I took a break from gaming for a while (thanks Grad School) and now I'm stuck in the camel guardian, whatever his name is. I think I've done one terminal and now I'm absolutely stuck. Probably just going to find a video walkthrough and just do it that way. I really just want to get back to exploring the world. It's the best part of the whole game.
Switch Friend Code: SW-4598-4278-8875
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WACriminalDying Is Easy, Young ManLiving Is HarderRegistered Userregular
Just finished the Champions' Ballad stuff.
1. Everything about this DLC was just...satisfying. The creative shrines, the extra memories, the final boss fight. It was just all so good.
2. That dungeon design was super cool. I already knew the fifth beast was a motorcycle/horse, so it felt really neat to be connecting the inner workings of my new ride. Kinda like I imagine the satisfaction of working on a real bike would feel.
3. Zelda thinks I'm ready to fight Ganon now, but like...I kinda don't want to? I realize there's this whole area of the map I'm not exploring by avoiding the castle, not to mention the actual story resolution. But I'm still just enjoying tooling around the countryside, headshotting fools and working on my compendium. Especially now that I can startle a stork on my bike and get close enough to thwack it out of the air with the Master Sword before it can gain any elevation on me.
I took a break from gaming for a while (thanks Grad School) and now I'm stuck in the camel guardian, whatever his name is. I think I've done one terminal and now I'm absolutely stuck. Probably just going to find a video walkthrough and just do it that way. I really just want to get back to exploring the world. It's the best part of the whole game.
don't give up! try messing around a bit longer, go outside, move the 3 parts a bunch
if nothing works, leave the beast, play some more around the world and come back later
The Escape Goatincorrigible ruminantthey/themRegistered Userregular
or just look it up, whatever. I'm pretty liberal with guide usage because the answer is generally pretty obvious, I'm just missing some minor part or the UI was weird and made me think I couldn't do a thing that I actually could. And there's no satisfaction in taking half an hour to sleuth that sort of issue out.
Was camel the one with the rotating insides? Because yeah, my mind just couldn't quite wrap itself around that level of euclidean geometry. Especially since I was kind of anal and wanted all the chests too.
The other beasts aren't nearly as weird.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
I purchased the Champion's Ballad with some Nintendo e-shop dollars I got for my birthday. Fuck the Champion's Ballad.
"Okay, so you beat the stupid monster camp while at one health point? Have a shrine that's designed to repeatedly kill you for any mistakes too! Also we don't know what the fuck checkpointing is, so hope you enjoy doing the same tedious bullshit over and over and over and over again in case you're having trouble with a part!"
Mind the shrine isn't too hard, but it just keeps throwing shit at me and anytime I fuck up on a part I have to do the same bullshit I know how to do and have done several times. It's not even particularly difficult, it's just fucking tedious and frustrating. Kind of pissed I gave them money for this tripe.
Forgot about Majora's Mask. Though the camp fight wasn't too bad, just kited and hid a lot. Mind that's one out of four? And I guess even then I don't think it's particularly good design, just at least less tedious.
The shrine is a pain since it just keeps going and I've died twice at the end as the spiked wall comes out and, as it turns out, if you let the camera orient naturally and try to move forward it sends you off a ledge. And it's like, just give me a checkpoint! I can get by the earlier parts no problem, so the game is punishing me with tedium for not figuring out something that seems to be largely trial and error. I'll probably continue tomorrow, but right now I'm just kind of pissed at the poor design, especially since they want a premium for this shit.
I purchased the Champion's Ballad with some Nintendo e-shop dollars I got for my birthday. Fuck the Champion's Ballad.
"Okay, so you beat the stupid monster camp while at one health point? Have a shrine that's designed to repeatedly kill you for any mistakes too! Also we don't know what the fuck checkpointing is, so hope you enjoy doing the same tedious bullshit over and over and over and over again in case you're having trouble with a part!"
Mind the shrine isn't too hard, but it just keeps throwing shit at me and anytime I fuck up on a part I have to do the same bullshit I know how to do and have done several times. It's not even particularly difficult, it's just fucking tedious and frustrating. Kind of pissed I gave them money for this tripe.
Yup. I loathed that part of the ballad dlc. Push through because once you finish the stupid part, the rest I felt was much better.
I tried to do one of the camps using the implied approach (be stealthy, pick off the enemies one by one with your super-weapon, don't get hit, etc), and it worked out kinda OK. Then the other camps I took down using the pro-tier high-skill approach of standing far away and pelting them with bomb arrows using a lynel 5X bow.
Fun thing to do:
Get some lightning proof gear. Fight enemies with a metal sword in a thunderstorm. Time it so you are in the middle of a slowmo flurry attack when lightning strikes.
I tried to do one of the camps using the implied approach (be stealthy, pick off the enemies one by one with your super-weapon, don't get hit, etc), and it worked out kinda OK. Then the other camps I took down using the pro-tier high-skill approach of standing far away and pelting them with bomb arrows using a lynel 5X bow.
The one in the mountains is easy to cheese with sniping; most of the enemies are ice-elemental so you can one-shot them with fire arrows.
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
It took me a minute but I get why the shield swapping was happening; animation canceling. After you swing the shield there's a pretty huge delay, but whoever that was, they were fucking on it. Kinda makes me wonder if there's a way to roll that into a speedrun category as a strat.
It took me a minute but I get why the shield swapping was happening; animation canceling. After you swing the shield there's a pretty huge delay, but whoever that was, they were fucking on it. Kinda makes me wonder if there's a way to roll that into a speedrun category as a strat.
Only for an all shrines% I think. That point in the game is probably the only place where you can be targeted by that many at once.
And even then it's probably still faster to just run past them.
I liked the turning away from the explosions at the end. If you're going to do this, you gotta do it right.
I completed a second playthrough just before Christmas so I could do the DLC in the order it becomes available. It was pretty great. I find playing Breath of the Wild so soothing, especially with all the nature sounds.
I had started Master Mode when the DLC came out, then fell off a bit and didn't see the DLC at all.
I thought a clean start would be best.
Oddly enough, I thought the game didn't look that great, like I had remembered it looking way better. Less than 20 minutes later, I was marvelling at the beauty.
Beat me on Wii U: Raybies
Beat me on 360: Raybies666
I hope they’re Majora’s Masking this gig; all the assets are fine, just gimmi a new map and use the same NPC models but give them new personalities. I’d buy it day one!
I doubt they will though. I just hope the next one builds heavily from BotW, whenever it comes around.
I don't know why they don't do more asset reuse. I wouldn't complain about getting two zelda games every generation that shared assets.
I mean, have you seen all the whining people do about the New Super Mario Bros sub-series?
There's a difference between "two games a piece with the same assets" (see: Pokemon) and "four games and a rerelease with the same style spread over a decade and a half"
That said, the whinging over that is overblown. How much you gonna do with a new 2D Mario game? It's just there so every kid who gets their first Nintendo console has a modern version of Mario to be their first Mario, like the og New was for me. And now I don't need to play another game in that series ever again because I've had the experience and it served its purpose
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FencingsaxIt is difficult to get a man to understand, when his salary depends upon his not understandingGNU Terry PratchettRegistered Userregular
I still find watching the four player in that series incredibly entrtaining
I don't know why they don't do more asset reuse. I wouldn't complain about getting two zelda games every generation that shared assets.
I mean, have you seen all the whining people do about the New Super Mario Bros sub-series?
There's a difference between "two games a piece with the same assets" (see: Pokemon) and "four games and a rerelease with the same style spread over a decade and a half"
That said, the whinging over that is overblown. How much you gonna do with a new 2D Mario game? It's just there so every kid who gets their first Nintendo console has a modern version of Mario to be their first Mario, like the og New was for me. And now I don't need to play another game in that series ever again because I've had the experience and it served its purpose
Also it is worth keeping in mind that the real bulk of the NSMB complaints came when NSMB2 and NSMBU came out within months of each other, and at a time where both consoles were having trouble establishing themselves. The DS and Wii games had their detractors, but the series was not the target of widespread distaste until those two games.
I think peoples problem with sequels doesn't come from when assets are re-used. People love Mario Galaxy 2, Majora's Mask, all sorts of other stuff. People get upset when the sequel doesn't bring anything new to the table. To prove my point- NSMB was the first 2D Mario game in over a decade, it got a pass. NSMBWii was the first multiplayer Mario game, it got a pass. I don't know what genuinely new and interesting things NSMB2 and NSMBU bring to the table, because Nintendo's marketing never managed to sell me on either of them. The closest I got was New Super Luigi U, because, guess what, it was something new.
I think NSMB is ugly and the music is bad. So asset reuse for that was the worst. Building another BotW size world for us to explore using the same assets? That would be perfect.
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3DS Friend Code: 0404-6826-4588 PM if you add.
Something I learned on this second play through. This game!
Switch Friend Code: 3102-5341-0358
Nintendo Network ID: PhysiMarc
2. That dungeon design was super cool. I already knew the fifth beast was a motorcycle/horse, so it felt really neat to be connecting the inner workings of my new ride. Kinda like I imagine the satisfaction of working on a real bike would feel.
3. Zelda thinks I'm ready to fight Ganon now, but like...I kinda don't want to? I realize there's this whole area of the map I'm not exploring by avoiding the castle, not to mention the actual story resolution. But I'm still just enjoying tooling around the countryside, headshotting fools and working on my compendium. Especially now that I can startle a stork on my bike and get close enough to thwack it out of the air with the Master Sword before it can gain any elevation on me.
This is a really good game, y'all.
don't give up! try messing around a bit longer, go outside, move the 3 parts a bunch
if nothing works, leave the beast, play some more around the world and come back later
The other beasts aren't nearly as weird.
Several of those rooms were 7 kinds of hot bullshit. Ironically I think I hated the moblins more than the lynels or guardians.
"Okay, so you beat the stupid monster camp while at one health point? Have a shrine that's designed to repeatedly kill you for any mistakes too! Also we don't know what the fuck checkpointing is, so hope you enjoy doing the same tedious bullshit over and over and over and over again in case you're having trouble with a part!"
Mind the shrine isn't too hard, but it just keeps throwing shit at me and anytime I fuck up on a part I have to do the same bullshit I know how to do and have done several times. It's not even particularly difficult, it's just fucking tedious and frustrating. Kind of pissed I gave them money for this tripe.
Majora’s Mask helps cheese the camp fights bit at least.
The shrine is a pain since it just keeps going and I've died twice at the end as the spiked wall comes out and, as it turns out, if you let the camera orient naturally and try to move forward it sends you off a ledge. And it's like, just give me a checkpoint! I can get by the earlier parts no problem, so the game is punishing me with tedium for not figuring out something that seems to be largely trial and error. I'll probably continue tomorrow, but right now I'm just kind of pissed at the poor design, especially since they want a premium for this shit.
and the reward is so amazing.
Yup. I loathed that part of the ballad dlc. Push through because once you finish the stupid part, the rest I felt was much better.
Get some lightning proof gear. Fight enemies with a metal sword in a thunderstorm. Time it so you are in the middle of a slowmo flurry attack when lightning strikes.
You're welcome.
The one in the mountains is easy to cheese with sniping; most of the enemies are ice-elemental so you can one-shot them with fire arrows.
His real name is actually Camelius McGillicutty.
In the name of the Goddess Hylia, I offer this what the actual fuck.
*undies fly off*
Only for an all shrines% I think. That point in the game is probably the only place where you can be targeted by that many at once.
And even then it's probably still faster to just run past them.
I liked the turning away from the explosions at the end. If you're going to do this, you gotta do it right.
Goodbye gaming world for a while
Beat me on 360: Raybies666
I remember when I had time to be good at games.
I completed a second playthrough just before Christmas so I could do the DLC in the order it becomes available. It was pretty great. I find playing Breath of the Wild so soothing, especially with all the nature sounds.
Switch Friend Code: 3102-5341-0358
Nintendo Network ID: PhysiMarc
I thought a clean start would be best.
Oddly enough, I thought the game didn't look that great, like I had remembered it looking way better. Less than 20 minutes later, I was marvelling at the beauty.
Beat me on 360: Raybies666
I remember when I had time to be good at games.
I hope they’re Majora’s Masking this gig; all the assets are fine, just gimmi a new map and use the same NPC models but give them new personalities. I’d buy it day one!
I doubt they will though. I just hope the next one builds heavily from BotW, whenever it comes around.
I mean, have you seen all the whining people do about the New Super Mario Bros sub-series?
There's a difference between "two games a piece with the same assets" (see: Pokemon) and "four games and a rerelease with the same style spread over a decade and a half"
That said, the whinging over that is overblown. How much you gonna do with a new 2D Mario game? It's just there so every kid who gets their first Nintendo console has a modern version of Mario to be their first Mario, like the og New was for me. And now I don't need to play another game in that series ever again because I've had the experience and it served its purpose
Also it is worth keeping in mind that the real bulk of the NSMB complaints came when NSMB2 and NSMBU came out within months of each other, and at a time where both consoles were having trouble establishing themselves. The DS and Wii games had their detractors, but the series was not the target of widespread distaste until those two games.
I think peoples problem with sequels doesn't come from when assets are re-used. People love Mario Galaxy 2, Majora's Mask, all sorts of other stuff. People get upset when the sequel doesn't bring anything new to the table. To prove my point- NSMB was the first 2D Mario game in over a decade, it got a pass. NSMBWii was the first multiplayer Mario game, it got a pass. I don't know what genuinely new and interesting things NSMB2 and NSMBU bring to the table, because Nintendo's marketing never managed to sell me on either of them. The closest I got was New Super Luigi U, because, guess what, it was something new.
Let's Plays of Japanese Games