What has really seemed BS is my limited time playing is that, as soon as you find anything close to a nice spot, 2-3 of the AI corps drop their HQs there before you could ever hope to react, and that you can't do anything similar, since at least on Campaign you are the only one doing any scanning (unless there is some option I'm missing?). And on low resource maps, that probably means you're going to have to pay out of your nose for anything that uses it as they reap fat profits over their near-monopoly.
Have felt completely justified in dropping a base for full map reveal, seeing where the good spots are, and then restarting, scanning to as close to a location as possible without spoiling it, and dropping my HQ to instantly grab it before anyone else.
Also pay attention to the cycle of resource scarcity. You can make a ton of money early off extra power, but that gravy train ends pretty quick. Next is usually steel, then sillicon at the end.
Also pay attention to the cycle of resource scarcity. You can make a ton of money early off extra power, but that gravy train ends pretty quick. Next is usually steel, then sillicon at the end.
Crashing the energy market after a competitor just bought the Water Reactor/Cold Fusion patents is always kinda hilarious. Especially when you're Robotics, since you're still get use from them via adjacency bonuses and paying for shipping.
Anyway, I enjoyed it quite a bit. Unfortunately, I've already blown my gaming budget on Battletech, so I'm going to have to wait until the next time it goes on sale and hope I have the cash then.
Here's a bit of a necrobump, but they're releasing another DLC here at the end of February beginning of March.
I highly recommend you did the game back up again. There are a lot of new CEOs with different abilities and the campaign mode has a few new campaign types, as well as certain building restrictions or allowances. I've been having a blast for the last week and a half.
There's one CEO in there that's developed transparent aluminum, so he can build with aluminum instead of glass, if aluminum is cheaper than glass which is almost always is. The caveat is that he has no glass forges.
I'm not sure if it's a bug or a feature, but I had a situation where aluminum became way more expensive than glass and so I was forced to pay 22k for upgrading my base with glass when I actually had enough aluminum lying around to just build it out of aluminum anyways.
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Have felt completely justified in dropping a base for full map reveal, seeing where the good spots are, and then restarting, scanning to as close to a location as possible without spoiling it, and dropping my HQ to instantly grab it before anyone else.
Crashing the energy market after a competitor just bought the Water Reactor/Cold Fusion patents is always kinda hilarious. Especially when you're Robotics, since you're still get use from them via adjacency bonuses and paying for shipping.
Anyway, I enjoyed it quite a bit. Unfortunately, I've already blown my gaming budget on Battletech, so I'm going to have to wait until the next time it goes on sale and hope I have the cash then.
I highly recommend you did the game back up again. There are a lot of new CEOs with different abilities and the campaign mode has a few new campaign types, as well as certain building restrictions or allowances. I've been having a blast for the last week and a half.
There's one CEO in there that's developed transparent aluminum, so he can build with aluminum instead of glass, if aluminum is cheaper than glass which is almost always is. The caveat is that he has no glass forges.
I'm not sure if it's a bug or a feature, but I had a situation where aluminum became way more expensive than glass and so I was forced to pay 22k for upgrading my base with glass when I actually had enough aluminum lying around to just build it out of aluminum anyways.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN