The real issue with red dead as it is with every rockstar game are their cheap and bullshit broken Wanted systems. We want super realism in our games, except if you play as a criminal, then we'll spawn witnesses, spawn in endless police to mercilessly hunt you down, and the risk reward of it is broken utterly as a result. There's basically no point in engaging with them, they're devoid of any reliable system you can compete against.
I've seen sherrifs spawn in ten feet in front of me from thin air. They track you down like homing beacons if you try to break line of sight, it's just pointless
They are always cheap, frustrating and broken and it drives me nuts that reviewers never mention that an entire gameplay system is basically broken to the point of being unplayable.
Prohass on
+3
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Zilla36021st Century. |She/Her|Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered Userregular
PwnanObrienHe's right, life sucks.Registered Userregular
I think one of the biggest problems Rockstar has is that over the past 17 years their missions have become less system driven and open world. Their games give you more options than ever with what to do but the stories are more on rails than they have ever been. Take a look at the mission Sayanora Savlatore from GTA 3.
Outside of the fact that Salvatore is leaving the club three minutes from when you start the mission and headed for his destination there's not much else that's set in stone. You could snipe him like in the video, and considering the hidden package, precarious vantage point and the poetic justice of you killing him from above the alleyway where he tried to have you killed with a carbomb it seems it's the way the developers intended you to complete the mission. I however used a rocket launcher. Other players rained grenades down onto his motorcade. One popular strategy was to blockade his exit with a semi and gun down everybody. You could also stay on the street and slug it out with the mafia or wait until he starts to leave and get him in a drive-by. Hell I've heard of players who accidentally passed the mission when their gunfire caused somebody to panic and run the guy over.
Rockstar could really learn from their past and what made their games so popular in the first place.
Waypoint touched on that change during their replay of RDR. They talked about how missions could play out wildly differently in GTA3 because the world respected what you had been doing beforehand, but by the time you get to GTA IV and RDR the games reset the world at the start of every mission and everything is so highly-scripted to have you hit their pre-determined story beats that a player can encounter an absurd number of failstates. Too far away, too close, shot them too soon, got in the wrong car, didn't pick up the shotgun, etc.
He was a lot more kind to Hackers than I expected he would be
Of course, he's a hacker. He's social engineering us to think that hacking requires some in-depth process, and not asking someone for their password over the phone and installing a pre-built hacking package on their system.
He makes Mashed Potatoes via Sous Vide and a ton of butter. Far more than I think you need but that's just me. Also he skins the potatoes
+2
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
He was a lot more kind to Hackers than I expected he would be
Of course, he's a hacker. He's social engineering us to think that hacking requires some in-depth process, and not asking someone for their password over the phone and installing a pre-built hacking package on their system.
They chose the hackers scene with actual hacking.
And not the one where the villain skateboards to pick up a floppy of the critical data,
Humor can be dissected as a frog can, but dies in the process.
Waypoint touched on that change during their replay of RDR. They talked about how missions could play out wildly differently in GTA3 because the world respected what you had been doing beforehand, but by the time you get to GTA IV and RDR the games reset the world at the start of every mission and everything is so highly-scripted to have you hit their pre-determined story beats that a player can encounter an absurd number of failstates. Too far away, too close, shot them too soon, got in the wrong car, didn't pick up the shotgun, etc.
In RDR 2, there's a part of one mission where you're leading your horse for a bit before going into a store to pick something up. You move extremely slowly in this section and at one point I got kinda blocked off by a wagon, so when the conversation finished and your ally tells you to hitch up your horse, I did so at the post right next to me.
It turns out, you're supposed to hitch your horse at the post across the street. Worse, you can't un-hitch your horse at this segment, because all it's designed to let you do is hitch your horse and walk at the ultra slow, conversational pace. And even though I have a hitched up horse, my companion is yelling at me to hitch up the horse when I walk up to him. I can't shoot anybody, or do anything else to leave the mission, so I have to walk extremely slowly to the sheriff's office and repeatedly bump into him until I fail the mission for "Alerting the Law", despite the fact we hadn't actually done anything illegal at all.
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
https://www.youtube.com/watch?v=WUxZmen6G2U
It's the team up you've all been waiting for! Dry and sarcastic meets dry and sarcastic! Two dull, unfunny, elderly men talk about an old, dull, dry film. WHAT COULD BE BETTER THAN THAT KIDS?!?!?!? Seriously though, Mike and Jim love Star Trek The Motion Picture. It's mainly because they are dry, dull, and elderly.
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I've seen sherrifs spawn in ten feet in front of me from thin air. They track you down like homing beacons if you try to break line of sight, it's just pointless
They are always cheap, frustrating and broken and it drives me nuts that reviewers never mention that an entire gameplay system is basically broken to the point of being unplayable.
https://www.youtube.com/watch?v=E-XlbTxrCEo
Outside of the fact that Salvatore is leaving the club three minutes from when you start the mission and headed for his destination there's not much else that's set in stone. You could snipe him like in the video, and considering the hidden package, precarious vantage point and the poetic justice of you killing him from above the alleyway where he tried to have you killed with a carbomb it seems it's the way the developers intended you to complete the mission. I however used a rocket launcher. Other players rained grenades down onto his motorcade. One popular strategy was to blockade his exit with a semi and gun down everybody. You could also stay on the street and slug it out with the mafia or wait until he starts to leave and get him in a drive-by. Hell I've heard of players who accidentally passed the mission when their gunfire caused somebody to panic and run the guy over.
Rockstar could really learn from their past and what made their games so popular in the first place.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
He was a lot more kind to Hackers than I expected he would be
Of course, he's a hacker. He's social engineering us to think that hacking requires some in-depth process, and not asking someone for their password over the phone and installing a pre-built hacking package on their system.
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
That's because Hackers is every programmer's favorite hacking movie.
They chose the hackers scene with actual hacking.
And not the one where the villain skateboards to pick up a floppy of the critical data,
https://youtu.be/xw0M58ZR-hk
Three good good podcast boys.
Say boy....like at least three times over 420 episodes (heh the sex number)
Holla atcha boi!
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
Gritty represents everything that is good and pure in this world.
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
Took me longer than I care to admit to spot the pun in a rock band called The HU.
https://www.youtube.com/watch?v=yJErPi2Tq0U
Tumblr | Twitter PSN: misterdapper Av by Satellite_09
https://www.youtube.com/watch?v=LZzLmNcT2rM
https://youtu.be/tqLPoNKkUEc
Need some stuff designed or printed? I can help with that.
https://youtu.be/Zj8z6fyMLKE
no dude blood money came out in 2006
In RDR 2, there's a part of one mission where you're leading your horse for a bit before going into a store to pick something up. You move extremely slowly in this section and at one point I got kinda blocked off by a wagon, so when the conversation finished and your ally tells you to hitch up your horse, I did so at the post right next to me.
It turns out, you're supposed to hitch your horse at the post across the street. Worse, you can't un-hitch your horse at this segment, because all it's designed to let you do is hitch your horse and walk at the ultra slow, conversational pace. And even though I have a hitched up horse, my companion is yelling at me to hitch up the horse when I walk up to him. I can't shoot anybody, or do anything else to leave the mission, so I have to walk extremely slowly to the sheriff's office and repeatedly bump into him until I fail the mission for "Alerting the Law", despite the fact we hadn't actually done anything illegal at all.
Every time I see something reminding me it’s Mickeys 90th anniversary I just get mad because he’s still not in the public domain.
StealthGamerBR looks to have gotten the press kit, so they've had it for a bit longer than that. Ten days or so, maybe, from a quick Google.
Making horse sounds with their instruments to be a thing in Mongolian music
Hanggai does it really well about 2:50ish into this one
https://youtu.be/LjRskDUq_eM
(Hanggai is also really good, if you’re in the mood for folkier Mongolian rock)
It's the team up you've all been waiting for! Dry and sarcastic meets dry and sarcastic! Two dull, unfunny, elderly men talk about an old, dull, dry film. WHAT COULD BE BETTER THAN THAT KIDS?!?!?!? Seriously though, Mike and Jim love Star Trek The Motion Picture. It's mainly because they are dry, dull, and elderly.
"finally" as in "thank god, I've been waiting for this since Hitman 2 was announced"