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[WH40K] We are that guy. He is us.

17071737576101

Posts

  • honoverehonovere Registered User regular
    Lanlaorn wrote: »
    KT is a "no metal models allowed" club, I'm sure we'll get SoB rules when they can put a plastic sprue of Sisters in a box with some terrain.

    Except for eldar...

  • MazzyxMazzyx Comedy Gold Registered User regular
    honovere wrote: »
    Lanlaorn wrote: »
    KT is a "no metal models allowed" club, I'm sure we'll get SoB rules when they can put a plastic sprue of Sisters in a box with some terrain.

    Except for eldar...

    I mean otherwise it would just be guardians. :rotate:

    u7stthr17eud.png
  • honoverehonovere Registered User regular
    Mazzyx wrote: »
    honovere wrote: »
    Lanlaorn wrote: »
    KT is a "no metal models allowed" club, I'm sure we'll get SoB rules when they can put a plastic sprue of Sisters in a box with some terrain.

    Except for eldar...

    I mean otherwise it would just be guardians. :rotate:

    Well, also Avengers and now Wraithguard, but still, Rangers, Storm Guardians, Banshees, Scorpions puts then on top of the resin/metal list

  • LanlaornLanlaorn Registered User regular
    All of those are resin now.

  • MazzyxMazzyx Comedy Gold Registered User regular
    edited May 2019
    Lanlaorn wrote: »
    All of those are resin finecast now.

    There we go.

    Mazzyx on
    u7stthr17eud.png
  • honoverehonovere Registered User regular
    That dumb finecast PR push will haunt them for years.

  • NealnealNealneal Registered User regular
    honovere wrote: »
    That dumb finecast PR push will haunt them for years.

    Deservedly so.

  • honoverehonovere Registered User regular
    https://www.warhammer-community.com/2019/05/07/kill-team-elites-xenos-factionsgw-homepage-post-1/

    Porting over the faction traits like that seems really unbalancing?

  • McGibsMcGibs TorontoRegistered User regular
    edited May 2019
    Killteam is nothing if not a good game system obliterated by horrible balance (kneecapped by the need to port over their 40k model and rule analogues).

    McGibs on
    website_header.jpg
  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    McGibs wrote: »
    Killteam is nothing if not a good game system obliterated by horrible balance (kneecapped by the need to port over their 40k model and rule analogues).

    Their insistence on so much of it just being copy/paste from 40k is maddening.

    Like how some d>1 weapons become a mortal wound on a 6. Great now I'm only doing 1 damage when I could have done like D3 or some shit so I'm being penalized for rolling a 6 because this profile was literally just copied from 40k.

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  • StragintStragint Do Not Gift Always DeclinesRegistered User regular
    I think I'm just gonna stick to playing base KT and arena.

    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
  • BurnageBurnage Registered User regular
    Stragint wrote: »
    I think I'm just gonna stick to playing base KT and arena.

    Seriously. All these expansions are just obfuscating what was meant to be the appeal of this version of Kill Team - a simple and sleek skirmish game.

  • MazzyxMazzyx Comedy Gold Registered User regular
    I think outside of a few "those guys" who kind of abuse it no one plays commanders in my group. Normal KT is still a thing though. Elites if you limit them they could be fun. Except for some reason Tau get battle suits. 6 wound battle suits.

    But adding a single termi or a possessed or a bulgryn to me is fine.

    u7stthr17eud.png
  • McGibsMcGibs TorontoRegistered User regular
    Even the base game is busted as all hell...
    I gave up after playing:
    Harlies: They just ignore 90% of the game. Terrain doesnt exist. They get into combat 1st turn, no problem. It's not fun for either player, there's nothing to interact with.
    Death Guard: Roll to hit after modifiers. Roll to wound T5. Get through 3+ save. Get through 5++ FNP. Roll to injure. Translating their 40k rules into killteam just makes them -impossible- to kill.

    website_header.jpg
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    The two LGS's near me have basically just adopted 100pt KT's, no Commanders, no Elites. We play on the Arena terrain sometimes, and regular terrain others, but it's always base KT without the OP additions. There's talk of doing a for fun 300pt tournament with Elites and Commanders, but at that point we're basically just playing little-40K.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • italianranmaitalianranma Registered User regular
    My gripe with Kill Team as it currently stands is the lack of rules for Daemons. Only because the future sister-in-law plays them.

    In all seriousness, if anyone had a descent hack for the starter Slaanesh models in Kill Team I’d appreciate it.

    飛べねぇ豚はただの豚だ。
  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    That is one of the questions i had for the new book. It has Grey Knights,why not deamons? I am still curious since there is no official kt release for the eldar , I wonder if this is the excuse to wheel out plastic scorpions or banchees

  • NorgothNorgoth cardiffRegistered User regular
    So anyone who plays Dark Eldar (I think @Burnage ) one of my teammates for a team tournament got his list dumpstered by the ynnari changes and faq so is asking the rest of us to help build a dhrukari list.

    My gut says to go with something like this
    ++ Battalion Detachment +5CP (Aeldari - Drukhari) [67 PL, 1079pts] ++

    + No Force Org Slot +

    Detachment Attribute: Prophets of Flesh

    + HQ +

    Haemonculus [5 PL, 70pts]: Haemonculus tools, Splinter Pistol

    Urien Rakarth [5 PL, 90pts]

    + Troops +

    Wracks [3 PL, 45pts]
    . Acothyst: Haemonculus tools
    . 4x Wracks

    Wracks [3 PL, 45pts]
    . Acothyst: Haemonculus tools
    . 4x Wracks

    Wracks [3 PL, 45pts]
    . Acothyst: Haemonculus tools
    . 4x Wracks

    + Heavy Support +

    Talos [18 PL, 294pts]
    . Talos: Chain-Flails, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster
    . Talos: Chain-Flails, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster
    . Talos: Chain-Flails, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster

    Talos [18 PL, 294pts]
    . Talos: Chain-Flails, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster
    . Talos: Chain-Flails, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster
    . Talos: Chain-Flails, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster

    Talos [12 PL, 196pts]
    . Talos: Chain-Flails, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster
    . Talos: Chain-Flails, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster

    ++ Battalion Detachment +5CP (Aeldari - Drukhari) [19 PL, 275pts] ++

    + No Force Org Slot +

    Detachment Attribute: Prophets of Flesh

    + HQ +

    Haemonculus [5 PL, 70pts]: Haemonculus tools, Splinter Pistol

    Haemonculus [5 PL, 70pts]: Haemonculus tools, Splinter Pistol

    + Troops +

    Wracks [3 PL, 45pts]
    . Acothyst: Haemonculus tools
    . 4x Wracks

    Wracks [3 PL, 45pts]
    . Acothyst: Haemonculus tools
    . 4x Wracks

    Wracks [3 PL, 45pts]
    . Acothyst: Haemonculus tools
    . 4x Wracks

    ++ Vanguard Detachment +1CP (Aeldari - Drukhari) [31 PL, 604pts] ++

    + No Force Org Slot +

    Detachment Attribute: Kabal of the Black Heart

    + HQ +

    Archon [4 PL, 76pts]: Huskblade, Splinter pistol

    + Elites +

    Kabalite Trueborn (Index) [5 PL, 123pts]
    . Dracon: Splinter Rifle
    . Kabalite Trueborn with Special Weapon: Blaster
    . Kabalite Trueborn with Special Weapon: Blaster
    . Kabalite Trueborn with Special Weapon: Blaster
    . Kabalite Trueborn with Special Weapon: Blaster

    Kabalite Trueborn (Index) [5 PL, 123pts]
    . Dracon: Splinter Rifle
    . Kabalite Trueborn with Special Weapon: Blaster
    . Kabalite Trueborn with Special Weapon: Blaster
    . Kabalite Trueborn with Special Weapon: Blaster
    . Kabalite Trueborn with Special Weapon: Blaster

    Kabalite Trueborn (Index) [5 PL, 87pts]
    . Dracon: Splinter Rifle
    . Kabalite Trueborn with Special Weapon: Shredder
    . Kabalite Trueborn with Special Weapon: Shredder
    . Kabalite Trueborn with Special Weapon: Shredder
    . Kabalite Trueborn with Special Weapon: Shredder

    + Dedicated Transport +

    Venom [4 PL, 65pts]: Splinter Cannon, Twin splinter rifle

    Venom [4 PL, 65pts]: Splinter Cannon, Twin splinter rifle

    Venom [4 PL, 65pts]: Splinter Cannon, Twin splinter rifle

    ++ Total: [117 PL, 1958pts] ++

    Created with BattleScribe

    It’s got a mass of T5 4++ bodies to hold objectives, a wall of literal Talos meat to tie everything up, haywire still seems the way to go with despite knights being gone because it’s still pretty good at killing both vehicles and chaff. Trueborn in thier party wagons bring two squads to kill heavy targets and one to clear out screens. Anything jumping out that seems off? I know nearly fuck all about DE options.

  • LanlaornLanlaorn Registered User regular
    Haywire and Disintegrator Cannons are only somewhat less bullshit without Doom, Dark Eldar really don't need to worry about the post FAQ world IMO.

  • see317see317 Registered User regular
    In today's Regimental Standard, the finer points of melee combat using a Basilisk.

  • BurnageBurnage Registered User regular
    @Norgoth

    The two things jumping out at me there as a bit off are the second Covens Battalion and the Trueborn. Trueborn are hella expensive compared to base Kabalites, and DE benefits more from their firepower being spread out as opposed to being condensed in a few units. I'd personally suggest making the Trueborn Kabalites and running a Kabal Battalion instead, and then adding in Ravagers or Grotesques to taste to fill up the missing points.

    I actually think that competitive DE (and Harlequins) have taken a pretty substantial hit by losing Doom and Jinx and I'm skeptical that they're anywhere still close to top tier - they've lost the only army-wide synergy that they had access to. Outside of a few very specific builds they've also got a really hard time dealing with hordes, Knights and stuff like Smash Captains.

  • StragintStragint Do Not Gift Always DeclinesRegistered User regular
    Space Marines heroes 3 is Death Guard. Maybe a Space Wolves run will happen some day.

    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    Space Marine Heroes, now featuring traitorous, actual bags of shit.

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  • BurnageBurnage Registered User regular
    How I'd suggest changing that DE list:
    ++ Battalion Detachment +5CP (Aeldari - Drukhari) [67 PL, 1087pts] ++

    + No Force Org Slot +

    Detachment Attribute: Prophets of Flesh

    + HQ +

    Haemonculus [5 PL, 70pts]: Haemonculus tools, Splinter Pistol

    Urien Rakarth [5 PL, 90pts]

    + Troops +

    Wracks [3 PL, 45pts]
    . Acothyst: Haemonculus tools
    . 4x Wracks

    Wracks [3 PL, 45pts]
    . Acothyst: Haemonculus tools
    . 4x Wracks

    Wracks [3 PL, 45pts]
    . Acothyst: Haemonculus tools
    . 4x Wracks

    + Heavy Support +

    Talos [12 PL, 198pts]
    . Talos: Macro-Scalpel, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster
    . Talos: Macro-Scalpel, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster

    Talos [18 PL, 297pts]
    . Talos: Macro-Scalpel, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster
    . Talos: Macro-Scalpel, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster
    . Talos: Macro-Scalpel, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster

    Talos [18 PL, 297pts]
    . Talos: Macro-Scalpel, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster
    . Talos: Macro-Scalpel, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster
    . Talos: Macro-Scalpel, Macro-Scalpel
    . . Two Haywire Blasters: 2x Haywire blaster

    ++ Battalion Detachment +5CP (Aeldari - Drukhari) [50 PL, 910pts] ++

    + No Force Org Slot +

    Detachment Attribute: Kabal of the Black Heart

    + HQ +

    Archon [4 PL, 76pts]: Huskblade, Splinter pistol

    Yvraine [7 PL, 132pts]

    + Troops +

    Kabalite Warriors [2 PL, 38pts]
    . 3x Kabalite Warrior
    . Kabalite Warrior with special weapon: Shredder
    . Sybarite: Splinter Rifle

    Kabalite Warriors [2 PL, 47pts]
    . 3x Kabalite Warrior
    . Kabalite Warrior with special weapon: Blaster
    . Sybarite: Splinter Rifle

    Kabalite Warriors [2 PL, 47pts]
    . 3x Kabalite Warrior
    . Kabalite Warrior with special weapon: Blaster
    . Sybarite: Splinter Rifle

    + Heavy Support +

    Ravager [7 PL, 125pts]: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon

    Ravager [7 PL, 125pts]: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon

    Ravager [7 PL, 125pts]: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon

    + Dedicated Transport +

    Venom [4 PL, 65pts]: Splinter Cannon, Twin splinter rifle

    Venom [4 PL, 65pts]: Splinter Cannon, Twin splinter rifle

    Venom [4 PL, 65pts]: Splinter Cannon, Twin splinter rifle

    ++ Total: [117 PL, 1997pts] ++

    Created with BattleScribe

    You lose a few bodies and a single command point, but in return you get better heavy firepower on a more diverse range of more durable units. You also avoid any redundant HQs, and gain some psychic offense and defense with Yvraine. If that's not necessary then you can always drop her for a second Archon and add back in one of the units of Wracks with the points saved.

  • StragintStragint Do Not Gift Always DeclinesRegistered User regular
    Why do they release the Space Marines heroes stuff in only Japan and then like two years later around the rest of the world?

    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
  • Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    The Japanese market is, for some reason, infinitely more susceptible to random selection (gatcha) type products which are much more lucrative as you get multiple repeat-purchases that way. The MtG model, basically. The original delay was because they legitimately thought no-one in the wider world would be interested in a single-pose tactical squad for five or more times the cost of a regular one. The more recent delays however appear to exist for the same reason as region coding on DVDs.

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  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    I thought the whole gatchapon thing started in Japan
    I know I rarely go to the GW store [because it's closed on the days I have off} So the Space Marine heroes have been a temptation for me but the mark up people have on ebay is why I have not partaken in it

  • Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    edited May 2019
    Nah, random ‘prizes’ in containers have been a thing forever. It’s just that it never seemed to be marketed to anyone but little kids (4-8 ish) over here and always in the context of some guaranteed fixed reward like the chocolate egg part of a kinder egg. In Japan you can get more or less anything* in a gatchapon ball, much like you can get anything in a vending machine.


    *perishable items seem to be off limits. For now…

    Mr_Rose on
    ...because dragons are AWESOME! That's why.
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  • DayspringDayspring the Phoenician Registered User regular
    The Space Marine Heroes line doesnt really do anything for me at all, which i feel kinda sad about as i'm probably the one with easiest access to it out of all you lot lol

    My Warhammer stuff online: Youtube Twitter Insta
  • StragintStragint Do Not Gift Always DeclinesRegistered User regular
    I heard the second run with Blood Angels wasn't as random. Someone told me the boxes with the minis say who is in it but the overall box is randomized. Is that true because that seems like it kind of defeats the purpose.
    Dayspring wrote: »
    The Space Marine Heroes line doesnt really do anything for me at all, which i feel kinda sad about as i'm probably the one with easiest access to it out of all you lot lol

    You saying you can hook me up with some if I give you the money?

    PSN: Reaper_Stragint, Steam: DoublePitstoChesty
    What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak

    I never fear death or dyin', I only fear never trying.
  • italianranmaitalianranma Registered User regular
    Mr_Rose wrote: »
    The Japanese market is, for some reason, infinitely more susceptible to random selection (gatcha) type products which are much more lucrative as you get multiple repeat-purchases that way. The MtG model, basically. The original delay was because they legitimately thought no-one in the wider world would be interested in a single-pose tactical squad for five or more times the cost of a regular one. The more recent delays however appear to exist for the same reason as region coding on DVDs.

    I think it goes to show how starved people are for good looking models in their factions, and also maybe something about the cost (points wise) of Primaris considering how they fit into the current meta.

    飛べねぇ豚はただの豚だ。
  • SmokeStacksSmokeStacks Registered User regular
    I'm really hoping the Series 2 models come to the US soon. GW said they were heading our way but didn't give a timetable.

    All I want in my life is more cool looking Terminators. I'm tempted to order the box kit with the Terminator Standard Bearer and paints since it's not that bad of a deal, but I think it would take a month or so to get here from Hong Kong so I am hesitant.

  • BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    I'm really hoping the Series 2 models come to the US soon. GW said they were heading our way but didn't give a timetable.

    All I want in my life is more cool looking Terminators. I'm tempted to order the box kit with the Terminator Standard Bearer and paints since it's not that bad of a deal, but I think it would take a month or so to get here from Hong Kong so I am hesitant.

    With the gardening video they posted I feel they got caught in the trade war

  • NorgothNorgoth cardiffRegistered User regular
    I added a few models to my Tau list. Finecast can go fuck off so I converted some stuff.


    Firesight Marksman “relay” to go with my two actual finecast ones
    xNTxuA9.jpg

    A Darkstrider because he’s three points more than a normal Marksman which is a bargain to let all your warriors be able to fallback and shoot
    7KxJjar.jpg

    Also this little fella
    hqRO44s.jpg


    Now Castelleans should be less frequent he’s more playable, especially as I think hordes will fill in the gap.

    He’s specifically for this list for my upcoming team event. We’ll have some control over tables and matchups so I’ll be able to just gunline most of my game. Not super fun, but it’s effective as hell
    ++ Battalion Detachment +5CP (T'au Empire) [45 PL, 754pts] ++

    + No Force Org Slot +

    T'au Empire Sept Choice: T'au Sept

    + HQ +

    Commander Shadowsun [9 PL, 110pts]

    Darkstrider [3 PL, 45pts]

    + Troops +

    Strike Team [2 PL, 38pts]
    . Fire Warrior Shas'ui: Markerlight, Pulse rifle
    . 4x Fire Warrior w/ Pulse Rifle

    Strike Team [2 PL, 38pts]
    . Fire Warrior Shas'ui: Markerlight, Pulse rifle
    . 4x Fire Warrior w/ Pulse Rifle

    Strike Team [2 PL, 35pts]: 5x Fire Warrior w/ Pulse Rifle

    + Elites +

    Firesight Marksman [1 PL, 25pts]: Markerlight, Pulse pistol

    Firesight Marksman [1 PL, 25pts]: Markerlight, Pulse pistol

    Firesight Marksman [1 PL, 25pts]: Markerlight, Pulse pistol

    + Heavy Support +

    XV88 Broadside Battlesuits [24 PL, 413pts]: 5x MV4 Shield Drone
    . Broadside Shas'ui: 2x High-yield missile pod, 2x Smart missile system, Advanced targeting system
    . Broadside Shas'ui: 2x High-yield missile pod, 2x Smart missile system, Advanced targeting system
    . Broadside Shas'ui: 2x High-yield missile pod, 2x Smart missile system, Advanced targeting system

    ++ Battalion Detachment +5CP (T'au Empire) [46 PL, 845pts] ++

    + No Force Org Slot +

    T'au Empire Sept Choice: T'au Sept

    + HQ +

    Cadre Fireblade [2 PL, 42pts]: Markerlight

    Cadre Fireblade [2 PL, 42pts]: Markerlight

    + Troops +

    Strike Team [2 PL, 35pts]: 5x Fire Warrior w/ Pulse Rifle

    Strike Team [2 PL, 35pts]: 5x Fire Warrior w/ Pulse Rifle

    Strike Team [2 PL, 35pts]: 5x Fire Warrior w/ Pulse Rifle

    + Elites +

    XV104 Riptide Battlesuit [14 PL, 278pts]: 2x Smart missile system, Advanced targeting system, Heavy burst cannon, Velocity tracker

    XV104 Riptide Battlesuit [14 PL, 278pts]: 2x Smart missile system, Advanced targeting system, Heavy burst cannon, Velocity tracker

    + Fast Attack +

    Tactical Drones [4 PL, 50pts]: 5x MV4 Shield Drone

    Tactical Drones [4 PL, 50pts]: 5x MV4 Shield Drone

    ++ Super-Heavy Auxiliary Detachment (T'au Empire) [20 PL, 399pts] ++

    + No Force Org Slot +

    T'au Empire Sept Choice: Sa'cea Sept

    + Lord of War +

    KV128 Stormsurge [20 PL, 399pts]: 2x Burst cannon, Advanced targeting system, Cluster rocket system, 4x Destroyer missile, Pulse driver cannon, Shield generator, 2x Smart missile system

    ++ Total: [111 PL, 1998pts] ++

    Created with BattleScribe

  • Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    edited May 2019
    Oh man. That Tau thing… every time I see one I wanna rip its weapons off and rearrange them so it doesn’t look like such a kludge. It’s like some poor Earth-caste guy designed this sweet geological survey/scout Walker then some over-inflated Shas’O asked ‘how much can that thing carry?’ Six nightmare weeks later and it’s got missiles where the sample collectors should go, guns stuck on any old how, the survey sensors have been hacked into the marker light grid, the seismic source launcher is five times larger and called a pulse cannon, and somehow he still has to pilot it into combat ‘because the seat is too small.’

    Mr_Rose on
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  • honoverehonovere Registered User regular
    I think the main armaments look fine, but then they stapled the 4 rockets to the other rockets and stapled the guns to the rockets stapled to the rockets.

  • LanlaornLanlaorn Registered User regular
    There are a lot of good conversions using third party robot arms to give it the same silhouette as other Tau suits that greatly improve its look IMO.

  • see317see317 Registered User regular
    Mr_Rose wrote: »
    Oh man. That Tau thing… every time I see one I wanna rip its weapons off and rearrange them so it doesn’t look like such a kludge. It’s like some poor Earth-caste guy designed this sweet geological survey/scout Walker then some over-inflated Shas’O asked ‘how much can that thing carry?’ Six nightmare weeks later and it’s got missiles where the sample collectors should go, guns stuck on any old how, the survey sensors have been hacked into the marker light grid, the seismic source launcher is five times larger and called a pulse cannon, and somehow he still has to pilot it into combat ‘because the seat is too small.’

    You forgot "Wait, the armored crew compartment weighs how much? Do you have any idea how many rounds of ammunition that is?"

    I like the look as a thematic thing. Like, I imagine the first thing you'd do after you encountered a titan from the wrong side of the guns is try and figure out what you could do that might match it.
    Which, in this case was find the biggest mech suit you've got, and strap as many guns to it as possible. And, when it can barely walk, let alone fly about on a jet pack, say "Yeah, we're going to have to change our entire tactical playbook around this thing, just like I planned".

  • honoverehonovere Registered User regular
    I can see it and like it as the Tau version of a self propelled long range artillery piece, but it access to a giant shotgun, right? Gets a bit absurd at that point to be open topped.

  • [Expletive deleted][Expletive deleted] The mediocre doctor NorwayRegistered User regular
    Meanwhile, the Warboss is all, "I like it, but it needs more dakka".

    Sic transit gloria mundi.
This discussion has been closed.