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[FFRK] One does not simply gacha into Mordor. (LOTR starts 3/8).
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Well, slowly building out a complete Bartz, I guess. This gives me OSB, Fire, Water, Wind, LMR, SSB, and Glint. Which is a combined +70 base ATK
Now to get one of the USBs and his AASB >_>
Data for posterity:
38/347 lifetime
5/92 this batch
14/95 2nd batch (about on EV for this batch.)
9/65 1st batch (0.1 items below EV, which is pretty much exactly expected return, though quite a few duds even on my hits)
Note to self: No whining, Rikku USB, never forget. Also Cloud BSB2, Mustadio USB, Water Chain (dupe), Seymour Chain, Basch USB, Nine USB, Sephiroth USB, Pecil USB1, Sice USB.
6 lmrs in a row, no 6*s since 14, and since that was the meme shield that I had already gotten, no actual 6*s since queen’s on the first pull.
This is just the worst.
Yeah, I've actually chased him a couple times, but came away empty handed. Had only his SSB from the G11 draw. Then got glint and LMR together in some random draw, did fire select from AA to get venElement for torment, selected 5 in the OSB/BSB/healer thing, and now this. He's been good since I got glint/lmr, but he's slowly been becoming the whole package.
We got it done, but three of us were 100% out of hones and just attacking every turn at the end.
So, from what I've seen, people seem to swear by Fire Machinists for Mateus, particularly after we get the event with the Actually Useful version of Flame Offering.
I just so happen to have Cid Garlond's Super, which inflicts Imperil Fire, and he can be legend dove for Dualcast Machinist.
Am I actually considering legend diving a dude with only a Super Soul Break, just because he may be my best bet for a specific boss? Maybe.
Bleh. Fodder for the 7* weapons!
If you've been following the Japan Future Vision, you'll know that this FFVI event was the start of the less-than-popular and short-lived format where the banners contained 2 fewer relics than usual, and had a slightly higher chance of off-banner 5-star weapons.
Our version of this event seems to not be doing that. There are two more relics on this banner than there were on the Japan version of the event. Namely, Edgar's Ultra, and Locke's Burst1. Should be interesting for the future.
Not a single clear on the Mateus thread yet doesn't have Elarra's Ultra...
edit:
Oh, and I can see why! Not much any other healer can do when he starts dropping Overstrikes after Sapping everyone. Only real recourse is to use Reflect, and then you can't use any normal healing.
Well, the first Flash Freeze happens on the initial Reflect targets. Maybe if I were to have Relm carry Carbuncle in her back pocket and cast it when her Curada hones are low and the other slots are due to get zapped. Giving Mateus overstrike levels of HP back sucks hard, though.
That one is used in a lot of clears. Also it's got a super fun animation
Daily hit Yuffie LMR!
So much fun to see a fully leveled Belias hit for 6000 damage when I want to break rage. So nice to try and heal through an anti-magic barrier while he stacks Imperil ice, eventually dropping 7000+ AOEs every second turn. So heartening to see that every clear uses a rare relic that I’ll be lucky to have a shot at twice in a year.
I was foolish to consider drawing for Edgar’s stuff. A better machinist isn’t going to solve the fundamental problems I have with this fight. Edgar isn’t gonna make me suddenly able to survive these attacks, or make Belias able to break Rage.
I’d love to use Shelke for something, but I’m full up. I need the chain (Gilgamesh), imperils go counter BarFire (Garlond), Wall, Proshellga, Hastega (Tyro), an actual healer (Relm) and an actual damage dealer (currently Locke, but surprise surprise he runs out of hones by the halfway mark).
Here I thought I was good with Fire, but this fight has proven me a fool for thinking that. If anything could make me consider just walking away, it’s failing so hard like this.
I use this all the time on my Wind team. One of my favorite relics.
DPS checks, yo. Kill one Ice Soldier and it becomes survivable. Kill both and I imagine it becomes trivial. It’s basically the same as in XIV, except that you’re allowed to survive with only one of them dead.
Edit: 434 atk before gear/synergy. I definitely need to make room for him on any team he could fit on.
Definitely an RNG heavy clear. If I don't skip from Saber to phase 3, it's still possible to get a kill, but not certain, which is annoying. I'll probably clear it one more time and then go farm Marilis for stuff to inherit onto Belias. Fighting the boss for 8-9 minutes only to find out at the very end I didn't get enough W-casts is too frustrating.
E: I will say how elegantly the fight is scripted though. Weaving the slot 234 attack and the slot 1 and 5 attack is really neat, since the DPS survive one turn extra if everything is done right, which gives just enough time.
E2: oh, question. For the very first turn, it's random who gets it. Sometimes it's Onion Knight, which is what I planned for, but other times it's Tidus, and I have to reset right away.
My slots are:
Eiko
Palom
Rydia
OK
Tidus
enLit for a character I have his BSB, USB, and dive for already? Sure.
Anyway, IV parade:
Decil Glint.
Now this is an odd one. Almost kills himself, but gains an equivalently huge Bubble, and boosts Darkness abilities (without it being an actual Endark). Interesting. It's clearly intended to be used with his Trance LMR, or to extend his U, if one has it.
...not "better than tricked-out Sephiroth" great, or "is gonna push Riku or Sice out of my team" great, but interesting enough to maybe try out in IV teams, or to look for some of his other stuff in the future.
I've been busy
Especially if you have her Burst. Rosa will eventually have a clone of Magicka Album, but she can't do Last Stand.
Finally, something decent! My physical lightning selection has been a bit sparse, and I guess Kain is pretty much mandatory in the torment from what I've heard.
Both new but I don't picture using Ceodore for anything *throws 11th holy sword on the pile in the vault*
Usually first turn should be in speed order, but it doesn't always - one of the Reddit folks said that can happen sometimes if you aren't getting a consistent framerate. Something that's supposed to help is if you put the faster characters at the top of your party order. For magicite you don't necessarily have full flexibility on party order, but you could swap Eiko and Tidus and that would probably make it consistent.
I might start using Ceodore and his Ultra again once the 6-star Knight ability, Enhance Raid, comes out. It's a Knight ability that does good Holy damage and also heals an ally. With Ceodore's Legend Dive granting him a chance to heal someone after each Knight ability, he may have a place.
Alternatively, one could give Enhance Raid to someone with Dualcast Knight (so, like, Leo or Beatrix or someone), and have Ceodore use Guardbringer with that Legend Dive, just in case one needs a Knight team with lots of incidental healing. There's only one copy of Enhance Raid that someone can get, so adding extra incidental healing is a niche basically no Knight but Ceodore can fill. So there's that, at least.
Will keep this in mind, Not too many dives in the Spirit/Bravery section to think about anyway
Maria BSB+AOSB
Rinoa OSB+Glint
Edge USB0 (no LMR though)
Red XIII Chain
Shelke entrustbot
I have a better chain in Red XIII, which allows me to use Shelke as an entrust bot for Edge. That appears to more than offset my lack of Edge LMR.
It's only a 50s clear, but it's done. Now to run it god knows how many more times.