Based on the responses, there's enough support to just proceed with the revised map.
Round 0: Galaxy Reconstruction
The Winnaran Custodians have revised the reconstruction of the galaxy star maps, revising the last ring of systems as follows:
38thDoe: Place the Lazar-Sakulag system at 3-8. El Skid: Place the New Albion-Starpoint system at 3-10. Ketar: Place Asteroid Field system "Somewhere" at 3-2. A Half Eaten Oreo: Place the Bereg-Lirta IV system at 3-3. Lykouragh: Place the Arnor-Lor system at 3-7. Phyphor: Place the Lodor system at 3-4. Phyphor: Place the Mellon-Zohbat system at 3-6. Lykouragh: Place Gravity Field system "Bermuda Sphere" at 3-9. A Half Eaten Oreo: Place the Saudor system at 3-5. Ketar: Place the Mehar Xull system at 3-11. El Skid: Place the Quann system at 3-1. 38thDoe: Place empty system "Carceri" at 3-12.
For fairness, the player order for the race and location draft is re-shuffled based on the system placement order as a base (Phyphor, Lykouragh, A Half Eaten Oreo, Ketar, El Skid, 38thDoe). Drafting Order: {3, 6, 5, 2, 4, 1}
Order of Play @A Half Eaten Oreo
38thDoe
El Skid
Lykouragh
Ketar
Phyphor
Phyphor
Ketar
Lykouragh
El Skid
38thDoe
A Half Eaten Oreo
On each player's turn, they will draft one of the available items, including one race and one location. If the Speaker Token is drafted, that player will automatically select the last remaining race or location. If the Speaker Token is not drafted, then it will automatically be given to the first player in the draft, A Half Eaten Oreo.
Available Items
The Ghosts of Creuss
The L1z1x Mindnet
The Barony of Letnev
The Embers of Muaat
Sardakk N'orr
The Yssaril Tribes
Location A
Location B
Location C
Location D
Location E
Location F
A Half Eaten Oreo: Select The Ghosts of Creuss. 38thDoe: Select location D. El Skid: Select location B. Lykouragh: Select The Yssaril Tribes. Ketar: Select location A. Phyphor: Claim the Speaker token. Phyphor: Select The L1z1x Mindnet. Ketar: Select The Barony of Letnev. Lykouragh: Select location C. El Skid: Select The Embers of Muaat. 38thDoe: Select the Sardakk N'orr. A Half Eaten Oreo: Select location F. Phyphor: Select location E.
All players now draw two Secret Objective cards, which will be sent via PM. Send a reply to that PM with your decision of which card to keep and which to return to the deck; the Secret Objective deck will be shuffled after all players have selected their Secret Objectives.
All players draw two Secret Objectives, keeping one and returning the other to the deck. The Secret Objectives deck is then shuffled.
The top two cards of the Public Objective deck are revealed: Expand Borders (1 VP): Control 6 planets in non-home systems. Erect a Monument (1 VP): Spend 8 resources.
3 Stage I Objectives and 5 Stage II Objectives remain in the deck.
The Barony of Letnev - 0 VP The Embers of Muaat - 0 VP The Yssaril Tribes - 0 VP Sardakk N'orr - 0 VP The L1z1x Mindnet - 0 VP The Ghosts of Creuss - 0 VP
Public Objectives Expand Borders (1 VP): Control 6 planets in non-home systems. Erect a Monument (1 VP): Spend 8 resources.
3 Stage I Objectives and 5 Stage II Objectives remain in the deck.
Secret Objectives The Barony of Letnev: 1 unfulfilled secret objective in hand. The Embers of Muaat: 1 unfulfilled secret objective in hand. The Yssaril Tribes: 1 unfulfilled secret objective in hand. Sardakk N'orr: 1 unfulfilled secret objective in hand. The L1z1x Mindnet: 1 unfulfilled secret objective in hand. The Ghosts of Creuss: 1 unfulfilled secret objective in hand.
Special Objectives
(none)
The Barony of Letnev (Ketar)
Commodities: 0 / 2
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, War Funding)
Technology: Antimass Deflectors, Plasma Scoring
Worlds: R - Arc Prime (4R, 0I) R - Wren Terra (2R, 1I)
The Embers of Muaat (El Skid)
Commodities: 0 / 4
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Fires of the Gashlai)
Technology: Plasma Scoring
Worlds: R - Muaat (4R, 1I)
The Yssaril Tribes (Lykouragh)
Commodities: 0 / 3
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Spy Net)
Technology: Neural Motivator
Worlds: R - Retillion (2R, 3I) R - Shalloq (1R, 2I)
Sardakk N'orr (38thDoe)
Commodities: 0 / 3
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Tekklar Legion)
Technology: (none)
Worlds: R - Tren'lak (1R, 0I) R - Quinarra (3R, 1I)
The L1z1x Mindnet (Phyphor) SPEAKER
Commodities: 0 / 2
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Cybernetic Enhancements)
Technology: Neural Motivator, Plasma Scoring
Worlds: R - [0.0.0] (5R, 0I)
The Ghosts of Creuss (A Half Eaten Oreo)
Commodities: 0 / 4
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Creuss IFF)
Technology: Gravity Drive
Worlds: R - Creuss (4R, 2I)
Neutral Worlds
N - Mecatol Rex (1R, 6I)
N - Abyz (Hazardous, 3R, 0I)
N - Arinam (Industrial, 1R, 2I)
N - Arnor (Industrial, 2R, 1I)
N - Bereg (Hazardous, 3R, 1I)
N - Coorneeq (Cultural, 1R, 2I)
N - Dal Bootha (Cultural, 0R, 2I)
N - Fria (Hazardous, 2R, 0I)
N - Lazar (Industrial, 1R, 0I, Y)
N - Lirta IV (Hazardous, 2R, 3I)
N - Lodor (Cultural, 3R, 1I)
N - Lor (Industrial, 1R, 2I)
N - Meer (Hazardous, 0R, 4I, R)
N - Mehar Xull (Hazardous, 1R, 3I, R)
N - Mellon (Cultural, 0R, 2I)
N - New Albion (Industrial, 1R, 1I, G)
N - Quann (Cultural, 2R, 1I)
N - Qucen'n (Industrial, 1R, 2I)
N - Rarron (Cultural, 0R, 3I)
N - Resculon (Cultural, 2R, 0I)
N - Sakulag (Hazardous, 2R, 1I)
N - Saudor (Industrial, 2R, 2I)
N - Starpoint (Hazardous, 3R, 1I)
N - Tar'mann (Industrial, 1R, 1I, G)
N - Thibah (Industrial, 1R, 1I, B)
N - Vefut II (Hazardous, 2R, 2I)
N - Wellon (Industrial, 1R, 2I, Y)
N - Xxehan (Cultural, 1R, 1I)
N - Zohbat (Hazardous, 3R, 1I)
Order of Play The L1z1x Mindnet (@Phyphor) The Ghosts of Creuss (A Half Eaten Oreo) The Barony of Letnev (Ketar) The Embers of Muaat (El Skid) The Yssaril Tribes (Lykouragh) Sardakk N'orr (38thDoe)
All players will now select one Strategy Card in order, starting from the Speaker.
The L1z1x Mindnet: Select the (7) Technology Strategy Card. The Ghosts of Creuss: Select the (1) Leadership Strategy Card. The Barony of Letnev: Select the (3) Politics Strategy Card. The Embers of Muaat: Select the (5) Trade Strategy Card. The Yssaril Tribes: Select the (6) Warfare Strategy Card. Sardakk N'orr: Select the (2) Diplomacy Strategy Card.
Trade Goods are placed on the unselected (4) Construction and (8) Imperial Strategy Cards.
The Ghosts of Creuss: Play the primary ability of the (1) Leadership Strategy Card, allocating 2 counters to Tactic pool and 1 counter to Strategy pool. (TP 3 --> 5, SP 2 --> 3)
Yssaril plays on the secondary, exhausting Retillion (3I) to gain 1 counter to Strategy pool. (SP 2 --> 3)
The Barony of Letnev - 0 VP The Embers of Muaat - 0 VP The Yssaril Tribes - 0 VP Sardakk N'orr - 0 VP The L1z1x Mindnet - 0 VP The Ghosts of Creuss - 0 VP
Public Objectives Expand Borders (1 VP): Control 6 planets in non-home systems. Erect a Monument (1 VP): Spend 8 resources.
3 Stage I Objectives and 5 Stage II Objectives remain in the deck.
Secret Objectives The Barony of Letnev: 1 unfulfilled secret objective in hand. The Embers of Muaat: 1 unfulfilled secret objective in hand. The Yssaril Tribes: 1 unfulfilled secret objective in hand. Sardakk N'orr: 1 unfulfilled secret objective in hand. The L1z1x Mindnet: 1 unfulfilled secret objective in hand. The Ghosts of Creuss: 1 unfulfilled secret objective in hand.
Special Objectives
(none)
The Barony of Letnev (Ketar)
Commodities: 0 / 2
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, War Funding)
Technology: Antimass Deflectors, Plasma Scoring
Worlds: R - Arc Prime (4R, 0I) R - Wren Terra (2R, 1I)
The Embers of Muaat (El Skid)
Commodities: 0 / 4
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Fires of the Gashlai)
Technology: Plasma Scoring
Worlds: R - Muaat (4R, 1I)
The Yssaril Tribes (Lykouragh)
Commodities: 0 / 3
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 3
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Spy Net)
Technology: Neural Motivator
Worlds: X - Retillion (2R, 3I) R - Shalloq (1R, 2I)
Sardakk N'orr (38thDoe)
Commodities: 0 / 3
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Tekklar Legion)
Technology: (none)
Worlds: R - Tren'lak (1R, 0I) R - Quinarra (3R, 1I)
The L1z1x Mindnet (Phyphor) SPEAKER
Commodities: 0 / 2
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Cybernetic Enhancements)
Technology: Neural Motivator, Plasma Scoring
Worlds: R - [0.0.0] (5R, 0I)
The Ghosts of Creuss (A Half Eaten Oreo)
Commodities: 0 / 4
Trade Goods: 0
Action Cards: 0
Tactic Pool: 5
Fleet Pool: 3
Strategy Pool: 3
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Creuss IFF)
Technology: Gravity Drive
Worlds: R - Creuss (4R, 2I)
Neutral Worlds
N - Mecatol Rex (1R, 6I)
N - Abyz (Hazardous, 3R, 0I)
N - Arinam (Industrial, 1R, 2I)
N - Arnor (Industrial, 2R, 1I)
N - Bereg (Hazardous, 3R, 1I)
N - Coorneeq (Cultural, 1R, 2I)
N - Dal Bootha (Cultural, 0R, 2I)
N - Fria (Hazardous, 2R, 0I)
N - Lazar (Industrial, 1R, 0I, Y)
N - Lirta IV (Hazardous, 2R, 3I)
N - Lodor (Cultural, 3R, 1I)
N - Lor (Industrial, 1R, 2I)
N - Meer (Hazardous, 0R, 4I, R)
N - Mehar Xull (Hazardous, 1R, 3I, R)
N - Mellon (Cultural, 0R, 2I)
N - New Albion (Industrial, 1R, 1I, G)
N - Quann (Cultural, 2R, 1I)
N - Qucen'n (Industrial, 1R, 2I)
N - Rarron (Cultural, 0R, 3I)
N - Resculon (Cultural, 2R, 0I)
N - Sakulag (Hazardous, 2R, 1I)
N - Saudor (Industrial, 2R, 2I)
N - Starpoint (Hazardous, 3R, 1I)
N - Tar'mann (Industrial, 1R, 1I, G)
N - Thibah (Industrial, 1R, 1I, B)
N - Vefut II (Hazardous, 2R, 2I)
N - Wellon (Industrial, 1R, 2I, Y)
N - Xxehan (Cultural, 1R, 1I)
N - Zohbat (Hazardous, 3R, 1I)
Order of Play The Ghosts of Creuss (A Half Eaten Oreo) - (1) Leadership Sardakk N'orr (38thDoe) - (2) Diplomacy Current Player The Barony of Letnev (Ketar) - (3) Politics The Embers of Muaat (El Skid) - (5) Trade The Yssaril Tribes (Lykouragh) - (6) Warfare The L1z1x Mindnet (Phyphor) - (7) Technology
0
Options
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Activate Mellon/Zubat
Move in carrier, cruiser and 2 infantry
Colonize Mellon and Zubat.
Posts
Round 0: Galaxy Reconstruction
The Winnaran Custodians have revised the reconstruction of the galaxy star maps, revising the last ring of systems as follows:
38thDoe: Place the Lazar-Sakulag system at 3-8.
El Skid: Place the New Albion-Starpoint system at 3-10.
Ketar: Place Asteroid Field system "Somewhere" at 3-2.
A Half Eaten Oreo: Place the Bereg-Lirta IV system at 3-3.
Lykouragh: Place the Arnor-Lor system at 3-7.
Phyphor: Place the Lodor system at 3-4.
Phyphor: Place the Mellon-Zohbat system at 3-6.
Lykouragh: Place Gravity Field system "Bermuda Sphere" at 3-9.
A Half Eaten Oreo: Place the Saudor system at 3-5.
Ketar: Place the Mehar Xull system at 3-11.
El Skid: Place the Quann system at 3-1.
38thDoe: Place empty system "Carceri" at 3-12.
Current Map: Galaxy Reconstruction
For fairness, the player order for the race and location draft is re-shuffled based on the system placement order as a base (Phyphor, Lykouragh, A Half Eaten Oreo, Ketar, El Skid, 38thDoe).
Drafting Order: {3, 6, 5, 2, 4, 1}
Order of Play
@A Half Eaten Oreo
38thDoe
El Skid
Lykouragh
Ketar
Phyphor
Phyphor
Ketar
Lykouragh
El Skid
38thDoe
A Half Eaten Oreo
On each player's turn, they will draft one of the available items, including one race and one location. If the Speaker Token is drafted, that player will automatically select the last remaining race or location. If the Speaker Token is not drafted, then it will automatically be given to the first player in the draft, A Half Eaten Oreo.
Available Items
The Ghosts of Creuss
The L1z1x Mindnet
The Barony of Letnev
The Embers of Muaat
Sardakk N'orr
The Yssaril Tribes
Location A
Location B
Location C
Location D
Location E
Location F
Speaker Token
Umm have to run to a meeting to to not hold up the thread so pick: The Ghosts of Creuss
@38thDoe
don't worry you picked a fun one
I'll get location D because I'm dumb.
@Lykouragh
@Ketar
Ketar
Phyphor
Phyphor
Ketar
Lykouragh (Yssaril)
El Skid (Location
38thDoe (Location D)
A Half Eaten Oreo (Creuss)
Available Items
The L1z1x Mindnet
The Barony of Letnev
The Embers of Muaat
Sardakk N'orr
Location A
Location C
Location E
Location F
Speaker Token
Choose location A.
@Phyphor
@Ketar
@Lykouragh
Lykouragh (Yssaril)
El Skid (Location
38thDoe (Location D)
A Half Eaten Oreo (Creuss)
Phyphor (L1z1x, Speaker)
Available Items
The Embers of Muaat
Sardakk N'orr
Location C
Location E
Location F
@El Skid
@38thDoe take the Nβorr because they have to, I assume?
@βA Half Eaten Oreoβ
Guess that means Location E for @Phyphor
@MrBlarney
A Half Eaten Oreo: Select The Ghosts of Creuss.
38thDoe: Select location D.
El Skid: Select location B.
Lykouragh: Select The Yssaril Tribes.
Ketar: Select location A.
Phyphor: Claim the Speaker token.
Phyphor: Select The L1z1x Mindnet.
Ketar: Select The Barony of Letnev.
Lykouragh: Select location C.
El Skid: Select The Embers of Muaat.
38thDoe: Select the Sardakk N'orr.
A Half Eaten Oreo: Select location F.
Phyphor: Select location E.
Current Map: Game Start
All players now draw two Secret Objective cards, which will be sent via PM. Send a reply to that PM with your decision of which card to keep and which to return to the deck; the Secret Objective deck will be shuffled after all players have selected their Secret Objectives.
All players draw two Secret Objectives, keeping one and returning the other to the deck. The Secret Objectives deck is then shuffled.
The top two cards of the Public Objective deck are revealed:
Expand Borders (1 VP): Control 6 planets in non-home systems.
Erect a Monument (1 VP): Spend 8 resources.
3 Stage I Objectives and 5 Stage II Objectives remain in the deck.
Current Map: Round 1: Start of Strategy Phase
Current Technologies
Victory Points and Objectives
The Embers of Muaat - 0 VP
The Yssaril Tribes - 0 VP
Sardakk N'orr - 0 VP
The L1z1x Mindnet - 0 VP
The Ghosts of Creuss - 0 VP
Public Objectives
Expand Borders (1 VP): Control 6 planets in non-home systems.
Erect a Monument (1 VP): Spend 8 resources.
3 Stage I Objectives and 5 Stage II Objectives remain in the deck.
Secret Objectives
The Barony of Letnev: 1 unfulfilled secret objective in hand.
The Embers of Muaat: 1 unfulfilled secret objective in hand.
The Yssaril Tribes: 1 unfulfilled secret objective in hand.
Sardakk N'orr: 1 unfulfilled secret objective in hand.
The L1z1x Mindnet: 1 unfulfilled secret objective in hand.
The Ghosts of Creuss: 1 unfulfilled secret objective in hand.
Special Objectives
(none)
The Barony of Letnev (Ketar)
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, War Funding)
Technology: Antimass Deflectors, Plasma Scoring
Worlds:
R - Arc Prime (4R, 0I)
R - Wren Terra (2R, 1I)
The Embers of Muaat (El Skid)
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Fires of the Gashlai)
Technology: Plasma Scoring
Worlds:
R - Muaat (4R, 1I)
The Yssaril Tribes (Lykouragh)
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Spy Net)
Technology: Neural Motivator
Worlds:
R - Retillion (2R, 3I)
R - Shalloq (1R, 2I)
Sardakk N'orr (38thDoe)
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Tekklar Legion)
Technology: (none)
Worlds:
R - Tren'lak (1R, 0I)
R - Quinarra (3R, 1I)
The L1z1x Mindnet (Phyphor) SPEAKER
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Cybernetic Enhancements)
Technology: Neural Motivator, Plasma Scoring
Worlds:
R - [0.0.0] (5R, 0I)
The Ghosts of Creuss (A Half Eaten Oreo)
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Creuss IFF)
Technology: Gravity Drive
Worlds:
R - Creuss (4R, 2I)
Neutral Worlds
N - Abyz (Hazardous, 3R, 0I)
N - Arinam (Industrial, 1R, 2I)
N - Arnor (Industrial, 2R, 1I)
N - Bereg (Hazardous, 3R, 1I)
N - Coorneeq (Cultural, 1R, 2I)
N - Dal Bootha (Cultural, 0R, 2I)
N - Fria (Hazardous, 2R, 0I)
N - Lazar (Industrial, 1R, 0I, Y)
N - Lirta IV (Hazardous, 2R, 3I)
N - Lodor (Cultural, 3R, 1I)
N - Lor (Industrial, 1R, 2I)
N - Meer (Hazardous, 0R, 4I, R)
N - Mehar Xull (Hazardous, 1R, 3I, R)
N - Mellon (Cultural, 0R, 2I)
N - New Albion (Industrial, 1R, 1I, G)
N - Quann (Cultural, 2R, 1I)
N - Qucen'n (Industrial, 1R, 2I)
N - Rarron (Cultural, 0R, 3I)
N - Resculon (Cultural, 2R, 0I)
N - Sakulag (Hazardous, 2R, 1I)
N - Saudor (Industrial, 2R, 2I)
N - Starpoint (Hazardous, 3R, 1I)
N - Tar'mann (Industrial, 1R, 1I, G)
N - Thibah (Industrial, 1R, 1I, B)
N - Vefut II (Hazardous, 2R, 2I)
N - Wellon (Industrial, 1R, 2I, Y)
N - Xxehan (Cultural, 1R, 1I)
N - Zohbat (Hazardous, 3R, 1I)
Order of Play
The L1z1x Mindnet (@Phyphor)
The Ghosts of Creuss (A Half Eaten Oreo)
The Barony of Letnev (Ketar)
The Embers of Muaat (El Skid)
The Yssaril Tribes (Lykouragh)
Sardakk N'orr (38thDoe)
All players will now select one Strategy Card in order, starting from the Speaker.
@A Half Eaten Oreo
@Ketar
@El Skid
@Lykouragh
@38thDoe
I'll use Leadership. Add 2 command counters to my tactics pool, and 1 command counter to me strategic pool.
Secondary: Spend any amoun tof influence to gain 1 command token for every 3 influence spent.
@Everyone for chance at secondary (not sure if there is an order to this).
Then @38thDoe
The L1z1x Mindnet: Select the (7) Technology Strategy Card.
The Ghosts of Creuss: Select the (1) Leadership Strategy Card.
The Barony of Letnev: Select the (3) Politics Strategy Card.
The Embers of Muaat: Select the (5) Trade Strategy Card.
The Yssaril Tribes: Select the (6) Warfare Strategy Card.
Sardakk N'orr: Select the (2) Diplomacy Strategy Card.
Trade Goods are placed on the unselected (4) Construction and (8) Imperial Strategy Cards.
The Ghosts of Creuss: Play the primary ability of the (1) Leadership Strategy Card, allocating 2 counters to Tactic pool and 1 counter to Strategy pool. (TP 3 --> 5, SP 2 --> 3)
Yssaril plays on the secondary, exhausting Retillion (3I) to gain 1 counter to Strategy pool. (SP 2 --> 3)
Current Map: Round 1: Action Phase Update 1
Current Technologies
Victory Points and Objectives
The Embers of Muaat - 0 VP
The Yssaril Tribes - 0 VP
Sardakk N'orr - 0 VP
The L1z1x Mindnet - 0 VP
The Ghosts of Creuss - 0 VP
Public Objectives
Expand Borders (1 VP): Control 6 planets in non-home systems.
Erect a Monument (1 VP): Spend 8 resources.
3 Stage I Objectives and 5 Stage II Objectives remain in the deck.
Secret Objectives
The Barony of Letnev: 1 unfulfilled secret objective in hand.
The Embers of Muaat: 1 unfulfilled secret objective in hand.
The Yssaril Tribes: 1 unfulfilled secret objective in hand.
Sardakk N'orr: 1 unfulfilled secret objective in hand.
The L1z1x Mindnet: 1 unfulfilled secret objective in hand.
The Ghosts of Creuss: 1 unfulfilled secret objective in hand.
Special Objectives
(none)
The Barony of Letnev (Ketar)
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, War Funding)
Technology: Antimass Deflectors, Plasma Scoring
Worlds:
R - Arc Prime (4R, 0I)
R - Wren Terra (2R, 1I)
The Embers of Muaat (El Skid)
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Fires of the Gashlai)
Technology: Plasma Scoring
Worlds:
R - Muaat (4R, 1I)
The Yssaril Tribes (Lykouragh)
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 3
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Spy Net)
Technology: Neural Motivator
Worlds:
X - Retillion (2R, 3I)
R - Shalloq (1R, 2I)
Sardakk N'orr (38thDoe)
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Tekklar Legion)
Technology: (none)
Worlds:
R - Tren'lak (1R, 0I)
R - Quinarra (3R, 1I)
The L1z1x Mindnet (Phyphor) SPEAKER
Trade Goods: 0
Action Cards: 0
Tactic Pool: 3
Fleet Pool: 3
Strategy Pool: 2
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Cybernetic Enhancements)
Technology: Neural Motivator, Plasma Scoring
Worlds:
R - [0.0.0] (5R, 0I)
The Ghosts of Creuss (A Half Eaten Oreo)
Trade Goods: 0
Action Cards: 0
Tactic Pool: 5
Fleet Pool: 3
Strategy Pool: 3
Promissory Notes: (Ceasefire, Trade Agreement, Political Secret, Support for the Throne, Creuss IFF)
Technology: Gravity Drive
Worlds:
R - Creuss (4R, 2I)
Neutral Worlds
N - Abyz (Hazardous, 3R, 0I)
N - Arinam (Industrial, 1R, 2I)
N - Arnor (Industrial, 2R, 1I)
N - Bereg (Hazardous, 3R, 1I)
N - Coorneeq (Cultural, 1R, 2I)
N - Dal Bootha (Cultural, 0R, 2I)
N - Fria (Hazardous, 2R, 0I)
N - Lazar (Industrial, 1R, 0I, Y)
N - Lirta IV (Hazardous, 2R, 3I)
N - Lodor (Cultural, 3R, 1I)
N - Lor (Industrial, 1R, 2I)
N - Meer (Hazardous, 0R, 4I, R)
N - Mehar Xull (Hazardous, 1R, 3I, R)
N - Mellon (Cultural, 0R, 2I)
N - New Albion (Industrial, 1R, 1I, G)
N - Quann (Cultural, 2R, 1I)
N - Qucen'n (Industrial, 1R, 2I)
N - Rarron (Cultural, 0R, 3I)
N - Resculon (Cultural, 2R, 0I)
N - Sakulag (Hazardous, 2R, 1I)
N - Saudor (Industrial, 2R, 2I)
N - Starpoint (Hazardous, 3R, 1I)
N - Tar'mann (Industrial, 1R, 1I, G)
N - Thibah (Industrial, 1R, 1I, B)
N - Vefut II (Hazardous, 2R, 2I)
N - Wellon (Industrial, 1R, 2I, Y)
N - Xxehan (Cultural, 1R, 1I)
N - Zohbat (Hazardous, 3R, 1I)
Order of Play
The Ghosts of Creuss (A Half Eaten Oreo) - (1) Leadership
Sardakk N'orr (38thDoe) - (2) Diplomacy Current Player
The Barony of Letnev (Ketar) - (3) Politics
The Embers of Muaat (El Skid) - (5) Trade
The Yssaril Tribes (Lykouragh) - (6) Warfare
The L1z1x Mindnet (Phyphor) - (7) Technology
Move in carrier, cruiser and 2 infantry
Colonize Mellon and Zubat.
@Ketar
@El Skid