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[Fighting Games] As conceived in 2016 by Twitter operators

24567100

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    Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
    is samurai spirits = samurai shodown?

    Shodown was name outside of Japan. Spirits is the original name.

    acpRlGW.jpg
    Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
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    templewulftemplewulf The Team Chump USARegistered User regular
    is samurai spirits = samurai shodown?

    Yes, Spirits is Japanese, Shodown is everywhere else.

    Twitch.tv/FiercePunchStudios | PSN | Steam | Discord | SFV CFN: templewulf
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    RadiusRadius Registered User regular
    If you spell it Showdown you're a cop

    Everyday we stray further from God's light
    Steam Switch FC: 2799-7909-4852
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    l_gl_g Registered User regular
    3l7m5pzyiuy7.png

    If they don't have any poor localization in the game, I'm going to be upset

    Cole's Law: "Thinly sliced cabbage."
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    DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    They should add some Last Blade characters.

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    RadiusRadius Registered User regular
    Dragkonias wrote: »
    They should add some Last Blade characters.

    Be still my heart

    Everyday we stray further from God's light
    Steam Switch FC: 2799-7909-4852
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    XehalusXehalus Registered User regular
    edited September 2018
    Last Blade 2 is the best fighting game of all time

    it's so good

    Xehalus on
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    l_gl_g Registered User regular
    Xehalus wrote: »
    Last Blade 2 is the best fighting game of all time

    it's so good

    I've never been able to figure out quite why I think it feels oddly stiff, in spite of how lovely it looks in motion.
    It's got such a great look and such great characters in it, though.

    Cole's Law: "Thinly sliced cabbage."
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    KnobKnob TURN THE BEAT BACK InternetModerator mod
    last blade doesnt have single CHs that take 60% of your health

    Pass

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    WearingglassesWearingglasses Of the friendly neighborhood variety Registered User regular
    Needs SoulCalibur guest characters.

    ... I can't think of any Capcom fighters to request a guest spot, unless I stretch it to Vega, Rolento, Rose, and/or Menat.

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    AshtonDragonAshtonDragon AKA The Nix Registered User regular
    BBtag patch went live last night. Kinda disappointed that they didn't fix the cross combo active switch invincibility bug, but whatever. Everything else looking good, can't wait to get some time with it.

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    WeedLordVegetaWeedLordVegeta Registered User regular
    snk is so pumped to be making video games again

    Too bad about snk heroines then

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    SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    Just played some online Heroines matches last night, still haven't figured it all out (and waiting another week before I can use fightstick on it) but it's fun as it is.

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    KnobKnob TURN THE BEAT BACK InternetModerator mod
    Apparently the plot is Kukri from kof14 kidnapped all the female fighters, dressed them up in skimpy outfits against their will and is making them fight in order to harvest their shame

    Thats gonna be a Real Big No from me, dogg

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    WeedLordVegetaWeedLordVegeta Registered User regular
    Knob wrote: »
    Apparently the plot is Kukri from kof14 kidnapped all the female fighters, dressed them up in skimpy outfits against their will and is making them fight in order to harvest their shame

    Thats gonna be a Real Big No from me, dogg

    It also just seems miserable to play

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    templewulftemplewulf The Team Chump USARegistered User regular
    Knob wrote: »
    Apparently the plot is Kukri from kof14 kidnapped all the female fighters, dressed them up in skimpy outfits against their will and is making them fight in order to harvest their shame

    Thats gonna be a Real Big No from me, dogg

    It also just seems miserable to play


    I like the mechanics conceptually, but how do you even play the game without pokes or zoning? Is everyone rushdown?

    Twitch.tv/FiercePunchStudios | PSN | Steam | Discord | SFV CFN: templewulf
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Why have a guard button and roll in a 2D fighter like that.

    That’s ridiculous.

    Humor can be dissected as a frog can, but dies in the process.
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    TransporterTransporter Registered User regular
    Knob wrote: »
    Apparently the plot is Kukri from kof14 kidnapped all the female fighters, dressed them up in skimpy outfits against their will and is making them fight in order to harvest their shame

    Thats gonna be a Real Big No from me, dogg

    This is not accurate.

    Although I’m not sure the actual reason is better.

    None of what’s happening is real or is happening to the real KoF fighters. It all takes place in Kukri’s dream dimension.

    They are so accurate because he’s fought them all before and has magically accurate approximations of their personalities.

    He’s having them fight so he can collect enough dream energy for it to BECOME real.

    It is so accurate that he is recording what’s happening in his dreamspace, and dream Mai wants the video of girl Terry to be mailed to Real Mai, so she can show real Andy.

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    KnobKnob TURN THE BEAT BACK InternetModerator mod
    Bryan (1+3+4) - Homing reverted to Ver.1.14 state.

    Lars (f+2,1) - Timing of transition to Silent Entry wasn't as intended. Now fixed.

    Katarina (ff+2,4) - Move comes out 2F slower, and now able to crouch after block.

    Shaheen (f,b+2) - More damage dealt than intended when hitting certain opponents. Now fixed.

    Master Raven (u/f+3+4) - Input window was different on hit only. Now fixed.

    Eliza (ff+4,2 ~ qcf,qcf+1+2) - Can now block 3rd hit when 2nd hit was blocked.

    Anna (b+3) - Unintended reaction when receiving a low attack at a certain timing. Now fixed.

    Emergency tekken patch is live.

    I think we all 100% knew the Lars, Kat, and Eliza changes were happing exactly the way they happened.

    Nice to see the Bryan taunt nerf was accidental and not just a mistranslation.

    I wasn't really aware of the Shaheen, Raven, and Anna issues.

    Kind of surprised (but not disappointed) that Lei's unblockable setup didnt get touched.

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    PolaritiePolaritie Sleepy Registered User regular
    Knob wrote: »
    Apparently the plot is Kukri from kof14 kidnapped all the female fighters, dressed them up in skimpy outfits against their will and is making them fight in order to harvest their shame

    Thats gonna be a Real Big No from me, dogg

    This is not accurate.

    Although I’m not sure the actual reason is better.

    None of what’s happening is real or is happening to the real KoF fighters. It all takes place in Kukri’s dream dimension.

    They are so accurate because he’s fought them all before and has magically accurate approximations of their personalities.

    He’s having them fight so he can collect enough dream energy for it to BECOME real.

    It is so accurate that he is recording what’s happening in his dreamspace, and dream Mai wants the video of girl Terry to be mailed to Real Mai, so she can show real Andy.

    O.o What.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
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    KnobKnob TURN THE BEAT BACK InternetModerator mod
    Knob wrote: »
    Apparently the plot is Kukri from kof14 kidnapped all the female fighters, dressed them up in skimpy outfits against their will and is making them fight in order to harvest their shame

    Thats gonna be a Real Big No from me, dogg

    This is not accurate.

    Although I’m not sure the actual reason is better.

    None of what’s happening is real or is happening to the real KoF fighters. It all takes place in Kukri’s dream dimension.

    They are so accurate because he’s fought them all before and has magically accurate approximations of their personalities.

    He’s having them fight so he can collect enough dream energy for it to BECOME real.

    It is so accurate that he is recording what’s happening in his dreamspace, and dream Mai wants the video of girl Terry to be mailed to Real Mai, so she can show real Andy.

    Thats gonna be a Real Big No from me, dogg

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    JasconiusJasconius sword criminal mad onlineRegistered User regular
    edited September 2018
    templewulf wrote: »
    Knob wrote: »
    Apparently the plot is Kukri from kof14 kidnapped all the female fighters, dressed them up in skimpy outfits against their will and is making them fight in order to harvest their shame

    Thats gonna be a Real Big No from me, dogg

    It also just seems miserable to play


    I like the mechanics conceptually, but how do you even play the game without pokes or zoning? Is everyone rushdown?

    the tweet is not even accurate. specials do not drain your life. you get close and far normals + dashing attack

    everything else is just whining (ah check his tweets, doesn't own the game, played it once at friends house, inspiring that he was able to download the footsies of the game so rapidlyl)

    the game is pretty fun. unfortunately nobody will play it

    at first i was down on the net code, but i don't think sabre and i live close to each other and it was fine, meaning you can really tell who is on wifi and who isn't, so uhh avoid the switch version

    Jasconius on
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    El FantasticoEl Fantastico Toronto, ONRegistered User regular
    The general plots of the KoF games go into some pretty weird territory (everything after the Orochi saga, basically). I don't think anything compares to that, though.

    PSN: TheArcadeBear
    Steam: TheArcadeBear

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    KnobKnob TURN THE BEAT BACK InternetModerator mod
    So what I said is correct, its just being justified because they arent the 'real' fictional girls, they're fictional fictional girls.

    And it takes place inside a kidnapping and humilitation fetishist's magical imaginary spank bank.

    Sorry, I missed some important context.

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    templewulftemplewulf The Team Chump USARegistered User regular
    Jasconius wrote: »
    templewulf wrote: »
    Knob wrote: »
    Apparently the plot is Kukri from kof14 kidnapped all the female fighters, dressed them up in skimpy outfits against their will and is making them fight in order to harvest their shame

    Thats gonna be a Real Big No from me, dogg

    It also just seems miserable to play


    I like the mechanics conceptually, but how do you even play the game without pokes or zoning? Is everyone rushdown?

    the tweet is not even accurate. specials do not drain your life. you get close and far normals + dashing attack

    everything else is just whining (ah check his tweets, doesn't own the game, played it once at friends house, inspiring that he was able to download the footsies of the game so rapidlyl)

    the game is pretty fun. unfortunately nobody will play it

    at first i was down on the net code, but i don't think sabre and i live close to each other and it was fine, meaning you can really tell who is on wifi and who isn't, so uhh avoid the switch version

    Ah, okay, that is much more reassuring. How does the super-only finisher work out? I've been a fan of the idea since Ultraman on SNES, but it's also had problems since Ultraman on SNES.

    Twitch.tv/FiercePunchStudios | PSN | Steam | Discord | SFV CFN: templewulf
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    JasconiusJasconius sword criminal mad onlineRegistered User regular
    edited September 2018
    i didn't bother posting anything about heroines because i already knew in advance nobody gives a shit, but i won't stand for hemming and hawing about "wut no lows how is it a fighting game"

    i'm quite certain you would all log on and get blown the fuck up, that's how i know it's a fighting game... IN ANY CASE
    the game twists itself in a pretzel pretty hard to not be a regular 2D fighter, even in places where it would have been obviously better (goddamn block button)

    at a base base base level it operates like MK9 if MK9 had a smash bothers blockroll and IAD.

    anything you want to do worthwhile costs meter
    • All special moves cost meter. Using them without meter gives you a really weak version of them, like a reverse-EX, instead of especially good it's especially bad (sometimes comedicly)
    • Smash-rolling out of blockstun costs meter
    • Cancelling anything into a tag costs meter
    • Supers, obviously burn bar
    • Being the victim of a throw will take a substantial amount of meter from the victim if they have any left (which is good because man do you have to work for throws)

    Your meter and your life bar basically share a single pool. The more HP you have, the less you can meter build. At full life you barely have enough bar to do a single super. Only the tagged out partner builds meter at any rate worth talking about.

    You have to whittle your opponent down to critical life. Once your opponent is critical, any super will kill. If you don't combo into super, reducing the opponent to 0 health will stun them for a tee-ball super. While stunned, the victim can still use items to defend themselves, which is pretty fucking funny. The major public misconception here is you have to "stun" them to win. But any normal super confirm that results in their life dropping into the red zone seems to be good enough.

    I would say the main challenge of the game is meter management & being optimal. Your combo routes vary wildly depending on where you are on the screen. There are some routes which only work on Tuesday if the wind is blowing west, due to the way the wall/ground bounce animations are (I feel that this is intentional to give a little flavor to higher level play, if there is such a thing). So being optimal is probably the biggest element of play, as meter is precious and you need to make it count every time. Can't tell you how many stun's I've earned where I had no gas in the tank on either character to actually win.

    The game overall is without a doubt merely a 5.9/10 right, there's no defending it. However, the gameplay is NOT the weak element here. 8/10 gameplay.

    Jasconius on
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    KnobKnob TURN THE BEAT BACK InternetModerator mod
    Oh no, people dont like your grotesque titty game

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    ArchsorcererArchsorcerer Registered User regular
    Needs SoulCalibur guest characters.

    ... I can't think of any Capcom fighters to request a guest spot, unless I stretch it to Vega, Rolento, Rose, and/or Menat.

    Samanosuke or Ibuki.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
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    JasconiusJasconius sword criminal mad onlineRegistered User regular
    rolento would definitely fit in with Soul Calibur, and that would keep him out of V hopefully woo

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    templewulftemplewulf The Team Chump USARegistered User regular
    Jasconius wrote: »
    i didn't bother posting anything about heroines because i already knew in advance nobody gives a shit, but i won't stand for hemming and hawing about "wut no lows how is it a fighting game"

    i'm quite certain you would all log on and get blown the fuck up, that's how i know it's a fighting game... IN ANY CASE
    the game twists itself in a pretzel pretty hard to not be a regular 2D fighter, even in places where it would have been obviously better (goddamn block button)

    at a base base base level it operates like MK9 if MK9 had a smash bothers blockroll and IAD.

    anything you want to do worthwhile costs meter
    • All special moves cost meter. Using them without meter gives you a really weak version of them, like a reverse-EX, instead of especially good it's especially bad (sometimes comedicly)
    • Smash-rolling out of blockstun costs meter
    • Cancelling anything into a tag costs meter
    • Supers, obviously burn bar
    • Being the victim of a throw will take a substantial amount of meter from the victim if they have any left (which is good because man do you have to work for throws)

    Your meter and your life bar basically share a single pool. The more HP you have, the less you can meter build. At full life you barely have enough bar to do a single super. Only the tagged out partner builds meter at any rate worth talking about.

    You have to whittle your opponent down to critical life. Once your opponent is critical, any super will kill. If you don't combo into super, reducing the opponent to 0 health will stun them for a tee-ball super. While stunned, the victim can still use items to defend themselves, which is pretty fucking funny. The major public misconception here is you have to "stun" them to win. But any normal super confirm that results in their life dropping into the red zone seems to be good enough.

    I would say the main challenge of the game is meter management & being optimal. Your combo routes vary wildly depending on where you are on the screen. There are some routes which only work on Tuesday if the wind is blowing west, due to the way the wall/ground bounce animations are (I feel that this is intentional to give a little flavor to higher level play, if there is such a thing). So being optimal is probably the biggest element of play, as meter is precious and you need to make it count every time. Can't tell you how many stun's I've earned where I had no gas in the tank on either character to actually win.

    The game overall is without a doubt merely a 5.9/10 right, there's no defending it. However, the gameplay is NOT the weak element here. 8/10 gameplay.

    That reminds me in a couple of ways of Psychic Force 2012. I can't actually tell if it was a good game, but goddamn did I enjoy it.

    Though I'm not sure why everyone has a hate boner for the block button.

    Twitch.tv/FiercePunchStudios | PSN | Steam | Discord | SFV CFN: templewulf
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    El FantasticoEl Fantastico Toronto, ONRegistered User regular
    The only real answer for guest characters in SC6 is Shovel Knight. He's the Ezio Auditore of guest appearances in games for the last two years.

    PSN: TheArcadeBear
    Steam: TheArcadeBear

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    WearingglassesWearingglasses Of the friendly neighborhood variety Registered User regular
    Only if he's barely as tall as Talim.

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    JasconiusJasconius sword criminal mad onlineRegistered User regular
    it just sucks on stick IMO

    heroines has 6 dedicated buttons already, which relegates block to an 7th button, so on stick your block button is way out there... like playing guitar hero on the mode where they actually make you move your hand. UNACCEPTABLE

    I have heard and accept the rationalizations for it in MK, but there's pretty much no reason for it in this game other than to be different I guess

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    ArchsorcererArchsorcerer Registered User regular
    edited September 2018
    Knob wrote: »
    Oh no, people dont like your grotesque titty game

    Grands finals featuring SonicFox vs Xiao Hai. I can see it.

    Archsorcerer on
    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
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    RadiusRadius Registered User regular
    Suddenly Female Terry deserves better.

    Everyday we stray further from God's light
    Steam Switch FC: 2799-7909-4852
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    templewulftemplewulf The Team Chump USARegistered User regular
    Jasconius wrote: »
    it just sucks on stick IMO

    heroines has 6 dedicated buttons already, which relegates block to an 7th button, so on stick your block button is way out there... like playing guitar hero on the mode where they actually make you move your hand. UNACCEPTABLE

    I have heard and accept the rationalizations for it in MK, but there's pretty much no reason for it in this game other than to be different I guess

    I'm fond of the block button on most games, like SC and VF. But as a seventh button? Nah, that's a mistake.

    Twitch.tv/FiercePunchStudios | PSN | Steam | Discord | SFV CFN: templewulf
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    l_gl_g Registered User regular
    I think it's hilarious that the super meter concept in heroines is basically identical to the one in the Double Dragon fighting game on Neo Geo. You know, the one that featured literally swollen Abobo?

    I don't think that heroines is for me, but I want to try it out because everything I've heard about the mechanics sound real interesting, and I got shown up real good by BBTAG in terms of "these controls sound stupid on paper".

    Cole's Law: "Thinly sliced cabbage."
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    KnobKnob TURN THE BEAT BACK InternetModerator mod
    https://youtu.be/yXtMcLRYorY

    8:30 - 9:00 or so

    Listen to 4 lifelong tekken players talk about how Katarina having a 13f launcher that requires perfect execution is completely unprecedented and 'nothing else like this exists in the game'

    ...seriously y'all?

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    Folken FanelFolken Fanel anime af When's KoFRegistered User regular
    Twitter: Folken_fgc Steam: folken_ XBL: flashg03 PSN: folken_PA SFV: folken_
    Dyvim Tvar wrote: »
    Characters I hate:

    Everybody @Folken Fanel plays as.
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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    I only remember like half of those characters at most

    2x39jD4.jpg
This discussion has been closed.