If you aren't buying any of the passive abilities, at the least, I genuinely think you're going to run into some unbeatable situations
The game is designed for you to be steadily growing in power and toolsets as you progress and without that there are encounters that are going to just chew through you
Right. I want there to be unbeatable situations. Very often, the developer gives all sorts of toys to the player but doesn't bother to create situations that require one or another.
That's where the 'no alternative' comes in. Like with the wolf, I simply didn't have any solution to his minions. Which is great! They put in an encounter that required a particular ability.
Hey, if it works for you, great.
It's just . . . Wow. I can't fault you for playing your game your way, but to me it sounds like every fight will be in interminable slugfest.
My current complaint is that it takes way too many kills to get the full perks for a particular weapon class engraving.
I have to consciously not stealth kill everyone and instead get into ridiculous big group fights because those 250 sword kills ain't gonna get themselves
I've done daggers and Spears and almost done with swords, but I've still got the other three categories (plus bows since I haven't been using it nearly as much). It's silly but the completionist streak in me wants to make it happen.
+1
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DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
My current complaint is that it takes way too many kills to get the full perks for a particular weapon class engraving.
I have to consciously not stealth kill everyone and instead get into ridiculous big group fights because those 250 sword kills ain't gonna get themselves
I've done daggers and Spears and almost done with swords, but I've still got the other three categories (plus bows since I haven't been using it nearly as much). It's silly but the completionist streak in me wants to make it happen.
What is particularly dumb about this is the conquest battles DON'T COUNT for your kills. That was a really bad design decision. I really don't even understand why they would do that.
Also funny bug that I don't believe has been fixed despite existing this whole time:
Ship lieutenants abilities fall off every time you load the game up. Like every time you load up you have to unassign and then reassign them in order to get their perks otherwise they legit don't do anything at all.
After freeing the wolves, Kassandra claims they attacked her and she had to kill them.
I definitely didn't kill any of the wolves. Tried it twice, thinking it may have bugged. No dice. I suppose I could try again and not let them spot me, but ...meh.
little annoyed by that, but I guess I still got the bow so it's fine.
The Medusa fight did not disappoint. Very happy with that encounter. Some minor complaints, mostly regarding the petrification beam - it was hard to get a handle on precisely how it acts.
I am, however, disappointed in Kassandra. The letter you picked up from the mercenary told you that touching the artifact would transform you into the creature. Why would you touch the artifact. Sure, it didn't work on her, but I'm doubtful she knew that it wouldn't.
* it's spelled this way more often, but at one point the quest itself was titled 'Writhing Dead', which doesn't make a lot of sense.
I wish you could dye the legendary armour sets different colours, I like the Athenian and Spartan ones but I don't like the idea of repping their colours, a nice black or white tone would feel more appropriate for a mercenary
Also holy shit get ready to spend if you wanna bring all your armour and weapon sets up to 70. It's doable but pretty nuts
I really like how mercenaries will stand and read the town message boards. So awesome
I feel a little disappointed by the legendary tier. They just seem worse than the epic tier for my money.
Epic gets three base perks, plus an engraving; legendary gets two base, one engraving, and a set bonus. And I can apply that set bonus as an engraving anyway.
The base perks for legendary items aren't anything special: the playstyle perks don't seem to increase, when upgrading, at a better rate than on epic items.
Legendary stuff seems hard-coded, so there's no chance of, e.g., a bow that grants +24% assassin damage.
Yup, it's real. I killed a mercenary and saw the "nice" in the title, and immediately checked his bio haha
Also Jesus it costs so much skins to level up your legendary equipment to 70
Oh is the raised level cap live? Might have to reinstall the game then!
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SnicketysnickThe Greatest Hype Man inWesterosRegistered Userregular
I went and killed the new big monster, pretty easy tbh. What was slightly odd is that I had 8 skillpoints to spend, but was still level 50, rather than 58.
Transmogging is the best though, love it, especially that it works on weapons so I can have a more simple bow than one of the made of ribcages or neon piping etc
Seriously, game? You give me a bunch of missions to do in order to unlock this damn Minotaur place, all about my level, and then after I've done them, the thing that unlocks is NINE levels above me? Gradually build to this shit, don't just hard roadblock me out of no where.
They need to add the ability to assassinate enemies who are climbing. When I'm spotted it's almost always because an enemy's goes onto a ladder and I can't assassinate them but they can still spot you
Choose who dies or they both die? Nah fuck you badguys, eat a multi-shot of arrows before the cutscene. No tragic choices for me!
Are there other places where you can do similar that I missed?
That's so cool I didn't even know u could do that
Also Holy shit I just finished the artifacts campaign, God damn that was an awesome ending for an aspect of the series I don't always enjoy (the sci fi precursor stuff)
Choose who dies or they both die? Nah fuck you badguys, eat a multi-shot of arrows before the cutscene. No tragic choices for me!
Are there other places where you can do similar that I missed?
I tried to do this so many times but it never worked, only had low-level multi-shot so couldn't take them all out at once and
one of them would always die in one hit the second the bad guys started fighting
.
Multishot was maxed out when I did it, so that helps.
I also keep a bow with that engraving for 100% damage but 25% health, so I swap to that if I want to bow Snipe. Works fantastically for taking out region leaders from a safe spot.
Edit: oh hey, looks like kills in Conquest Battles count to learning engravings now. I finished up heavy bladed during a battle.
you can tap z to move automatically (on foot and Phobos).
holding space will do a dodge roll
while sailing, hold RMB to ready an arrow volley. Tapping LMB will release the volley. What they don't tell you is you can charge the volley by holding LMB.
there's currently a bug with the ship lieutenants: you'll need to re-assign them each time the game is loaded
the mercenary benefits are very helpful; familiarize yourself with the page.
I advise you to ignore the notice boards entirely. They are full of pointless generated quests, and all leveling up does is raise the level of everything in the world to your level. You only need to level up enough to meet the story quests.
you can loot War Supplies before torching them. Some goodies in there.
destroying arrow and weapon racks will drop nation power by a small amount.
+5
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SnicketysnickThe Greatest Hype Man inWesterosRegistered Userregular
edited November 2018
If you do go to the boards past the first one you have to do, only do contracts, which are background "kill 10 rats" type quests that you can fill in as you do other stuff.
Everyone says to pick Kassandra, and there's certainly nothing wrong with that, but Alexios is a pretty good action star character in his own right. Follow your heart.
Your protagonist is wearing armor made of what appears to be highly flammable kindling, so watch out when you are near any source of fire. Including your own torches.
Kassandra in a main quest "I'm a good mercenary I help people where I can, even if I hit people up for money"
Kassandra in a misc billboard quest "what's that you say, you want me to kill a poet because of reasons?! Sign me up! No need to justify it, off I go! Consider him brutally murdered for the crime of giving me xp!"
Also the random generation leads to hilariously bad dialogue "please take this trinket to my husband at war, it has no real value, but it will lift his spirits" - after delivering the ring to the husband, who is 20ft away "thank you misthios, this will please the men and help the war effort!"
Also Kassandra during quests to help Spartan boys train "you want to grow up big and strong so I can randomly murder you for the sweet sweet loot one day don't you? Course you do, keep at it I'm so proud of you"
it never actually gave me the option, objective or marker to find and kill this woman
I'm not sure you're actually able to
From some Googling I did to research how this quest chain works back when I encountered the same issue...
You only get the choice to kill the person if you haven't already finished the Odessa quest chain. If Odessa already in your crew (which I imagine most people did), it just locks you into refusing The Master's offer.
The branching storyline system in this game was...very poorly handled, I feel.
Posts
The game is designed for you to be steadily growing in power and toolsets as you progress and without that there are encounters that are going to just chew through you
That's where the 'no alternative' comes in. Like with the wolf, I simply didn't have any solution to his minions. Which is great! They put in an encounter that required a particular ability.
Jay: I mean that I've spent one ability point.
It works for me.
It's just . . . Wow. I can't fault you for playing your game your way, but to me it sounds like every fight will be in interminable slugfest.
I have to consciously not stealth kill everyone and instead get into ridiculous big group fights because those 250 sword kills ain't gonna get themselves
I've done daggers and Spears and almost done with swords, but I've still got the other three categories (plus bows since I haven't been using it nearly as much). It's silly but the completionist streak in me wants to make it happen.
What is particularly dumb about this is the conquest battles DON'T COUNT for your kills. That was a really bad design decision. I really don't even understand why they would do that.
Also funny bug that I don't believe has been fixed despite existing this whole time:
Ship lieutenants abilities fall off every time you load the game up. Like every time you load up you have to unassign and then reassign them in order to get their perks otherwise they legit don't do anything at all.
I definitely didn't kill any of the wolves. Tried it twice, thinking it may have bugged. No dice. I suppose I could try again and not let them spot me, but ...meh.
little annoyed by that, but I guess I still got the bow so it's fine.
The Medusa fight did not disappoint. Very happy with that encounter. Some minor complaints, mostly regarding the petrification beam - it was hard to get a handle on precisely how it acts.
I am, however, disappointed in Kassandra. The letter you picked up from the mercenary told you that touching the artifact would transform you into the creature. Why would you touch the artifact. Sure, it didn't work on her, but I'm doubtful she knew that it wouldn't.
* it's spelled this way more often, but at one point the quest itself was titled 'Writhing Dead', which doesn't make a lot of sense.
Also holy shit get ready to spend if you wanna bring all your armour and weapon sets up to 70. It's doable but pretty nuts
I really like how mercenaries will stand and read the town message boards. So awesome
I hope there's no Minotaur. I want to find it's lair and it's just a very large cardboard cut-out with a tape recorder sellotaped to the back of it
That's about all I can say about that.
Is it?
Also Jesus it costs so much skins to level up your legendary equipment to 70
Epic gets three base perks, plus an engraving; legendary gets two base, one engraving, and a set bonus. And I can apply that set bonus as an engraving anyway.
The base perks for legendary items aren't anything special: the playstyle perks don't seem to increase, when upgrading, at a better rate than on epic items.
Legendary stuff seems hard-coded, so there's no chance of, e.g., a bow that grants +24% assassin damage.
Oh is the raised level cap live? Might have to reinstall the game then!
Transmogging is the best though, love it, especially that it works on weapons so I can have a more simple bow than one of the made of ribcages or neon piping etc
D3 Steam #TeamTangent STO
instead she makes me pay 17,000 for killing people. And then gives me the nugget.
and it gave me a quest to loot the nation chest, but nobody actually asked me to do that?
So ... that was weird.
Are there other places where you can do similar that I missed?
That's so cool I didn't even know u could do that
Also Holy shit I just finished the artifacts campaign, God damn that was an awesome ending for an aspect of the series I don't always enjoy (the sci fi precursor stuff)
I tried to do this so many times but it never worked, only had low-level multi-shot so couldn't take them all out at once and
Multishot was maxed out when I did it, so that helps.
I also keep a bow with that engraving for 100% damage but 25% health, so I swap to that if I want to bow Snipe. Works fantastically for taking out region leaders from a safe spot.
Edit: oh hey, looks like kills in Conquest Battles count to learning engravings now. I finished up heavy bladed during a battle.
yes. that makes total sense
Animus magic
Kassandra never fell into water while riding Phobos, but she did use boats, so the Animus stitches the two together
Seems like it takes everything I liked about Origins and takes it further.
Any major tips for first time players?
pick Kassandra
recruit Evie for the ship
I use kbam, so the specifics may vary
you can tap z to move automatically (on foot and Phobos).
holding space will do a dodge roll
while sailing, hold RMB to ready an arrow volley. Tapping LMB will release the volley. What they don't tell you is you can charge the volley by holding LMB.
there's currently a bug with the ship lieutenants: you'll need to re-assign them each time the game is loaded
the mercenary benefits are very helpful; familiarize yourself with the page.
destroying arrow and weapon racks will drop nation power by a small amount.
D3 Steam #TeamTangent STO
If Zelda can give us a motorcycle, the animus can give me a god damn jet ski.
I'm not sure you're actually able to
Kassandra in a misc billboard quest "what's that you say, you want me to kill a poet because of reasons?! Sign me up! No need to justify it, off I go! Consider him brutally murdered for the crime of giving me xp!"
Also the random generation leads to hilariously bad dialogue "please take this trinket to my husband at war, it has no real value, but it will lift his spirits" - after delivering the ring to the husband, who is 20ft away "thank you misthios, this will please the men and help the war effort!"
Also Kassandra during quests to help Spartan boys train "you want to grow up big and strong so I can randomly murder you for the sweet sweet loot one day don't you? Course you do, keep at it I'm so proud of you"
From some Googling I did to research how this quest chain works back when I encountered the same issue...
The branching storyline system in this game was...very poorly handled, I feel.