    When the Maori came with war to the Chathams on 19 November 1835, the Moriori debated how to respond. Some wanted to resist, with violence. But the prevailing voice was that they were pacifists, and it was a moral imperative, not a convenience to be tossed aside.

    The Maori enslaved, killed (by torture) and ate the Moriori. By 1862 only 101 Moriori were left alive. The last full Moriori died in 1933, although there are several thousand mixed-ancestry Moriori alive on the Chathams and New Zealand today.

    In summary, the Emperor and the Imperium are evil.

    Sic transit gloria mundi.
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    StragintStragint Do Not Gift Always DeclinesRegistered User regular
    My LGS is doing a midnight release for KT but they didn't get any of the KT boxes in with the admech and genestealers. So lame.

    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
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    [Expletive deleted][Expletive deleted] The mediocre doctor NorwayRegistered User regular
    Stragint wrote: »
    My LGS is doing a midnight release for KT but they didn't get any of the KT boxes in with the admech and genestealers. So lame.

    Luring people in with a midnight release of a product they do not, in fact, sell is a great way to build customer satisfaction.

    Sic transit gloria mundi.
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    StragintStragint Do Not Gift Always DeclinesRegistered User regular
    Stragint wrote: »
    My LGS is doing a midnight release for KT but they didn't get any of the KT boxes in with the admech and genestealers. So lame.

    Luring people in with a midnight release of a product they do not, in fact, sell is a great way to build customer satisfaction.

    No one was lured in. They are open till midnight every Friday and Saturday for gaming.

    They also had everything but the KT boxes, for some reason they weren't sent with the rest of the product. The owner did say it should be arriving tomorrow though so I'm gonna check back in tomorrow.

    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
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    DayspringDayspring the Phoenician Registered User regular
    Horus was right

    My Warhammer stuff online: Youtube Twitter Insta
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    BurnageBurnage Registered User regular
    Stragint wrote: »
    Stragint wrote: »
    My LGS is doing a midnight release for KT but they didn't get any of the KT boxes in with the admech and genestealers. So lame.

    Luring people in with a midnight release of a product they do not, in fact, sell is a great way to build customer satisfaction.

    No one was lured in. They are open till midnight every Friday and Saturday for gaming.

    They also had everything but the KT boxes, for some reason they weren't sent with the rest of the product. The owner did say it should be arriving tomorrow though so I'm gonna check back in tomorrow.

    I've been hearing a few reports of places not getting the core boxes before release, with the suggestion that GW is trying to avoid having them out in the wild before the official release date.

    That seems pretty crazy to me, though, and I'd suspect that they've really just run into some production problems. I'm guessing that demand for Kill Team was pretty damn high.

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    honoverehonovere Registered User regular
    Soooo many tables to roll on for team background, individual quirks, and names in this book.

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    Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    Dayspring wrote: »
    Horus Alpharius was is right

    PSN/NNID/Steam: Dr_Keenbean
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    LanlaornLanlaorn Registered User regular
    You know, I'm fine with the idea of Renegade Marines, guys who got tired of the whole "eternally fight and eventually die in the Emperor's name" thing and decided to just be pirates or whatever. I can understand their motivations.

    But when you start growing tentacles and sacrificing to your new dark gods...? Horus and Magnus would have a whole lot more sympathy from me if there wasn't crazy demon bullshit involved. At one point I was considering Thousand Sons as a Chaos faction because "Oh, they're just into it for the magic, and actually avoid the mutations, by as drastic means as Ahriman's crazy rubric marine spell disaster" aaand then new models like Exalted Sorcerers have tentacles and etc.

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    InquisitorInquisitor Registered User regular
    I believe non-chaos Renegade marines are a thing in the lore, they just tend to be pretty small affairs because well, without the backing of the ruinous powers it's hard to stand up against the logistical might of the Imperium.

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    Golden YakGolden Yak Burnished Bovine The sunny beaches of CanadaRegistered User regular
    Found it.
    i-FT8qzXK.jpg

    H9f4bVe.png
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    honoverehonovere Registered User regular
    edited July 2018
    The astral claws went rogue without going to chaos. That is until a bunch of other chapters went to war with them (an alpha legion ploy might've been involved in the escalation).

    The Badab War might be the best book forgeworld might've done when it comes to the story itself.

    honovere on
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    Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    The best part is that a whole mess of other chapters sided with them, in principle at least, right up until the tentacles started appearing. Some of them are still on their penitent crusades.

    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
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    DarkewolfeDarkewolfe Registered User regular
    I thought the Astartes Kill Teams had some differences, but it looks like they've just got one tactic they can take special, and there's not a card for that or anything anyway. It sort of makes buying any of the packs with cards in them and stuff sort of pointless. Unless you really want the terrain, there's no reason at all to pick up anything other than the main book.

    What is this I don't even.
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    [Expletive deleted][Expletive deleted] The mediocre doctor NorwayRegistered User regular
    honovere wrote: »
    First interesting thing I found in the kill team rules. You can declare any number of targets for your charge, as long as they are in 12 inch range, similarly to 40k. Besides overwatch targets can also retreat 3 inches instead, if they want.

    Edit:
    Pistols seem a bit weird. You can use them in close combat, but charging prevents you from shooting in the same turn. That would mean that a charger can't use their pistol while the target of the charge can use their pistol in the movement phase for overwatch and again in the shooting phase, before the charger gets to attack in the assault phase.

    Edit: ignore that. Can't use pistols when getting charged. Only overwatch. Also if you advanced and get charged, better have a assault weapon if you still want to overwatch.

    The pistol thing sounded dumb until I realized KT rules mirror the regular 40k rules.

    In 40k, you can fire your pistols the same turn you charge. But in 40k, it's move, shoot, charge, so you're somewhat unlikely to be in pistol range for shooting.

    In KT, it's move+charge, shoot. So if you were allowed to fire pistols that turn, you'd be much more likely to be in range.

    Now, it's not exactly the same, but the effect is pretty similar. (I'd have preferred them to allow pistols to fire after charging, but it's not totally ridiculous.)

    Sic transit gloria mundi.
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    honoverehonovere Registered User regular
    We'll see how well it works and if Shadespire is anything to go by they'll change some stuff that doesn't work so well, hopefully.

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    KhraulKhraul Registered User regular
    Been perusing the kill team rulebook....

    ...so excited to play some rounds and build some killteams

    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
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    SvenskaSvenska Registered User regular
    Bought the box, thought I was going reivers but the cult bros are calling my name.

    Wish there was a smaller pack of genestealers I could buy.

    Since your name means "swedish" in swedish, I just assumed you were, ya know, swedish.

    eNozN1RVNTYwUDVRNVUzUjOsMVQzRCON1UyApAmYbQZRYwaRBlOqZSYA7ZUOyQ==
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    SmokeStacksSmokeStacks Registered User regular
    Can you guys throw some suggestions my way on my Marine Killteam? I have five models picked out, which leaves me with 21 points remaining, but I am not sure what I want to spend them on.
    Intercessor Sergeant
    Leader (+1CP per turn)
    Bolt Rifle, Bolt Pistol
    Power Sword
    16 Points

    I like the way this model looks (I am using the one from Dark Imperium), plus I figure it's safer to have my Leader be a model that has two wounds so that my chances of losing CP regeneration aren't as bad. Although since this guy has a Power Sword I'll want him in CC so maybe that logic isn't that sound. The model is holding a bolt pistol, and I thought about replacing it with a bolt rifle, but then he'd have an empty pistol holster on his side, so I might just have to let that WYSIWYG bit slide.

    Reiver Sergeant
    Combat Specialist (+1 Attack)
    Heavy Bolt Pistol
    Combat Knife
    Grapnel Launcher
    Grav Chute
    19 Points

    This guy will have 5 close combat attacks per round, so my plan is to have him zip around the battlefield and either target stragglers or assassinate enemy leaders in conjunction with Honor the Chapter (2CP to fight again at the end of the CC phase).

    Scout
    Comms Specialist (+1 to hit in Shooting Phase)
    Sniper Rifle
    Camo Cloak
    12 Points

    I like Sniper Scouts. My plan for this guy is to have him park himself somewhere (preferably elevated) and shoot the entire game. Sniper Rifles aren't great but they hit at full BS all the way out to 36" and there is a chance to score a bonus mortal wound. Plus, a Scout with a Camo Cloak is at an automatic -2 to hit when he's in cover.

    Tactical Gunner
    Heavy Specialist (No penalty for moving and firing)
    Heavy Bolter
    16 Points

    This model is already painted, plus I wanted a little bit of dakka and I didn't want my Killteam to be 90% Primaris

    Intercessor Gunner
    Bolt Rifle/Heavy Bolt Pistol
    Auxilliary Grenade Launcher
    16 Points

    This guy is meant to be a standard gun on the ground, but the ability to shoot a 30" Frag or Krak grenade instead of firing every turn seems like it might have some utility and be fun. My only problem will be trying to find a way to model the grenade launcher on a Dark Imperium model.

    If I did the math right this comes out to 79 points, meaning I have 21 points left to goof around with (22 if I ditch the grav chute on the Reiver).

    The thought I'm having is to add a Tactical Sergeant with a Combi-Flamer, which would give me some auto hitting weaponry and be 16 points, putting me at 95. I could then make the Scout a Sergeant, putting me at 96 out of 100 points for six models on the table with most of them being LD8.

    Alternately I could just drop the grav chute on the Reiver, and take a barebones Tactical Marine (12 points) and a barebones Scout (10 points), which would put me at 100 points even and give me seven models on the table. This would mean I wouldn't have any auto hitting flamers, but it would mean that I'd have one more set of boots on the ground.

    I'm torn.

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    SvenskaSvenska Registered User regular
    I worry about flamers with all the charges that can come from outside los. Tough call.

    Since your name means "swedish" in swedish, I just assumed you were, ya know, swedish.

    eNozN1RVNTYwUDVRNVUzUjOsMVQzRCON1UyApAmYbQZRYwaRBlOqZSYA7ZUOyQ==
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