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[WH40K] Previews galore!

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Posts

  • honoverehonovere Registered User regular
    Khraul wrote: »
    1 in 4 genestealers can take an acid maw... also, 1 in 4 genestealers can take flesh hooks.

    Can these be the same jacked up genestealers or do they need to be different?

    I think the entry says another stealer may take the other option.

  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    I like da bosspole today
    hhqn5ur6p0tt.png

  • KhraulKhraul Registered User regular
    honovere wrote: »
    Khraul wrote: »
    1 in 4 genestealers can take an acid maw... also, 1 in 4 genestealers can take flesh hooks.

    Can these be the same jacked up genestealers or do they need to be different?

    I think the entry says another stealer may take the other option.

    Excellent.. thank you

    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
  • honoverehonovere Registered User regular
    honovere wrote: »
    Khraul wrote: »
    1 in 4 genestealers can take an acid maw... also, 1 in 4 genestealers can take flesh hooks.

    Can these be the same jacked up genestealers or do they need to be different?

    I think the entry says another stealer may take the other option.
    Khraul wrote: »
    honovere wrote: »
    Khraul wrote: »
    1 in 4 genestealers can take an acid maw... also, 1 in 4 genestealers can take flesh hooks.

    Can these be the same jacked up genestealers or do they need to be different?

    I think the entry says another stealer may take the other option.

    Excellent.. thank you

    Wait, is this for KT or 40k?

  • see317see317 Registered User regular
    Brainleech wrote: »
    I like da bosspole today
    hhqn5ur6p0tt.png

    The many varieties of dakka.

  • KhraulKhraul Registered User regular
    edited October 2018
    honovere wrote: »
    honovere wrote: »
    Khraul wrote: »
    1 in 4 genestealers can take an acid maw... also, 1 in 4 genestealers can take flesh hooks.

    Can these be the same jacked up genestealers or do they need to be different?

    I think the entry says another stealer may take the other option.
    Khraul wrote: »
    honovere wrote: »
    Khraul wrote: »
    1 in 4 genestealers can take an acid maw... also, 1 in 4 genestealers can take flesh hooks.

    Can these be the same jacked up genestealers or do they need to be different?

    I think the entry says another stealer may take the other option.

    Excellent.. thank you

    Wait, is this for KT or 40k?

    40k

    The kill team rules are a bit more explicitly written as "one or the other" per model

    Khraul on
    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
  • [Expletive deleted][Expletive deleted] The mediocre doctor NorwayRegistered User regular
    see317 wrote: »
    Brainleech wrote: »
    I like da bosspole today
    hhqn5ur6p0tt.png

    The many varieties of dakka.

    Personally, I was disappointed. There wasn't enough dakka in it.

    Sic transit gloria mundi.
  • StragintStragint Do Not Gift Always DeclinesRegistered User regular
    I tried putting the tracking ID for the color shifting paint into the USPS tracker since you all let me know it will be deliver by them. I guess it processed through NY on the 6th so maybe it will arrive by the end of the week. It doesn't give me a date for it to arrive though which is a bummer.

    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
  • SmokeStacksSmokeStacks Registered User regular
    I want to do a Killteam commander game with one Broodlord (196pts) against 66 grots (198pts).

  • DayspringDayspring the Phoenician Registered User regular
    Commanders sound fun but I’m hoping the next expansion is Bigger Boiz.
    Like a couple of Guardians and a Wraithblade, or some scouts and a lone terminator.
    Or even light vehicles; a bunch of rebel grots and their Killa Kan would be a cool KT.
    I guess its easy enough to houserule in. Has anyone tried it?

    My Warhammer stuff online: Youtube Twitter Insta
  • SmokeStacksSmokeStacks Registered User regular
    At that point you're just playing Combat Patrol.

    I do wish Terminators would make it into Killteam solely so I can play Not!Space Hulk (no one wants to play Zone Mortalis style cramped environment games in my meta), but while the model restrictions are a bit chafing I like that Killteam is a distinct thing from larger games.

  • DayspringDayspring the Phoenician Registered User regular
    Yeah, i do wonder how far you can stretch KT as a system before it breaks. Seems fairly robust compared to any other 40k skirmish level game i’ve encountered so far.

    My Warhammer stuff online: Youtube Twitter Insta
  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    I am curious when you can play assassins in KT as playing Duo teams would be bonkers

  • BadablackBadablack Registered User regular
    KT mechanics are great but they only work in a skirmish game. You really can’t raise the points level too much before it gets mired down. 150 only works because you’re adding guys that are half that on their own.

    FC: 1435-5383-0883
  • McGibsMcGibs TorontoRegistered User regular
    I've been meaning to try out killteam's phase activations in a 40k game and see how they fare. Needs some tokens to keep track of things to be sure, but I don't think the unit counts are wildly disproportionate.

    website_header.jpg
  • honoverehonovere Registered User regular
    Dayspring wrote: »
    Commanders sound fun but I’m hoping the next expansion is Bigger Boiz.
    Like a couple of Guardians and a Wraithblade, or some scouts and a lone terminator.
    Or even light vehicles; a bunch of rebel grots and their Killa Kan would be a cool KT.
    I guess its easy enough to houserule in. Has anyone tried it?

    A single big guy would be great and add some visual character to the teams..

    Kataphron
    Wraithguard/blade
    Terminator
    Ogryn/Bullgryn
    Meganob
    Chaos Spawn

    The problm I see is that none of those are sold as single miniatures, so I see the risk of GW just saying, yeah, you can run a full Wraithguard team and nothing but bullgryns which would escalate things quite a bit.

  • [Expletive deleted][Expletive deleted] The mediocre doctor NorwayRegistered User regular
    honovere wrote: »
    Dayspring wrote: »
    Commanders sound fun but I’m hoping the next expansion is Bigger Boiz.
    Like a couple of Guardians and a Wraithblade, or some scouts and a lone terminator.
    Or even light vehicles; a bunch of rebel grots and their Killa Kan would be a cool KT.
    I guess its easy enough to houserule in. Has anyone tried it?

    A single big guy would be great and add some visual character to the teams..

    Kataphron
    Wraithguard/blade
    Terminator
    Ogryn/Bullgryn
    Meganob
    Chaos Spawn

    The problm I see is that none of those are sold as single miniatures, so I see the risk of GW just saying, yeah, you can run a full Wraithguard team and nothing but bullgryns which would escalate things quite a bit.

    Killing the goose that lays the golden eggs comes to mind.

    Sic transit gloria mundi.
  • InquisitorInquisitor Registered User regular
    Dayspring wrote: »
    Yeah, i do wonder how far you can stretch KT as a system before it breaks. Seems fairly robust compared to any other 40k skirmish level game i’ve encountered so far.

    Stretching the system until it breaks to sell more models is very GW.

  • StragintStragint Do Not Gift Always DeclinesRegistered User regular
    I really do hope it ends with commanders. I think adding more models would really convolute the system and what it is supposed to be.

    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
  • BurnageBurnage Registered User regular
    Stragint wrote: »
    I really do hope it ends with commanders. I think adding more models would really convolute the system and what it is supposed to be.

    It almost certainly won't end with just one expansion. I suspect that it's likely to follow the new Necromunda's model, where by this time next year there will be three or four expansions.

  • StragintStragint Do Not Gift Always DeclinesRegistered User regular
    Burnage wrote: »
    Stragint wrote: »
    I really do hope it ends with commanders. I think adding more models would really convolute the system and what it is supposed to be.

    It almost certainly won't end with just one expansion. I suspect that it's likely to follow the new Necromunda's model, where by this time next year there will be three or four expansions.

    I'm fine with more expansions, I just don't think there is much need for adding more models like terminators and such.

    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
  • MazzyxMazzyx Comedy Gold Registered User regular
    I can see them adding like a boss mode. Kind of like the old Lictor hunts. Like a single dread verse a kill team type of thing.

    u7stthr17eud.png
  • italianranmaitalianranma Registered User regular
    I’m for anything that generates new models (that I like anyway). That being said I thought the Commanders were going to be new sculpts but that doesn’t seem to be the case. I guess I was confused with the Wake the Dead set.

    飛べねぇ豚はただの豚だ。
  • honoverehonovere Registered User regular
    All of the above was the correct answer:

    OrkNewVehicle-Oct11-Squigbuggy-6iv-665x527.jpg
    the Rukkatrukk Squigbuggy
    including bile squigs, a squig hound, a squig mine and even the elusive buzzer squig

  • TastyfishTastyfish Registered User regular
    Next Kill team expansion is Inquisitors apparently, from someone on Dakka who was in the know about the commander expansion when it was first mentioned when Rogue Trader came out.

  • LanlaornLanlaorn Registered User regular
    Ok so that's a day one purchase for me, lol

  • StragintStragint Do Not Gift Always DeclinesRegistered User regular
    What is inquisitor supposed to be?

    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
  • honoverehonovere Registered User regular
    Going by Rogue Trader as an example:

    A bunch of new models

    New Killzone

    New missions and a small campaign

    Rules for the aformentioned new models for both KT and 40k including...
    New tactics
    New Specialisms
    New Commander traits and upgrades

    Something special ruleswise that might show up in another book only expansion. Rogue Trader had Commanders.

  • BurnageBurnage Registered User regular
    I'd guess that Inquisitors would be a book with bonus rules like Commanders, rather than a box set like Rogue Trader.

    Probably... rules for Inquisition and Sisters of Battle Kill Teams?

  • LanlaornLanlaorn Registered User regular
    Sisters rules, or even some early release monopose plastic sprues, would be great but I'd love to just have a super versatile build-your-own-Inquisitor rules section, and super customizable acolytes, etc. Just full on kitbash army, no official models, a slightly more advanced hobbyist expansion.

  • italianranmaitalianranma Registered User regular
    Stragint wrote: »
    What is inquisitor supposed to be?

    “A questioning servant is more dangerous than an ignorant heretic.”

    飛べねぇ豚はただの豚だ。
  • bobAkirafettbobAkirafett Registered User regular
    edited October 2018
    Are there any factions not included in Kill Team yet besides Sisters of Battle and Squats? Maybe just the specialized factions? (dunno if subfactions are in it yet, I don't play it)

    (get a Necromunda kill team)

    bobAkirafett on
    akirasig.jpg
  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    Personally i would like more maps/boards than factions. More stuff like the rogue trader exp.

  • KhraulKhraul Registered User regular
    Yeah, I'd love to buy the rogue trader boards/terrain separately. I really don't need those mini's.

    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    edited October 2018
    Khraul wrote: »
    Yeah, I'd love to buy the rogue trader boards/terrain separately. I really don't need those mini's.

    Ebay!

    Also in Europe if you are into that


    The going rate for the terrain is about 16 lately

    Brainleech on
  • BurnageBurnage Registered User regular
    Are there any factions not included in Kill Team yet besides Sisters of Battle and Squats? Maybe just the specialized factions? (dunno if subfactions are in it yet, I don't play it)

    (get a Necromunda kill team)

    Daemons and Custodes are really the only factions missing outside of Sisters and the Inquisition.

    I'm expecting weirder stuff like Eldar Corsairs to eventually pop up, too.

  • H3KnucklesH3Knuckles But we decide which is right and which is an illusion.Registered User regular
    edited October 2018
    Burnage wrote: »
    Are there any factions not included in Kill Team yet besides Sisters of Battle and Squats? Maybe just the specialized factions? (dunno if subfactions are in it yet, I don't play it)

    (get a Necromunda kill team)

    Daemons and Custodes are really the only factions missing outside of Sisters and the Inquisition.

    I'm expecting weirder stuff like Eldar Corsairs to eventually pop up, too.

    Stuff like this seems to be a great way for GW to toe the waters with some of the various forces & alien races that have been referenced in lore but never got the full wh40k army list treatment.

    H3Knuckles on
    If you're curious about my icon; it's an update of the early Lego Castle theme's "Black Falcons" faction.
    camo_sig2-400.png
  • Jam WarriorJam Warrior Registered User regular
    Given the success of Rogue Trader, I'd fully expect the Inquisitor thing to be another box with figures. All kinds of fun unique Inquisitorial retinue figures you could do.

    MhCw7nZ.gif
  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    The last time I remember they did something with Inquisitors was after the massive scale RPG {I just got the figures to paint still kind of want to get the part of one and get one other figure} They scaled them down to 40k size
    as I remember someone playing one in the first paid in tourney with death cultists and demon hosts
    That army was odd in various ways as it either blew up in his face or would tear though yours {the battles were 500 point affairs}

  • honoverehonovere Registered User regular
    Two small Necromunda equivalent sprues for acolytes and another one for Inquisitors with a bunch of weapon and equipment choices should be enough to cover most possible options you would want ruleswise to cover most scratchbuild Inq retinues.

    Add a bunch of cultists, mutants, deamonhosts in the style of the 54mm Inq game, and one or two actual daemons as the opposition and voila.



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