ok, I'm healing the princess with one action for sure.
who am I sending my troops to so that I can start moving towards the chancellor?
Elvenshae is too far away to send him, so either send them to @Phyphor that will convey them to him, or send them to me to have them back in 2 round for your attack to the chancellor.
1. heal princess for 2. she is now 5/5.
2. send my army to preda. enough we dont lose anymore troops to troop cap. {edit** add 15 resources with the troops I sent}
3. draw a support card.
annelie or josephine can move right?
or do i need to use my third action to move around them?
Enemies with red backgrounds are aggressive, and will begin moving towards the nearest kingdom hero 1 space per turn as soon as one enters within a 1 area range.
Blue background: defensive, will never move.
White: Will move only to attack adjacent kingdom hero.
Remember you must pause and draw a fate card the first time a character moves into the same area or adjacent space as an empire general (exceptions: Black Knight, King of the Abyss, Emperor).
Empire Generals Kingdom Heroes
Donia 1/4 health
Elf King 4/5 health
Allies
Zyne: (Black Drake) May spend 3 supply to add 4 dice once per battle.
Cards
(Zyne) Master's Armor- ongoing: Gain 1 die when defending
(Godfried) Balanced Weapons- Gain 1 battle die.
Hopelessness: (ongoing)- If an empire character was not defeated this round, all kingdom units take 2 damage.
Dark Rituals: (ongoing)- The princess loses 1 health at the start of each princess step. Kingdom characters on the same area as the princess may take this damage instead of her.
(next event via Donia scouting)
Total War: (ongoing)- All empire characters except the emperor become aggressive.
Posts
who am I sending my troops to so that I can start moving towards the chancellor?
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
@NotoriusBEN
If you send me some, then I can go immediately on the offensive against the sedentary twin.
@MrBody
Totally missed this earlier, but since I "spawned" on the same tile as Blue Twin, do I need to pull a Fate card for him?
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Elvenshae is too far away to send him, so either send them to @Phyphor that will convey them to him, or send them to me to have them back in 2 round for your attack to the chancellor.
Didn't get back until late last night. Crashed and ended up sleeping ten whole hours before the work alarm woke me up to get back at it
Tonight should be less crazy.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
1. heal princess for 2. she is now 5/5.
2. send my army to preda. enough we dont lose anymore troops to troop cap. {edit** add 15 resources with the troops I sent}
3. draw a support card.
annelie or josephine can move right?
or do i need to use my third action to move around them?
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
Send me some resource with the army. Not much, but I need to be able to move twice.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
Elf King <---> Defensive Twin
Diabolical Trap - Your unit suffers 3 damage immediately @Elvenshae
I guess kill the soldiers I've got and then I'll take the remaining point of damage.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
"Who puts a booby trap on the way to the bathroom?! Seriously, people, this castle makes no narrative sense!"
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Go ahead.
Please choose a spot to put her in.
Action 1: Draw a card.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
I think I’m on a 1-troop square, so that should bring me up to ... where I started before I spawned, with 1 fewer HP.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Yup, 1 troop. Same as the other twin's spot.
Choose if princess or character on her area will lose 1 health
There's no one on the tile with the Princess?
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
NW -3 supply
NW -3 supply
N -2 supply
Enemy
Red twin moves NW (towards Elf King)
@phyphor if Vampire moves SW or S (towards Elf King)
@elvenshae to roll for combat
I have 2 troops, so 2 dice, plus a Defense of 2, for 2 more dice. I hit on 5, 6; miss on 3, 4; and take damage on 1, 2.
Geth, roll 4d6t5
EDIT: 1 kill, 2 miss assigned. Enemy troops reduced to 2 soldiers, and they retreat back to the road.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Enemies with red backgrounds are aggressive, and will begin moving towards the nearest kingdom hero 1 space per turn as soon as one enters within a 1 area range.
Blue background: defensive, will never move.
White: Will move only to attack adjacent kingdom hero.
Remember you must pause and draw a fate card the first time a character moves into the same area or adjacent space as an empire general (exceptions: Black Knight, King of the Abyss, Emperor).
Empire Generals
Kingdom Heroes
Donia 1/4 health
Elf King 4/5 health
Allies
Zyne: (Black Drake) May spend 3 supply to add 4 dice once per battle.
Cards
(Zyne) Master's Armor- ongoing: Gain 1 die when defending
(Godfried) Balanced Weapons- Gain 1 battle die.
Resources
Elf King: 10 (Elvenshae)
Josephine: 1 (Phyphor)
Donia: 1 (Daemonis)
Annelie: 15 (Preda)
Zyne: 5 (AustinP0027)
Godfried: 13 (NotoriusBEN)
Princess Cornelia: 9
Turn 6
Event (Stage II)
Hopelessness: (ongoing)- If an empire character was not defeated this round, all kingdom units take 2 damage.
Dark Rituals: (ongoing)- The princess loses 1 health at the start of each princess step. Kingdom characters on the same area as the princess may take this damage instead of her.
(next event via Donia scouting)
Total War: (ongoing)- All empire characters except the emperor become aggressive.
@Daemonis
also, is total war an ongoing effect?
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
Gotta jet in a minute. I'll send the card then update the post later.
4-2 = 2 damage
@phyphor to allocate damage between soldiers or health