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Kingdom Death: Monster - Super models struggle to survive the (NSFW) grimdark

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    jdarksunjdarksun Struggler VARegistered User regular
    What was the criteria that was decided for using the dodge? Just to avoid a crit?

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    Jam WarriorJam Warrior Registered User regular
    Up to you. In this case it would stop you losing your second chance to wound which might be a good trade.

    MhCw7nZ.gif
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    Jam WarriorJam Warrior Registered User regular
    I've been following your adventure, and I remember back when @Jam Warrior ran the game on here. I understood a lot of what was going on then, and I'm trying to keep up with the rolls and what they all mean.

    If it's not too late, I'd love to come in as a reserve down the line once a few survivors get picked off.

    It was @Rend running it I think? I was merely a player.

    MhCw7nZ.gif
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    PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    I don't think you would lose your second wound chance unless the lion moves afterwards as you are still in range

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    Jam WarriorJam Warrior Registered User regular
    edited January 2019
    He gets knocked down by the lion's attack. That ends his attacks.

    Jam Warrior on
    MhCw7nZ.gif
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    jdarksunjdarksun Struggler VARegistered User regular
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    Jam WarriorJam Warrior Registered User regular
    edited January 2019
    Might as well roll your attack, if you wound we can carry on without DM input.

    Jam Warrior on
    MhCw7nZ.gif
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    Jam WarriorJam Warrior Registered User regular
    Whatever the result for jdark (unless he gets decapitated and I freak out and run away or something), I'll move one square north and have a stab.

    Geth roll 2d10

    2d10 11 [2d10=4, 7]

    MhCw7nZ.gif
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    Jam WarriorJam Warrior Registered User regular
    edited January 2019
    Huzzah! Only a single hit location so might as well roll to wound:

    Geth roll 1d10+1

    Post roll edit: Oh poop.

    1d10+1 2 [1d10=1]

    Jam Warrior on
    MhCw7nZ.gif
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    PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    Maybe the lion will move so 38th & I can attack at least?

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    jdarksunjdarksun Struggler VARegistered User regular
    Might as well roll your attack, if you wound we can carry on without DM input.
    I already rolled my attack, do I need to roll a second?

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    discriderdiscrider Registered User regular
    edited January 2019
    jdarksun wrote: »
    Might as well roll your attack, if you wound we can carry on without DM input.
    I already rolled my attack, do I need to roll a second?

    Yes, if you're dodging

    discrider on
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    discriderdiscrider Registered User regular
    jdarksun wrote: »
    Might as well roll your attack, if you wound we can carry on without DM input.
    I already rolled my attack, do I need to roll a second?

    So, you already rolled to hit twice, and hit twice.
    Then MrBody rolled for you to wound, and you failed to wound once.
    You need to roll to wound a second time, or MrBody can roll to wound for you.

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    jdarksunjdarksun Struggler VARegistered User regular
    Ok; I think it's 1d10+1?

    Geth, roll 1d10+1 for wounds

    wounds:
    1d10+1 8 [1d10=7]

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    discriderdiscrider Registered User regular
    edited January 2019
    jdarksun wrote: »
    Ok; I think it's 1d10+1?

    Geth, roll 1d10+1 for wounds

    Cool.
    The lion can't Grab anymore

    ... I think

    Nup persistent injuries only fire off a crit

    discrider on
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    MrBodyMrBody Registered User regular
    I've been following your adventure, and I remember back when @Jam Warrior ran the game on here. I understood a lot of what was going on then, and I'm trying to keep up with the rolls and what they all mean.

    If it's not too late, I'd love to come in as a reserve down the line once a few survivors get picked off.

    Sure.

    I'm thinking the fights are quick enough that we could do a regular rotation after every hunt.

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    MrBodyMrBody Registered User regular
    edited January 2019
    Huzzah! Only a single hit location so might as well roll to wound:

    Geth roll 1d10+1

    Post roll edit: Oh poop.

    Hit Location was Beast's Brow

    Reaction attack only triggers if you wound. No reaction.

    2 AI cards down, 5 to go.

    @Phyphor for final turn

    MrBody on
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    PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    Ahead 3

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    MrBodyMrBody Registered User regular
    Monster Turn
    Terrifying Roar
    Target all non-deaf survivors

    Intimidate all targets
    Roll 1d10 per target. If the result is 2+ and higher than the target's courage, target suffers 1 brain damage per monster level and knockback 6.

    Perform basic action, target furthest survivor in range.

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    MrBodyMrBody Registered User regular
    geth roll 1d10 for Caleb
    geth roll 1d10 for Davin
    geth roll 1d10 for Flonne
    geth roll 1d10 for Vance

    Caleb:
    1d10 3 [1d10=3]
    Davin:
    1d10 5 [1d10=5]
    Flonne:
    1d10 5 [1d10=5]
    Vance:
    1d10 2 [1d10=2]

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    MrBodyMrBody Registered User regular
    edited January 2019
    All survivors receive 1 brain damage and are knocked back 6
    0 -> light injury

    Davin receives Brain Trauma

    geth roll 1d10

    Mortal Terror
    No ifs, ands, or buts. The survivor is dead.

    1d10 2 [1d10=2]

    MrBody on
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    MrBodyMrBody Registered User regular
    edited January 2019
    Basic Action
    No survivors in range (thanks to chipped femur).

    Lion sniffs. All survivors are threats next turn.

    Flonne stands up.

    MrBody on
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    MrBodyMrBody Registered User regular
    edited January 2019
    cicih14fzi7w.jpg

    Player Turn

    Jdarksun (Caleb)
    Phyphor (Davin) Dead
    38th Doe (Flonne) (monster controller)
    Jam Warrior (Vance)

    MrBody on
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    MrBodyMrBody Registered User regular
    edited January 2019
    @38thDoe (and everyone else not controlling Davin)

    MrBody on
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    ElvenshaeElvenshae Registered User regular
    ... this is gonna be a quick game.

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    Jam WarriorJam Warrior Registered User regular
    Knock back doesn’t knock down unless you collide with something.

    MhCw7nZ.gif
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    MrBodyMrBody Registered User regular
    Knock back doesn’t knock down unless you collide with something.

    oooooh

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    Jam WarriorJam Warrior Registered User regular
    Also screw this... Revenge! Move forward five and throw the stone. Hoping for a crit that might neuter it a little.

    MhCw7nZ.gif
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    discriderdiscrider Registered User regular
    edited January 2019
    Yeah.
    Good luck with that one Jam...
    I wouldn't be hoping to neuter.

    discrider on
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    MrBodyMrBody Registered User regular
    edited January 2019
    The rock lands on...
    kx54ocxb23o3.jpg

    MrBody on
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    Jam WarriorJam Warrior Registered User regular
    Hooray?

    MhCw7nZ.gif
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    MrBodyMrBody Registered User regular
    Hey man if you don't want all that lion vomit, I'll take it.

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    El SkidEl Skid The frozen white northRegistered User regular
    Ahh I missed this. !reserve up

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    Jam WarriorJam Warrior Registered User regular
    But what resource has it vommed up on me? Enquiring minds need to know!

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    MrBodyMrBody Registered User regular
    edited January 2019
    But what resource has it vommed up on me? Enquiring minds need to know!

    Sinew: These stringy guts can be quite useful.

    MrBody on
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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    So should I throw my rock before I die as well?

    38thDoE on steam
    🦀🦑🦀🦑🦀🦑🦀🦑🦀🦑🦀🦑🦀
    
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    Jam WarriorJam Warrior Registered User regular
    Up to you.

    Pros:
    - Increases our chances of surviving this fight.
    - Possible bonus resources.
    - The stone is the kind of powerful item that you risk saving for a 'special use' that never ends up happening.

    Cons:
    - Limited powerful resource gone.
    - Left with just teeth and fists for the rest of this fight.
    - Will we gain enough resources to replace it with a new weapon next fight? (Probably enough for a couple of basic weapons at a guess)

    MhCw7nZ.gif
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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Hmm, would have thought we'd be able to find new stones easily enough. Alright then I'll move South 4 and East 2.

    38thDoE on steam
    🦀🦑🦀🦑🦀🦑🦀🦑🦀🦑🦀🦑🦀
    
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    Jam WarriorJam Warrior Registered User regular
    edited January 2019
    The stones are one offs. Only a lucky random event can get you more.

    Also we only have 5 move.

    Jam Warrior on
    MhCw7nZ.gif
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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Well surely we'll have enough bones/body parts to throw at things in the future if our survival rate stays the same.

    38thDoE on steam
    🦀🦑🦀🦑🦀🦑🦀🦑🦀🦑🦀🦑🦀
    
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