Eheheh... Making threads is hard, y'all. I haven't tried to make a monster OP like this since the Battletech thread in Critical Failures.
So, players of Azur Lane, what do you want to see in the thread? I'm deffo adding a ship type cheat sheet, community links (wiki, Discord), starting tips (fuse your boxes, learn to manage oil, etc.) and a section on current events. But what else is important for me to have up before anything else?
If you want I can grab the 2ed post and do the event section since I've played them on the CN server and maybe an upcoming features like subs and PR researcher. Actually if there is interest a how to sign up on CN or JP servers.
Edit: Of course I get top of the page'd when I am to lazy to hit the quote button.
Honestly, I'm about ready to give up on trying to write more than a simple intro like the Dragalia Lost thread. If you want to do it instead you might do a better job than me.
EDIT: Okay I got my fire back
Ianator on
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg) Backlog Challenge List
Terra Battle has been out since 2014, but if you don't know it:
Terra Battle is a puzzle game with RPG elements, reasonably deep strategy, and a neat mechanic: you have a few seconds to move a tile around the board, manipulating other tiles as you go, similarly to Puzzle and Dragons. Unlike P&D, the tiles represent characters and monsters, and the goal is to attack enemy tiles by bracketing them with your own. This is complicated by elemental attacks, a paper-scissors-rock weapon triad, enemies with specific attack patterns, and a wide array of special abilities and status effects. The art is consistently gorgeous, if occasionally cringy. There's a story that has no effect on gameplay whatsoever, but is fun to unlock anyway.
It is a gacha game, and there's a huge number of characters to collect and upgrade; but the gacha mechanic never feels mercenary: you get a steady trickle of energy (i.e., premium currency) just for logging in; and you can honestly ignore the monetization entirely and not miss it. The game seems to be balanced around the more powerful "common" characters, so the rares are nice to have, but not essential - and you'll get rares anyway, as long as you don't waste energy refilling your (generous) stamina meter.
Mistwalker just released an update that makes the grinding zones and most of the raids always available, instead of being on a rotating schedule. Also, you can now watch an ad each for 1 energy, 1 rare character pull, 1 common character pull, and 1 rare equipment pull daily.
Terra Battle was the first gacha I played regularly; it scratched a similar itch to Fire Emblem Heroes. Novel gameplay in a gacha! What a concept! This is a good winding-down update.
If you have a wishlist, you might as well check and see if any of the games you want are on sale since, for whatever reason, Google doesn't notify you when something on your wishlist is on sale
I watched a stream of the beginning of this game a while ago and it looks like a great throw back to the adventure games of old. Kind of like a Monkey Island vibe with an X-Files story.
I watched a stream of the beginning of this game a while ago and it looks like a great throw back to the adventure games of old. Kind of like a Monkey Island vibe with an X-Files story.
I played it on my PC and yeah it was sort of trying to be exactly like you said. There were two parts where I got stuck on puzzles but the overall game was fun and scratched that itch of playing a new Monkey Island type game.
Valkyrie Profile is also £2 cheaper than it used to be. Not a sale price, looks like a regular price drop. Still spendy for a phone game, but definitely cheaper than a PS1 copy, I'd imagine. I wonder if it's a fool's errand waiting for an actual sale price on that game...
The only one on my wishlist that was actually on sale was Oddworld: Stranger's Wrath. God knows if I'll ever play the thing on my phone, but for mere pennies of Google credit... *yoink*
Also, in other news, Plunkbat Mobile is a hell of a thing. I actually prefer it to the PC game, I think. It's certainly a great technical achievement. There's a bit of F2P baggage with all these different screens and menus laid out differently from each other to collect all the gubbins, but I've not had to put a penny into it (it's all cosmetics and goes much, much further down that rabbit hole than the PC version does, sometimes hilariously) and still have a lot of fun with it. Pretty remarkable game.
ObiFettUse the ForceAs You WishRegistered Userregular
Anyone here play Subterfuge? Seems like a pretty cool game and I'm thinking about plopping $10 to be able to create private games if I can find enough people to regularly play with.
XCOM: Enemy Within is on sale. £1.79 in the UK compared to its regular £8.99, so that's a whopper of a discount. It's the only thing on my wishlist that's discounted (Black Friday what now?) but hell, I'll take it!
ShadowfireVermont, in the middle of nowhereRegistered Userregular
Been playing a couple free to play things lately.
Langrisser came out and is kinda ok. Fire Emblem Heroes if it had more strategy. Full sized maps, but you're still limited to around five units. Seems ok for now, I'll probably never put money into it because it seems dirty and the launch has had some... questionable marketing.
Also playing Another Eden: A Cat Beyond Time and Space. It's a single player jrpg with a gacha mechanic ("Christ shadowfire, what are you doing?") but it's got a kinda nice, laid back feeling. It's a story based game, events come that have no end date so you don't have to rush to do them. And it has a hell of a pedigree including Masato Kado (Chrono trigger) and Yasunori fucking Mitsuda.
Sting is bringing its 2006-released Game Boy Advance tactical RPG Yggdra Union: We’ll Never Fight Alone to iOS and Android devices this spring in Japan, the developer announced.
The smartphone version of Yggdra Union will have an updated user interface with additional features, controller support, and more. The official website will launch in the coming days.
Both the Game Boy Advance version of Ygddra Union and the 2008-released PSP version were localized by Atlus U.S.A. in the west.
I remember playing the game and enjoying it back in the GBA days but really can't remember anything about it other than the unit fighting animations and map movement.
Another Eden, the Gacha wall feels like it happens after level 20 where 3 star characters stop progressing through their class boards until one unlocks them from grinding upgrade materials from repeatable dungeon runs.
Edit:
I do like some of the actual game mechanics like switching characters in and out of battle to regenerate HP/TP or bring in a character that can hit the weaknesses of whatever you are fighting.
GONG-00 on
Black lives matter.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Captain of the SES Comptroller of the State
Another Eden's still quite good. You get two free 4*s right now, enough currency by Level 20 to roll 10 units at once for another guaranteed 4*, and hopefully you didn't get a dupe 4* of one of the two you previously got, so you can round out your team. Worst case, you're stuck with Riica who can still service as your 3* healer and doesn't really need 4* stats.
I got lucky and my first 10 pull gave me 4* Krevro - some future scientist dude who can heal and does poison damage with his specials, and a 4* Lokido who can upgrade to 5* (though that's a grind I'm not ready for yet).
Gorogoa is a cute little puzzle game with a bit of a dreamy story. I enjoyed the heck out of it. It's not very difficult and quite short (finished it on PC in less than 2 hours)
--
I just finished Hungry Hearts Diner and that one is super cute. It is a simple clicker game, but the story is just so lovely. You play as an old lady running a small diner in the 70s in Japan. Your base gameplay loop is selecting dishes to serve, tapping customers to serve them and tapping them again to collect your money. With every dish you make you earn levels to upgrade your diner and improve the revenue of your dish and unlock new dishes. Near the end you have like 60 different menu items (all stuff you can really get in Japanese small diners). If you have dishes that suplement each other well, customers will order more (like rice+soup+tea or gyoza+beer+steak). However, nearly all your customers are friends and family of the main character and as you serve them the food they crave they will talk with you. Slowly but surely you'll learn why they are the way they are and in the end they all get closure on something traumatic they have been dealing with. Stuff like war, violence, poverty, isolation and lost. I don't think the game needs trigger warnings, but I did have a good ol' cry over the ending.
Gorogoa is a cute little puzzle game with a bit of a dreamy story. I enjoyed the heck out of it. It's not very difficult and quite short (finished it on PC in less than 2 hours)
--
I just finished Hungry Hearts Diner and that one is super cute. It is a simple clicker game, but the story is just so lovely. You play as an old lady running a small diner in the 70s in Japan. Your base gameplay loop is selecting dishes to serve, tapping customers to serve them and tapping them again to collect your money. With every dish you make you earn levels to upgrade your diner and improve the revenue of your dish and unlock new dishes. Near the end you have like 60 different menu items (all stuff you can really get in Japanese small diners). If you have dishes that suplement each other well, customers will order more (like rice+soup+tea or gyoza+beer+steak). However, nearly all your customers are friends and family of the main character and as you serve them the food they crave they will talk with you. Slowly but surely you'll learn why they are the way they are and in the end they all get closure on something traumatic they have been dealing with. Stuff like war, violence, poverty, isolation and lost. I don't think the game needs trigger warnings, but I did have a good ol' cry over the ending.
Does anyone know if Final Fantasy 2 on Android supports a controller? I really want to play it and I think that would be the easiest way to get ahold of it, but I also refuse to use a touch screen for games like that. I have FF5 and it is CUMBERSOME to play.
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Mojo_JojoWe are only now beginning to understand the full power and ramifications of sexual intercourseRegistered Userregular
Troll Patrol is a decent match 3 via drawing paths game with some RPG elements
Free to play and the only payment option removes the odd ad (which as it costs about two quid and I've probably played it for a combined dozen hours I've paid)
It's in beta and it's interesting to see it grow and develop from something very basic into one of the better phone games I've come across
Homogeneous distribution of your varieties of amuse-gueule
Posts
Honestly, I'm about ready to give up on trying to write more than a simple intro like the Dragalia Lost thread. If you want to do it instead you might do a better job than me.
EDIT: Okay I got my fire back
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
Terra Battle is a puzzle game with RPG elements, reasonably deep strategy, and a neat mechanic: you have a few seconds to move a tile around the board, manipulating other tiles as you go, similarly to Puzzle and Dragons. Unlike P&D, the tiles represent characters and monsters, and the goal is to attack enemy tiles by bracketing them with your own. This is complicated by elemental attacks, a paper-scissors-rock weapon triad, enemies with specific attack patterns, and a wide array of special abilities and status effects. The art is consistently gorgeous, if occasionally cringy. There's a story that has no effect on gameplay whatsoever, but is fun to unlock anyway.
It is a gacha game, and there's a huge number of characters to collect and upgrade; but the gacha mechanic never feels mercenary: you get a steady trickle of energy (i.e., premium currency) just for logging in; and you can honestly ignore the monetization entirely and not miss it. The game seems to be balanced around the more powerful "common" characters, so the rares are nice to have, but not essential - and you'll get rares anyway, as long as you don't waste energy refilling your (generous) stamina meter.
Mistwalker just released an update that makes the grinding zones and most of the raids always available, instead of being on a rotating schedule. Also, you can now watch an ad each for 1 energy, 1 rare character pull, 1 common character pull, and 1 rare equipment pull daily.
- Space Grunts
- Rebulid 3: Gangs of Deadsville
- Pandemic: The Board Game
If you have a wishlist, you might as well check and see if any of the games you want are on sale since, for whatever reason, Google doesn't notify you when something on your wishlist is on saleSteamID: edgruberman GOG Galaxy: EdGruberman
Thimbleweed Park
I watched a stream of the beginning of this game a while ago and it looks like a great throw back to the adventure games of old. Kind of like a Monkey Island vibe with an X-Files story.
SteamID: edgruberman GOG Galaxy: EdGruberman
I played it on my PC and yeah it was sort of trying to be exactly like you said. There were two parts where I got stuck on puzzles but the overall game was fun and scratched that itch of playing a new Monkey Island type game.
Steam: betsuni7
Anyone in here tried it out?
Apparently it's been out since march....
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
it's very good
My crew are never making it to Canada
I guess it's fine? Just a bit of a control issue in some of the dungeons from what I've read.
The only one on my wishlist that was actually on sale was Oddworld: Stranger's Wrath. God knows if I'll ever play the thing on my phone, but for mere pennies of Google credit... *yoink*
Also, in other news, Plunkbat Mobile is a hell of a thing. I actually prefer it to the PC game, I think. It's certainly a great technical achievement. There's a bit of F2P baggage with all these different screens and menus laid out differently from each other to collect all the gubbins, but I've not had to put a penny into it (it's all cosmetics and goes much, much further down that rabbit hole than the PC version does, sometimes hilariously) and still have a lot of fun with it. Pretty remarkable game.
Steam | XBL
Steam | XBL
Steam | XBL
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
Langrisser came out and is kinda ok. Fire Emblem Heroes if it had more strategy. Full sized maps, but you're still limited to around five units. Seems ok for now, I'll probably never put money into it because it seems dirty and the launch has had some... questionable marketing.
Also playing Another Eden: A Cat Beyond Time and Space. It's a single player jrpg with a gacha mechanic ("Christ shadowfire, what are you doing?") but it's got a kinda nice, laid back feeling. It's a story based game, events come that have no end date so you don't have to rush to do them. And it has a hell of a pedigree including Masato Kado (Chrono trigger) and Yasunori fucking Mitsuda.
https://youtu.be/eiig84IUtsM
I started to think of this GBA game after I bought Wargroove. Always wanted a copy but couldn't find one at the store.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Edit:
I do like some of the actual game mechanics like switching characters in and out of battle to regenerate HP/TP or bring in a character that can hit the weaknesses of whatever you are fighting.
Law and Order ≠ Justice
ACNH Island Isla Cero: DA-3082-2045-4142
Captain of the SES Comptroller of the State
I got lucky and my first 10 pull gave me 4* Krevro - some future scientist dude who can heal and does poison damage with his specials, and a 4* Lokido who can upgrade to 5* (though that's a grind I'm not ready for yet).
Steam: TheArcadeBear
So jealous right now.
Steam: TheArcadeBear
Final Fantasy VI?
The Monster Baru Cormorant - Seth Dickinson
Steam: Korvalain
https://play.google.com/store/apps/details?id=unity.Annapurna.Gorogoa
I haven't played the Android version but I've only heard amazing things about the PC version and I imagine they are the same.
SteamID: edgruberman GOG Galaxy: EdGruberman
Highly recommend.
--
I just finished Hungry Hearts Diner and that one is super cute. It is a simple clicker game, but the story is just so lovely. You play as an old lady running a small diner in the 70s in Japan. Your base gameplay loop is selecting dishes to serve, tapping customers to serve them and tapping them again to collect your money. With every dish you make you earn levels to upgrade your diner and improve the revenue of your dish and unlock new dishes. Near the end you have like 60 different menu items (all stuff you can really get in Japanese small diners). If you have dishes that suplement each other well, customers will order more (like rice+soup+tea or gyoza+beer+steak). However, nearly all your customers are friends and family of the main character and as you serve them the food they crave they will talk with you. Slowly but surely you'll learn why they are the way they are and in the end they all get closure on something traumatic they have been dealing with. Stuff like war, violence, poverty, isolation and lost. I don't think the game needs trigger warnings, but I did have a good ol' cry over the ending.
Our first game is now available for free on Google Play: Frontier: Isle of the Seven Gods
Is taking applications for Closed Beta Test participants for android users at the moment.
I just finished Hungry Hearts Diner. It was good!
Free to play and the only payment option removes the odd ad (which as it costs about two quid and I've probably played it for a combined dozen hours I've paid)
It's in beta and it's interesting to see it grow and develop from something very basic into one of the better phone games I've come across
https://www.youtube.com/watch?v=aKSxbt-O6TA
Lego Tower is out now. I loved Tiny Tower and this looks like an updated version.
If you would like to be friends my code is 79RV
Edit: It has a prestige mechanic. I may be in some trouble here.