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Resident Evil HD REmake and Resident Evil: Zero HD released, REmake 2 announced!
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The answer to that question is apparently “No. You can never have enough Hunters.”
Hearthstone: mncdover#1994
Nintendo Network ID: MNC.Dover
3DS: 1934-0659-5183
Steam ID
I stopped for the night after the chapter where
How much have I got left?
Hearthstone: mncdover#1994
Nintendo Network ID: MNC.Dover
3DS: 1934-0659-5183
Steam ID
Runaway I ran a few times and thought I had a good handle on it
I did unlock a hat though so thats nice.
Bravely Default / 3DS Friend Code = 3394-3571-1609
11:14:24
32 saves
C rank
I probably haven’t played RE2 in about 20 years, so this doesn’t shock me. Plus I left the game running one day on what I thought was pause, but turned out to be inventory. Tack on like 4 hours of dead play time.
Now to play Claire?
Leon
Claire
Handmade Jewelry by me on EtsyGames for sale
Me on Twitch!
Am I supposed to just toss this shit?
Note: this breaks the brick.
Oh that would be nice! I usually use Barry for those kills though since he moves faster in stealth.
Then I'm really better off just shooting blindly. I've never really seen 3 bricks laying around in one area.
It might even be worth your while to research possible builds online, and see which skills you ought to be going for first.
When I started the game I had a plethora of BP so I have just about every single skill available. I think the only one I don't have the the 100K one (which I'm saving up for right now).
You knock them down and pick the brick back up
————
Editing to admit I forgot the brick can be leveled up. Not sure how effective base brick is.
Ah see the last time I hit the bug with a brick it basically was back up in shorter time than it would take to get the brick back.
Have you seen or played the "Mercenaries" mode in any of the previous RE games, or the "Raid Mode" in the Revelations games?
In past versions, both Mercenaries and Raid Mode tended to be fairly "arcadey" and award points for headshots, multi-kills, accuracy bonus, and so forth. Generally they were "survive as long as you can while getting the biggest score that you can."
Ghost Survivors seems to be a new take on that idea, but with a greater emphasis on survival and a lot less arcadey nature. There's no running score that I've seen or anything like that. Maybe they give you a score at the end, I don't know yet. Trapped at work for a few more hours.
Edit: And everyone loves poison mechanics (nope), so they added zombies that can poison you. Good times.
Steam: MightyPotatoKing/King of the Impossible - Battle.net: PotatoKing#1893
I mean it is free I wasnt expecting a ton here.
I kind of wonder what future DLC plans Capcom have for RE2make. It's been a massive success so it's probably a good candidate for expansions, the most recent titles in the franchise have all had quite a bit of DLC, and Ghost Survivors coming out so quickly suggests they'd have time for more projects.
I don't think anything's been mentioned, though?
Sure. I still think RE2 is a fantastic game. I just hate that GO GO GO pace. I would've preferred little 20-30 minute stories or something, even if all the storytelling was in notes.
Steam: MightyPotatoKing/King of the Impossible - Battle.net: PotatoKing#1893
I have a feeling those are coming. Maybe an Operation Ada type deal that explores other areas.
They specifically recon her death so shes not a mutant so I'm curious to see how that all works. Also Wesker's sure to be involved
The way she dies in the original is being run through by Birkin. I assumed she pulled a Wesker and had a super virus in her.
There wasn't anything official to give her powers, was there?