The work on the Chinese New Year skins is top quality. I just haven't seen any I thought were good for the game design. The Mei one from a couple years ago was okayish except for the weird back clipping issue.
Most of them change the model too much for me and if I could disable them in game so I'd just see defaults I definitely would.
Edit: They're not the only skins I wish I could disable. I'd kill for some way to define enemy color by more than just the outlines options ... which don't include white for some reason?
3 piece suit monocle tracer with hat tip emote and pulse bomb swapped to bag of money
i literally should be head overwatch game designer
mines now do 25 damage; they apply a debuff that triples the damage of the next midair grenade hit on that target if its within 1s of the mine hit, mines remove air control for 1second, junkrat passive has 10x bigger area and spawns 300 bombs, thank u game perfect
Sorry to the PA'rs on Saturday night on PC who I grouped with. It's been close to two years since I last played and I was absolute garbage. I played for a few hours on Sunday evening and started to feel like I know what the hell I'm doing again.
I spent most of my time playing Moira and she's so much fun. I don't see myself playing any other support with much regularity. Being able to both effectively heal but also play aggressively is a blast. Mercy used to be my go to but she feels distinctly different and not in a good way.
Welcome to QP, where everyones a sniper and touching the payload doesn't matter.
For real though, we're only 2 slots away from teams full of snipers on both sides.
Well, 3 DPS snipers, 1 healer... how would you make a tank sniper?
Bastion's big brother. A giant Omnic with a railgun. The magnetic field from the railgun turns bullets and other projectiles away as it charges up, so the trick (both for the railgunner and the enemy) is to time attacks around the discharges.
My favorite musical instrument is the air-raid siren.
So I type to post "are this skin and Rein's skin both from 3 kingdoms?" and I wonder why I don't just google Zhang Fei and I google Zhang Fei and okay.
So imagine Torbjorn's the guy in black, Rein is the shopkeeper with the very long beard and Reaper is The Pale Man.
Welcome to QP, where everyones a sniper and touching the payload doesn't matter.
For real though, we're only 2 slots away from teams full of snipers on both sides.
Well, 3 DPS snipers, 1 healer... how would you make a tank sniper?
Bastion's big brother. A giant Omnic with a railgun. The magnetic field from the railgun turns bullets and other projectiles away as it charges up, so the trick (both for the railgunner and the enemy) is to time attacks around the discharges.
I contemplated giving you an @ when I wrote that post because I felt like it was right up your alley.
Came back to this tonight, jumped into 2 competitive matches without any warmup
Proceeded to lose the first round as Winston, then started calling out strats and positioning while D.Va and ended up getting 5 shot caller endorsements when we won the match
Second match I go Tracer/Ashe and proceed to stomp them with three golds and 60% kill participation
Premise (not necessarily strongly held): Healing is too powerful overall in Overwatch. At high levels, the combination of multiple AoE healers (Lucio and Brigitte) with a main healer for spot-patches combined with three tanks forms a composition (GOATS) that succeeds through numerical superiority, with the main combat units starting with massive health pools and having massive amounts of regeneration into those health pools*.
Proposed Solution: The output of all healing abilities are halved. Healing abilities now grant a distinct regeneration health point type. We'll call it a "Regen HP". X seconds after being applied (1 to 3), a Regen HP turns into two normal HP. Regen HP are capped at half the difference between the character's max health and current health. The net effect is that healing is halved while actively taking damage, but functions at today's rates after 1 to 3 seconds of starting to heal out of battle.
Alternative Formulation: Borrow TF2's medigun attributes wholesale. Allies receive half healing for X seconds after taking damage, which ramps back up to full over the next Y seconds after that.
Either way, the goal is make healing weaker in active fire, which pushes the value of Supports toward the between-battle phases, or at least forces players to more intelligently use barriers and cover to get out of their recent-injury healing penalty in order to heal up.
* Legitimate response: the amount of coordination required to successfully run GOATS is well beyond the average player's experience, especially in solo queue. GOATS's dominance is mostly restricted to professional players, and its apparent persistence into the next patch can be attributed to professional players being especially conservative with their team-composition choices. Weakening Supports' healing output has the effect of making both Tank and Support players at most levels of play much less fun to play.
EDIT: Furthermore, one could easily argue that GOATS relies as much on Lucio's amped Speed Boost to address the composition's mobility issues; a GOATS without Lucio gives its enemies much more time to whittle down their barriers and charge ults.
Kupi on
My favorite musical instrument is the air-raid siren.
0
Options
miscellaneousinsanitygrass grows, birds fly, sun shines,and brother, i hurt peopleRegistered Userregular
So I type to post "are this skin and Rein's skin both from 3 kingdoms?" and I wonder why I don't just google Zhang Fei and I google Zhang Fei and okay.
So imagine Torbjorn's the guy in black, Rein is the shopkeeper with the very long beard and Reaper is The Pale Man.
you're thinking of liu bei, their sworn brother in arms (and who will almost definitely be one of the other OW skins- maybe tracer even? they're both the 'heroes' of their stories and dual wield weapons)
reaper is lu bu, one of their first big adversaries
So I type to post "are this skin and Rein's skin both from 3 kingdoms?" and I wonder why I don't just google Zhang Fei and I google Zhang Fei and okay.
So imagine Torbjorn's the guy in black, Rein is the shopkeeper with the very long beard and Reaper is The Pale Man.
you're thinking of liu bei, their sworn brother in arms (and who will almost definitely be one of the other OW skins- maybe tracer even? they're both the 'heroes' of their stories and dual wield weapons)
reaper is lu bu, one of their first big adversaries
if you half healing you should half all damage. If i ever had the chance to change one thing in OW it would be that no one could die to one shot/ability. Make it more work to kill and be killed.
often overlooked Hammond superpower: enemies cannot tell which way he is facing in ball mode. I am 99% sure this Ashe had no idea I had seen her until it was too late
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
edited January 2019
a frond suggested the song and thus this terrible idea for a clipshow was born...
guess im editing it
EDIT: jokes, youtube blocks it because the song is copyrighted. how can they block "it's raining men"??? "blocked in all territories" wowee 10 WHOLE MINUTES of editing down the drain
Welcome to QP, where everyones a sniper and touching the payload doesn't matter.
For real though, we're only 2 slots away from teams full of snipers on both sides.
Well, 3 DPS snipers, 1 healer... how would you make a tank sniper?
Bastion's big brother. A giant Omnic with a railgun. The magnetic field from the railgun turns bullets and other projectiles away as it charges up, so the trick (both for the railgunner and the enemy) is to time attacks around the discharges.
Or just slap PPCs on all hardpoints and go
0
Options
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
ok that actualyl angered me enough i uploaded it to vimeo, viva la blizzworkd libre, etc
ok that actualyl angered me enough i uploaded it to vimeo, viva la blizzworkd libre, etc
I do the exact same thing when YouTube blocks my shit. It's always the most obscure stuff, too. Searching The Desert For The Blues by Blind Willie McTell? Fuck you, says YouTube!
I'm at work so can't watch but I will watch asap.
Edit: k that was awesome.
Chance on
'Chance, you are the best kind of whore.' -Henroid
Although yeah, it looks like there's only gonna be one legendary skin for the girls at most, if any. And there's plenty of awesome options from Three Kingdoms too, so that's kind of disappointing.
Posts
Most of them change the model too much for me and if I could disable them in game so I'd just see defaults I definitely would.
Edit: They're not the only skins I wish I could disable. I'd kill for some way to define enemy color by more than just the outlines options ... which don't include white for some reason?
i literally should be head overwatch game designer
mines now do 25 damage; they apply a debuff that triples the damage of the next midair grenade hit on that target if its within 1s of the mine hit, mines remove air control for 1second, junkrat passive has 10x bigger area and spawns 300 bombs, thank u game perfect
counter counterpoint, junkrat is now a girl
Riposte: trashmouse is no more.
Counter counter counterpoint, junkrat was always a girl
I spent most of my time playing Moira and she's so much fun. I don't see myself playing any other support with much regularity. Being able to both effectively heal but also play aggressively is a blast. Mercy used to be my go to but she feels distinctly different and not in a good way.
For real though, we're only 2 slots away from teams full of snipers on both sides.
Well, 3 DPS snipers, 1 healer... how would you make a tank sniper?
Also
Immobility is Sentry's blessing and curse. It makes sense that he's immobile but still open to all other CCs.
Maybe it doesn't make sense that Hook works actually...
Bastion's big brother. A giant Omnic with a railgun. The magnetic field from the railgun turns bullets and other projectiles away as it charges up, so the trick (both for the railgunner and the enemy) is to time attacks around the discharges.
So imagine Torbjorn's the guy in black, Rein is the shopkeeper with the very long beard and Reaper is The Pale Man.
https://www.youtube.com/watch?v=0qqDYvEHc1o
I contemplated giving you an @ when I wrote that post because I felt like it was right up your alley.
Cool idea.
Proceeded to lose the first round as Winston, then started calling out strats and positioning while D.Va and ended up getting 5 shot caller endorsements when we won the match
Second match I go Tracer/Ashe and proceed to stomp them with three golds and 60% kill participation
I’m back baby
Premise (not necessarily strongly held): Healing is too powerful overall in Overwatch. At high levels, the combination of multiple AoE healers (Lucio and Brigitte) with a main healer for spot-patches combined with three tanks forms a composition (GOATS) that succeeds through numerical superiority, with the main combat units starting with massive health pools and having massive amounts of regeneration into those health pools*.
Proposed Solution: The output of all healing abilities are halved. Healing abilities now grant a distinct regeneration health point type. We'll call it a "Regen HP". X seconds after being applied (1 to 3), a Regen HP turns into two normal HP. Regen HP are capped at half the difference between the character's max health and current health. The net effect is that healing is halved while actively taking damage, but functions at today's rates after 1 to 3 seconds of starting to heal out of battle.
Alternative Formulation: Borrow TF2's medigun attributes wholesale. Allies receive half healing for X seconds after taking damage, which ramps back up to full over the next Y seconds after that.
Either way, the goal is make healing weaker in active fire, which pushes the value of Supports toward the between-battle phases, or at least forces players to more intelligently use barriers and cover to get out of their recent-injury healing penalty in order to heal up.
* Legitimate response: the amount of coordination required to successfully run GOATS is well beyond the average player's experience, especially in solo queue. GOATS's dominance is mostly restricted to professional players, and its apparent persistence into the next patch can be attributed to professional players being especially conservative with their team-composition choices. Weakening Supports' healing output has the effect of making both Tank and Support players at most levels of play much less fun to play.
EDIT: Furthermore, one could easily argue that GOATS relies as much on Lucio's amped Speed Boost to address the composition's mobility issues; a GOATS without Lucio gives its enemies much more time to whittle down their barriers and charge ults.
you're thinking of liu bei, their sworn brother in arms (and who will almost definitely be one of the other OW skins- maybe tracer even? they're both the 'heroes' of their stories and dual wield weapons)
reaper is lu bu, one of their first big adversaries
https://www.youtube.com/watch?v=IuJ84G7NS8w
Oh good. It was super wrong for Reaper to walk up after fisticuffs and be like "hey - you are two awesome dudes. Let us all be awesome together."
Blizzard: Pailryder#1101
GoG: https://www.gog.com/u/pailryder
https://www.youtube.com/watch?v=yZCOGuum6cI
guess im editing it
EDIT: jokes, youtube blocks it because the song is copyrighted. how can they block "it's raining men"??? "blocked in all territories" wowee 10 WHOLE MINUTES of editing down the drain
Or just slap PPCs on all hardpoints and go
I do the exact same thing when YouTube blocks my shit. It's always the most obscure stuff, too. Searching The Desert For The Blues by Blind Willie McTell? Fuck you, says YouTube!
I'm at work so can't watch but I will watch asap.
Edit: k that was awesome.
TIL, trashmouse's deathbombs fall where he was killed not where his body ends up.
Blizzard: Pailryder#1101
GoG: https://www.gog.com/u/pailryder
Corpses are iirc client side and thus not the same for all players.
Pretty good.
Bit of a boys club so far.
Although yeah, it looks like there's only gonna be one legendary skin for the girls at most, if any. And there's plenty of awesome options from Three Kingdoms too, so that's kind of disappointing.
diaochan widowmaker